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| * | | | Added ECO keyboard folder and configuration files. Also added my ↵That-Canadian2017-07-0414-0/+516
| | | | | | | | | | | | | | | | | | | | (That-Canadian) keymap folder and files.
* | | | | Merge pull request #1540 from fabiant7t/masterJack Humbert2017-08-0319-0/+1348
|\ \ \ \ \ | | | | | | | | | | | | amj40 added; my layouts for Let's Split, amj40 and XD75
| * | | | | added a clone of my lets split grid layout on a re75Fabian Topfstedt2017-08-033-0/+298
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| * | | | | Merge https://github.com/qmk/qmk_firmwareFabian Topfstedt2017-08-0317-1/+944
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| * | | | | | changed adjust layer to emulate mouse on rignt handFabian Topfstedt2017-07-3110-907/+907
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| * | | | | | Merge https://github.com/qmk/qmk_firmwareFabian Topfstedt2017-07-3161-72/+3500
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| * | | | | | | layout updates and cleanupsFabian Topfstedt2017-07-311-42/+162
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| * | | | | | | deleted fileFabian Topfstedt2017-07-261-38/+0
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| * | | | | | | added my amj40 custom layoutFabian Topfstedt2017-07-263-0/+181
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| * | | | | | | included amj40 implementation of nhou7 from ↵Fabian Topfstedt2017-07-2611-0/+523
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | https://github.com/nhou7/qmk_firmware_amj40
| * | | | | | | custom makefileFabian Topfstedt2017-07-261-0/+9
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| * | | | | | | symmetric modifiers in bottom rowFabian Topfstedt2017-07-261-6/+6
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| * | | | | | | left shift is backspace on tapFabian Topfstedt2017-07-261-3/+3
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| * | | | | | | default based customizationsFabian Topfstedt2017-07-261-79/+80
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| * | | | | | | Merge https://github.com/qmk/qmk_firmwareFabian Topfstedt2017-07-2526-322/+710
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| * \ \ \ \ \ \ \ Merge https://github.com/qmk/qmk_firmwareFabian Topfstedt2017-07-202356-109689/+404622
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| * | | | | | | | | fixed bracketsFabian Topfstedt2017-06-271-1/+1
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| * | | | | | | | | my layoutFabian Topfstedt2017-06-271-6/+6
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| * | | | | | | | | Merge https://github.com/qmk/qmk_firmwareFabian Topfstedt2017-06-273-1/+32
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| * | | | | | | | | | removed wrong readmeFabian Topfstedt2017-06-271-88/+0
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| * | | | | | | | | | my layoutFabian Topfstedt2017-06-271-22/+23
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| * | | | | | | | | | clone smt layoutFabian Topfstedt2017-06-263-0/+341
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* | | | | | | | | | | Fix location of where the make command should be runDanny Nguyen2017-08-034-6/+8
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* | | | | | | | | | | Move avrdude flashing script from individual keyboard rules.mk to common ↵Danny Nguyen2017-08-0310-108/+14
| |_|_|_|_|/ / / / / |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | location and improve script. Port detection script is now more informative and better handles first time flashing of a Pro Micro
* | | | | | | | | | Update readme.mdJack Humbert2017-08-031-0/+1
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* | | | | | | | | fix section in porting guide that refered to Makefile instead of rules.mkBalz Guenat2017-08-021-1/+1
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* | | | | | | | | Picture and details updateEagleheardt2017-08-021-7/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | I fixed the picture of the layout and added a bit of an explanation. It now matches the readme file from the uppercase BASE folder
* | | | | | | | | Adds Eagleheardt's XD60 keymap (#1528)Eagleheardt2017-08-024-0/+106
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Add files via upload * Update readme.md * Update readme.md * Add files via upload
| | | | | | | | * Add language-switch for locking switchBalz Guenat2017-08-041-16/+15
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| | | | | | | | * add personal keymapBalz Guenat2017-08-035-0/+200
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| | | | | | | | * add the bananasplit keyboard incl. default keymap.Balz Guenat2017-08-0310-0/+569
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* | | | | | | | tap-dance: key + layer helperGergely Nagy2017-08-022-0/+32
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This adds the `ACTION_TAP_DANCE_DUAL_ROLE` helper, which makes it easy to have keys that act as a key on the first tap, and as a layer toggle on the second. Fixes #1532, reported by @Ptomerty. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
* | | | | | | | Fix HHKBish layout arrowsMark John Garcia Merin2017-08-021-1/+1
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* | | | | | | | Change TG to TOMechMerlin2017-08-021-2/+2
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* | | | | | | | Update keymap to have HHKB-ish support and readme along with itMechMerlin2017-08-022-6/+33
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* | | | | | | | add KC_Grave and fix typo on readmeMechMerlin2017-08-022-2/+2
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* | | | | | | | Add a readme.md file for the keymapMechMerlin2017-08-021-0/+14
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* | | | | | | | New keymap for mechmerlinMechMerlin2017-08-021-0/+40
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* | | | | | | | added missing media controls and mod-tap rshift/enterBalz Guenat2017-08-021-3/+3
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* | | | | | | | add my keymapBalz Guenat2017-08-024-0/+308
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* | | | | | | | Add keymap xkxk2017-08-023-0/+419
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* | | | | | | | Normalize all line endingsZeal Jagannatha2017-08-018-899/+899
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* | | | | | | line-endingsJack Humbert2017-07-301-89/+89
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* | | | | | | added xd75 to list in /keyboardsBenjamin Kesselring2017-07-301-0/+1
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* | | | | | | updated readme and tweaked keymapBenjamin Kesselring2017-07-302-70/+9
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* | | | | | | add backlight support (probably)Benjamin Kesselring2017-07-301-3/+3
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* | | | | | | fix RGBBenjamin Kesselring2017-07-301-1/+1
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* | | | | | | add xd75, preliminary RGB'Benjamin Kesselring2017-07-3010-0/+700
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* | | | | | | Add an Ergodox Colemak Mod-DH keymap for french layoutsKototama2017-07-292-0/+395
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | [Colemak Mod-DH](https://colemakmods.github.io/mod-dh/) layout for users keeping an `azerty` layout configuration on their OS. The symbols layers was done after analysing various programming languages sources codes and should be close to optimal for typing confort.
* | | | | | | Changes lets_split to use timer based debouncingahtn2017-07-292-47/+197
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The let's split code used delays in its debouncing algorithm which increases input latency. This commit copies and adapts the code from `quantum/matrix.c` to lets_split's `matrix.c`.