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-rw-r--r--keyboards/rgbkb/sol/keymaps/xyverz/keymap.c411
-rw-r--r--keyboards/rgbkb/sol/keymaps/xyverz/rules.mk5
2 files changed, 225 insertions, 191 deletions
diff --git a/keyboards/rgbkb/sol/keymaps/xyverz/keymap.c b/keyboards/rgbkb/sol/keymaps/xyverz/keymap.c
index f5cf9ed3c8..e38663dbb3 100644
--- a/keyboards/rgbkb/sol/keymaps/xyverz/keymap.c
+++ b/keyboards/rgbkb/sol/keymaps/xyverz/keymap.c
@@ -1,13 +1,9 @@
#include QMK_KEYBOARD_H
+
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#include "split_util.h"
#endif
-#ifdef SSD1306OLED
- #include "common/ssd1306.h"
-#endif
-
-extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
@@ -16,10 +12,6 @@ extern rgblight_config_t rgblight_config;
extern uint8_t is_master;
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-// Layer names don't all need to be of the same length, obviously, and you can also skip them
-// entirely and just use numbers.
enum layer_number {
_DVORAK = 0,
_DESTINY,
@@ -38,13 +30,14 @@ enum custom_keycodes {
LOWER,
RAISE,
ADJUST,
- BACKLIT,
- RGBRST
+ RGBRST,
+ RGB_MENU
};
-enum macro_keycodes {
- KC_SAMPLEMACRO,
-};
+// Aliases to make the keymap clearer.
+#define LOWER MO(_LOWER)
+#define RAISE MO(_RAISE)
+#define ADJUST MO(_ADJUST)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_DVORAK] = LAYOUT( \
@@ -53,7 +46,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_RCTL, KC_A, KC_O, KC_E, KC_U, KC_I, XXXXXXX, XXXXXXX, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, \
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, XXXXXXX, XXXXXXX, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, \
KC_GRV, KC_LGUI, KC_LEFT, KC_RGHT, LOWER, KC_LCTL, KC_LALT, KC_RALT, KC_RCTL, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL, \
- KC_BSPC, KC_RGUI, KC_ENT, KC_SPC \
+ KC_BSPC, KC_LGUI, KC_ENT, KC_SPC \
),
@@ -63,7 +56,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_RCTL, KC_A, KC_O, KC_E, KC_U, KC_I, XXXXXXX, XXXXXXX, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, \
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, XXXXXXX, XXXXXXX, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, \
KC_GRV, KC_LGUI, KC_LEFT, KC_RGHT, LOWER, KC_LCTL, KC_LALT, KC_RALT, KC_RCTL, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL, \
- KC_BSPC, KC_RGUI, KC_ENT, KC_SPC \
+ KC_BSPC, KC_DEL, KC_ENT, KC_SPC \
),
@@ -73,7 +66,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_RCTL, KC_A, KC_S, KC_D, KC_F, KC_G, XXXXXXX, XXXXXXX, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, XXXXXXX, XXXXXXX, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
KC_GRV, KC_LGUI, KC_LEFT, KC_RGHT, LOWER, KC_LCTL, KC_LALT, KC_RALT, KC_RCTL, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL, \
- KC_BSPC, KC_RGUI, KC_ENT, KC_SPC \
+ KC_BSPC, KC_LGUI, KC_ENT, KC_SPC \
),
[_COLEMAK] = LAYOUT( \
@@ -82,7 +75,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_RCTL, KC_A, KC_R, KC_S, KC_T, KC_G, XXXXXXX, XXXXXXX, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_D, KC_V, XXXXXXX, XXXXXXX, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
KC_GRV, KC_LGUI, KC_LEFT, KC_RGHT, LOWER, KC_LCTL, KC_LALT, KC_RALT, KC_RCTL, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL, \
- KC_BSPC, KC_RGUI, KC_ENT, KC_SPC \
+ KC_BSPC, KC_LGUI, KC_ENT, KC_SPC \
),
[_LOWER] = LAYOUT( \
@@ -103,228 +96,266 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_DEL, _______, _______, KC_INS \
),
- /* ADJUST
- * ,------------------------------------------------. ,------------------------------------------------.
- * | F11 | F1 | F2 | F3 | F4 | F5 | RESET| | | F6 | F7 | F8 | F9 | F10 | F12 |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * | | |QWERTY|COLEMK|DVORAK|DESTNY| | | | | PrSc | ScLk | NmLk | | |
- * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
- * | | | Mute | Vol- | Vol+ | | | | |RGBTOG|RGBMOD| HUI | SAI | VAI | |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | | | Prev | Play | Next | | | | | |RGBRMD| HUD | SAD | VAD | |
- * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
- * | | | | Home | End | | | | | | PgUp | PgDn | | | |
- * `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
- * | Del | | | | Ins |
- * `-------------' `-------------'
- */
-
[_ADJUST] = LAYOUT( \
_______, _______, _______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_NLCK, _______, _______, \
KC_CAPS, _______, QWERTY, COLEMAK, DVORAK, DESTINY, XXXXXXX, XXXXXXX, RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, _______, \
- _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, _______, RGB_RMOD,RGB_HUD, RGB_SAD, RGB_VAD, _______, \
+ _______, _______, _______, RGB_SPI, RGB_SPD, _______, XXXXXXX, XXXXXXX, _______, RGB_RMOD,RGB_HUD, RGB_SAD, RGB_VAD, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
KC_DEL, _______, _______, KC_INS \
)
};
-
-
-// define variables for reactive RGB
-bool TOG_STATUS = false;
-int RGB_current_mode;
-
-// Setting ADJ layer RGB back to default
-void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
- if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
- #ifdef RGBLIGHT_ENABLE
- //rgblight_mode(RGB_current_mode);
- #endif
- layer_on(layer3);
- } else {
- layer_off(layer3);
- }
-}
-
layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
-}
+};
+
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- switch (keycode) {
+ if (record->event.pressed) {
+ switch (keycode) {
case DVORAK:
- if (record->event.pressed) {
set_single_persistent_default_layer(_DVORAK);
- }
+ return false;
+ case DESTINY:
+ set_single_persistent_default_layer(_DESTINY);
+ return false;
+ case QWERTY:
+ set_single_persistent_default_layer(_QWERTY);
return false;
case COLEMAK:
- if (record->event.pressed) {
set_single_persistent_default_layer(_COLEMAK);
- }
return false;
- case QWERTY:
+ case RGBRST:
+#if defined(RGBLIGHT_ENABLE)
+ eeconfig_update_rgblight_default();
+ rgblight_enable();
+#elif defined(RGB_MATRIX_ENABLE)
+ eeconfig_update_rgb_matrix_default();
+#endif
+ return false;
+#if defined(RGB_MATRIX_ENABLE) && defined(KEYBOARD_rgbkb_sol_rev2)
+ case RGB_TOG:
if (record->event.pressed) {
- set_single_persistent_default_layer(_QWERTY);
+ rgb_matrix_increase_flags();
}
return false;
-
-/*
- Commenting this out since I removed the layer, but I want this in here for reference.
-
- case FN:
+#endif
+ case RGB_MENU:
+#ifdef RGB_OLED_MENU
if (record->event.pressed) {
- //not sure how to have keyboard check mode and set it to a variable, so my work around
- //uses another variable that would be set to true after the first time a reactive key is pressed.
- if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
+ if (get_mods() & MOD_MASK_SHIFT) {
+ rgb_encoder_state = (rgb_encoder_state - 1);
+ if (rgb_encoder_state > 5) {
+ rgb_encoder_state = 5;
+ }
} else {
- TOG_STATUS = !TOG_STATUS;
- #ifdef RGBLIGHT_ENABLE
- //rgblight_mode(15);
- #endif
+ rgb_encoder_state = (rgb_encoder_state + 1) % 6;
}
- layer_on(_FN);
- } else {
- #ifdef RGBLIGHT_ENABLE
- //rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
- #endif
- layer_off(_FN);
- TOG_STATUS = false;
}
+#endif
return false;
- break;
- */
- case ADJUST:
- if (record->event.pressed) {
- layer_on(_ADJUST);
- } else {
- layer_off(_ADJUST);
- }
- return false;
- break;
- //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
- case RGBRST:
- #ifdef RGBLIGHT_ENABLE
- if (record->event.pressed) {
- eeconfig_update_rgblight_default();
- rgblight_enable();
- RGB_current_mode = rgblight_config.mode;
- }
- #endif
- break;
+ }
}
return true;
+};
+
+// For RGBRST Keycode
+#if defined(RGB_MATRIX_ENABLE)
+void rgb_matrix_increase_flags(void)
+{
+ switch (rgb_matrix_get_flags()) {
+ case LED_FLAG_ALL: {
+ rgb_matrix_set_flags(LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER);
+ rgb_matrix_set_color_all(0, 0, 0);
+ }
+ break;
+ case LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER: {
+ rgb_matrix_set_flags(LED_FLAG_UNDERGLOW);
+ rgb_matrix_set_color_all(0, 0, 0);
+ }
+ break;
+ case LED_FLAG_UNDERGLOW: {
+ rgb_matrix_set_flags(LED_FLAG_NONE);
+ rgb_matrix_disable_noeeprom();
+ }
+ break;
+ default: {
+ rgb_matrix_set_flags(LED_FLAG_ALL);
+ rgb_matrix_enable_noeeprom();
+ }
+ break;
+ }
}
-void matrix_init_user(void) {
- #ifdef RGBLIGHT_ENABLE
- RGB_current_mode = rgblight_config.mode;
- #endif
- //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
- #ifdef SSD1306OLED
- iota_gfx_init(!has_usb()); // turns on the display
- #endif
+void rgb_matrix_decrease_flags(void)
+{
+ switch (rgb_matrix_get_flags()) {
+ case LED_FLAG_ALL: {
+ rgb_matrix_set_flags(LED_FLAG_NONE);
+ rgb_matrix_disable_noeeprom();
+ }
+ break;
+ case LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER: {
+ rgb_matrix_set_flags(LED_FLAG_ALL);
+ rgb_matrix_set_color_all(0, 0, 0);
+ }
+ break;
+ case LED_FLAG_UNDERGLOW: {
+ rgb_matrix_set_flags(LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER);
+ rgb_matrix_set_color_all(0, 0, 0);
+ }
+ break;
+ default: {
+ rgb_matrix_set_flags(LED_FLAG_UNDERGLOW);
+ rgb_matrix_enable_noeeprom();
+ }
+ break;
+ }
}
+#endif
+#ifdef RGB_OLED_MENU
+uint8_t rgb_encoder_state = 4;
-//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
-#ifdef SSD1306OLED
+typedef void (*rgb_matrix_f)(void);
-// hook point for 'led_test' keymap
-// 'default' keymap's led_test_init() is empty function, do nothing
-// 'led_test' keymap's led_test_init() force rgblight_mode_noeeprom(35);
-__attribute__ ((weak))
-void led_test_init(void) {}
+const rgb_matrix_f rgb_matrix_functions[6][2] = {
+ { rgb_matrix_increase_hue, rgb_matrix_decrease_hue },
+ { rgb_matrix_increase_sat, rgb_matrix_decrease_sat },
+ { rgb_matrix_increase_val, rgb_matrix_decrease_val },
+ { rgb_matrix_increase_speed, rgb_matrix_decrease_speed },
+ { rgb_matrix_step, rgb_matrix_step_reverse },
+ { rgb_matrix_increase_flags, rgb_matrix_decrease_flags }
+};
+#endif
-void matrix_scan_user(void) {
- led_test_init();
- iota_gfx_task(); // this is what updates the display continuously
-}
+#ifdef ENCODER_ENABLE
+
+static pin_t encoders_pad_a[] = ENCODERS_PAD_A;
+#define NUMBER_OF_ENCODERS (sizeof(encoders_pad_a)/sizeof(pin_t))
+
+const uint16_t PROGMEM encoders[][NUMBER_OF_ENCODERS * 2][2] = {
+ [_QWERTY] = ENCODER_LAYOUT( \
+ KC_VOLU, KC_VOLD,
+ KC_VOLU, KC_VOLD
+ ),
+ [_COLEMAK] = ENCODER_LAYOUT( \
+ _______, _______,
+ _______, _______
+ ),
+ [_FN] = ENCODER_LAYOUT( \
+ _______, _______,
+ _______, _______
+ ),
+ [_ADJ] = ENCODER_LAYOUT( \
+ _______, _______,
+ _______, _______
+ )
+};
-void matrix_update(struct CharacterMatrix *dest,
- const struct CharacterMatrix *source) {
- if (memcmp(dest->display, source->display, sizeof(dest->display))) {
- memcpy(dest->display, source->display, sizeof(dest->display));
- dest->dirty = true;
+void encoder_update_user(uint8_t index, bool clockwise) {
+ if (!is_keyboard_master())
+ return;
+
+#ifdef RGB_OLED_MENU
+ if (index == RGB_OLED_MENU) {
+ (*rgb_matrix_functions[rgb_encoder_state][clockwise])();
+ } else
+#endif
+ {
+ uint8_t layer = biton32(layer_state);
+ uint16_t keycode = encoders[layer][index][clockwise];
+ while (keycode == KC_TRANSPARENT && layer > 0)
+ {
+ layer--;
+ if ((layer_state & (1 << layer)) != 0)
+ keycode = encoders[layer][index][clockwise];
+ }
+ if (keycode != KC_TRANSPARENT)
+ tap_code16(keycode);
}
}
+#endif
-//assign the right code to your layers for OLED display
-#define L_BASE 0
-#define L_FN (1<<_FN)
-#define L_ADJ (1<<_ADJ)
-
-static void render_logo(struct CharacterMatrix *matrix) {
+// OLED Driver Logic
+#ifdef OLED_DRIVER_ENABLE
+ oled_rotation_t oled_init_user(oled_rotation_t rotation) {
+ if (is_keyboard_master())
+ return OLED_ROTATION_270;
+ return rotation;
+}
- static char logo[]={
+static void render_logo(void) {
+ static const char PROGMEM sol_logo[] = {
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
- 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
- 0};
- matrix_write(matrix, logo);
- //matrix_write_P(&matrix, PSTR(" Split keyboard kit"));
+ 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0
+ };
+ oled_write_P(sol_logo, false);
}
-
-
-void render_status(struct CharacterMatrix *matrix) {
-
+static void render_status(void) {
// Render to mode icon
- static char logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
- if(keymap_config.swap_lalt_lgui==false){
- matrix_write(matrix, logo[0][0]);
- matrix_write_P(matrix, PSTR("\n"));
- matrix_write(matrix, logo[0][1]);
- }else{
- matrix_write(matrix, logo[1][0]);
- matrix_write_P(matrix, PSTR("\n"));
- matrix_write(matrix, logo[1][1]);
+ static const char PROGMEM sol_icon[] = {
+ 0x9b,0x9c,0x9d,0x9e,0x9f,
+ 0xbb,0xbc,0xbd,0xbe,0xbf,
+ 0xdb,0xdc,0xdd,0xde,0xdf,0
+ };
+ oled_write_P(sol_icon, false);
+
+ // Define layers here
+ oled_write_P(PSTR(" Layer-----"), false);
+ uint8_t layer = layer_state ? biton(layer_state) : biton32(default_layer_state);
+ switch (layer) {
+ case _DVORAK:
+ oled_write_P(PSTR("DVRAK"), false);
+ break;
+ case _DESTINY:
+ oled_write_P(PSTR("DSTNY"), false);
+ break;
+ case _QWERTY:
+ oled_write_P(PSTR("QWRTY"), false);
+ break;
+ case _COLEMAK:
+ oled_write_P(PSTR("COLMK"), false);
+ break;
+ case _LOWER:
+ oled_write_P(PSTR("LOWER"), false);
+ break;
+ case _RAISE:
+ oled_write_P(PSTR("RAISE"), false);
+ break;
+ case _ADJUST:
+ oled_write_P(PSTR("ADJST"), false);
+ break;
+ default:
+ oled_write_P(PSTR("UNDEF"), false);
}
- // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
- char buf[40];
- snprintf(buf,sizeof(buf), "Undef-%ld", layer_state);
- matrix_write_P(matrix, PSTR("\nLayer: "));
- switch (layer_state) {
- case L_BASE:
- matrix_write_P(matrix, PSTR("Default"));
- break;
- /* case L_FN:
- matrix_write_P(matrix, PSTR("FN"));
- break; */
- case L_ADJ:
- /* case L_ADJ_TRI: */
- matrix_write_P(matrix, PSTR("ADJ"));
- break;
- default:
- matrix_write(matrix, buf);
- }
-
// Host Keyboard LED Status
- char led[40];
- snprintf(led, sizeof(led), "\n%s %s %s",
- (IS_HOST_LED_ON(USB_LED_NUM_LOCK)) ? "NUMLOCK" : " ",
- (IS_HOST_LED_ON(USB_LED_CAPS_LOCK)) ? "CAPS" : " ",
- (IS_HOST_LED_ON(USB_LED_SCROLL_LOCK)) ? "SCLK" : " ");
- matrix_write(matrix, led);
-}
-
-
-void iota_gfx_task_user(void) {
- struct CharacterMatrix matrix;
-
-#if DEBUG_TO_SCREEN
- if (debug_enable) {
- return;
- }
+ uint8_t led_state = host_keyboard_leds();
+ oled_write_P(PSTR("-----"), false);
+ oled_write_P(IS_LED_ON(led_state, USB_LED_NUM_LOCK) ? PSTR("NUMLK") : PSTR(" "), false);
+ oled_write_P(IS_LED_ON(led_state, USB_LED_CAPS_LOCK) ? PSTR("CAPLK") : PSTR(" "), false);
+ oled_write_P(IS_LED_ON(led_state, USB_LED_SCROLL_LOCK) ? PSTR("SCRLK") : PSTR(" "), false);
+
+#ifdef RGB_OLED_MENU
+ static char buffer[31] = { 0 };
+ snprintf(buffer, sizeof(buffer), "h%3d s%3d v%3d s%3d m%3d e%3d ", rgb_matrix_config.hsv.h, rgb_matrix_config.hsv.s, rgb_matrix_config.hsv.v, rgb_matrix_config.speed, rgb_matrix_config.mode, rgb_matrix_get_flags());
+ buffer[4 + rgb_encoder_state * 5] = '<';
+
+ oled_write_P(PSTR("-----"), false);
+ oled_write(buffer, false);
#endif
+}
- matrix_clear(&matrix);
- if(is_master){
- render_status(&matrix);
- }else{
- render_logo(&matrix);
+void oled_task_user(void) {
+ if (is_keyboard_master()) {
+ render_status();
+ } else {
+ render_logo();
+ oled_scroll_left();
}
- matrix_update(&display, &matrix);
}
-#endif
+#endif \ No newline at end of file
diff --git a/keyboards/rgbkb/sol/keymaps/xyverz/rules.mk b/keyboards/rgbkb/sol/keymaps/xyverz/rules.mk
index bdec5946d6..903d4619b0 100644
--- a/keyboards/rgbkb/sol/keymaps/xyverz/rules.mk
+++ b/keyboards/rgbkb/sol/keymaps/xyverz/rules.mk
@@ -20,8 +20,11 @@ SWAP_HANDS_ENABLE = no # Enable one-hand typing
ENCODER_ENABLE_CUSTOM = no # Enable rotary encoder
AUDIO_ENABLE = no
-OLED_ENABLE = yes # OLED_ENABLE
+OLED_ENABLE = no # OLED_ENABLE
IOS_DEVICE_ENABLE = no # Limit max brightness to connect to IOS device (iPad,iPhone)
+DEFAULT_FOLDER = rgbkb/sol/rev1
+ENCODER_ENABLE = no
+OLED_DRIVER_ENABLE = yes
# Do not edit past here