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-rw-r--r--users/drashna/drashna.c40
1 files changed, 20 insertions, 20 deletions
diff --git a/users/drashna/drashna.c b/users/drashna/drashna.c
index 09b3891dd7..d23b9b9df8 100644
--- a/users/drashna/drashna.c
+++ b/users/drashna/drashna.c
@@ -164,16 +164,16 @@ void matrix_init_user(void) {
if (true) {
if (default_layer & (1UL << _COLEMAK)) {
- rgblight_set_magenta;
+ rgblight_sethsv_magenta();
}
else if (default_layer & (1UL << _DVORAK)) {
- rgblight_set_green;
+ rgblight_sethsv_green();
}
else if (default_layer & (1UL << _WORKMAN)) {
- rgblight_set_purple;
+ rgblight_sethsv_goldenrod();
}
else {
- rgblight_set_teal;
+ rgblight_sethsv_teal();
}
}
else
@@ -319,7 +319,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef RGBLIGHT_ENABLE
rgblight_enable();
rgblight_mode(1);
- rgblight_setrgb(0xff, 0x00, 0x00);
+ rgblight_setrgb_red();
#endif
reset_keyboard();
}
@@ -434,61 +434,61 @@ uint32_t layer_state_set_user(uint32_t state) {
if (rgb_layer_change) {
switch (biton32(state)) {
case _NAV:
- rgblight_set_blue;
+ rgblight_sethsv_blue();
rgblight_mode(1);
break;
case _SYMB:
- rgblight_set_blue;
+ rgblight_sethsv_blue();
rgblight_mode(2);
break;
case _MOUS:
- rgblight_set_yellow;
+ rgblight_sethsv_yellow();
rgblight_mode(1);
break;
case _MACROS:
- rgblight_set_orange;
+ rgblight_sethsv_orange();
is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
break;
case _MEDIA:
- rgblight_set_chartreuse;
+ rgblight_sethsv_chartreuse();
rgblight_mode(22);
break;
case _GAMEPAD:
- rgblight_set_orange;
+ rgblight_sethsv_orange();
rgblight_mode(17);
break;
case _DIABLO:
- rgblight_set_red;
+ rgblight_sethsv_red();
rgblight_mode(5);
break;
case _RAISE:
- rgblight_set_yellow;
+ rgblight_sethsv_yellow();
rgblight_mode(5);
break;
case _LOWER:
- rgblight_set_orange;
+ rgblight_sethsv_orange();
rgblight_mode(5);
break;
case _ADJUST:
- rgblight_set_red;
+ rgblight_sethsv_red();
rgblight_mode(23);
break;
case _COVECUBE:
- rgblight_set_green;
+ rgblight_sethsv_green();
rgblight_mode(2);
break;
default: // for any other layers, or the default layer
if (default_layer & (1UL << _COLEMAK)) {
- rgblight_set_magenta;
+ rgblight_sethsv_magenta();
}
else if (default_layer & (1UL << _DVORAK)) {
- rgblight_set_green;
+ rgblight_sethsv_green();
}
else if (default_layer & (1UL << _WORKMAN)) {
- rgblight_set_goldenrod;
+ rgblight_sethsv_goldenrod();
}
else {
- rgblight_set_teal;
+ rgblight_sethsv_teal();
}
if (biton32(state) == _MODS) { // If the non-OSM layer is enabled, then breathe
rgblight_mode(2);