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+/*
+Copyright 2022 Mechlovin'
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+#include "config_common.h"
+
+#define MATRIX_ROWS 5
+#define MATRIX_COLS 16
+
+
+#define MATRIX_ROW_PINS { B12, A6, A5, A4, A3 }
+#define MATRIX_COL_PINS { A10, A9, A8, B15, B14, B13, B2, B1, A15, B3, B9, B8, B7, B6, B5, B4 }
+
+
+#ifdef LED_MATRIX_ENABLE
+// This is a 7-bit address, that gets left-shifted and bit 0
+// set to 0 for write, 1 for read (as per I2C protocol)
+// The address will vary depending on your wiring:
+// 0b1110100 AD <-> GND
+// 0b1110111 AD <-> VCC
+// 0b1110101 AD <-> SCL
+// 0b1110110 AD <-> SDA
+#define LED_DRIVER_ADDR_1 0b1110110
+#define I2C_DRIVER I2CD2
+#define I2C1_SCL_PIN B10
+#define I2C1_SDA_PIN B11
+#define LED_DRIVER_COUNT 1
+#define LED_MATRIX_LED_COUNT 70
+#define LED_MATRIX_KEYPRESSES // reacts to keypresses
+#define LED_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
+#define LED_MATRIX_FRAMEBUFFER_EFFECTS // enable framebuffer effects
+#define ENABLE_LED_MATRIX_ALPHAS_MODS
+#define ENABLE_LED_MATRIX_BREATHING
+#define ENABLE_LED_MATRIX_BAND
+#define ENABLE_LED_MATRIX_BAND_PINWHEEL
+#define ENABLE_LED_MATRIX_BAND_SPIRAL
+#define ENABLE_LED_MATRIX_CYCLE_LEFT_RIGHT
+#define ENABLE_LED_MATRIX_CYCLE_UP_DOWN
+#define ENABLE_LED_MATRIX_CYCLE_OUT_IN
+#define ENABLE_LED_MATRIX_DUAL_BEACON
+#define ENABLE_LED_MATRIX_WAVE_LEFT_RIGHT
+#define ENABLE_LED_MATRIX_WAVE_UP_DOWN
+#define ENABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE
+#define ENABLE_LED_MATRIX_SOLID_REACTIVE_WIDE
+#define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE
+#define ENABLE_LED_MATRIX_SOLID_REACTIVE_CROSS
+#define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS
+#define ENABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS
+#define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS
+#define ENABLE_LED_MATRIX_SOLID_SPLASH
+#define ENABLE_LED_MATRIX_SOLID_MULTISPLASH
+
+#define I2C1_CLOCK_SPEED 400000
+#define I2C1_DUTY_CYCLE FAST_DUTY_CYCLE_2
+
+#define VIA_QMK_LED_MATRIX_ENABLE
+#endif
+
+#define RGB_DI_PIN A7
+#ifdef RGB_DI_PIN
+# define RGBLED_NUM 24
+# define RGBLIGHT_HUE_STEP 8
+# define RGBLIGHT_SAT_STEP 8
+# define RGBLIGHT_VAL_STEP 8
+# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
+# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
+# define RGBLIGHT_EFFECT_BREATHING
+# define RGBLIGHT_EFFECT_RAINBOW_MOOD
+# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
+# define RGBLIGHT_EFFECT_SNAKE
+# define RGBLIGHT_EFFECT_KNIGHT
+# define RGBLIGHT_EFFECT_CHRISTMAS
+# define RGBLIGHT_EFFECT_STATIC_GRADIENT
+# define RGBLIGHT_EFFECT_RGB_TEST
+# define RGBLIGHT_EFFECT_ALTERNATING
+# define RGBLIGHT_EFFECT_TWINKLE
+/*== customize breathing effect ==*/
+/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
+//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
+/*==== use exp() and sin() ====*/
+//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
+//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
+#endif