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diff --git a/readme.md b/readme.md
index 57629f8be2..119995a5cb 100644
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+++ b/readme.md
@@ -13,7 +13,7 @@ For an easy-to-read version of this document and the repository, check out [http
* [Planck](/keyboards/planck/)
* [Preonic](/keyboards/preonic/)
* [Atomic](/keyboards/atomic/)
-* [ErgoDox EZ](/keyboards/ergodox_ez/)
+* [ErgoDox EZ](/keyboards/ergodox/ez/)
* [Clueboard](/keyboards/clueboard/)
* [Cluepad](/keyboards/cluepad/)
@@ -31,7 +31,7 @@ The OLKB product firmwares are maintained by [Jack Humbert](https://github.com/j
This is not a tiny project. While this is the main readme, there are many other files you might want to consult. Here are some points of interest:
-* The readme for your own keyboard: This is found under `keyboards/<your keyboards's name>/`. So for the ErgoDox EZ, it's [here](keyboards/ergodox_ez/); for the Planck, it's [here](keyboards/planck/) and so on.
+* The readme for your own keyboard: This is found under `keyboards/<your keyboards's name>/`. So for the ErgoDox EZ, it's [here](keyboards/ergodox/ez/); for the Planck, it's [here](keyboards/planck/) and so on.
* The list of possible keycodes you can use in your keymap is actually spread out in a few different places:
* [doc/keycode.txt](doc/keycode.txt) - an explanation of those same keycodes.
* [quantum/keymap.h](quantum/keymap.h) - this is where the QMK-specific aliases are all set up. Things like the Hyper and Meh key, the Leader key, and all of the other QMK innovations. These are also explained and documented below, but `keymap.h` is where they're actually defined.
@@ -431,7 +431,7 @@ enum {
};
//Tap Dance Definitions
-const qk_tap_dance_action_t tap_dance_actions[] = {
+qk_tap_dance_action_t tap_dance_actions[] = {
//Tap once for Esc, twice for Caps Lock
[TD_ESC_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_ESC, KC_CAPS)
// Other declarations would go here, separated by commas, if you have them
@@ -517,7 +517,7 @@ void dance_flsh_reset(qk_tap_dance_state_t *state, void *user_data) {
ergodox_right_led_3_off();
}
-const qk_tap_dance_action_t tap_dance_actions[] = {
+qk_tap_dance_action_t tap_dance_actions[] = {
[CT_SE] = ACTION_TAP_DANCE_DOUBLE (KC_SPC, KC_ENT)
,[CT_CLN] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, dance_cln_finished, dance_cln_reset)
,[CT_EGG] = ACTION_TAP_DANCE_FN (dance_egg)
@@ -695,6 +695,49 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
And then, to assign this macro to a key on your keyboard layout, you just use `M(0)` on the key you want to press for copy/paste.
+## Dynamic macros: record and replay macros in runtime
+
+In addition to the static macros described above, you may enable the dynamic macros which you may record while writing. They are forgotten as soon as the keyboard is unplugged. Only two such macros may be stored at the same time, with the total length of 128 keypresses.
+
+To enable them, first add a new element to the `planck_keycodes` enum -- `DYNAMIC_MACRO_RANGE`:
+
+ enum planck_keycodes {
+ QWERTY = SAFE_RANGE,
+ COLEMAK,
+ DVORAK,
+ PLOVER,
+ LOWER,
+ RAISE,
+ BACKLIT,
+ EXT_PLV,
+ DYNAMIC_MACRO_RANGE,
+ };
+
+Afterwards create a new layer called `_DYN`:
+
+ #define _DYN 6 /* almost any other free number should be ok */
+
+Below these two modifications include the `dynamic_macro.h` header:
+
+ #include "dynamic_macro.h"`
+
+Then define the `_DYN` layer with the following keys: `DYN_REC_START1`, `DYN_REC_PLAY1`,`DYN_REC_START2` and `DYN_REC_PLAY2`. It may also contain other keys, it doesn't matter apart from the fact that you won't be able to record these keys in the dynamic macros.
+
+ [_DYN]= {
+ {_______, DYN_REC_START1, DYN_MACRO_PLAY1, _______, _______, _______, _______, _______, _______, _______, _______, _______},
+ {_______, DYN_REC_START2, DYN_MACRO_PLAY2, _______, _______, _______, _______, _______, _______, _______, _______, _______},
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
+ {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
+ },
+
+Add the following code to the very beginning of your `process_record_user()` function:
+
+ if (!process_record_dynamic_macro(keycode, record)) {
+ return false;
+ }
+
+The usage should be pretty self-explanatory. For the details, please read the comments in the `dynamic_macro.h` header.
+
## Additional keycode aliases for software-implemented layouts (Colemak, Dvorak, etc)
Everything is assuming you're in Qwerty (in software) by default, but there is built-in support for using a Colemak or Dvorak layout by including this at the top of your keymap: