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-rw-r--r--quantum/process_keycode/process_combo.c134
-rw-r--r--quantum/process_keycode/process_combo.h43
-rw-r--r--quantum/process_keycode/process_music.c1
-rw-r--r--quantum/process_keycode/process_tap_dance.c7
-rw-r--r--quantum/process_keycode/process_tap_dance.h1
-rw-r--r--quantum/process_keycode/process_unicode.c11
6 files changed, 195 insertions, 2 deletions
diff --git a/quantum/process_keycode/process_combo.c b/quantum/process_keycode/process_combo.c
new file mode 100644
index 0000000000..e2189ad98b
--- /dev/null
+++ b/quantum/process_keycode/process_combo.c
@@ -0,0 +1,134 @@
+#include "process_combo.h"
+#include "print.h"
+
+
+#define COMBO_TIMER_ELAPSED -1
+
+
+__attribute__ ((weak))
+combo_t key_combos[] = {
+
+};
+
+__attribute__ ((weak))
+void process_combo_event(uint8_t combo_index, bool pressed) {
+
+}
+
+static uint8_t current_combo_index = 0;
+
+static inline void send_combo(uint16_t action, bool pressed)
+{
+ if (action) {
+ if (pressed) {
+ register_code16(action);
+ } else {
+ unregister_code16(action);
+ }
+ } else {
+ process_combo_event(current_combo_index, pressed);
+ }
+}
+
+#define ALL_COMBO_KEYS_ARE_DOWN (((1<<count)-1) == combo->state)
+#define NO_COMBO_KEYS_ARE_DOWN (0 == combo->state)
+#define KEY_STATE_DOWN(key) do{ combo->state |= (1<<key); } while(0)
+#define KEY_STATE_UP(key) do{ combo->state &= ~(1<<key); } while(0)
+static bool process_single_combo(combo_t *combo, uint16_t keycode, keyrecord_t *record)
+{
+ uint8_t count = 0;
+ uint8_t index = -1;
+ /* Find index of keycode and number of combo keys */
+ for (const uint16_t *keys = combo->keys; ;++count) {
+ uint16_t key = pgm_read_word(&keys[count]);
+ if (keycode == key) index = count;
+ if (COMBO_END == key) break;
+ }
+
+ /* Return if not a combo key */
+ if (-1 == (int8_t)index) return false;
+
+ /* The combos timer is used to signal whether the combo is active */
+ bool is_combo_active = COMBO_TIMER_ELAPSED == combo->timer ? false : true;
+
+ if (record->event.pressed) {
+ KEY_STATE_DOWN(index);
+
+ if (is_combo_active) {
+ if (ALL_COMBO_KEYS_ARE_DOWN) { /* Combo was pressed */
+ send_combo(combo->keycode, true);
+ combo->timer = COMBO_TIMER_ELAPSED;
+ } else { /* Combo key was pressed */
+ combo->timer = timer_read();
+#ifdef COMBO_ALLOW_ACTION_KEYS
+ combo->prev_record = *record;
+#else
+ combo->prev_key = keycode;
+#endif
+ }
+ }
+ } else {
+ if (ALL_COMBO_KEYS_ARE_DOWN) { /* Combo was released */
+ send_combo(combo->keycode, false);
+ }
+
+ if (is_combo_active) { /* Combo key was tapped */
+#ifdef COMBO_ALLOW_ACTION_KEYS
+ record->event.pressed = true;
+ process_action(record, store_or_get_action(record->event.pressed, record->event.key));
+ record->event.pressed = false;
+ process_action(record, store_or_get_action(record->event.pressed, record->event.key));
+#else
+ register_code16(keycode);
+ send_keyboard_report();
+ unregister_code16(keycode);
+#endif
+ combo->timer = 0;
+ }
+
+ KEY_STATE_UP(index);
+ }
+
+ if (NO_COMBO_KEYS_ARE_DOWN) {
+ combo->timer = 0;
+ }
+
+ return is_combo_active;
+}
+
+bool process_combo(uint16_t keycode, keyrecord_t *record)
+{
+ bool is_combo_key = false;
+
+ for (current_combo_index = 0; current_combo_index < COMBO_COUNT; ++current_combo_index) {
+ combo_t *combo = &key_combos[current_combo_index];
+ is_combo_key |= process_single_combo(combo, keycode, record);
+ }
+
+ return !is_combo_key;
+}
+
+void matrix_scan_combo(void)
+{
+ for (int i = 0; i < COMBO_COUNT; ++i) {
+ combo_t *combo = &key_combos[i];
+ if (combo->timer &&
+ combo->timer != COMBO_TIMER_ELAPSED &&
+ timer_elapsed(combo->timer) > COMBO_TERM) {
+
+ /* This disables the combo, meaning key events for this
+ * combo will be handled by the next processors in the chain
+ */
+ combo->timer = COMBO_TIMER_ELAPSED;
+
+#ifdef COMBO_ALLOW_ACTION_KEYS
+ process_action(&combo->prev_record,
+ store_or_get_action(combo->prev_record.event.pressed,
+ combo->prev_record.event.key));
+#else
+ unregister_code16(combo->prev_key);
+ register_code16(combo->prev_key);
+#endif
+ }
+ }
+}
diff --git a/quantum/process_keycode/process_combo.h b/quantum/process_keycode/process_combo.h
new file mode 100644
index 0000000000..847f2b7376
--- /dev/null
+++ b/quantum/process_keycode/process_combo.h
@@ -0,0 +1,43 @@
+#ifndef PROCESS_COMBO_H
+#define PROCESS_COMBO_H
+
+#include <stdint.h>
+#include "progmem.h"
+#include "quantum.h"
+
+typedef struct
+{
+ const uint16_t *keys;
+ uint16_t keycode;
+#ifdef EXTRA_EXTRA_LONG_COMBOS
+ uint32_t state;
+#elif EXTRA_LONG_COMBOS
+ uint16_t state;
+#else
+ uint8_t state;
+#endif
+ uint16_t timer;
+#ifdef COMBO_ALLOW_ACTION_KEYS
+ keyrecord_t prev_record;
+#else
+ uint16_t prev_key;
+#endif
+} combo_t;
+
+
+#define COMBO(ck, ca) {.keys = &(ck)[0], .keycode = (ca)}
+#define COMBO_ACTION(ck) {.keys = &(ck)[0]}
+
+#define COMBO_END 0
+#ifndef COMBO_COUNT
+#define COMBO_COUNT 0
+#endif
+#ifndef COMBO_TERM
+#define COMBO_TERM TAPPING_TERM
+#endif
+
+bool process_combo(uint16_t keycode, keyrecord_t *record);
+void matrix_scan_combo(void);
+void process_combo_event(uint8_t combo_index, bool pressed);
+
+#endif
diff --git a/quantum/process_keycode/process_music.c b/quantum/process_keycode/process_music.c
index ca68bef6c8..1e2648bff5 100644
--- a/quantum/process_keycode/process_music.c
+++ b/quantum/process_keycode/process_music.c
@@ -114,6 +114,7 @@ bool process_music(uint16_t keycode, keyrecord_t *record) {
music_sequence_interval+=10;
return false;
}
+ #define MUSIC_MODE_GUITAR
#ifdef MUSIC_MODE_CHROMATIC
float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + record->event.key.col + music_offset)/12.0+(MATRIX_ROWS - record->event.key.row));
diff --git a/quantum/process_keycode/process_tap_dance.c b/quantum/process_keycode/process_tap_dance.c
index 6ae362c4c2..403dca5380 100644
--- a/quantum/process_keycode/process_tap_dance.c
+++ b/quantum/process_keycode/process_tap_dance.c
@@ -43,12 +43,16 @@ static inline void process_tap_dance_action_on_dance_finished (qk_tap_dance_acti
if (action->state.finished)
return;
action->state.finished = true;
+ add_mods(action->state.oneshot_mods);
+ send_keyboard_report();
_process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_dance_finished);
}
static inline void process_tap_dance_action_on_reset (qk_tap_dance_action_t *action)
{
_process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_reset);
+ del_mods(action->state.oneshot_mods);
+ send_keyboard_report();
}
bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
@@ -70,6 +74,7 @@ bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
action->state.keycode = keycode;
action->state.count++;
action->state.timer = timer_read();
+ action->state.oneshot_mods = get_oneshot_mods();
process_tap_dance_action_on_each_tap (action);
if (last_td && last_td != keycode) {
@@ -109,7 +114,7 @@ void matrix_scan_tap_dance () {
if (highest_td == -1)
return;
- for (int i = 0; i <= highest_td; i++) {
+for (int i = 0; i <= highest_td; i++) {
qk_tap_dance_action_t *action = &tap_dance_actions[i];
if (action->state.count && timer_elapsed (action->state.timer) > TAPPING_TERM) {
diff --git a/quantum/process_keycode/process_tap_dance.h b/quantum/process_keycode/process_tap_dance.h
index f753cbba66..726752ecc7 100644
--- a/quantum/process_keycode/process_tap_dance.h
+++ b/quantum/process_keycode/process_tap_dance.h
@@ -9,6 +9,7 @@
typedef struct
{
uint8_t count;
+ uint8_t oneshot_mods;
uint16_t keycode;
uint16_t timer;
bool interrupted;
diff --git a/quantum/process_keycode/process_unicode.c b/quantum/process_keycode/process_unicode.c
index a30e93ae32..9995ba9bde 100644
--- a/quantum/process_keycode/process_unicode.c
+++ b/quantum/process_keycode/process_unicode.c
@@ -141,7 +141,16 @@ bool process_unicode_map(uint16_t keycode, keyrecord_t *record) {
const uint32_t* map = unicode_map;
uint16_t index = keycode & 0x7FF;
uint32_t code = pgm_read_dword_far(&map[index]);
- if ((code > 0xFFFF && input_mode == UC_OSX) || (code > 0xFFFFF && input_mode == UC_LNX)) {
+ if (code > 0xFFFF && code <= 0x10ffff && input_mode == UC_OSX) {
+ // Convert to UTF-16 surrogate pair
+ code -= 0x10000;
+ uint32_t lo = code & 0x3ff;
+ uint32_t hi = (code & 0xffc00) >> 10;
+ unicode_input_start();
+ register_hex32(hi + 0xd800);
+ register_hex32(lo + 0xdc00);
+ unicode_input_finish();
+ } else if ((code > 0x10ffff && input_mode == UC_OSX) || (code > 0xFFFFF && input_mode == UC_LNX)) {
// when character is out of range supported by the OS
unicode_map_input_error();
} else {