diff options
Diffstat (limited to 'keyboards')
25 files changed, 1268 insertions, 14 deletions
diff --git a/keyboards/rgbkb/common/touch_encoder.c b/keyboards/rgbkb/common/touch_encoder.c index 6293739ec9..1e6c54e8eb 100644 --- a/keyboards/rgbkb/common/touch_encoder.c +++ b/keyboards/rgbkb/common/touch_encoder.c @@ -292,7 +292,7 @@ void touch_encoder_calibrate(void) { write_register8(QT_CALIBRATE, 0x01); } -bool touch_encoder_calibrating(void) { +bool touch_encoder_is_calibrating(void) { return touch_raw[0] & CALIBRATION_BIT; } @@ -300,8 +300,8 @@ void touch_encoder_toggle(void) { touch_disabled = !touch_disabled; } -bool touch_encoder_toggled(void) { - return touch_disabled; +bool touch_encoder_is_on(void) { + return !touch_disabled; } void touch_encoder_slave_sync(uint8_t initiator2target_buffer_size, const void* initiator2target_buffer, uint8_t target2initiator_buffer_size, void* target2initiator_buffer) { diff --git a/keyboards/rgbkb/common/touch_encoder.h b/keyboards/rgbkb/common/touch_encoder.h index 022f619063..bc9a9ccb7f 100644 --- a/keyboards/rgbkb/common/touch_encoder.h +++ b/keyboards/rgbkb/common/touch_encoder.h @@ -34,10 +34,10 @@ void touch_encoder_init(void); void touch_encoder_update(int8_t transaction_id); void touch_encoder_calibrate(void); -bool touch_encoder_calibrating(void); +bool touch_encoder_is_calibrating(void); void touch_encoder_toggle(void); -bool touch_encoder_toggled(void); +bool touch_encoder_is_on(void); // Called when touch encoder is tapped, weak function overridable by the kb bool touch_encoder_tapped_kb(uint8_t index, uint8_t section); diff --git a/keyboards/rgbkb/mun/config.h b/keyboards/rgbkb/mun/config.h index af0876861e..eec3009d8c 100644 --- a/keyboards/rgbkb/mun/config.h +++ b/keyboards/rgbkb/mun/config.h @@ -21,8 +21,8 @@ /* Matrix Configuration - Rows are doubled up */ #define MATRIX_ROWS 14 -// B1, A2 reserved for encoder / touch encoder support -#define MATRIX_ROW_PINS { A1, A3, B3, A13, B15, B1, A2 } +// Last pins reserved for encoder / touch encoder support +#define MATRIX_ROW_PINS { A1, A3, B3, A13, B15, NO_PIN, NO_PIN } #define MATRIX_COLS 7 #define MATRIX_COL_PINS { A0, B11, B0, B10, B12, B2, A8 } #define MATRIX_IO_DELAY 5 @@ -35,11 +35,11 @@ #define TOUCH_DEADZONE 50 // width of a "button", wider inputs will be interpreted as a swipe #define TOUCH_TERM 350 // time of a "button" touch, longer inputs will be a swipe #define TOUCH_RESOLUTION 25 // sensitivity of swipes, lower=faster +#define TOUCH_SEGMENTS 3 /* Encoder Configuration */ #define ENCODERS_PAD_A { B8, B9 } #define ENCODERS_PAD_B { A14, A15 } -#define TOUCH_SEGMENTS 3 /* COL2ROW or ROW2COL */ #define DIODE_DIRECTION COL2ROW diff --git a/keyboards/rgbkb/mun/keymaps/default/keymap.c b/keyboards/rgbkb/mun/keymaps/default/keymap.c index 866b8a0d15..bdc2ea9811 100644 --- a/keyboards/rgbkb/mun/keymaps/default/keymap.c +++ b/keyboards/rgbkb/mun/keymaps/default/keymap.c @@ -226,8 +226,8 @@ static void render_leds(void) static void render_touch(void) { // Host Touch LED Status - oled_write_P(!touch_encoder_toggled() ? PSTR("TOUCH") : PSTR(" "), false); - oled_write_P(touch_encoder_calibrating() ? PSTR("CLBRT") : PSTR(" "), false); + oled_write_P(touch_encoder_is_on() ? PSTR("TOUCH") : PSTR(" "), false); + oled_write_P(touch_encoder_is_calibrating() ? PSTR("CLBRT") : PSTR(" "), false); } bool oled_task_user(void) { diff --git a/keyboards/rgbkb/mun/keymaps/via/keymap.c b/keyboards/rgbkb/mun/keymaps/via/keymap.c index 866b8a0d15..bdc2ea9811 100644 --- a/keyboards/rgbkb/mun/keymaps/via/keymap.c +++ b/keyboards/rgbkb/mun/keymaps/via/keymap.c @@ -226,8 +226,8 @@ static void render_leds(void) static void render_touch(void) { // Host Touch LED Status - oled_write_P(!touch_encoder_toggled() ? PSTR("TOUCH") : PSTR(" "), false); - oled_write_P(touch_encoder_calibrating() ? PSTR("CLBRT") : PSTR(" "), false); + oled_write_P(touch_encoder_is_on() ? PSTR("TOUCH") : PSTR(" "), false); + oled_write_P(touch_encoder_is_calibrating() ? PSTR("CLBRT") : PSTR(" "), false); } bool oled_task_user(void) { diff --git a/keyboards/rgbkb/mun/keymaps/xulkal2/keymap.c b/keyboards/rgbkb/mun/keymaps/xulkal2/keymap.c index ae5c0c9b19..0b01d43eb2 100644 --- a/keyboards/rgbkb/mun/keymaps/xulkal2/keymap.c +++ b/keyboards/rgbkb/mun/keymaps/xulkal2/keymap.c @@ -189,8 +189,8 @@ static void render_leds(void) static void render_touch(void) { // Host Touch LED Status - oled_write_P(!touch_encoder_toggled() ? PSTR("TOUCH") : PSTR(" "), false); - oled_write_P(touch_encoder_calibrating() ? PSTR("CLBRT") : PSTR(" "), false); + oled_write_P(touch_encoder_is_on() ? PSTR("TOUCH") : PSTR(" "), false); + oled_write_P(touch_encoder_is_calibrating() ? PSTR("CLBRT") : PSTR(" "), false); } #else static uint32_t scan_counter = 0; diff --git a/keyboards/rgbkb/sol3/.noci b/keyboards/rgbkb/sol3/.noci new file mode 100644 index 0000000000..e69de29bb2 --- /dev/null +++ b/keyboards/rgbkb/sol3/.noci diff --git a/keyboards/rgbkb/sol3/config.h b/keyboards/rgbkb/sol3/config.h new file mode 100644 index 0000000000..a333ef788a --- /dev/null +++ b/keyboards/rgbkb/sol3/config.h @@ -0,0 +1,182 @@ +/* + * ---------------------------------------------------------------------------- + * "THE BEER-WARE LICENSE" (Revision 42): + * <https://github.com/Legonut> wrote this file. As long as you retain this + * notice you can do whatever you want with this stuff. If we meet some day, and + * you think this stuff is worth it, you can buy me a beer in return. David Rauseo + * ---------------------------------------------------------------------------- + */ + +#pragma once + +#include "config_common.h" + +/* USB Device descriptor parameter */ +#define VENDOR_ID 0x3535 +#define PRODUCT_ID 0x3510 +#define MANUFACTURER RGBKB +#define PRODUCT Sol 3 + +#define USB_POLLING_INTERVAL_MS 1 + +/* Matrix Configuration - Rows are doubled up */ +#define MATRIX_ROWS 12 +// Last pins reserved for encoder / touch encoder support +#define MATRIX_ROW_PINS { B15, A8, A15, B12, A3, NO_PIN } +#define MATRIX_ROW_PINS_RIGHT { B15, B14, A8, A13, A7, NO_PIN } +#define MATRIX_COLS 8 +// Empty matrix entries used for encoder / touch encoder support +#define MATRIX_COL_PINS { A6, A7, B0, B2, B1, B9, B3, B4 } +#define MATRIX_COL_PINS_RIGHT { B9, B8, B4, A6, A3, B10, B12, B11 } +#define MATRIX_IO_DELAY 5 + +#define BUSY_WAIT +#define BUSY_WAIT_INSTRUCTIONS 35 // Increase if two rows are pressed at the same time. +#define GPIO_INPUT_PIN_DELAY 10 + +/* Touchbar adjustments */ +#define TOUCH_DEADZONE 50 // width of a "button", wider inputs will be interpreted as a swipe +#define TOUCH_TERM 350 // time of a "button" touch, longer inputs will be a swipe +#define TOUCH_RESOLUTION 25 // sensitivity of swipes, lower=faster +#define TOUCH_SEGMENTS 3 + +/* Encoder Configuration */ +// Matrix Entries k36/k35(E1SW>B13), k33/k32, k7/k28 +#define ENCODERS_PAD_A { A1, B10, A13 } +#define ENCODERS_PAD_B { A2, B11, B14 } +// Matrix Entries k72/k71(E5SW>B0), k69/k68, k43/k64 +#define ENCODERS_PAD_A_RIGHT { A1, C15, B3 } +#define ENCODERS_PAD_B_RIGHT { A2, C14, B13 } + +/* COL2ROW or ROW2COL */ +#define DIODE_DIRECTION COL2ROW + +/* CRC Configuration */ +#define CRC8_OPTIMIZE_SPEED +#define CRC8_USE_TABLE + +/* Split Keyboard Configuration */ +#define SPLIT_HAND_PIN C13 +#define SPLIT_USB_DETECT +// also handles the SERIAL_USART_TX_PIN define +#define SOFT_SERIAL_PIN A9 +#define SERIAL_USART_TX_PAL_MODE 7 +#define SERIAL_USART_TIMEOUT 5 +#define SERIAL_USART_DRIVER SD1 +//#define SERIAL_USART_FULL_DUPLEX - Waiting on reunification pr +#if SERIAL_USART_FULL_DUPLEX + #define SERIAL_USART_RX_PIN A10 + #define SERIAL_USART_RX_PAL_MODE 7 + // Mun connects TX to TX and RX to RX as we were planning on i2c split, so we need pin swap for full duplex + #define SERIAL_USART_PIN_SWAP + #define SERIAL_USART_SPEED (2 * 1024 * 1024) +#else + #define SERIAL_USART_SPEED (1 * 1024 * 1024) +#endif + +/* Split Transport Features */ +#define SPLIT_TRANSPORT_MIRROR +#define SPLIT_LAYER_STATE_ENABLE +#define SPLIT_LED_STATE_ENABLE +#define SPLIT_TRANSACTION_IDS_KB TOUCH_ENCODER_SYNC, RGB_MENU_SYNC + +/* LED Turbo DIP Switch */ +#define DIP_SWITCH_PINS { A14, B13 } +#define DIP_SWITCH_PINS_RIGHT { A14, B0 } + +/* RGB LED Configuration */ +#define RGB_DI_PIN B5 +#define RGBLED_NUM 156 +#define RGBLED_SPLIT { 78, 78 } +#define RGBLIGHT_EFFECT_BREATHING +#define RGBLIGHT_EFFECT_RAINBOW_MOOD +#define RGBLIGHT_EFFECT_RAINBOW_SWIRL +#define RGBLIGHT_EFFECT_SNAKE +#define RGBLIGHT_EFFECT_KNIGHT +#define RGBLIGHT_EFFECT_CHRISTMAS +#define RGBLIGHT_EFFECT_STATIC_GRADIENT +#define RGBLIGHT_EFFECT_RGB_TEST +#define RGBLIGHT_EFFECT_ALTERNATING +#define RGBLIGHT_EFFECT_TWINKLE + +#define DRIVER_LED_TOTAL RGBLED_NUM +#define RGB_MATRIX_SPLIT RGBLED_SPLIT +#define RGB_MATRIX_CENTER { 81, 28 } +#define RGB_MATRIX_LED_FLUSH_LIMIT 33 +#define RGB_MATRIX_LED_PROCESS_LIMIT 10 +#define RGB_MATRIX_KEYPRESSES +#define RGB_MATRIX_FRAMEBUFFER_EFFECTS +#define RGB_DISABLE_WHEN_USB_SUSPENDED +// RGB Matrix Animation modes. Explicitly enabled +// For full list of effects, see: +// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects +#define ENABLE_RGB_MATRIX_ALPHAS_MODS +#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN +#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_BREATHING +#define ENABLE_RGB_MATRIX_BAND_SAT +#define ENABLE_RGB_MATRIX_BAND_VAL +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT +#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT +#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL +#define ENABLE_RGB_MATRIX_CYCLE_ALL +#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN +#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN +#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL +#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL +#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL +#define ENABLE_RGB_MATRIX_DUAL_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_BEACON +#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS +#define ENABLE_RGB_MATRIX_RAINDROPS +#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS +#define ENABLE_RGB_MATRIX_HUE_BREATHING +#define ENABLE_RGB_MATRIX_HUE_PENDULUM +#define ENABLE_RGB_MATRIX_HUE_WAVE +#define ENABLE_RGB_MATRIX_PIXEL_RAIN +#define ENABLE_RGB_MATRIX_PIXEL_FLOW +#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL +// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined +#define ENABLE_RGB_MATRIX_TYPING_HEATMAP +#define ENABLE_RGB_MATRIX_DIGITAL_RAIN +// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS +#define ENABLE_RGB_MATRIX_SPLASH +#define ENABLE_RGB_MATRIX_MULTISPLASH +#define ENABLE_RGB_MATRIX_SOLID_SPLASH +#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH + +#if RGB_UNLIMITED_POWER + #define RGBLIGHT_LIMIT_VAL 255 +#else + #define RGBLIGHT_LIMIT_VAL 127 +#endif +#define RGB_MATRIX_MAXIMUM_BRIGHTNESS RGBLIGHT_LIMIT_VAL + +#define WS2812_PWM_DRIVER PWMD3 +#define WS2812_PWM_CHANNEL 2 +#define WS2812_PWM_PAL_MODE 2 +#define WS2812_DMA_STREAM STM32_DMA1_STREAM3 +#define WS2812_DMA_CHANNEL 3 + +#define TOUCH_UPDATE_INTERVAL 33 +#define OLED_UPDATE_INTERVAL 33 +#define TAP_CODE_DELAY 5 + +/* Audio Configuration */ +#define AUDIO_PIN A4 +#define AUDIO_PIN_ALT A5 +#define AUDIO_PIN_ALT_AS_NEGATIVE +#define AUDIO_CLICKY +#define AUDIO_DAC_SAMPLE_WAVEFORM_SQUARE +#define AUDIO_DAC_OFF_VALUE 0 diff --git a/keyboards/rgbkb/sol3/halconf.h b/keyboards/rgbkb/sol3/halconf.h new file mode 100644 index 0000000000..f882cef085 --- /dev/null +++ b/keyboards/rgbkb/sol3/halconf.h @@ -0,0 +1,22 @@ +/* + * ---------------------------------------------------------------------------- + * "THE BEER-WARE LICENSE" (Revision 42): + * <https://github.com/Legonut> wrote this file. As long as you retain this + * notice you can do whatever you want with this stuff. If we meet some day, and + * you think this stuff is worth it, you can buy me a beer in return. David Rauseo + * ---------------------------------------------------------------------------- + */ + +#pragma once + +#define HAL_USE_DAC TRUE + +#define HAL_USE_GPT TRUE + +#define HAL_USE_I2C TRUE + +#define HAL_USE_PWM TRUE + +#define HAL_USE_SERIAL TRUE + +#include_next <halconf.h> diff --git a/keyboards/rgbkb/sol3/keymaps/default/config.h b/keyboards/rgbkb/sol3/keymaps/default/config.h new file mode 100644 index 0000000000..b239f5bb80 --- /dev/null +++ b/keyboards/rgbkb/sol3/keymaps/default/config.h @@ -0,0 +1,24 @@ +/* + * ---------------------------------------------------------------------------- + * "THE BEER-WARE LICENSE" (Revision 42): + * <https://github.com/Legonut> wrote this file. As long as you retain this + * notice you can do whatever you want with this stuff. If we meet some day, and + * you think this stuff is worth it, you can buy me a beer in return. David Rauseo + * ---------------------------------------------------------------------------- + */ + +#pragma once + +// No need for the single versions when multi performance isn't a problem =D +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#undef ENABLE_RGB_MATRIX_SPLASH +#undef ENABLE_RGB_MATRIX_SOLID_SPLASH + +// 20m timeout (20m * 60s * 1000mil) +// #define RGB_DISABLE_TIMEOUT 1200000 +#define RGB_DISABLE_WHEN_USB_SUSPENDED + +#define STM32_ONBOARD_EEPROM_SIZE 2048 + diff --git a/keyboards/rgbkb/sol3/keymaps/default/keymap.c b/keyboards/rgbkb/sol3/keymaps/default/keymap.c new file mode 100644 index 0000000000..c1d1a04d79 --- /dev/null +++ b/keyboards/rgbkb/sol3/keymaps/default/keymap.c @@ -0,0 +1,173 @@ +/* + * ---------------------------------------------------------------------------- + * "THE BEER-WARE LICENSE" (Revision 42): + * <https://github.com/Legonut> wrote this file. As long as you retain this + * notice you can do whatever you want with this stuff. If we meet some day, and + * you think this stuff is worth it, you can buy me a beer in return. David Rauseo + * ---------------------------------------------------------------------------- + */ + +#include QMK_KEYBOARD_H + +/* Qwerty + * ┌──────┬──────┬──────┬──────┬──────┬──────┬──────┐ ┌──────┬──────┬──────┬──────┬──────┬──────┬──────┐ + * │ GESC │ 1 │ 2 │ 3 │ 4 │ 5 │ - │ │ = │ 6 │ 7 │ 8 │ 9 │ 0 │ BkSp │ + * ├──────┼──────┼──────┼──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┼──────┼──────┼──────┤ + * │ Tab │ Q │ W │ E │ R │ T │ [ │ │ ] │ Y │ U │ I │ O │ P │ \ │ + * ├──────┼──────┼──────┼──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┼──────┼──────┼──────┤ + * │FNCAPS│ A │ S │ D │ F │ G │ ( │ │ ) │ H │ J │ K │ L │ ; │ ' │ + * ├──────┼──────┼──────┼──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┼──────┼──────┼──────┤ + * │Shift │ Z │ X │ C │ V │ B │ { │ │ } │ N │ M │ , │ . │ / │Enter │ + * ├──────┼──────┼──────┼──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┼──────┼──────┼──────┤ + * │ Ctrl │ Win │ Alt │ RGB │ ADJ │ │ DEL │ │ Enter│ │ FN │ Left │ Down │ Up │Right │ + * └──────┴──────┴──────┴──────┴──────┤ Space├──────┤ ├──────┤ Space├──────┴──────┴──────┴──────┴──────┘ + * │ │ DEL │ │ Enter│ │ + * └──────┴──────┘ └──────┴──────┘ + * ┌──────┬──────┬──────┬──────┬──────┬──────┐ ┌──────┬──────┬──────┬──────┬──────┬──────┐ + * │Vol Dn│Vol Up│Vol Dn│Vol Up│Vol Dn│Vol Up│ │Vol Dn│Vol Up│Vol Dn│Vol Up│Vol Dn│Vol Up│ + * └──────┴──────┴──────┴──────┴──────┴──────┘ └──────┴──────┴──────┴──────┴──────┴──────┘ + * ┌──────┬──────┬──────┬──────┬──────┐ ┌──────┬──────┬──────┬──────┬──────┐ + * │Vol Dn│Vol Up│ Prev │ Play │ Next │ │Vol Dn│Vol Up│ Prev │ Play │ Next │ + * └──────┴──────┴──────┴──────┴──────┘ └──────┴──────┴──────┴──────┴──────┘ + */ + +enum sol_layers { + _QWERTY, + _COLEMAK, + _GAME, + _FN, + _ADJUST +}; + +enum sol_keycodes { + // Disables touch processing + TCH_TOG = SAFE_RANGE, + MENU_BTN, + MENU_UP, + MENU_DN, + RGB_RST +}; + +#define FN MO(_FN) +#define ADJUST MO(_ADJUST) +#define COLEMAK DF(_COLEMAK) +#define GAME DF(_GAME) +#define QWERTY DF(_QWERTY) +#define FN_CAPS LT(_FN, KC_CAPS) +//#define RGB_ADJ LT(_ADJUST, RGB_TOG) + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + + [_QWERTY] = LAYOUT( + KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, + KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, + FN_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_LPRN, KC_RPRN, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LCBR, KC_RCBR, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_SFTENT, + KC_LCTL, KC_LGUI, KC_LALT, RGB_TOG, ADJUST, KC_SPC, KC_PGDN, KC_DEL, KC_ENT, KC_PGUP, KC_SPC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_RCTL, + + KC_VOLD, KC_VOLU, KC_VOLD, KC_VOLU, KC_VOLD, KC_VOLU, KC_VOLD, KC_VOLU, KC_VOLD, KC_VOLU, KC_VOLD, KC_VOLU, + KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY, KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY, KC_MPRV + ), + + [_COLEMAK] = LAYOUT( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, KC_Q, KC_W, KC_F, KC_P, KC_G, _______, _______, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, _______, + _______, KC_A, KC_R, KC_S, KC_T, KC_D, _______, _______, KC_H, KC_N, KC_E, KC_I, KC_O, _______, + _______, KC_Z, KC_X, KC_C, KC_V, KC_B, _______, _______, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), + + [_GAME] = LAYOUT( + _______, _______, _______, _______, _______, _______, KC_F1, KC_F5, _______, _______, _______, _______, _______, _______, + _______, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_F2, KC_F6, KC_Y, KC_U, KC_I, KC_O, KC_P, _______, + _______, KC_A, KC_S, KC_D, KC_F, KC_G, KC_F3, KC_F7, KC_H, KC_J, KC_K, KC_L, KC_SCLN, _______, + _______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_F4, KC_F8, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______, + _______, KC_NO, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), + + [_FN] = LAYOUT( + _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, + _______, KC_HOME, KC_UP, KC_END, _______, _______, _______, _______, _______, KC_HOME, KC_UP, KC_END, KC_PSCR, KC_PGUP, + _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_INS, KC_PGDN, + _______, AU_TOG, MU_TOG, MU_MOD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, CK_TOGG, CK_UP, CK_DOWN, _______, _______, _______, _______, _______, _______, _______, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, + + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), + + [_ADJUST] = LAYOUT( + _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, + _______, RGB_SAD, RGB_VAI, RGB_SAI, RESET, _______, _______, _______, _______, KC_P7, KC_P8, KC_P9, _______, _______, + _______, RGB_HUD, RGB_VAD, RGB_HUI, RGB_RST, _______, DM_REC1, _______, _______, KC_P4, KC_P5, KC_P6, _______, _______, + _______, RGB_SPD, _______, RGB_SPI, _______, _______, DM_RSTP, _______, _______, KC_P1, KC_P2, KC_P3, _______, GAME, + _______, RGB_RMOD,RGB_TOG, RGB_MOD, _______, _______, _______, _______, _______, _______, _______, KC_P0, KC_PDOT, KC_NLCK, QWERTY, COLEMAK, + + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ), + +}; + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) + { + case MENU_BTN: + if (record->event.pressed) { + rgb_menu_selection(); + } + return false; + case MENU_UP: + if (record->event.pressed) { + rgb_menu_action(true); + } + return false; + case MENU_DN: + if (record->event.pressed) { + rgb_menu_action(false); + } + return false; + case RGB_RST: + if (record->event.pressed) { + eeconfig_update_rgb_matrix_default(); + } + return false; + case TCH_TOG: + if (record->event.pressed) { + touch_encoder_toggle(); + } + return false; // Skip all further processing of this key + default: + return true; + } +} + +void render_layer_status(void) { + // Host Keyboard Layer Status + oled_write_P(PSTR("Layer"), false); + switch (get_highest_layer(layer_state)) { + case _QWERTY: + oled_write_ln_P(PSTR("QWRTY"), false); + break; + case _COLEMAK: + oled_write_ln_P(PSTR("Colemk"), false); + break; + case _GAME: + oled_write_ln_P(PSTR("Game "), false); + break; + case _FN: + oled_write_ln_P(PSTR("FN "), false); + break; + case _ADJUST: + oled_write_ln_P(PSTR("Adjst"), false); + break; + default: + oled_write_ln_P(PSTR("Undef"), false); + } +} diff --git a/keyboards/rgbkb/sol3/keymaps/kageurufu/config.h b/keyboards/rgbkb/sol3/keymaps/kageurufu/config.h new file mode 100644 index 0000000000..400848aa35 --- /dev/null +++ b/keyboards/rgbkb/sol3/keymaps/kageurufu/config.h @@ -0,0 +1,32 @@ +/* + * ---------------------------------------------------------------------------- + * "THE BEER-WARE LICENSE" (Revision 42): + * <https://github.com/kageurufu> wrote this file. As long as you retain this + * notice you can do whatever you want with this stuff. If we meet some day, and + * you think this stuff is worth it, you can buy me a beer in return. Frank Tackitt + * ---------------------------------------------------------------------------- + */ + +#pragma once + +// No need for the single versions when multi performance isn't a problem =D +#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#define DISABLE_RGB_MATRIX_SPLASH +#define DISABLE_RGB_MATRIX_SOLID_SPLASH + +// 20m timeout (20m * 60s * 1000mil) +// #define RGB_DISABLE_TIMEOUT 1200000 +#define RGB_DISABLE_WHEN_USB_SUSPENDED + + +#define VIA_EEPROM_LAYOUT_OPTIONS_SIZE 2 +// 224B per layer right now +#define DYNAMIC_KEYMAP_LAYER_COUNT 8 +#define DYNAMIC_KEYMAP_EEPROM_MAX_ADDR 2047 + +#define VIA_QMK_RGBLIGHT_ENABLE + +#define STM32_ONBOARD_EEPROM_SIZE 2048 + diff --git a/keyboards/rgbkb/sol3/keymaps/kageurufu/keymap.c b/keyboards/rgbkb/sol3/keymaps/kageurufu/keymap.c new file mode 100644 index 0000000000..90773203b5 --- /dev/null +++ b/keyboards/rgbkb/sol3/keymaps/kageurufu/keymap.c @@ -0,0 +1,61 @@ +/* + * ---------------------------------------------------------------------------- + * "THE BEER-WARE LICENSE" (Revision 42): + * <https://github.com/kageurufu> wrote this file. As long as you retain this + * notice you can do whatever you want with this stuff. If we meet some day, and + * you think this stuff is worth it, you can buy me a beer in return. Frank Tackitt + * ---------------------------------------------------------------------------- + */ + +#include QMK_KEYBOARD_H +#include "kageurufu.h" + +extern keymap_config_t keymap_config; + +/* Base Layout + * ,------------------------------------------------. ,------------------------------------------------. + * | ` | | | | | | | | | | | | | | BkSp | + * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| + * | Tab | | | | | | | | | | | | | | \ | + * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------| + * | Esc | | | | | | | | | | | | | | ' | + * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| + * | Sft( | | | | | | | | | | | | | | Sft) | + * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| + * | Ctrl | Win | Win | Alt | FN | Space| RGB | | FN | FN | - | = | Down | PgUp | PgDn | + * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------| + * | Space| Bksp | | Enter| Space| + * `-------------' `--------=----' + */ +#define EXPAND_LAYOUT(...) LAYOUT(__VA_ARGS__, \ + KC_VOLD, KC_VOLU, KC_VOLD, KC_VOLU, KC_VOLD, KC_VOLU, KC_VOLD, KC_VOLU, KC_VOLD, KC_VOLU, KC_VOLD, KC_VOLU, \ + KC_MNXT, KC_MPLY, KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY, KC_MPRV, KC_VOLD, KC_VOLU ) + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + + [_QWERTY] = EXPAND_LAYOUT( + KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, RGB_MOD, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, + KC_TAB, _________________QWERTY_L1_________________, KC_LBRC, KC_RBRC, _________________QWERTY_R1_________________, KC_BSLS, + FN_ESC, _________________QWERTY_L2_________________, RGB_SAI, RGB_VAI, _________________QWERTY_R2_________________, KC_QUOT, + KC_LSPO, _________________QWERTY_L3_________________, RGB_SAD, RGB_VAD, _________________QWERTY_R3_________________, KC_RSPC, + KC_LCTL, KC_LGUI, KC_LGUI, KC_LALT, FN, KC_SPC, KC_MUTE, KC_BSPC, KC_ENT, FN, KC_SPC, KC_MINS, KC_EQL, KC_DOWN, KC_PGUP, KC_PGDN + ), + + [_FN] = EXPAND_LAYOUT( + ________________FUNCTION_L1________________, _______, KC_PSCR, ________________FUNCTION_R1________________, + ________________FUNCTION_L2________________, _______, _______, ________________FUNCTION_R2________________, + ________________FUNCTION_L3________________, _______, _______, ________________FUNCTION_R3________________, + ________________FUNCTION_L4________________, _______, _______, ________________FUNCTION_R4________________, + ________________FUNCTION_L5________________, ADJ, KC_DEL, _______, ADJ, ________________FUNCTION_R5________________ + ), + + [_ADJ] = EXPAND_LAYOUT( + _________________ADJUST_L1_________________, _______, _______, _________________ADJUST_R1_________________, + _________________ADJUST_L2_________________, _______, _______, _________________ADJUST_R2_________________, + _________________ADJUST_L3_________________, _______, _______, _________________ADJUST_R3_________________, + _________________ADJUST_L4_________________, _______, _______, _________________ADJUST_R4_________________, + _________________ADJUST_L5_________________, _______, _______, _______, _______, _________________ADJUST_R5_________________ + + ) + +}; diff --git a/keyboards/rgbkb/sol3/keymaps/kageurufu/rules.mk b/keyboards/rgbkb/sol3/keymaps/kageurufu/rules.mk new file mode 100644 index 0000000000..1e5b99807c --- /dev/null +++ b/keyboards/rgbkb/sol3/keymaps/kageurufu/rules.mk @@ -0,0 +1 @@ +VIA_ENABLE = yes diff --git a/keyboards/rgbkb/sol3/keymaps/via/config.h b/keyboards/rgbkb/sol3/keymaps/via/config.h new file mode 100644 index 0000000000..3934e6c491 --- /dev/null +++ b/keyboards/rgbkb/sol3/keymaps/via/config.h @@ -0,0 +1,32 @@ +/* + * ---------------------------------------------------------------------------- + * "THE BEER-WARE LICENSE" (Revision 42): + * <https://github.com/Legonut> wrote this file. As long as you retain this + * notice you can do whatever you want with this stuff. If we meet some day, and + * you think this stuff is worth it, you can buy me a beer in return. David Rauseo + * ---------------------------------------------------------------------------- + */ + +#pragma once + +// No need for the single versions when multi performance isn't a problem =D +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS +#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS +#undef ENABLE_RGB_MATRIX_SPLASH |