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diff --git a/keyboards/sawnsprojects/amber80/solder/config.h b/keyboards/sawnsprojects/amber80/solder/config.h
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+/* Copyright 2022 SawnsProjects
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0x5350
+#define PRODUCT_ID 0xA801
+#define DEVICE_VER 0x0001
+#define MANUFACTURER SawnsProjects X Yuutsu X Zlane
+#define PRODUCT Amber80 Solder
+
+/* key matrix size */
+#define MATRIX_ROWS 12
+#define MATRIX_COLS 9
+
+/* Indicator */
+#define LED_CAPS_LOCK_PIN F5
+#define LED_SCROLL_LOCK_PIN B0
+#define LED_PIN_ON_STATE 0
+/*
+ * Keyboard Matrix Assignments
+ *
+ * Change this to how you wired your keyboard
+ * COLS: AVR pins used for columns, left to right
+ * ROWS: AVR pins used for rows, top to bottom
+ * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
+ * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
+ *
+ */
+#define MATRIX_ROW_PINS { B1, B2, B3, B7, D0, D1, F1, F0, D7, B4, D5, D3 }
+#define MATRIX_COL_PINS { F4, F6, F7, C7, C6, B6, B5, D6, D4 }
+#define UNUSED_PINS
+
+/* COL2ROW, ROW2COL*/
+#define DIODE_DIRECTION COL2ROW
+
+/* RGB */
+#define RGB_DI_PIN D2
+#ifdef RGB_DI_PIN
+ #define RGBLED_NUM 22
+ #define RGBLIGHT_HUE_STEP 8
+ #define RGBLIGHT_SAT_STEP 8
+ #define RGBLIGHT_VAL_STEP 8
+ #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
+ #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
+// /*== or choose animations ==*/
+ #define RGBLIGHT_EFFECT_BREATHING
+ #define RGBLIGHT_EFFECT_RAINBOW_MOOD
+ #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+ #define RGBLIGHT_EFFECT_SNAKE
+ #define RGBLIGHT_EFFECT_KNIGHT
+ #define RGBLIGHT_EFFECT_CHRISTMAS
+ #define RGBLIGHT_EFFECT_STATIC_GRADIENT
+ #define RGBLIGHT_EFFECT_RGB_TEST
+ #define RGBLIGHT_EFFECT_ALTERNATING
+#endif