diff options
Diffstat (limited to 'keyboards/lizard_trick/tenkey_plusplus')
8 files changed, 489 insertions, 0 deletions
diff --git a/keyboards/lizard_trick/tenkey_plusplus/config.h b/keyboards/lizard_trick/tenkey_plusplus/config.h new file mode 100644 index 0000000000..d962e67dae --- /dev/null +++ b/keyboards/lizard_trick/tenkey_plusplus/config.h @@ -0,0 +1,159 @@ +/* +Copyright 2020 Jonathon Carstens jonathon@lizardtrick.com + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#pragma once + +#include "config_common.h" + +/* USB Device descriptor parameter */ +#define VENDOR_ID 0xFEED +#define PRODUCT_ID 0x0000 +#define DEVICE_VER 0x0001 +#define MANUFACTURER Lizard Trick Electronics +#define PRODUCT Tenkey++ + +/* key matrix size */ +#define MATRIX_ROWS 6 +#define MATRIX_COLS 4 + +/* + * Keyboard Matrix Assignments + * + * Change this to how you wired your keyboard + * COLS: AVR pins used for columns, left to right + * ROWS: AVR pins used for rows, top to bottom + * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) + * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) + * + */ + +#define MATRIX_ROW_PINS { B7, D4, B5, B6, C6, C7, } +#define MATRIX_COL_PINS { D5, D3, D2, F7 } +#define UNUSED_PINS + +#define ENCODERS_PAD_A \ + { B4, F0, F4 } +#define ENCODERS_PAD_B \ + { D7, E6, F1 } + +/* COL2ROW, ROW2COL*/ +#define DIODE_DIRECTION COL2ROW + +/* + * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. + */ +//#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6 + +//#define LED_NUM_LOCK_PIN B0 +//#define LED_CAPS_LOCK_PIN B1 +//#define LED_SCROLL_LOCK_PIN B2 +//#define LED_COMPOSE_PIN B3 +//#define LED_KANA_PIN B4 + +//#define BACKLIGHT_PIN B7 +//#define BACKLIGHT_LEVELS 3 +//#define BACKLIGHT_BREATHING + +//#define RGB_DI_PIN E2 +//#ifdef RGB_DI_PIN +//# define RGBLED_NUM 16 +//# define RGBLIGHT_HUE_STEP 8 +//# define RGBLIGHT_SAT_STEP 8 +//# define RGBLIGHT_VAL_STEP 8 +//# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ +//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ +/*== all animations enable ==*/ +//# define RGBLIGHT_ANIMATIONS +/*== or choose animations ==*/ +//# define RGBLIGHT_EFFECT_BREATHING +//# define RGBLIGHT_EFFECT_RAINBOW_MOOD +//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL +//# define RGBLIGHT_EFFECT_SNAKE +//# define RGBLIGHT_EFFECT_KNIGHT +//# define RGBLIGHT_EFFECT_CHRISTMAS +//# define RGBLIGHT_EFFECT_STATIC_GRADIENT +//# define RGBLIGHT_EFFECT_RGB_TEST +//# define RGBLIGHT_EFFECT_ALTERNATING +/*== customize breathing effect ==*/ +/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ +//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 +/*==== use exp() and sin() ====*/ +//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7 +//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255 +//#endif + +/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ +#define DEBOUNCE 5 + +/* define if matrix has ghost (lacks anti-ghosting diodes) */ +//#define MATRIX_HAS_GHOST + +/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ +#define LOCKING_SUPPORT_ENABLE + +/* Locking resynchronize hack */ +#define LOCKING_RESYNC_ENABLE + +/* If defined, GRAVE_ESC will always act as ESC when CTRL is held. + * This is useful for the Windows task manager shortcut (ctrl+shift+esc). + */ +//#define GRAVE_ESC_CTRL_OVERRIDE + +/* + * Force NKRO + * + * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved + * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the + * makefile for this to work.) + * + * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) + * until the next keyboard reset. + * + * NKRO may prevent your keystrokes from being detected in the BIOS, but it is + * fully operational during normal computer usage. + * + * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) + * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by + * bootmagic, NKRO mode will always be enabled until it is toggled again during a + * power-up. + * + */ +//#define FORCE_NKRO + +/* + * Feature disable options + * These options are also useful to firmware size reduction. + */ + +/* disable debug print */ +//#define NO_DEBUG + +/* disable print */ +//#define NO_PRINT + +/* disable action features */ +//#define NO_ACTION_LAYER +//#define NO_ACTION_TAPPING +//#define NO_ACTION_ONESHOT + +/* disable these deprecated features by default */ +#define NO_ACTION_MACRO +#define NO_ACTION_FUNCTION + +/* Bootmagic Lite key configuration */ +//#define BOOTMAGIC_LITE_ROW 0 +//#define BOOTMAGIC_LITE_COLUMN 0 diff --git a/keyboards/lizard_trick/tenkey_plusplus/info.json b/keyboards/lizard_trick/tenkey_plusplus/info.json new file mode 100644 index 0000000000..b81f83763c --- /dev/null +++ b/keyboards/lizard_trick/tenkey_plusplus/info.json @@ -0,0 +1,38 @@ +{ + "keyboard_name": "tenkey_plusplus", + "url": "https://github.com/jonbobcar/tenkey_plusplus", + "maintainer": "Jonathon Carstens", + "width": 4, + "height": 5, + "layouts": { + "default": { + "LAYOUT": [ + {"label": "Mute", "x": 0, "y": 0, "w": 1.3}, + {"label": "MDPL", "x": 1.3, "y": 0, "w": 1.4}, + {"label": "MDNX", "x": 2.7, "y": 0, "w": 1.3}, + + {"label": "Num Lock", "x": 0, "y": 1}, + {"label": "/", "x": 1, "y": 1}, + {"label": "*", "x": 2, "y": 1}, + {"label": "-", "x": 3, "y": 1}, + + {"label": "7", "x": 0, "y": 2}, + {"label": "8", "x": 1, "y": 2}, + {"label": "9", "x": 2, "y": 2}, + {"label": "+", "x": 3, "y": 2, "h": 2}, + + {"label": "4", "x": 0, "y": 3}, + {"label": "5", "x": 1, "y": 3}, + {"label": "6", "x": 2, "y": 3}, + + {"label": "1", "x": 0, "y": 4}, + {"label": "2", "x": 1, "y": 4}, + {"label": "3", "x": 2, "y": 4}, + {"label": "Enter", "x": 3, "y": 4, "h" :2}, + + {"label": "0", "x": 0, "y": 5, "w": 2}, + {"label": ".", "x": 2, "y": 5} + ] + } + } +} diff --git a/keyboards/lizard_trick/tenkey_plusplus/keymaps/default/keymap.c b/keyboards/lizard_trick/tenkey_plusplus/keymaps/default/keymap.c new file mode 100644 index 0000000000..f785ed97f1 --- /dev/null +++ b/keyboards/lizard_trick/tenkey_plusplus/keymaps/default/keymap.c @@ -0,0 +1,78 @@ +/* +Copyright 2020 Jonathon Carstens jonathon@lizardtrick.com + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include QMK_KEYBOARD_H + +// Defines names for use in layer keycodes and the keymap +enum layer_names { + _BASE, +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* + * + * Left Middle Right + * VolDn PgDn Alt+Tab (Rotary Counterclockwise) + * VolUp PgUp Tab (Rotary Clockwise) + * Mute Play Next (Rotary Click) + * + * + * + * ┌───┬───┬───┬───┐ + * │TG1│ / │ * │ - │ + * ├───┼───┼───┼───┤ + * │ 7 │ 8 │ 9 │ │ + * ├───┼───┼───┤ + │ + * │ 4 │ 5 │ 6 │ │ + * ├───┼───┼───┼───┤ + * │ 1 │ 2 │ 3 │ │ + * ├───┴───┼───┤Ent│ + * │ 0 │ . │ │ + * └───────┴───┴───┘ + */ + + [_BASE] = LAYOUT( + KC_MUTE, KC_MPLY, KC_MNXT, + KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, + KC_P7, KC_P8, KC_P9, KC_PPLS, + KC_P4, KC_P5, KC_P6, + KC_P1, KC_P2, KC_P3, KC_PENT, + KC_P0, KC_PDOT + ) +}; + +void encoder_update_user(uint8_t index, bool clockwise) { + if (index == 0) { /* Left Encoder */ + if (clockwise) { + tap_code16(KC_VOLU); + } else { + tap_code16(KC_VOLD); + } + } else if (index == 1) { /* Middle Encoder */ + if (clockwise) { + tap_code16(KC_PGDN); + } else { + tap_code16(KC_PGUP); + } + } else if (index == 2) { /* Right Encoder */ + if (clockwise) { + tap_code16(KC_TAB); + } else { + tap_code16(S(KC_TAB)); + } + } +} diff --git a/keyboards/lizard_trick/tenkey_plusplus/keymaps/macro/keymap.c b/keyboards/lizard_trick/tenkey_plusplus/keymaps/macro/keymap.c new file mode 100644 index 0000000000..900bb0a01c --- /dev/null +++ b/keyboards/lizard_trick/tenkey_plusplus/keymaps/macro/keymap.c @@ -0,0 +1,103 @@ +/* +Copyright 2020 Jonathon Carstens jonathon@lizardtrick.com + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include QMK_KEYBOARD_H + +// Defines names for use in layer keycodes and the keymap +enum layer_names { + _BASE, + _TG1, +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + /* + * + * Left Middle Right + * VolDn PgDn Alt+Tab (Rotary Counterclockwise) + * VolUp PgUp Tab (Rotary Clockwise) + * Mute Play Next (Rotary Click) + * + * + * + * ┌───┬───┬───┬───┐ + * │TG1│ / │ * │ - │ + * ├───┼───┼───┼───┤ + * │ 7 │ 8 │ 9 │ │ + * ├───┼───┼───┤ + │ + * │ 4 │ 5 │ 6 │ │ + * ├───┼───┼───┼───┤ + * │ 1 │ 2 │ 3 │ │ + * ├───┴───┼───┤Ent│ + * │ 0 │ . │ │ + * └───────┴───┴───┘ + */ + + [_BASE] = LAYOUT( + KC_MUTE, KC_MPLY, KC_MNXT, + TG(1), KC_SLSH, KC_ASTR, KC_MINS, + KC_7, KC_8, KC_9, KC_PLUS, + KC_4, KC_5, KC_6, + KC_1, KC_2, KC_3, KC_ENT, + KC_0, KC_DOT + ), + + /* + * + * ┌─────────┬─────────┬─────────┬─────────┐ + * │ TG1 │ / │ * │ - │ + * ├─────────┼─────────┼─────────┼─────────┤ + * │ Alt 7 │ Alt 8 │ Alt 9 │ │ + * ├─────────┼─────────┼─────────┤ + │ + * │ Alt 4 │ Alt 5 │ Alt 6 │ │ + * ├─────────┼─────────┼─────────┼─────────┤ + * │ Alt 1 │ Alt 2 │ Alt 3 │ │ + * ├─────────┴─────────┼─────────┤ Ent │ + * │ Escape │ Del │ │ + * └───────────────────┴─────────┴─────────┘ + */ + + [_TG1] = LAYOUT( + _______, _______, _______, + _______, _______, _______, _______, + A(KC_7), A(KC_8), A(KC_9), _______, + A(KC_4), A(KC_5), A(KC_6), + A(KC_1), A(KC_2), A(KC_3), _______, + KC_ESC, KC_DEL + ) +}; + +void encoder_update_user(uint8_t index, bool clockwise) { + if (index == 0) { /* Left Encoder */ + if (clockwise) { + tap_code16(KC_VOLU); + } else { + tap_code16(KC_VOLD); + } + } else if (index == 1) { /* Middle Encoder */ + if (clockwise) { + tap_code16(KC_PGDN); + } else { + tap_code16(KC_PGUP); + } + } else if (index == 2) { /* Right Encoder */ + if (clockwise) { + tap_code16(KC_TAB); + } else { + tap_code16(S(KC_TAB)); + } + } +} diff --git a/keyboards/lizard_trick/tenkey_plusplus/readme.md b/keyboards/lizard_trick/tenkey_plusplus/readme.md new file mode 100644 index 0000000000..9687719ddd --- /dev/null +++ b/keyboards/lizard_trick/tenkey_plusplus/readme.md @@ -0,0 +1,25 @@ +# Tenkey++ + +![TK++](https://i.imgur.com/DOJUgltl.jpg) + +Tenkey++ is a USB-C hotswap numpad with the layout of a standard 10-key. Tenkey++ also has three rotary encoders at the top for additional functionality. + +* Keyboard Maintainer: [Jonathon Carstens](https://github.com/jonbobcar) :: [jonathon@lizardtrick.com](mailto:jonathon@lizardtrick.com) +* Hardware Source Files: [Tenkey++ GitHub Repository](https://github.com/jonbobcar/tenkey_plusplus) +* Hardware Availability: [Tenkey++ on Tindie](https://www.tindie.com/products/lizardtrick/tenkey/) + +Make example for default layout (set up QMK build environment first): + + make lizard_trick/tenkey_plusplus:default + +Flashing example for this keyboard: + + make lizard_trick/tenkey_plusplus:default:flash + +Default Layout: + +![TK++_Default](https://i.imgur.com/6L0eQJq.jpg) + +See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with the [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). + +![PCB](https://i.imgur.com/aMii80bl.jpg) diff --git a/keyboards/lizard_trick/tenkey_plusplus/rules.mk b/keyboards/lizard_trick/tenkey_plusplus/rules.mk new file mode 100644 index 0000000000..fb12719ce8 --- /dev/null +++ b/keyboards/lizard_trick/tenkey_plusplus/rules.mk @@ -0,0 +1,23 @@ +# MCU name +MCU = atmega32u4 + +# Bootloader selection +BOOTLOADER = atmel-dfu + +# Build Options +# change yes to no to disable +# +BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration +MOUSEKEY_ENABLE = yes # Mouse keys +EXTRAKEY_ENABLE = yes # Audio control and System control +CONSOLE_ENABLE = no # Console for debug +COMMAND_ENABLE = no # Commands for debug and configuration +# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE +SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend +# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work +NKRO_ENABLE = no # USB Nkey Rollover +BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality +RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow +BLUETOOTH_ENABLE = no # Enable Bluetooth +AUDIO_ENABLE = no # Audio output +ENCODER_ENABLE = yes diff --git a/keyboards/lizard_trick/tenkey_plusplus/tenkey_plusplus.c b/keyboards/lizard_trick/tenkey_plusplus/tenkey_plusplus.c new file mode 100644 index 0000000000..96c0b92dff --- /dev/null +++ b/keyboards/lizard_trick/tenkey_plusplus/tenkey_plusplus.c @@ -0,0 +1,18 @@ +/* +Copyright 2020 Jonathon Carstens jonathon@lizardtrick.com + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include "tenkey_plusplus.h" diff --git a/keyboards/lizard_trick/tenkey_plusplus/tenkey_plusplus.h b/keyboards/lizard_trick/tenkey_plusplus/tenkey_plusplus.h new file mode 100644 index 0000000000..72f3880652 --- /dev/null +++ b/keyboards/lizard_trick/tenkey_plusplus/tenkey_plusplus.h @@ -0,0 +1,45 @@ +/* +Copyright 2020 Jonathon Carstens jonathon@lizardtrick.com + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#pragma once + +#include "quantum.h" + +/* This is a shortcut to help you visually see your layout. + * + * The first section contains all of the arguments representing the physical + * layout of the board and position of the keys. + * + * The second converts the arguments into a two-dimensional array which + * represents the switch matrix. + */ + +#define LAYOUT( \ + K00, K01, K03, \ + K10, K11, K12, K13, \ + K20, K21, K22, K23, \ + K30, K31, K32, \ + K40, K41, K42, K43, \ + K51, K52 \ +) { \ + { K00, K01, KC_NO, K03 }, \ + { K10, K11, K12, K13 }, \ + { K20, K21, K22, K23 }, \ + { K30, K31, K32, KC_NO }, \ + { K40, K41, K42, K43 }, \ + { KC_NO, K51, K52, KC_NO } \ +} |