diff options
Diffstat (limited to 'quantum')
-rw-r--r-- | quantum/api.c | 43 | ||||
-rw-r--r-- | quantum/api/api_sysex.c | 60 | ||||
-rw-r--r-- | quantum/audio/audio.c | 15 | ||||
-rw-r--r-- | quantum/audio/voices.c | 102 | ||||
-rw-r--r-- | quantum/audio/voices.h | 3 | ||||
-rw-r--r-- | quantum/config_common.h | 2 | ||||
-rw-r--r-- | quantum/keymap.h | 313 | ||||
-rw-r--r-- | quantum/keymap_common.c | 16 | ||||
-rwxr-xr-x | quantum/light_ws2812.h | 7 | ||||
-rw-r--r-- | quantum/process_keycode/process_music.c | 9 | ||||
-rw-r--r-- | quantum/quantum.c | 2 | ||||
-rw-r--r-- | quantum/quantum_keycodes.h | 313 | ||||
-rw-r--r-- | quantum/rgblight.c | 22 | ||||
-rw-r--r-- | quantum/rgblight.h | 5 |
14 files changed, 546 insertions, 366 deletions
diff --git a/quantum/api.c b/quantum/api.c index 4ca3b96762..6a7c0a4332 100644 --- a/quantum/api.c +++ b/quantum/api.c @@ -116,28 +116,29 @@ void process_api(uint16_t length, uint8_t * data) { MT_GET_DATA_ACK(DT_KEYMAP_SIZE, keymap_size, 2); break; } - case DT_KEYMAP: { - uint8_t keymap_data[MATRIX_ROWS * MATRIX_COLS * 4 + 3]; - keymap_data[0] = data[2]; - keymap_data[1] = MATRIX_ROWS; - keymap_data[2] = MATRIX_COLS; - for (int i = 0; i < MATRIX_ROWS; i++) { - for (int j = 0; j < MATRIX_COLS; j++) { - keymap_data[3 + (i*MATRIX_COLS*2) + (j*2)] = pgm_read_word(&keymaps[data[2]][i][j]) >> 8; - keymap_data[3 + (i*MATRIX_COLS*2) + (j*2) + 1] = pgm_read_word(&keymaps[data[2]][i][j]) & 0xFF; - } - } - MT_GET_DATA_ACK(DT_KEYMAP, keymap_data, MATRIX_ROWS * MATRIX_COLS * 4 + 3); - // uint8_t keymap_data[5]; - // keymap_data[0] = data[2]; - // keymap_data[1] = data[3]; - // keymap_data[2] = data[4]; - // keymap_data[3] = pgm_read_word(&keymaps[data[2]][data[3]][data[4]]) >> 8; - // keymap_data[4] = pgm_read_word(&keymaps[data[2]][data[3]][data[4]]) & 0xFF; + // This may be too much + // case DT_KEYMAP: { + // uint8_t keymap_data[MATRIX_ROWS * MATRIX_COLS * 4 + 3]; + // keymap_data[0] = data[2]; + // keymap_data[1] = MATRIX_ROWS; + // keymap_data[2] = MATRIX_COLS; + // for (int i = 0; i < MATRIX_ROWS; i++) { + // for (int j = 0; j < MATRIX_COLS; j++) { + // keymap_data[3 + (i*MATRIX_COLS*2) + (j*2)] = pgm_read_word(&keymaps[data[2]][i][j]) >> 8; + // keymap_data[3 + (i*MATRIX_COLS*2) + (j*2) + 1] = pgm_read_word(&keymaps[data[2]][i][j]) & 0xFF; + // } + // } + // MT_GET_DATA_ACK(DT_KEYMAP, keymap_data, MATRIX_ROWS * MATRIX_COLS * 4 + 3); + // // uint8_t keymap_data[5]; + // // keymap_data[0] = data[2]; + // // keymap_data[1] = data[3]; + // // keymap_data[2] = data[4]; + // // keymap_data[3] = pgm_read_word(&keymaps[data[2]][data[3]][data[4]]) >> 8; + // // keymap_data[4] = pgm_read_word(&keymaps[data[2]][data[3]][data[4]]) & 0xFF; - // MT_GET_DATA_ACK(DT_KEYMAP, keymap_data, 5); - break; - } + // // MT_GET_DATA_ACK(DT_KEYMAP, keymap_data, 5); + // break; + // } default: break; } diff --git a/quantum/api/api_sysex.c b/quantum/api/api_sysex.c index a4a554e764..868f854b92 100644 --- a/quantum/api/api_sysex.c +++ b/quantum/api/api_sysex.c @@ -1,4 +1,6 @@ #include "api_sysex.h" +#include "sysex_tools.h" +#include "print.h" void send_bytes_sysex(uint8_t message_type, uint8_t data_type, uint8_t * bytes, uint16_t length) { // SEND_STRING("\nTX: "); @@ -6,24 +8,50 @@ void send_bytes_sysex(uint8_t message_type, uint8_t data_type, uint8_t * bytes, // send_byte(bytes[i]); // SEND_STRING(" "); // } - uint8_t * precode = malloc(sizeof(uint8_t) * (length + 2)); - precode[0] = message_type; - precode[1] = data_type; - memcpy(precode + 2, bytes, length); - uint8_t * encoded = malloc(sizeof(uint8_t) * (sysex_encoded_length(length + 2))); - uint16_t encoded_length = sysex_encode(encoded, precode, length + 2); - uint8_t * array = malloc(sizeof(uint8_t) * (encoded_length + 5)); - array[0] = 0xF0; - array[1] = 0x00; - array[2] = 0x00; - array[3] = 0x00; - array[encoded_length + 4] = 0xF7; - memcpy(array + 4, encoded, encoded_length); - midi_send_array(&midi_device, encoded_length + 5, array); + if (length > API_SYSEX_MAX_SIZE) { + xprintf("Sysex msg too big %d %d %d", message_type, data_type, length); + return; + } + + + // The buffer size required is calculated as the following + // API_SYSEX_MAX_SIZE is the maximum length + // In addition to that we have a two byte message header consisting of the message_type and data_type + // This has to be encoded with an additional overhead of one byte for every starting 7 bytes + // We just add one extra byte in case it's not divisible by 7 + // Then we have an unencoded header consisting of 4 bytes + // Plus a one byte terminator + const unsigned message_header = 2; + const unsigned unencoded_message = API_SYSEX_MAX_SIZE + message_header; + const unsigned encoding_overhead = unencoded_message / 7 + 1; + const unsigned encoded_size = unencoded_message + encoding_overhead; + const unsigned unencoded_header = 4; + const unsigned terminator = 1; + const unsigned buffer_size = encoded_size + unencoded_header + terminator; + uint8_t buffer[encoded_size + unencoded_header + terminator]; + // The unencoded header + buffer[0] = 0xF0; + buffer[1] = 0x00; + buffer[2] = 0x00; + buffer[3] = 0x00; + + // We copy the message to the end of the array, this way we can do an inplace encoding, using the same + // buffer for both input and output + const unsigned message_size = length + message_header; + uint8_t* unencoded_start = buffer + buffer_size - message_size; + uint8_t* ptr = unencoded_start; + *(ptr++) = message_type; + *(ptr++) = data_type; + memcpy(ptr, bytes, length); + + unsigned encoded_length = sysex_encode(buffer + unencoded_header, unencoded_start, message_size); + unsigned final_size = unencoded_header + encoded_length + terminator; + buffer[final_size - 1] = 0xF7; + midi_send_array(&midi_device, final_size, buffer); // SEND_STRING("\nTD: "); // for (uint8_t i = 0; i < encoded_length + 5; i++) { - // send_byte(array[i]); + // send_byte(buffer[i]); // SEND_STRING(" "); // } -}
\ No newline at end of file +} diff --git a/quantum/audio/audio.c b/quantum/audio/audio.c index ead5fbf3e9..2a315fd168 100644 --- a/quantum/audio/audio.c +++ b/quantum/audio/audio.c @@ -77,6 +77,7 @@ static bool audio_initialized = false; audio_config_t audio_config; uint16_t envelope_index = 0; +bool glissando = true; void audio_init() { @@ -205,13 +206,17 @@ ISR(TIMER3_COMPA_vect) freq = frequencies[voice_place]; #endif } else { - if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) { - frequency = frequency * pow(2, 440/frequency/12/2); - } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) { - frequency = frequency * pow(2, -440/frequency/12/2); + if (glissando) { + if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) { + frequency = frequency * pow(2, 440/frequency/12/2); + } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) { + frequency = frequency * pow(2, -440/frequency/12/2); + } else { + frequency = frequencies[voices - 1]; + } } else { frequency = frequencies[voices - 1]; - } + } #ifdef VIBRATO_ENABLE if (vibrato_strength > 0) { diff --git a/quantum/audio/voices.c b/quantum/audio/voices.c index 19f7b646ef..8326e91eaa 100644 --- a/quantum/audio/voices.c +++ b/quantum/audio/voices.c @@ -6,6 +6,7 @@ extern uint16_t envelope_index; extern float note_timbre; extern float polyphony_rate; +extern bool glissando; voice_type voice = default_voice; @@ -27,11 +28,15 @@ float voice_envelope(float frequency) { switch (voice) { case default_voice: + glissando = true; note_timbre = TIMBRE_50; polyphony_rate = 0; break; + #ifdef AUDIO_VOICES + case something: + glissando = false; polyphony_rate = 0; switch (compensated_index) { case 0 ... 9: @@ -43,16 +48,102 @@ float voice_envelope(float frequency) { break; case 20 ... 200: - note_timbre = .25 + .125 + pow(((float)compensated_index - 20) / (200 - 20), 2)*.125; + note_timbre = .125 + .125; break; default: - note_timbre = .25; + note_timbre = .125; break; } break; + case drums: + glissando = false; + polyphony_rate = 0; + // switch (compensated_index) { + // case 0 ... 10: + // note_timbre = 0.5; + // break; + // case 11 ... 20: + // note_timbre = 0.5 * (21 - compensated_index) / 10; + // break; + // default: + // note_timbre = 0; + // break; + // } + // frequency = (rand() % (int)(frequency * 1.2 - frequency)) + (frequency * 0.8); + + if (frequency < 80.0) { + + } else if (frequency < 160.0) { + + // Bass drum: 60 - 100 Hz + frequency = (rand() % (int)(40)) + 60; + switch (envelope_index) { + case 0 ... 10: + note_timbre = 0.5; + break; + case 11 ... 20: + note_timbre = 0.5 * (21 - envelope_index) / 10; + break; + default: + note_timbre = 0; + break; + } + + } else if (frequency < 320.0) { + + + // Snare drum: 1 - 2 KHz + frequency = (rand() % (int)(1000)) + 1000; + switch (envelope_index) { + case 0 ... 5: + note_timbre = 0.5; + break; + case 6 ... 20: + note_timbre = 0.5 * (21 - envelope_index) / 15; + break; + default: + note_timbre = 0; + break; + } + + } else if (frequency < 640.0) { + + // Closed Hi-hat: 3 - 5 KHz + frequency = (rand() % (int)(2000)) + 3000; + switch (envelope_index) { + case 0 ... 15: + note_timbre = 0.5; + break; + case 16 ... 20: + note_timbre = 0.5 * (21 - envelope_index) / 5; + break; + default: + note_timbre = 0; + break; + } + + } else if (frequency < 1280.0) { + + // Open Hi-hat: 3 - 5 KHz + frequency = (rand() % (int)(2000)) + 3000; + switch (envelope_index) { + case 0 ... 35: + note_timbre = 0.5; + break; + case 36 ... 50: + note_timbre = 0.5 * (51 - envelope_index) / 15; + break; + default: + note_timbre = 0; + break; + } + + } + break; case butts_fader: + glissando = true; polyphony_rate = 0; switch (compensated_index) { case 0 ... 9: @@ -100,6 +191,7 @@ float voice_envelope(float frequency) { case duty_osc: // This slows the loop down a substantial amount, so higher notes may freeze + glissando = true; polyphony_rate = 0; switch (compensated_index) { default: @@ -114,6 +206,7 @@ float voice_envelope(float frequency) { break; case duty_octave_down: + glissando = true; polyphony_rate = 0; note_timbre = (envelope_index % 2) * .125 + .375 * 2; if ((envelope_index % 4) == 0) @@ -122,6 +215,7 @@ float voice_envelope(float frequency) { note_timbre = 0; break; case delayed_vibrato: + glissando = true; polyphony_rate = 0; note_timbre = TIMBRE_50; #define VOICE_VIBRATO_DELAY 150 @@ -176,11 +270,11 @@ float voice_envelope(float frequency) { // note_timbre = 0.25; // break; + #endif + default: break; } return frequency; } - - diff --git a/quantum/audio/voices.h b/quantum/audio/voices.h index b43def3d7d..52f7e006d6 100644 --- a/quantum/audio/voices.h +++ b/quantum/audio/voices.h @@ -11,7 +11,9 @@ float voice_envelope(float frequency); typedef enum { default_voice, + #ifdef AUDIO_VOICES something, + drums, butts_fader, octave_crunch, duty_osc, @@ -22,6 +24,7 @@ typedef enum { // duty_fourth_down, // duty_third_down, // duty_fifth_third_down, + #endif number_of_voices // important that this is last } voice_type; diff --git a/quantum/config_common.h b/quantum/config_common.h index 17c11faeb6..4bdb2065d9 100644 --- a/quantum/config_common.h +++ b/quantum/config_common.h @@ -80,4 +80,6 @@ # endif #endif +#define API_SYSEX_MAX_SIZE 32 + #endif diff --git a/quantum/keymap.h b/quantum/keymap.h index ae56d16c75..c000d2da8e 100644 --- a/quantum/keymap.h +++ b/quantum/keymap.h @@ -38,317 +38,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #define RESET QK_RESET #endif -/* translates key to keycode */ +#include "quantum_keycodes.h" + +// translates key to keycode uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key); +// translates function id to action +uint16_t keymap_function_id_to_action( uint16_t function_id ); + extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS]; extern const uint16_t fn_actions[]; -enum quantum_keycodes { - // Ranges used in shortucuts - not to be used directly - QK_TMK = 0x0000, - QK_TMK_MAX = 0x00FF, - QK_MODS = 0x0100, - QK_LCTL = 0x0100, - QK_LSFT = 0x0200, - QK_LALT = 0x0400, - QK_LGUI = 0x0800, - QK_RCTL = 0x1100, - QK_RSFT = 0x1200, - QK_RALT = 0x1400, - QK_RGUI = 0x1800, - QK_MODS_MAX = 0x1FFF, - QK_FUNCTION = 0x2000, - QK_FUNCTION_MAX = 0x2FFF, - QK_MACRO = 0x3000, - QK_MACRO_MAX = 0x3FFF, - QK_LAYER_TAP = 0x4000, - QK_LAYER_TAP_MAX = 0x4FFF, - QK_TO = 0x5000, - QK_TO_MAX = 0x50FF, - QK_MOMENTARY = 0x5100, - QK_MOMENTARY_MAX = 0x51FF, - QK_DEF_LAYER = 0x5200, - QK_DEF_LAYER_MAX = 0x52FF, - QK_TOGGLE_LAYER = 0x5300, - QK_TOGGLE_LAYER_MAX = 0x53FF, - QK_ONE_SHOT_LAYER = 0x5400, - QK_ONE_SHOT_LAYER_MAX = 0x54FF, - QK_ONE_SHOT_MOD = 0x5500, - QK_ONE_SHOT_MOD_MAX = 0x55FF, -#ifndef DISABLE_CHORDING - QK_CHORDING = 0x5600, - QK_CHORDING_MAX = 0x56FF, -#endif - QK_MOD_TAP = 0x6000, - QK_MOD_TAP_MAX = 0x6FFF, - QK_TAP_DANCE = 0x7100, - QK_TAP_DANCE_MAX = 0x71FF, -#ifdef UNICODEMAP_ENABLE - QK_UNICODE_MAP = 0x7800, - QK_UNICODE_MAP_MAX = 0x7FFF, -#endif -#ifdef UNICODE_ENABLE - QK_UNICODE = 0x8000, - QK_UNICODE_MAX = 0xFFFF, -#endif - - // Loose keycodes - to be used directly - - RESET = 0x7000, - DEBUG, - MAGIC_SWAP_CONTROL_CAPSLOCK, - MAGIC_CAPSLOCK_TO_CONTROL, - MAGIC_SWAP_LALT_LGUI, - MAGIC_SWAP_RALT_RGUI, - MAGIC_NO_GUI, - MAGIC_SWAP_GRAVE_ESC, - MAGIC_SWAP_BACKSLASH_BACKSPACE, - MAGIC_HOST_NKRO, - MAGIC_SWAP_ALT_GUI, - MAGIC_UNSWAP_CONTROL_CAPSLOCK, - MAGIC_UNCAPSLOCK_TO_CONTROL, - MAGIC_UNSWAP_LALT_LGUI, - MAGIC_UNSWAP_RALT_RGUI, - MAGIC_UNNO_GUI, - MAGIC_UNSWAP_GRAVE_ESC, - MAGIC_UNSWAP_BACKSLASH_BACKSPACE, - MAGIC_UNHOST_NKRO, - MAGIC_UNSWAP_ALT_GUI, - MAGIC_TOGGLE_NKRO, - - // Leader key -#ifndef DISABLE_LEADER - KC_LEAD, -#endif - - // Audio on/off/toggle - AU_ON, - AU_OFF, - AU_TOG, - - // Music mode on/off/toggle - MU_ON, - MU_OFF, - MU_TOG, - - // Music voice iterate - MUV_IN, - MUV_DE, - - // Midi mode on/off - MIDI_ON, - MIDI_OFF, - - // Backlight functionality - BL_0, - BL_1, - BL_2, - BL_3, - BL_4, - BL_5, - BL_6, - BL_7, - BL_8, - BL_9, - BL_10, - BL_11, - BL_12, - BL_13, - BL_14, - BL_15, - BL_DEC, - BL_INC, - BL_TOGG, - BL_STEP, - - // RGB functionality - RGB_TOG, - RGB_MOD, - RGB_HUI, - RGB_HUD, - RGB_SAI, - RGB_SAD, - RGB_VAI, - RGB_VAD, - - // Left shift, open paren - KC_LSPO, - - // Right shift, close paren - KC_RSPC, - - // Printing - PRINT_ON, - PRINT_OFF, - - // always leave at the end - SAFE_RANGE -}; - -// Ability to use mods in layouts -#define LCTL(kc) (kc | QK_LCTL) -#define LSFT(kc) (kc | QK_LSFT) -#define LALT(kc) (kc | QK_LALT) -#define LGUI(kc) (kc | QK_LGUI) -#define RCTL(kc) (kc | QK_RCTL) -#define RSFT(kc) (kc | QK_RSFT) -#define RALT(kc) (kc | QK_RALT) -#define RGUI(kc) (kc | QK_RGUI) - -#define HYPR(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT | QK_LGUI) -#define MEH(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT) -#define LCAG(kc) (kc | QK_LCTL | QK_LALT | QK_LGUI) -#define ALTG(kc) (kc | QK_RCTL | QK_RALT) - -#define MOD_HYPR 0xf -#define MOD_MEH 0x7 - - -// Aliases for shifted symbols -// Each key has a 4-letter code, and some have longer aliases too. -// While the long aliases are descriptive, the 4-letter codes -// make for nicer grid layouts (everything lines up), and are -// the preferred style for Quantum. -#define KC_TILD LSFT(KC_GRV) // ~ -#define KC_TILDE KC_TILD - -#define KC_EXLM LSFT(KC_1) // ! -#define KC_EXCLAIM KC_EXLM - -#define KC_AT LSFT(KC_2) // @ - -#define KC_HASH LSFT(KC_3) // # - -#define KC_DLR LSFT(KC_4) // $ -#define KC_DOLLAR KC_DLR - -#define KC_PERC LSFT(KC_5) // % -#define KC_PERCENT KC_PERC - -#define KC_CIRC LSFT(KC_6) // ^ -#define KC_CIRCUMFLEX KC_CIRC - -#define KC_AMPR LSFT(KC_7) // & -#define KC_AMPERSAND KC_AMPR - -#define KC_ASTR LSFT(KC_8) // * -#define KC_ASTERISK KC_ASTR - -#define KC_LPRN LSFT(KC_9) // ( -#define KC_LEFT_PAREN KC_LPRN - -#define KC_RPRN LSFT(KC_0) // ) -#define KC_RIGHT_PAREN KC_RPRN - -#define KC_UNDS LSFT(KC_MINS) // _ -#define KC_UNDERSCORE KC_UNDS - -#define KC_PLUS LSFT(KC_EQL) // + - -#define KC_LCBR LSFT(KC_LBRC) // { -#define KC_LEFT_CURLY_BRACE KC_LCBR - -#define KC_RCBR LSFT(KC_RBRC) // } -#define KC_RIGHT_CURLY_BRACE KC_RCBR - -#define KC_LABK LSFT(KC_COMM) // < -#define KC_LEFT_ANGLE_BRACKET KC_LABK - -#define KC_RABK LSFT(KC_DOT) // > -#define KC_RIGHT_ANGLE_BRACKET KC_RABK - -#define KC_COLN LSFT(KC_SCLN) // : -#define KC_COLON KC_COLN - -#define KC_PIPE LSFT(KC_BSLS) // | - -#define KC_LT LSFT(KC_COMM) // < - -#define KC_GT LSFT(KC_DOT) // > - -#define KC_QUES LSFT(KC_SLSH) // ? -#define KC_QUESTION KC_QUES - -#define KC_DQT LSFT(KC_QUOT) // " -#define KC_DOUBLE_QUOTE KC_DQT -#define KC_DQUO KC_DQT - -#define KC_DELT KC_DELETE // Del key (four letter code) - -// Alias for function layers than expand past FN31 -#define FUNC(kc) (kc | QK_FUNCTION) - -// Aliases -#define S(kc) LSFT(kc) -#define F(kc) FUNC(kc) - -#define M(kc) (kc | QK_MACRO) - -#define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE) - -// L-ayer, T-ap - 256 keycode max, 16 layer max -#define LT(layer, kc) (kc | QK_LAYER_TAP | ((layer & 0xF) << 8)) - -#define AG_SWAP MAGIC_SWAP_ALT_GUI -#define AG_NORM MAGIC_UNSWAP_ALT_GUI - -#define BL_ON BL_9 -#define BL_OFF BL_0 - -#define MI_ON MIDI_ON -#define MI_OFF MIDI_OFF - -// GOTO layer - 16 layers max -// when: -// ON_PRESS = 1 -// ON_RELEASE = 2 -// Unless you have a good reason not to do so, prefer ON_PRESS (1) as your default. -// In fact, we changed it to assume ON_PRESS for sanity/simplicity. If needed, you can add your own -// keycode modeled after the old version, kept below for this. -/* #define TO(layer, when) (layer | QK_TO | (when << 0x4)) */ -#define TO(layer) (layer | QK_TO | (ON_PRESS << 0x4)) - -// Momentary switch layer - 256 layer max -#define MO(layer) (layer | QK_MOMENTARY) - -// Set default layer - 256 layer max -#define DF(layer) (layer | QK_DEF_LAYER) - -// Toggle to layer - 256 layer max -#define TG(layer) (layer | QK_TOGGLE_LAYER) - -// One-shot layer - 256 layer max -#define OSL(layer) (layer | QK_ONE_SHOT_LAYER) - -// One-shot mod -#define OSM(mod) (mod | QK_ONE_SHOT_MOD) - -// M-od, T-ap - 256 keycode max -#define MT(mod, kc) (kc | QK_MOD_TAP | ((mod & 0xF) << 8)) -#define CTL_T(kc) MT(MOD_LCTL, kc) -#define SFT_T(kc) MT(MOD_LSFT, kc) -#define ALT_T(kc) MT(MOD_LALT, kc) -#define GUI_T(kc) MT(MOD_LGUI, kc) -#define C_S_T(kc) MT((MOD_LCTL | MOD_LSFT), kc) // Control + Shift e.g. for gnome-terminal -#define MEH_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT), kc) // Meh is a less hyper version of the Hyper key -- doesn't include Win or Cmd, so just alt+shift+ctrl -#define LCAG_T(kc) MT((MOD_LCTL | MOD_LALT | MOD_LGUI), kc) // Left control alt and gui -#define ALL_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT | MOD_LGUI), kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/ - -// Dedicated keycode versions for Hyper and Meh, if you want to use them as standalone keys rather than mod-tap -#define KC_HYPR HYPR(KC_NO) -#define KC_MEH MEH(KC_NO) - -#ifdef UNICODE_ENABLE - // For sending unicode codes. - // You may not send codes over 7FFF -- this supports most of UTF8. - // To have a key that sends out Œ, go UC(0x0152) - #define UNICODE(n) (n | QK_UNICODE) - #define UC(n) UNICODE(n) -#endif - -#ifdef UNICODEMAP_ENABLE - #define X(n) (n | QK_UNICODE_MAP) -#endif #endif diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c index 833e5a8f8d..eced3d2bba 100644 --- a/quantum/keymap_common.c +++ b/quantum/keymap_common.c @@ -48,12 +48,10 @@ action_t action_for_key(uint8_t layer, keypos_t key) action_t action; uint8_t action_layer, when, mod; - // The arm-none-eabi compiler generates out of bounds warnings when using the fn_actions directly for some reason - const uint16_t* actions = fn_actions; switch (keycode) { case KC_FN0 ... KC_FN31: - action.code = pgm_read_word(&actions[FN_INDEX(keycode)]); + action.code = keymap_function_id_to_action(FN_INDEX(keycode)); break; case KC_A ... KC_EXSEL: case KC_LCTRL ... KC_RGUI: @@ -79,7 +77,7 @@ action_t action_for_key(uint8_t layer, keypos_t key) case QK_FUNCTION ... QK_FUNCTION_MAX: ; // Is a shortcut for function action_layer, pull last 12bits // This means we have 4,096 FN macros at our disposal - action.code = pgm_read_word(&actions[(int)keycode & 0xFFF]); + action.code = keymap_function_id_to_action( (int)keycode & 0xFFF ); break; case QK_MACRO ... QK_MACRO_MAX: action.code = ACTION_MACRO(keycode & 0xFF); @@ -163,9 +161,17 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) { } -/* translates key to keycode */ +// translates key to keycode +__attribute__ ((weak)) uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key) { // Read entire word (16bits) return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]); } + +// translates function id to action +__attribute__ ((weak)) +uint16_t keymap_function_id_to_action( uint16_t function_id ) +{ + return pgm_read_word(&fn_actions[function_id]); +} diff --git a/quantum/light_ws2812.h b/quantum/light_ws2812.h index 9498e550e9..2f78c20fc1 100755 --- a/quantum/light_ws2812.h +++ b/quantum/light_ws2812.h @@ -18,13 +18,6 @@ //#include "ws2812_config.h" //#include "i2cmaster.h" -#define LIGHT_I2C 1 -#define LIGHT_I2C_ADDR 0x84 -#define LIGHT_I2C_ADDR_WRITE ( (LIGHT_I2C_ADDR<<1) | I2C_WRITE ) -#define LIGHT_I2C_ADDR_READ ( (LIGHT_I2C_ADDR<<1) | I2C_READ ) - -#define RGBW 1 - #ifdef RGBW #define LED_TYPE struct cRGBW #else diff --git a/quantum/process_keycode/process_music.c b/quantum/process_keycode/process_music.c index bae43943e0..ca68bef6c8 100644 --- a/quantum/process_keycode/process_music.c +++ b/quantum/process_keycode/process_music.c @@ -115,7 +115,16 @@ bool process_music(uint16_t keycode, keyrecord_t *record) { return false; } + #ifdef MUSIC_MODE_CHROMATIC + float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + record->event.key.col + music_offset)/12.0+(MATRIX_ROWS - record->event.key.row)); + #elif defined(MUSIC_MODE_GUITAR) + float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + record->event.key.col + music_offset)/12.0+(float)(MATRIX_ROWS - record->event.key.row + 7)*5.0/12); + #elif defined(MUSIC_MODE_VIOLIN) + float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + record->event.key.col + music_offset)/12.0+(float)(MATRIX_ROWS - record->event.key.row + 5)*7.0/12); + #else float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + SCALE[record->event.key.col + music_offset])/12.0+(MATRIX_ROWS - record->event.key.row)); + #endif + if (record->event.pressed) { play_note(freq, 0xF); if (music_sequence_recording) { diff --git a/quantum/quantum.c b/quantum/quantum.c index f653564a67..63ffe2074e 100644 --- a/quantum/quantum.c +++ b/quantum/quantum.c @@ -21,6 +21,8 @@ static void do_code16 (uint16_t code, void (*f) (uint8_t)) { if (code & QK_LGUI) f(KC_LGUI); + if (code < QK_RMODS_MIN) return; + if (code & QK_RCTL) f(KC_RCTL); if (code & QK_RSFT) diff --git a/quantum/quantum_keycodes.h b/quantum/quantum_keycodes.h new file mode 100644 index 0000000000..5cd3c8e780 --- /dev/null +++ b/quantum/quantum_keycodes.h @@ -0,0 +1,313 @@ + +#ifndef QUANTUM_KEYCODES_H +#define QUANTUM_KEYCODES_H + +enum quantum_keycodes { + // Ranges used in shortucuts - not to be used directly + QK_TMK = 0x0000, + QK_TMK_MAX = 0x00FF, + QK_MODS = 0x0100, + QK_LCTL = 0x0100, + QK_LSFT = 0x0200, + QK_LALT = 0x0400, + QK_LGUI = 0x0800, + QK_RMODS_MIN = 0x1000, + QK_RCTL = 0x1100, + QK_RSFT = 0x1200, + QK_RALT = 0x1400, + QK_RGUI = 0x1800, + QK_MODS_MAX = 0x1FFF, + QK_FUNCTION = 0x2000, + QK_FUNCTION_MAX = 0x2FFF, + QK_MACRO = 0x3000, + QK_MACRO_MAX = 0x3FFF, + QK_LAYER_TAP = 0x4000, + QK_LAYER_TAP_MAX = 0x4FFF, + QK_TO = 0x5000, + QK_TO_MAX = 0x50FF, + QK_MOMENTARY = 0x5100, + QK_MOMENTARY_MAX = 0x51FF, + QK_DEF_LAYER = 0x5200, + QK_DEF_LAYER_MAX = 0x52FF, + QK_TOGGLE_LAYER = 0x5300, + QK_TOGGLE_LAYER_MAX = 0x53FF, + QK_ONE_SHOT_LAYER = 0x5400, + QK_ONE_SHOT_LAYER_MAX = 0x54FF, + QK_ONE_SHOT_MOD = 0x5500, + QK_ONE_SHOT_MOD_MAX = 0x55FF, +#ifndef DISABLE_CHORDING + QK_CHORDING = 0x5600, + QK_CHORDING_MAX = 0x56FF, +#endif + QK_MOD_TAP = 0x6000, + QK_MOD_TAP_MAX = 0x6FFF, + QK_TAP_DANCE = 0x7100, + QK_TAP_DANCE_MAX = 0x71FF, +#ifdef UNICODEMAP_ENABLE + QK_UNICODE_MAP = 0x7800, + QK_UNICODE_MAP_MAX = 0x7FFF, +#endif +#ifdef UNICODE_ENABLE + QK_UNICODE = 0x8000, + QK_UNICODE_MAX = 0xFFFF, +#endif + + // Loose keycodes - to be used directly + + RESET = 0x7000, + DEBUG, + MAGIC_SWAP_CONTROL_CAPSLOCK, + MAGIC_CAPSLOCK_TO_CONTROL, + MAGIC_SWAP_LALT_LGUI, + MAGIC_SWAP_RALT_RGUI, + MAGIC_NO_GUI, + MAGIC_SWAP_GRAVE_ESC, + MAGIC_SWAP_BACKSLASH_BACKSPACE, + MAGIC_HOST_NKRO, + MAGIC_SWAP_ALT_GUI, + MAGIC_UNSWAP_CONTROL_CAPSLOCK, + MAGIC_UNCAPSLOCK_TO_CONTROL, + MAGIC_UNSWAP_LALT_LGUI, + MAGIC_UNSWAP_RALT_RGUI, + MAGIC_UNNO_GUI, + MAGIC_UNSWAP_GRAVE_ESC, + MAGIC_UNSWAP_BACKSLASH_BACKSPACE, + MAGIC_UNHOST_NKRO, + MAGIC_UNSWAP_ALT_GUI, + MAGIC_TOGGLE_NKRO, + + // Leader key +#ifndef DISABLE_LEADER + KC_LEAD, +#endif + + // Audio on/off/toggle + AU_ON, + AU_OFF, + AU_TOG, + + // Music mode on/off/toggle + MU_ON, + MU_OFF, + MU_TOG, + + // Music voice iterate + MUV_IN, + MUV_DE, + + // Midi mode on/off + MIDI_ON, + MIDI_OFF, + + // Backlight functionality + BL_0, + BL_1, + BL_2, + BL_3, + BL_4, + BL_5, + BL_6, + BL_7, + BL_8, + BL_9, + BL_10, + BL_11, + BL_12, + BL_13, + BL_14, + BL_15, + BL_DEC, + BL_INC, + BL_TOGG, + BL_STEP, + + // RGB functionality + RGB_TOG, + RGB_MOD, + RGB_HUI, + RGB_HUD, + RGB_SAI, + RGB_SAD, + RGB_VAI, + RGB_VAD, + + // Left shift, open paren + KC_LSPO, + + // Right shift, close paren + KC_RSPC, + + // Printing + PRINT_ON, + PRINT_OFF, + + // always leave at the end + SAFE_RANGE +}; + +// Ability to use mods in layouts +#define LCTL(kc) (kc | QK_LCTL) +#define LSFT(kc) (kc | QK_LSFT) +#define LALT(kc) (kc | QK_LALT) +#define LGUI(kc) (kc | QK_LGUI) +#define RCTL(kc) (kc | QK_RCTL) +#define RSFT(kc) (kc | QK_RSFT) +#define RALT(kc) (kc | QK_RALT) +#define RGUI(kc) (kc | QK_RGUI) + +#define HYPR(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT | QK_LGUI) +#define MEH(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT) +#define LCAG(kc) (kc | QK_LCTL | QK_LALT | QK_LGUI) +#define ALTG(kc) (kc | QK_RCTL | QK_RALT) + +#define MOD_HYPR 0xf +#define MOD_MEH 0x7 + + +// Aliases for shifted symbols +// Each key has a 4-letter code, and some have longer aliases too. +// While the long aliases are descriptive, the 4-letter codes +// make for nicer grid layouts (everything lines up), and are +// the preferred style for Quantum. +#define KC_TILD LSFT(KC_GRV) // ~ +#define KC_TILDE KC_TILD + +#define KC_EXLM LSFT(KC_1) // ! +#define KC_EXCLAIM KC_EXLM + +#define KC_AT LSFT(KC_2) // @ + +#define KC_HASH LSFT(KC_3) // # + +#define KC_DLR LSFT(KC_4) // $ +#define KC_DOLLAR KC_DLR + +#define KC_PERC LSFT(KC_5) // % +#define KC_PERCENT KC_PERC + +#define KC_CIRC LSFT(KC_6) // ^ +#define KC_CIRCUMFLEX KC |