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Diffstat (limited to 'layouts/community/ortho_4x12/bbaserdem/keymap.c')
-rwxr-xr-xlayouts/community/ortho_4x12/bbaserdem/keymap.c88
1 files changed, 0 insertions, 88 deletions
diff --git a/layouts/community/ortho_4x12/bbaserdem/keymap.c b/layouts/community/ortho_4x12/bbaserdem/keymap.c
deleted file mode 100755
index 91ddc61764..0000000000
--- a/layouts/community/ortho_4x12/bbaserdem/keymap.c
+++ /dev/null
@@ -1,88 +0,0 @@
-/* Copyright 2021 Batuhan Başerdem
- * <baserdem.batuhan@gmail.com> @bbaserdem
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-#include QMK_KEYBOARD_H
-#include "bbaserdem.h"
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- // Base layer
- [_BASE] = LAYOUT_ortho_4x12_wrapper(
- _BL1_5_,_BL1_1_,_BR1_1_,_BR1_5_,
- _BL2_5_,_BL2_1_,_BR2_1_,_BR2_5_,
- _BL3_5_,_BL3_1_,_BR3_1_,_BR3_5_,
- BB_ENC0,KC_DOWN,KC_UP, _BL4_3_,_BR4_3_,KC_LEFT,KC_RGHT,RGB_TOG
- ),
- // Extra characters overlay
- [_CHAR] = LAYOUT_ortho_4x12_wrapper(
- _CL1_5_,xxx2xxx,_CR1_5_,
- _CL2_5_,xxx2xxx,_CR2_5_,
- _CL3_5_,xxx2xxx,_CR3_5_,
- ___3___,_CL4_3_,_CR4_3_,___3___
- ),
- // Game layer: left_half
- [_GAME] = LAYOUT_ortho_4x12_wrapper(
- _GA1_5_,_GA1_1_,___6___,
- _GA2_5_,_GA2_1_,___6___,
- _GA3_5_,_GA3_1_,___6___,
- ___3___,_GA4_3_,___6___
- ),
- // Media layer: right_half
- [_MEDI] = LAYOUT_ortho_4x12_wrapper(
- ___6___,xxx1xxx,_ME1_5_,
- ___6___,xxx1xxx,_ME2_5_,
- ___6___,xxx1xxx,_ME3_5_,
- ___6___,_ME4_3_,___3___
- ),
- // Navigation layer: right_half
- [_NAVI] = LAYOUT_ortho_4x12_wrapper(
- ___6___,xxx1xxx,_NA1_5_,
- ___6___,xxx1xxx,_NA2_5_,
- ___6___,xxx1xxx,_NA3_5_,
- ___6___,_NA4_3_,___3___
- ),
- // Symbol layer: right_half
- [_SYMB] = LAYOUT_ortho_4x12_wrapper(
- ___6___,xxx1xxx,_SY1_5_,
- ___6___,xxx1xxx,_SY2_5_,
- ___6___,xxx1xxx,_SY3_5_,
- ___6___,_SY4_3_,___3___
- ),
- // Number layer: left_half
- [_NUMB] = LAYOUT_ortho_4x12_wrapper(
- xxx1xxx,_NU1_5_,___6___,
- xxx1xxx,_NU2_5_,___6___,
- xxx1xxx,_NU3_5_,___6___,
- ___3___,_NU4_3_,___6___
- ),
- // Function layer: left_half
- [_FUNC] = LAYOUT_ortho_4x12_wrapper(
- _FU1_5_,xxx1xxx,___6___,
- _FU2_5_,xxx1xxx,___6___,
- _FU3_5_,xxx1xxx,___6___,
- ___3___,_FU4_3_,___6___
- ),
- // Mouse layer: left_half
- [_MOUS] = LAYOUT_ortho_4x12_wrapper(
- _MO1_5_,xxx1xxx,___6___,
- _MO2_5_,xxx1xxx,___6___,
- _MO3_5_,xxx1xxx,___6___,
- ___3___,_MO4_3_,___6___
- ),
- // Music layer: everything
- [_MUSI] = LAYOUT_ortho_4x12_wrapper(
- _MU_12_,_MU_12_,_MU_12_,
- ___1___,_MU_02_,_MUL_3_,_MUR_3_,_MU_02_,___1___)
-};