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-rw-r--r--keyboards/zygomorph/keymaps/default/keymap.c191
1 files changed, 191 insertions, 0 deletions
diff --git a/keyboards/zygomorph/keymaps/default/keymap.c b/keyboards/zygomorph/keymaps/default/keymap.c
new file mode 100644
index 0000000000..98bc1b9a66
--- /dev/null
+++ b/keyboards/zygomorph/keymaps/default/keymap.c
@@ -0,0 +1,191 @@
+#include QMK_KEYBOARD_H
+
+#ifdef PROTOCOL_LUFA
+#include "lufa.h"
+#include "split_util.h"
+#endif
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+enum layer_number {
+ _QWERTY = 0,
+ _COLEMAK,
+ _FN,
+ _ADJ
+};
+
+enum custom_keycodes {
+ QWERTY = SAFE_RANGE,
+ COLEMAK,
+ FN,
+ ADJ,
+ RGBRST
+};
+
+#define FN_CAPS LT(_FN, KC_CAPS)
+
+// Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns
+ /* / Base Layout \
+ * /-----------------------------------------\ /-----------------------------------------\
+ * | GESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BkSp |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Tab | | | | | | | | | | | | \ |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * |FNCAPS| | | | | | | | | | | | ' |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * |Shift | | | | | | | | | | | |Shift |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | Ctrl | Win | Alt | RGB | ADJ | Space| | Space| FN | Left | Down | Up |Right |
+ * \------+------+------+------+------+------/ \------+------+------+------+------+------/
+ */
+#define BASE_LAYOUT( \
+ _00, _01, _02, _03, _04, _05, _06, _07, _08, _09, \
+ _10, _11, _12, _13, _14, _15, _16, _17, _18, _19, \
+ _20, _21, _22, _23, _24, _25, _26, _27, _28, _29 \
+) \
+LAYOUT_ortho_5x12( \
+ KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
+ KC_TAB, _00, _01, _02, _03, _04, _05, _06, _07, _08, _09, KC_BSLS, \
+ FN_CAPS, _10, _11, _12, _13, _14, _15, _16, _17, _18, _19, KC_QUOT, \
+ KC_LSFT, _20, _21, _22, _23, _24, _25, _26, _27, _28, _29, KC_ENT, \
+ KC_LCTL, KC_LGUI, KC_LALT, RGB_TOG, ADJ, KC_SPC, KC_SPC, FN, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT \
+)
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ /* / QWERTY \
+ * /-----------------------------------------\ /-----------------------------------------\
+ * | | | | | | | | | | | | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | Q | W | E | R | T | | Y | U | O | P | \ | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | A | S | D | F | G | | H | J | K | L | ; | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | Z | X | C | V | B | | N | M | , | . | / | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | | | | | | | | | | | | |
+ * \------+------+------+------+------+------/ \------+------+------+------+------+------/
+ */
+ [_QWERTY] = BASE_LAYOUT( \
+ KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, \
+ KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, \
+ KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH \
+ ),
+
+ /* / Colemak \
+ * /-----------------------------------------\ /-----------------------------------------\
+ * | | | | | | | | | | | | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | Q | W | F | P | G | | J | L | U | Y | ; | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | A | R | S | T | D | | H | N | E | I | O | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | Z | X | C | V | B | | K | M | , | . | / | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | | | | | | | | | | | | |
+ * \------+------+------+------+------+------/ \------+------+------+------+------+------/
+ */
+ [_COLEMAK] = BASE_LAYOUT( \
+ KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, \
+ KC_A, KC_R, KC_S, KC_T, KC_G, KC_K, KC_N, KC_E, KC_I, KC_O, \
+ KC_Z, KC_X, KC_C, KC_D, KC_V, KC_M, KC_H, KC_COMM, KC_DOT, KC_SLSH \
+ ),
+
+ /* / FN \
+ * /-----------------------------------------\ /-----------------------------------------\
+ * | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | PGDN | UP | PGUP | | | | | PGDN | UP | PGUP | PRINT| HOME |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | LEFT | DOWN | RIGHT| | | | | LEFT | DOWN | RIGHT|INSERT| END |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | | | | | | | | | | | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | | |RGBMOD| | | | | PLAY | NEXT | MUTE | VOL- | VOL+ |
+ * \------+------+------+------+------+------/ \------+------+------+------+------+------/
+ */
+ [_FN] = LAYOUT_ortho_5x12( \
+ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
+ _______, KC_PGDN, KC_UP, KC_PGUP, _______, _______, _______, KC_PGDN, KC_UP, KC_PGUP, KC_PSCR, KC_HOME, \
+ _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_INS, KC_END, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, RGB_MOD, _______, _______, _______, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU \
+ ),
+
+ /* / ADJ \
+ * /-----------------------------------------\ /-----------------------------------------\
+ * | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | SAD | VAI | SAI | RESET| | | | | | | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | HUD | VAD | HUI |RGBRST| | | |QWERTY|COLEMK| | | |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | | | | | | | | |RGBTOG| HUI | SAI | VAI |
+ * |------+------+------+------+------+------| |------+------+------+------+------+------|
+ * | | | |RGBNXT| | | | | |RGBPRV| HUD | SAD | VAD |
+ * \------+------+------+------+------+------/ \------+------+------+------+------+------/
+ */
+ [_ADJ] = LAYOUT_ortho_5x12( \
+ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
+ _______, RGB_SAD, RGB_VAI, RGB_SAI, RESET, _______, _______, _______, _______, _______, _______, _______, \
+ _______, RGB_HUD, RGB_VAD, RGB_HUI, RGBRST, _______, _______, QWERTY, COLEMAK, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, \
+ _______, _______, _______, RGB_MOD, _______, _______, _______, _______, RGB_RMOD,RGB_HUD, RGB_SAD, RGB_VAD \
+ )
+};
+
+void encoder_update_user(uint8_t index, bool clockwise) {
+ if (index == 0) { /* First encoder */
+ if (clockwise) {
+ tap_code(KC_PGDN);
+ } else {
+ tap_code(KC_PGUP);
+ }
+ } else if (index == 1) { /* Second encoder from slave */
+ if (clockwise) {
+ tap_code(KC_UP);
+ } else {
+ tap_code(KC_DOWN);
+ }
+ }
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case QWERTY:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(_QWERTY);
+ }
+ return false;
+ case COLEMAK:
+ if(record->event.pressed) {
+ set_single_persistent_default_layer(_COLEMAK);
+ }
+ return false;
+ case FN:
+ if (record->event.pressed) {
+ layer_on(_FN);
+ } else {
+ layer_off(_FN);
+ }
+ return false;
+ case ADJ:
+ if (record->event.pressed) {
+ layer_on(_ADJ);
+ } else {
+ layer_off(_ADJ);
+ }
+ return false;
+ case RGBRST:
+#ifdef RGBLIGHT_ENABLE
+ if (record->event.pressed) {
+ eeconfig_update_rgblight_default();
+ rgblight_enable();
+ }
+#endif
+ break;
+ }
+ return true;
+}