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-rw-r--r--quantum/audio/audio.c607
-rw-r--r--quantum/audio/audio.h89
-rw-r--r--quantum/audio/frequency_lut.h357
-rw-r--r--quantum/audio/musical_notes.h217
-rw-r--r--quantum/audio/song_list.h117
-rw-r--r--quantum/audio/vibrato_lut.h28
-rw-r--r--quantum/audio/voices.c163
-rw-r--r--quantum/audio/voices.h32
-rw-r--r--quantum/audio/wave.h265
9 files changed, 1875 insertions, 0 deletions
diff --git a/quantum/audio/audio.c b/quantum/audio/audio.c
new file mode 100644
index 0000000000..e85370d958
--- /dev/null
+++ b/quantum/audio/audio.c
@@ -0,0 +1,607 @@
+#include <stdio.h>
+#include <string.h>
+#include <math.h>
+#include <avr/pgmspace.h>
+#include <avr/interrupt.h>
+#include <avr/io.h>
+#include "print.h"
+#include "audio.h"
+#include "keymap_common.h"
+
+#include "eeconfig.h"
+
+#ifdef VIBRATO_ENABLE
+ #include "vibrato_lut.h"
+#endif
+
+#define PI 3.14159265
+
+#define CPU_PRESCALER 8
+
+#ifdef PWM_AUDIO
+ #include "wave.h"
+ #define SAMPLE_DIVIDER 39
+ #define SAMPLE_RATE (2000000.0/SAMPLE_DIVIDER/2048)
+ // Resistor value of 1/ (2 * PI * 10nF * (2000000 hertz / SAMPLE_DIVIDER / 10)) for 10nF cap
+
+ float places[8] = {0, 0, 0, 0, 0, 0, 0, 0};
+ uint16_t place_int = 0;
+ bool repeat = true;
+#endif
+
+void delay_us(int count) {
+ while(count--) {
+ _delay_us(1);
+ }
+}
+
+int voices = 0;
+int voice_place = 0;
+float frequency = 0;
+int volume = 0;
+long position = 0;
+
+float frequencies[8] = {0, 0, 0, 0, 0, 0, 0, 0};
+int volumes[8] = {0, 0, 0, 0, 0, 0, 0, 0};
+bool sliding = false;
+
+int max = 0xFF;
+float sum = 0;
+float place = 0;
+
+uint8_t * sample;
+uint16_t sample_length = 0;
+// float freq = 0;
+
+bool notes = false;
+bool note = false;
+float note_frequency = 0;
+float note_length = 0;
+float note_tempo = TEMPO_DEFAULT;
+float note_timbre = TIMBRE_DEFAULT;
+uint16_t note_position = 0;
+float (* notes_pointer)[][2];
+uint16_t notes_count;
+bool notes_repeat;
+float notes_rest;
+bool note_resting = false;
+
+uint8_t current_note = 0;
+uint8_t rest_counter = 0;
+
+#ifdef VIBRATO_ENABLE
+float vibrato_counter = 0;
+float vibrato_strength = .5;
+float vibrato_rate = 0.125;
+#endif
+
+float polyphony_rate = 0;
+
+bool inited = false;
+
+audio_config_t audio_config;
+
+uint16_t envelope_index = 0;
+
+void audio_toggle(void) {
+ audio_config.enable ^= 1;
+ eeconfig_update_audio(audio_config.raw);
+}
+
+void audio_on(void) {
+ audio_config.enable = 1;
+ eeconfig_update_audio(audio_config.raw);
+}
+
+void audio_off(void) {
+ audio_config.enable = 0;
+ eeconfig_update_audio(audio_config.raw);
+}
+
+#ifdef VIBRATO_ENABLE
+// Vibrato rate functions
+
+void set_vibrato_rate(float rate) {
+ vibrato_rate = rate;
+}
+
+void increase_vibrato_rate(float change) {
+ vibrato_rate *= change;
+}
+
+void decrease_vibrato_rate(float change) {
+ vibrato_rate /= change;
+}
+
+#ifdef VIBRATO_STRENGTH_ENABLE
+
+void set_vibrato_strength(float strength) {
+ vibrato_strength = strength;
+}
+
+void increase_vibrato_strength(float change) {
+ vibrato_strength *= change;
+}
+
+void decrease_vibrato_strength(float change) {
+ vibrato_strength /= change;
+}
+
+#endif
+
+#endif
+
+// Polyphony functions
+
+void set_polyphony_rate(float rate) {
+ polyphony_rate = rate;
+}
+
+void enable_polyphony() {
+ polyphony_rate = 5;
+}
+
+void disable_polyphony() {
+ polyphony_rate = 0;
+}
+
+void increase_polyphony_rate(float change) {
+ polyphony_rate *= change;
+}
+
+void decrease_polyphony_rate(float change) {
+ polyphony_rate /= change;
+}
+
+// Timbre function
+
+void set_timbre(float timbre) {
+ note_timbre = timbre;
+}
+
+// Tempo functions
+
+void set_tempo(float tempo) {
+ note_tempo = tempo;
+}
+
+void decrease_tempo(uint8_t tempo_change) {
+ note_tempo += (float) tempo_change;
+}
+
+void increase_tempo(uint8_t tempo_change) {
+ if (note_tempo - (float) tempo_change < 10) {
+ note_tempo = 10;
+ } else {
+ note_tempo -= (float) tempo_change;
+ }
+}
+
+void audio_init() {
+
+ /* check signature */
+ if (!eeconfig_is_enabled()) {
+ eeconfig_init();
+ }
+ audio_config.raw = eeconfig_read_audio();
+
+ #ifdef PWM_AUDIO
+ PLLFRQ = _BV(PDIV2);
+ PLLCSR = _BV(PLLE);
+ while(!(PLLCSR & _BV(PLOCK)));
+ PLLFRQ |= _BV(PLLTM0); /* PCK 48MHz */
+
+ /* Init a fast PWM on Timer4 */
+ TCCR4A = _BV(COM4A0) | _BV(PWM4A); /* Clear OC4A on Compare Match */
+ TCCR4B = _BV(CS40); /* No prescaling => f = PCK/256 = 187500Hz */
+ OCR4A = 0;
+
+ /* Enable the OC4A output */
+ DDRC |= _BV(PORTC6);
+
+ TIMSK3 &= ~_BV(OCIE3A); // Turn off 3A interputs
+
+ TCCR3A = 0x0; // Options not needed
+ TCCR3B = _BV(CS31) | _BV(CS30) | _BV(WGM32); // 64th prescaling and CTC
+ OCR3A = SAMPLE_DIVIDER - 1; // Correct count/compare, related to sample playback
+ #else
+ DDRC |= _BV(PORTC6);
+
+ TIMSK3 &= ~_BV(OCIE3A); // Turn off 3A interputs
+
+ TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30);
+ TCCR3B = (1 << WGM33) | (1 << WGM32) | (0 << CS32) | (1 << CS31) | (0 << CS30);
+ #endif
+
+ inited = true;
+}
+
+void stop_all_notes() {
+ if (!inited) {
+ audio_init();
+ }
+ voices = 0;
+ #ifdef PWM_AUDIO
+ TIMSK3 &= ~_BV(OCIE3A);
+ #else
+ TIMSK3 &= ~_BV(OCIE3A);
+ TCCR3A &= ~_BV(COM3A1);
+ #endif
+ notes = false;
+ note = false;
+ frequency = 0;
+ volume = 0;
+
+ for (int i = 0; i < 8; i++) {
+ frequencies[i] = 0;
+ volumes[i] = 0;
+ }
+}
+
+void stop_note(float freq) {
+ if (note) {
+ if (!inited) {
+ audio_init();
+ }
+ #ifdef PWM_AUDIO
+ freq = freq / SAMPLE_RATE;
+ #endif
+ for (int i = 7; i >= 0; i--) {
+ if (frequencies[i] == freq) {
+ frequencies[i] = 0;
+ volumes[i] = 0;
+ for (int j = i; (j < 7); j++) {
+ frequencies[j] = frequencies[j+1];
+ frequencies[j+1] = 0;
+ volumes[j] = volumes[j+1];
+ volumes[j+1] = 0;
+ }
+ break;
+ }
+ }
+ voices--;
+ if (voices < 0)
+ voices = 0;
+ if (voice_place >= voices) {
+ voice_place = 0;
+ }
+ if (voices == 0) {
+ #ifdef PWM_AUDIO
+ TIMSK3 &= ~_BV(OCIE3A);
+ #else
+ TIMSK3 &= ~_BV(OCIE3A);
+ TCCR3A &= ~_BV(COM3A1);
+ #endif
+ frequency = 0;
+ volume = 0;
+ note = false;
+ }
+ }
+}
+
+#ifdef VIBRATO_ENABLE
+
+float mod(float a, int b)
+{
+ float r = fmod(a, b);
+ return r < 0 ? r + b : r;
+}
+
+float vibrato(float average_freq) {
+ #ifdef VIBRATO_STRENGTH_ENABLE
+ float vibrated_freq = average_freq * pow(VIBRATO_LUT[(int)vibrato_counter], vibrato_strength);
+ #else
+ float vibrated_freq = average_freq * VIBRATO_LUT[(int)vibrato_counter];
+ #endif
+ vibrato_counter = mod((vibrato_counter + vibrato_rate * (1.0 + 440.0/average_freq)), VIBRATO_LUT_LENGTH);
+ return vibrated_freq;
+}
+
+#endif
+
+ISR(TIMER3_COMPA_vect) {
+ if (note) {
+ #ifdef PWM_AUDIO
+ if (voices == 1) {
+ // SINE
+ OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 2;
+
+ // SQUARE
+ // if (((int)place) >= 1024){
+ // OCR4A = 0xFF >> 2;
+ // } else {
+ // OCR4A = 0x00;
+ // }
+
+ // SAWTOOTH
+ // OCR4A = (int)place / 4;
+
+ // TRIANGLE
+ // if (((int)place) >= 1024) {
+ // OCR4A = (int)place / 2;
+ // } else {
+ // OCR4A = 2048 - (int)place / 2;
+ // }
+
+ place += frequency;
+
+ if (place >= SINE_LENGTH)
+ place -= SINE_LENGTH;
+
+ } else {
+ int sum = 0;
+ for (int i = 0; i < voices; i++) {
+ // SINE
+ sum += pgm_read_byte(&sinewave[(uint16_t)places[i]]) >> 2;
+
+ // SQUARE
+ // if (((int)places[i]) >= 1024){
+ // sum += 0xFF >> 2;
+ // } else {
+ // sum += 0x00;
+ // }
+
+ places[i] += frequencies[i];
+
+ if (places[i] >= SINE_LENGTH)
+ places[i] -= SINE_LENGTH;
+ }
+ OCR4A = sum;
+ }
+ #else
+ if (voices > 0) {
+ float freq;
+ if (polyphony_rate > 0) {
+ if (voices > 1) {
+ voice_place %= voices;
+ if (place++ > (frequencies[voice_place] / polyphony_rate / CPU_PRESCALER)) {
+ voice_place = (voice_place + 1) % voices;
+ place = 0.0;
+ }
+ }
+ #ifdef VIBRATO_ENABLE
+ if (vibrato_strength > 0) {
+ freq = vibrato(frequencies[voice_place]);
+ } else {
+ #else
+ {
+ #endif
+ freq = frequencies[voice_place];
+ }
+ } else {
+ if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
+ frequency = frequency * pow(2, 440/frequency/12/2);
+ } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
+ frequency = frequency * pow(2, -440/frequency/12/2);
+ } else {
+ frequency = frequencies[voices - 1];
+ }
+
+
+ #ifdef VIBRATO_ENABLE
+ if (vibrato_strength > 0) {
+ freq = vibrato(frequency);
+ } else {
+ #else
+ {
+ #endif
+ freq = frequency;
+ }
+ }
+
+ if (envelope_index < 65535) {
+ envelope_index++;
+ }
+ freq = voice_envelope(freq);
+
+ if (freq < 30.517578125)
+ freq = 30.52;
+ ICR3 = (int)(((double)F_CPU) / (freq * CPU_PRESCALER)); // Set max to the period
+ OCR3A = (int)((((double)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
+ }
+ #endif
+ }
+
+ // SAMPLE
+ // OCR4A = pgm_read_byte(&sample[(uint16_t)place_int]);
+
+ // place_int++;
+
+ // if (place_int >= sample_length)
+ // if (repeat)
+ // place_int -= sample_length;
+ // else
+ // TIMSK3 &= ~_BV(OCIE3A);
+
+
+ if (notes) {
+ #ifdef PWM_AUDIO
+ OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 0;
+
+ place += note_frequency;
+ if (place >= SINE_LENGTH)
+ place -= SINE_LENGTH;
+ #else
+ if (note_frequency > 0) {
+ float freq;
+
+ #ifdef VIBRATO_ENABLE
+ if (vibrato_strength > 0) {
+ freq = vibrato(note_frequency);
+ } else {
+ #else
+ {
+ #endif
+ freq = note_frequency;
+ }
+
+ if (envelope_index < 65535) {
+ envelope_index++;
+ }
+ freq = voice_envelope(freq);
+
+ ICR3 = (int)(((double)F_CPU) / (freq * CPU_PRESCALER)); // Set max to the period
+ OCR3A = (int)((((double)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
+ } else {
+ ICR3 = 0;
+ OCR3A = 0;
+ }
+ #endif
+
+
+ note_position++;
+ bool end_of_note = false;
+ if (ICR3 > 0)
+ end_of_note = (note_position >= (note_length / ICR3 * 0xFFFF));
+ else
+ end_of_note = (note_position >= (note_length * 0x7FF));
+ if (end_of_note) {
+ current_note++;
+ if (current_note >= notes_count) {
+ if (notes_repeat) {
+ current_note = 0;
+ } else {
+ #ifdef PWM_AUDIO
+ TIMSK3 &= ~_BV(OCIE3A);
+ #else
+ TIMSK3 &= ~_BV(OCIE3A);
+ TCCR3A &= ~_BV(COM3A1);
+ #endif
+ notes = false;
+ return;
+ }
+ }
+ if (!note_resting && (notes_rest > 0)) {
+ note_resting = true;
+ note_frequency = 0;
+ note_length = notes_rest;
+ current_note--;
+ } else {
+ note_resting = false;
+ #ifdef PWM_AUDIO
+ note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE;
+ note_length = (*notes_pointer)[current_note][1] * (note_tempo / 100);
+ #else
+ envelope_index = 0;
+ note_frequency = (*notes_pointer)[current_note][0];
+ note_length = ((*notes_pointer)[current_note][1] / 4) * (note_tempo / 100);
+ #endif
+ }
+ note_position = 0;
+ }
+
+ }
+
+ if (!audio_config.enable) {
+ notes = false;
+ note = false;
+ }
+}
+
+void play_note(float freq, int vol) {
+
+ if (!inited) {
+ audio_init();
+ }
+
+if (audio_config.enable && voices < 8) {
+ TIMSK3 &= ~_BV(OCIE3A);
+ // Cancel notes if notes are playing
+ if (notes)
+ stop_all_notes();
+ note = true;
+ envelope_index = 0;
+ #ifdef PWM_AUDIO
+ freq = freq / SAMPLE_RATE;
+ #endif
+ if (freq > 0) {
+ frequencies[voices] = freq;
+ volumes[voices] = vol;
+ voices++;
+ }
+
+ #ifdef PWM_AUDIO
+ TIMSK3 |= _BV(OCIE3A);
+ #else
+ TIMSK3 |= _BV(OCIE3A);
+ TCCR3A |= _BV(COM3A1);
+ #endif
+}
+
+}
+
+void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest) {
+
+ if (!inited) {
+ audio_init();
+ }
+
+if (audio_config.enable) {
+ TIMSK3 &= ~_BV(OCIE3A);
+ // Cancel note if a note is playing
+ if (note)
+ stop_all_notes();
+ notes = true;
+
+ notes_pointer = np;
+ notes_count = n_count;
+ notes_repeat = n_repeat;
+ notes_rest = n_rest;
+
+ place = 0;
+ current_note = 0;
+ #ifdef PWM_AUDIO
+ note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE;
+ note_length = (*notes_pointer)[current_note][1] * (note_tempo / 100);
+ #else
+ note_frequency = (*notes_pointer)[current_note][0];
+ note_length = ((*notes_pointer)[current_note][1] / 4) * (note_tempo / 100);
+ #endif
+ note_position = 0;
+
+
+ #ifdef PWM_AUDIO
+ TIMSK3 |= _BV(OCIE3A);
+ #else
+ TIMSK3 |= _BV(OCIE3A);
+ TCCR3A |= _BV(COM3A1);
+ #endif
+}
+
+}
+
+#ifdef PWM_AUDIO
+void play_sample(uint8_t * s, uint16_t l, bool r) {
+ if (!inited) {
+ audio_init();
+ }
+
+ if (audio_config.enable) {
+ TIMSK3 &= ~_BV(OCIE3A);
+ stop_all_notes();
+ place_int = 0;
+ sample = s;
+ sample_length = l;
+ repeat = r;
+
+ TIMSK3 |= _BV(OCIE3A);
+ }
+}
+#endif
+
+//------------------------------------------------------------------------------
+// Override these functions in your keymap file to play different tunes on
+// startup and bootloader jump
+__attribute__ ((weak))
+void play_startup_tone()
+{
+}
+
+
+
+__attribute__ ((weak))
+void play_goodbye_tone()
+{
+
+}
+//------------------------------------------------------------------------------
diff --git a/quantum/audio/audio.h b/quantum/audio/audio.h
new file mode 100644
index 0000000000..89769507e1
--- /dev/null
+++ b/quantum/audio/audio.h
@@ -0,0 +1,89 @@
+#include <stdint.h>
+#include <stdbool.h>
+#include <avr/io.h>
+#include <util/delay.h>
+#include "musical_notes.h"
+#include "song_list.h"
+#include "voices.h"
+
+#ifndef AUDIO_H
+#define AUDIO_H
+
+// Largely untested PWM audio mode (doesn't sound as good)
+// #define PWM_AUDIO
+
+// #define VIBRATO_ENABLE
+
+// Enable vibrato strength/amplitude - slows down ISR too much
+// #define VIBRATO_STRENGTH_ENABLE
+
+typedef union {
+ uint8_t raw;
+ struct {
+ bool enable :1;
+ uint8_t level :7;
+ };
+} audio_config_t;
+
+void audio_toggle(void);
+void audio_on(void);
+void audio_off(void);
+
+// Vibrato rate functions
+
+#ifdef VIBRATO_ENABLE
+
+void set_vibrato_rate(float rate);
+void increase_vibrato_rate(float change);
+void decrease_vibrato_rate(float change);
+
+#ifdef VIBRATO_STRENGTH_ENABLE
+
+void set_vibrato_strength(float strength);
+void increase_vibrato_strength(float change);
+void decrease_vibrato_strength(float change);
+
+#endif
+
+#endif
+
+// Polyphony functions
+
+void set_polyphony_rate(float rate);
+void enable_polyphony(void);
+void disable_polyphony(void);
+void increase_polyphony_rate(float change);
+void decrease_polyphony_rate(float change);
+
+void set_timbre(float timbre);
+void set_tempo(float tempo);
+
+void increase_tempo(uint8_t tempo_change);
+void decrease_tempo(uint8_t tempo_change);
+
+void audio_init(void);
+
+#ifdef PWM_AUDIO
+void play_sample(uint8_t * s, uint16_t l, bool r);
+#endif
+void play_note(float freq, int vol);
+void stop_note(float freq);
+void stop_all_notes(void);
+void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest);
+
+#define SCALE (int []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \
+ 0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \
+ 0 + (12*2), 2 + (12*2), 4 + (12*2), 5 + (12*2), 7 + (12*2), 9 + (12*2), 11 + (12*2), \
+ 0 + (12*3), 2 + (12*3), 4 + (12*3), 5 + (12*3), 7 + (12*3), 9 + (12*3), 11 + (12*3), \
+ 0 + (12*4), 2 + (12*4), 4 + (12*4), 5 + (12*4), 7 + (12*4), 9 + (12*4), 11 + (12*4), }
+
+// These macros are used to allow play_notes to play an array of indeterminate
+// length. This works around the limitation of C's sizeof operation on pointers.
+// The global float array for the song must be used here.
+#define NOTE_ARRAY_SIZE(x) ((int16_t)(sizeof(x) / (sizeof(x[0]))))
+#define PLAY_NOTE_ARRAY(note_array, note_repeat, note_rest_style) play_notes(&note_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat), (note_rest_style));
+
+void play_goodbye_tone(void);
+void play_startup_tone(void);
+
+#endif \ No newline at end of file
diff --git a/quantum/audio/frequency_lut.h b/quantum/audio/frequency_lut.h
new file mode 100644
index 0000000000..e62da5be4e
--- /dev/null
+++ b/quantum/audio/frequency_lut.h
@@ -0,0 +1,357 @@
+#include <avr/io.h>
+#include <avr/interrupt.h>
+#include <avr/pgmspace.h>
+
+#define FREQUENCY_LUT_LENGTH 349
+
+const uint16_t FREQUENCY_LUT[FREQUENCY_LUT_LENGTH] = {
+0x8E0B,
+0x8C02,
+0x8A00,
+0x8805,
+0x8612,
+0x8426,
+0x8241,
+0x8063,
+0x7E8C,
+0x7CBB,
+0x7AF2,
+0x792E,
+0x7772,
+0x75BB,
+0x740B,
+0x7261,
+0x70BD,
+0x6F20,
+0x6D88,
+0x6BF6,
+0x6A69,
+0x68E3,
+0x6762,
+0x65E6,
+0x6470,
+0x6300,
+0x6194,
+0x602E,
+0x5ECD,
+0x5D71,
+0x5C1A,
+0x5AC8,
+0x597B,
+0x5833,
+0x56EF,
+0x55B0,
+0x5475,
+0x533F,
+0x520E,
+0x50E1,
+0x4FB8,
+0x4E93,
+0x4D73,
+0x4C57,
+0x4B3E,
+0x4A2A,
+0x491A,
+0x480E,
+0x4705,
+0x4601,
+0x4500,
+0x4402,
+0x4309,
+0x4213,
+0x4120,
+0x4031,
+0x3F46,
+0x3E5D,
+0x3D79,
+0x3C97,
+0x3BB9,
+0x3ADD,
+0x3A05,
+0x3930,
+0x385E,
+0x3790,
+0x36C4,
+0x35FB,
+0x3534,
+0x3471,
+0x33B1,
+0x32F3,
+0x3238,
+0x3180,
+0x30CA,
+0x3017,
+0x2F66,
+0x2EB8,
+0x2E0D,
+0x2D64,
+0x2CBD,
+0x2C19,
+0x2B77,
+0x2AD8,
+0x2A3A,
+0x299F,
+0x2907,
+0x2870,
+0x27DC,
+0x2749,
+0x26B9,
+0x262B,
+0x259F,
+0x2515,
+0x248D,
+0x2407,
+0x2382,
+0x2300,
+0x2280,
+0x2201,
+0x2184,
+0x2109,
+0x2090,
+0x2018,
+0x1FA3,
+0x1F2E,
+0x1EBC,
+0x1E4B,
+0x1DDC,
+0x1D6E,
+0x1D02,
+0x1C98,
+0x1C2F,
+0x1BC8,
+0x1B62,
+0x1AFD,
+0x1A9A,
+0x1A38,
+0x19D8,
+0x1979,
+0x191C,
+0x18C0,
+0x1865,
+0x180B,
+0x17B3,
+0x175C,
+0x1706,
+0x16B2,
+0x165E,
+0x160C,
+0x15BB,
+0x156C,
+0x151D,
+0x14CF,
+0x1483,
+0x1438,
+0x13EE,
+0x13A4,
+0x135C,
+0x1315,
+0x12CF,
+0x128A,
+0x1246,
+0x1203,
+0x11C1,
+0x1180,
+0x1140,
+0x1100,
+0x10C2,
+0x1084,
+0x1048,
+0x100C,
+0xFD1,
+0xF97,
+0xF5E,
+0xF25,
+0xEEE,
+0xEB7,
+0xE81,
+0xE4C,
+0xE17,
+0xDE4,
+0xDB1,
+0xD7E,
+0xD4D,
+0xD1C,
+0xCEC,
+0xCBC,
+0xC8E,
+0xC60,
+0xC32,
+0xC05,
+0xBD9,
+0xBAE,
+0xB83,
+0xB59,
+0xB2F,
+0xB06,
+0xADD,
+0xAB6,
+0xA8E,
+0xA67,
+0xA41,
+0xA1C,
+0x9F7,
+0x9D2,
+0x9AE,
+0x98A,
+0x967,
+0x945,
+0x923,
+0x901,
+0x8E0,
+0x8C0,
+0x8A0,
+0x880,
+0x861,
+0x842,
+0x824,
+0x806,
+0x7E8,
+0x7CB,
+0x7AF,
+0x792,
+0x777,
+0x75B,
+0x740,
+0x726,
+0x70B,
+0x6F2,
+0x6D8,
+0x6BF,
+0x6A6,
+0x68E,
+0x676,
+0x65E,
+0x647,
+0x630,
+0x619,
+0x602,
+0x5EC,
+0x5D7,
+0x5C1,
+0x5AC,
+0x597,
+0x583,
+0x56E,
+0x55B,
+0x547,
+0x533,
+0x520,
+0x50E,
+0x4FB,
+0x4E9,
+0x4D7,
+0x4C5,
+0x4B3,
+0x4A2,
+0x491,
+0x480,
+0x470,
+0x460,
+0x450,
+0x440,
+0x430,
+0x421,
+0x412,
+0x403,
+0x3F4,
+0x3E5,
+0x3D7,
+0x3C9,
+0x3BB,
+0x3AD,
+0x3A0,
+0x393,
+0x385,
+0x379,
+0x36C,
+0x35F,
+0x353,
+0x347,
+0x33B,
+0x32F,
+0x323,
+0x318,
+0x30C,
+0x301,
+0x2F6,
+0x2EB,
+0x2E0,
+0x2D6,
+0x2CB,
+0x2C1,
+0x2B7,
+0x2AD,
+0x2A3,
+0x299,
+0x290,
+0x287,
+0x27D,
+0x274,
+0x26B,
+0x262,
+0x259,
+0x251,
+0x248,
+0x240,
+0x238,
+0x230,
+0x228,
+0x220,
+0x218,
+0x210,
+0x209,
+0x201,
+0x1FA,
+0x1F2,
+0x1EB,
+0x1E4,
+0x1DD,
+0x1D6,
+0x1D0,
+0x1C9,
+0x1C2,
+0x1BC,
+0x1B6,
+0x1AF,
+0x1A9,
+0x1A3,
+0x19D,
+0x197,
+0x191,
+0x18C,
+0x186,
+0x180,
+0x17B,
+0x175,
+0x170,
+0x16B,
+0x165,
+0x160,
+0x15B,
+0x156,
+0x151,
+0x14C,
+0x148,
+0x143,
+0x13E,
+0x13A,
+0x135,
+0x131,
+0x12C,
+0x128,
+0x124,
+0x120,
+0x11C,
+0x118,
+0x114,
+0x110,
+0x10C,
+0x108,
+0x104,
+0x100,
+0xFD,
+0xF9,
+0xF5,
+0xF2,
+0xEE
+}; \ No newline at end of file
diff --git a/quantum/audio/musical_notes.h b/quantum/audio/musical_notes.h
new file mode 100644
index 0000000000..b08d16a6fa
--- /dev/null
+++ b/quantum/audio/musical_notes.h
@@ -0,0 +1,217 @@
+#ifndef MUSICAL_NOTES_H
+#define MUSICAL_NOTES_H
+
+// Tempo Placeholder
+#define TEMPO_DEFAULT 100
+
+
+#define SONG(notes...) { notes }
+
+
+// Note Types
+#define MUSICAL_NOTE(note, duration) {(NOTE##note), duration}
+#define WHOLE_NOTE(note) MUSICAL_NOTE(note, 64)
+#define HALF_NOTE(note) MUSICAL_NOTE(note, 32)
+#define QUARTER_NOTE(note) MUSICAL_NOTE(note, 16)
+#define EIGHTH_NOTE(note) MUSICAL_NOTE(note, 8)
+#define SIXTEENTH_NOTE(note) MUSICAL_NOTE(note, 4)
+
+#define WHOLE_DOT_NOTE(note) MUSICAL_NOTE(note, 64+32)
+#define HALF_DOT_NOTE(note) MUSICAL_NOTE(note, 32+16)
+#define QUARTER_DOT_NOTE(note) MUSICAL_NOTE(note, 16+8)
+#define EIGHTH_DOT_NOTE(note) MUSICAL_NOTE(note, 8+4)
+#define SIXTEENTH_DOT_NOTE(note) MUSICAL_NOTE(note, 4+2)
+
+// Note Type Shortcuts
+#define M__NOTE(note, duration) MUSICAL_NOTE(note, duration)
+#define W__NOTE(n) WHOLE_NOTE(n)
+#define H__NOTE(n) HALF_NOTE(n)
+#define Q__NOTE(n) QUARTER_NOTE(n)
+#define E__NOTE(n) EIGHTH_NOTE(n)
+#define S__NOTE(n) SIXTEENTH_NOTE(n)
+#define WD_NOTE(n) WHOLE_DOT_NOTE(n)
+#define HD_NOTE(n) HALF_DOT_NOTE(n)
+#define QD_NOTE(n) QUARTER_DOT_NOTE(n)
+#define ED_NOTE(n) EIGHTH_DOT_NOTE(n)
+#define SD_NOTE(n) SIXTEENTH_DOT_NOTE(n)
+
+// Note Styles
+// Staccato makes sure there is a rest between each note. Think: TA TA TA
+// Legato makes notes flow together. Think: TAAA
+#define STACCATO 0.01
+#define LEGATO 0
+
+// Note Timbre
+// Changes how the notes sound
+#define TIMBRE_12 0.125
+#define TIMBRE_25 0.250
+#define TIMBRE_50 0.500
+#define TIMBRE_75 0.750
+#define TIMBRE_DEFAULT TIMBRE_50
+
+
+// Notes - # = Octave
+
+#define NOTE_REST 0.00
+
+/* These notes are currently bugged
+#define NOTE_C0 16.35
+#define NOTE_CS0 17.32
+#define NOTE_D0 18.35
+#define NOTE_DS0 19.45
+#define NOTE_E0 20.60
+#define NOTE_F0 21.83
+#define NOTE_FS0 23.12
+#define NOTE_G0 24.50
+#define NOTE_GS0 25.96
+#define NOTE_A0 27.50
+#define NOTE_AS0 29.14
+#define NOTE_B0 30.87
+#define NOTE_C1 32.70
+#define NOTE_CS1 34.65
+#define NOTE_D1 36.71
+#define NOTE_DS1 38.89
+#define NOTE_E1 41.20
+#define NOTE_F1 43.65
+#define NOTE_FS1 46.25
+#define NOTE_G1 49.00
+#define NOTE_GS1 51.91
+#define NOTE_A1 55.00
+#define NOTE_AS1 58.27
+*/
+
+#define NOTE_B1 61.74
+#define NOTE_C2 65.41
+#define NOTE_CS2 69.30
+#define NOTE_D2 73.42
+#define NOTE_DS2 77.78
+#define NOTE_E2 82.41
+#define NOTE_F2 87.31
+#define NOTE_FS2 92.50
+#define NOTE_G2 98.00
+#define NOTE_GS2 103.83
+#define NOTE_A2 110.00
+#define NOTE_AS2 116.54
+#define NOTE_B2 123.47
+#define NOTE_C3 130.81
+#define NOTE_CS3 138.59
+#define NOTE_D3 146.83
+#define NOTE_DS3 155.56
+#define NOTE_E3 164.81
+#define NOTE_F3 174.61
+#define NOTE_FS3 185.00
+#define NOTE_G3 196.00
+#define NOTE_GS3 207.65
+#define NOTE_A3 220.00
+#define NOTE_AS3 233.08
+#define NOTE_B3 246.94
+#define NOTE_C4 261.63
+#define NOTE_CS4 277.18
+#define NOTE_D4 293.66
+#define NOTE_DS4 311.13
+#define NOTE_E4 329.63
+#define NOTE_F4 349.23
+#define NOTE_FS4 369.99
+#define NOTE_G4 392.00
+#define NOTE_GS4 415.30
+#define NOTE_A4 440.00
+#define NOTE_AS4 466.16
+#define NOTE_B4 493.88
+#define NOTE_C5 523.25
+#define NOTE_CS5 554.37
+#define NOTE_D5 587.33
+#define NOTE_DS5 622.25
+#define NOTE_E5 659.26
+#define NOTE_F5 698.46
+#define NOTE_FS5 739.99
+#define NOTE_G5 783.99
+#define NOTE_GS5 830.61
+#define NOTE_A5 880.00
+#define NOTE_AS5 932.33
+#define NOTE_B5 987.77
+#define NOTE_C6 1046.50
+#define NOTE_CS6 1108.73
+#define NOTE_D6 1174.66
+#define NOTE_DS6 1244.51
+#define NOTE_E6 1318.51
+#define NOTE_F6 1396.91
+#define NOTE_FS6 1479.98
+#define NOTE_G6 1567.98
+#define NOTE_GS6 1661.22
+#define NOTE_A6 1760.00
+#define NOTE_AS6 1864.66
+#define NOTE_B6 1975.53
+#define NOTE_C7 2093.00
+#define NOTE_CS7 2217.46
+#define NOTE_D7 2349.32
+#define NOTE_DS7 2489.02
+#define NOTE_E7 2637.02
+#define NOTE_F7 2793.83
+#define NOTE_FS7 2959.96
+#define NOTE_G7 3135.96
+#define NOTE_GS7 3322.44
+#define NOTE_A7 3520.00
+#define NOTE_AS7 3729.31
+#define NOTE_B7 3951.07
+#define NOTE_C8 4186.01
+#define NOTE_CS8 4434.92
+#define NOTE_D8 4698.64
+#define NOTE_DS8 4978.03
+#define NOTE_E8 5274.04
+#define NOTE_F8 5587.65
+#define NOTE_FS8 5919.91
+#define NOTE_G8 6271.93
+#define NOTE_GS8 6644.88
+#define NOTE_A8 7040.00
+#define NOTE_AS8 7458.62
+#define NOTE_B8 7902.13
+
+// Flat Aliases
+#define NOTE_DF0 NOTE_CS0
+#define NOTE_EF0 NOTE_DS0
+#define NOTE_GF0 NOTE_FS0
+#define NOTE_AF0 NOTE_GS0
+#define NOTE_BF0 NOTE_AS0
+#define NOTE_DF1 NOTE_CS1
+#define NOTE_EF1 NOTE_DS1
+#define NOTE_GF1 NOTE_FS1
+#define NOTE_AF1 NOTE_GS1
+#define NOTE_BF1 NOTE_AS1
+#define NOTE_DF2 NOTE_CS2
+#define NOTE_EF2 NOTE_DS2
+#define NOTE_GF2 NOTE_FS2
+#define NOTE_AF2 NOTE_GS2
+#define NOTE_BF2 NOTE_AS2
+#define NOTE_DF3 NOTE_CS3
+#define NOTE_EF3 NOTE_DS3
+#define NOTE_GF3 NOTE_FS3
+#define NOTE_AF3 NOTE_GS3
+#define NOTE_BF3 NOTE_AS3
+#define NOTE_DF4 NOTE_CS4
+#define NOTE_EF4 NOTE_DS4
+#define NOTE_GF4 NOTE_FS4
+#define NOTE_AF4 NOTE_GS4
+#define NOTE_BF4 NOTE_AS4
+#define NOTE_DF5 NOTE_CS5
+#define NOTE_EF5 NOTE_DS5
+#define NOTE_GF5 NOTE_FS5
+#define NOTE_AF5 NOTE_GS5
+#define NOTE_BF5 NOTE_AS5