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diff --git a/users/danielo515/danielo515.h b/users/danielo515/danielo515.h
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+#pragma once
+
+#include "quantum.h"
+
+
+bool handle_macro(uint16_t kc);
+bool is_macro (uint16_t kc);
+bool process_incremental_macro (uint16_t);
+void refresh_incremental_macros (uint16_t);
+//**************** KEYCODES *********************//
+
+enum custom_keycodes
+{
+ PLACEHOLDER = SAFE_RANGE, // can always be here
+ EPRM,
+ RGB_SLD,
+ ALT_TAB,
+ // Macros
+ ARROW,
+ F_ARROW,
+ QWERTY,
+ GREP,
+ // Accented characters
+ AC_A,
+ AC_E,
+ AC_I,
+ AC_O,
+ // Custom multi-os key-codes
+ CUT,
+ COPY,
+ PASTE,
+ SAVE,
+ UNDO,
+ CHG_LAYOUT,
+ FIND,
+ // OTHER OLD STUFF
+ LOWER,
+ RAISE,
+ ADJUST,
+ MAC_TGL,
+ MACRO_START, // START OF VSC DECLARATIONS
+ T_TERM,
+ FIX_ALL,
+ BLK_CMNT,
+ LN_CMNT,
+ CMD_S_P,
+ TRI_TICKS,
+ MACRO_END, // END OF VSC DECLARATIONS
+ INC_MACROS_START,
+ INC_MACROS_END,
+};
+
+
+enum layers {
+ _QWERTY,
+ _LOWER,
+ _RAISE,
+ _F,
+ _D,
+ _A,
+ _S,
+ _J,
+ _K,
+ _MACROS,
+ _ADJUST,
+ _SAFE_LAYER
+};
+
+// Function letters
+#define FN_F LT(_F,KC_F)
+#define FN_D LT(_D,KC_D)
+#define FN_S LT(_S,KC_S)
+#define FN_A LT(_A,KC_A)
+#define FN_K LT(_K,KC_K)
+#define FN_J LT(_J,KC_J)
+#define KC_FN_D FN_D
+#define KC_FN_S FN_S
+#define KC_FN_F FN_F
+
+#define KC_MACROS OSL(_MACROS)
+
+
+#define KC_E_COLN LSFT(KC_DOT)
+#define KC_E_EQL ES_EQL
+#define KC_GUI OSM(MOD_RGUI)
+#define KC_R_NUB S(KC_NUBS)
+#define KC_E_LT KC_NUBS
+#define KC_E_GT S(KC_NUBS)
+#define KC_E_TILD ES_TILD
+#define KC_E_MINS ES_MINS
+#define KC_S_SPC SFT_T(KC_SPC) // Tap for Space, hold for Shift
+#define KC_E_OVRR ES_OVRR
+#define KC_E_APOS ES_APOS
+#define KC_E_IEXL ES_IEXL
+// Short hand for complex key combinations
+# define WIN_LEFT_HALF LALT(LGUI(KC_LEFT))
+# define WIN_RIGHT_HALF LALT(LGUI(KC_RIGHT))
+# define WIN_TO_LEFT LALT(LSFT( LGUI(KC_LEFT) ))
+# define WIN_TO_RIGHT LALT(LSFT( LGUI(KC_RIGHT) ))
+
+// Ready to use Tap dance definitions, just put them on your layout
+
+#ifdef TAP_DANCE_ENABLE
+ #include "tap_dance.h"
+#endif