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-rw-r--r--keyboards/sol/keymaps/xulkal/keymap.c20
1 files changed, 17 insertions, 3 deletions
diff --git a/keyboards/sol/keymaps/xulkal/keymap.c b/keyboards/sol/keymaps/xulkal/keymap.c
index be64d9e7c3..4591034d21 100644
--- a/keyboards/sol/keymaps/xulkal/keymap.c
+++ b/keyboards/sol/keymaps/xulkal/keymap.c
@@ -92,15 +92,29 @@ static void render_logo(void) {
oled_write_P(sol_logo, false);
}
+extern rgb_config_t rgb_matrix_config;
+
static void render_status(void) {
// Render to mode icon
- static const char PROGMEM mode_logo[2][4] = {
- {0x97,0x98,0x0a,0},
- {0xb7,0xb8,0x0a,0} };
+ static const char PROGMEM mode_logo[2][3] = {
+ {0x97,0x98,0},
+ {0xb7,0xb8,0} };
oled_write_P(mode_logo[0], false);
+
+#if defined(RGB_MATRIX_ENABLE)
+ static char buffer[20] = {0};
+ snprintf(buffer, sizeof(buffer), " h%3d s%3d v%3d\n", rgb_matrix_config.hue, rgb_matrix_config.sat, rgb_matrix_config.val);
+ oled_write(buffer, false);
+#endif
+
oled_write_P(mode_logo[1], false);
+#if defined(RGB_MATRIX_ENABLE)
+ snprintf(buffer, sizeof(buffer), " s%3d m%3d\n", rgb_matrix_config.speed, rgb_matrix_config.mode);
+ oled_write(buffer, false);
+#endif
+
// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
oled_write_P(PSTR("Layer: "), false);
switch (biton32(layer_state)) {