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diff --git a/users/ericgebhart/mod_layers/mod_layer.h b/users/ericgebhart/mod_layers/mod_layer.h
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+#pragma once
+
+/*
+ Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+// define our rows for the mod layer
+// takes 5 keycodes, adds mods, and left and right edge keys.
+// So we get keycodes in groups of 6.
+//
+// #define LANG_IS BEPO // to get Bepo substititions for keys and LTs.
+// #define NO_EDGE_COL // for 5 column keyboards with no sixth column.
+//
+// wrap layers that have alternates for other locales with LANG_N
+// this will change the name, from _SYMB to _SYMB_BP as needed.
+//
+// Home Row mods and other things like that go here.
+
+#include "keycodes.h"
+#include "alt_mods.h"
+#include "hrm_sacg.h"
+#include "hrm_gacs.h"
+#include "hrm_gacs_miryoku.h"
+#include "hrm_gasc.h"
+#include "hrs_nav.h"
+#include "trns_mods.h"
+
+// redefined by the map as needed.
+//#base_cols_in_out 5_6 // 5, 5_6, 6
+// MOD_ROW
+// variants.
+// input 5 get six, left and right language specific outer edge keys.
+
+// no edge keys.
+// input 5 get 5 with mods applied.
+
+// input 6 get 6 with mods applied.
+
+// base cols in out. 5, 5_6, 6.
+// input column count, output column count, if different.
+
+#define CONCATENATER(a, ...) a ## __VA_ARGS__
+#define CATR(a, ...) CONCATENATER(a, __VA_ARGS__)
+#define CONCATENATER2(a, ...) a ## __VA_ARGS__
+#define CATR2(a, ...) CONCATENATER2(a, __VA_ARGS__)
+#define CONCATENATER3(a, ...) a ## __VA_ARGS__
+#define CATR3(a, ...) CONCATENATER3(a, __VA_ARGS__)
+
+// mod layer name construction. add new layer extensions here.
+// TRNS, ALT, HRM_GACS, HRM_SCAG, HRM_GASC, MIRYOKU_HRM_GASC
+#define MOD_EXT CATR3(MODS_ARE, _MOD)
+#define TRNS_MOD _trns
+#define HRM_SCAG_MOD _hrm_scag
+#define HRM_GACS_MOD _hrm_gacs
+#define HRM_GASC_MOD _hrm_gasc
+#define MIRYOKU_HRM_GACS_MOD _miryoku_hrm_gacs
+#define ALT_MOD _alt
+#define HRS_NAV_MOD _hrs_nav
+
+// MOD_COL_NAME(ROW0L) -- > ROW0L_5, ROW0L_6, ROW0L_5_6
+#define MOD_COL_NAME(NAME) CATR2(CATR(NAME, _), BASE_COLS_IN_OUT)
+// MOD_ROW(ROW0L) -- > ROW0L_5_alt, ROW0L_6_alt, ROW0L_5_6_alt
+#define MOD_ROW(NAME) CATR3(MOD_COL_NAME(NAME), MOD_EXT)
+
+// change the columns in/out according to the map and the keyboard.
+//#define BASE_COLS_IN_OUT 5_6 // 5, 5_6, 6
+
+
+// These make it easier to create base layer layouts.
+// They take 3x10, or 3x12 and make a 3x12 with mods.
+// this isnt always useful, sometimes rows need to be
+// specified explicitly in the layout. ie. layouts with
+// extra keys in the middle.
+
+
+#define MOD_CORE_3x5( \
+ K01, K02, K03, K04, K05, \
+ K06, K07, K08, K09, K0A, \
+ K11, K12, K13, K14, K15, \
+ K16, K17, K18, K19, K1A, \
+ K21, K22, K23, K24, K25, \
+ K26, K27, K28, K29, K2A) \
+ MOD_ROW(ROW1L)(K01, K02, K03, K04, K05), \
+ MOD_ROW(ROW1R)(K06, K07, K08, K09, K0A), \
+ MOD_ROW(ROW2L)(K11, K12, K13, K14, K15), \
+ MOD_ROW(ROW2R)(K16, K17, K18, K19, K1A), \
+ MOD_ROW(ROW3L)(K21, K22, K23, K24, K25), \
+ MOD_ROW(ROW3R)(K26, K27, K28, K29, K2A)
+
+
+#define MOD_CORE_3x6(K01, K02, K03, K04, K05, K06, \
+ K07, K08, K09, K0A, K0B, K0C, \
+ K11, K12, K13, K14, K15, K16, \
+ K17, K18, K19, K1A, K1B, K1C, \
+ K21, K22, K23, K24, K25, K26, \
+ K27, K28, K29, K2A, K2B, K2C) \
+ MOD_ROW(ROW1L)(K01, K02, K03, K04, K05, K06), \
+ MOD_ROW(ROW1R)(K07, K08, K09, K0A, K0B, K0C), \
+ MOD_ROW(ROW2L)(K11, K12, K13, K14, K15, K16), \
+ MOD_ROW(ROW2R)(K17, K18, K19, K1A, K1B, K1C), \
+ MOD_ROW(ROW3L)(K21, K22, K23, K24, K25, K26), \
+ MOD_ROW(ROW3R)(K27, K28, K29, K2A, K2B, K2C)
+
+
+/// 4 rows for keyboards with number rows.
+#define MOD_CORE_4x5( \
+ K01, K02, K03, K04, K05, \
+ K06, K07, K08, K09, K0A, \
+ K11, K12, K13, K14, K15, \
+ K16, K17, K18, K19, K1A, \
+ K21, K22, K23, K24, K25, \
+ K26, K27, K28, K29, K2A, \
+ K31, K32, K33, K34, K35, \
+ K36, K37, K38, K39, K3A) \
+ MOD_ROW(ROW0L)(K01, K02, K03, K04, K05), \
+ MOD_ROW(ROW0R)(K06, K07, K08, K09, K0A), \
+ MOD_CORE_3x5(K11, K12, K13, K14, K15, \
+ K16, K17, K18, K19, K1A, \
+ K21, K22, K23, K24, K25, \
+ K26, K27, K28, K29, K2A, \
+ K31, K32, K33, K34, K35, \
+ K36, K37, K38, K39, K3A)
+
+
+
+#define MOD_CORE_4x6(K01, K02, K03, K04, K05, K06, \
+ K07, K08, K09, K0A, K0B, K0C, \
+ K11, K12, K13, K14, K15, K16, \
+ K17, K18, K19, K1A, K1B, K1C, \
+ K21, K22, K23, K24, K25, K26, \
+ K27, K28, K29, K2A, K2B, K2C, \
+ K31, K32, K33, K34, K35, K36, \
+ K37, K38, K39, K3A, K3B, K3C \
+ ) \
+ MOD_ROW(ROW0L)(K01, K02, K03, K04, K05, K06), \
+ MOD_ROW(ROW0R)(K07, K08, K09, K0A, K0B, K0C), \
+ MOD_CORE_3x6(K11, K12, K13, K14, K15, K16, \
+ K17, K18, K19, K1A, K1B, K1C, \
+ K21, K22, K23, K24, K25, K26, \
+ K27, K28, K29, K2A, K2B, K2C, \
+ K31, K32, K33, K34, K35, K36, \
+ K37, K38, K39, K3A, K3B, K3C)