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Diffstat (limited to 'keyboards/kprepublic/bm80/config.h')
-rw-r--r-- | keyboards/kprepublic/bm80/config.h | 142 |
1 files changed, 0 insertions, 142 deletions
diff --git a/keyboards/kprepublic/bm80/config.h b/keyboards/kprepublic/bm80/config.h deleted file mode 100644 index b1a2ad23a1..0000000000 --- a/keyboards/kprepublic/bm80/config.h +++ /dev/null @@ -1,142 +0,0 @@ -/* -Copyright 2021 peepeetee - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 2 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program. If not, see <http://www.gnu.org/licenses/>. -*/ - -#pragma once - -#include "config_common.h" - -/* USB Device descriptor parameter */ -#define VENDOR_ID 0x4B50 //KP -#define PRODUCT_ID 0xEF83 -#define DEVICE_VER 0x0001 -#define MANUFACTURER KPRepublic -#define PRODUCT BM80HSRGB - -/* key matrix size */ -#define MATRIX_ROWS 6 -#define MATRIX_COLS 17 - -/* - * Keyboard Matrix Assignments - * - * Change this to how you wired your keyboard - * COLS: AVR pins used for columns, left to right - * ROWS: AVR pins used for rows, top to bottom - * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) - * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) - * - */ -#define MATRIX_ROW_PINS { B3, B2, B1, B0, C6, C7 } -#define MATRIX_COL_PINS { F0, F1, F4, D7, D6, D4, D5, D3, D2, F5, F6, F7, D1, D0, B4, B5, B6 } -#define UNUSED_PINS - -/* COL2ROW, ROW2COL */ -#define DIODE_DIRECTION COL2ROW - - - - -#define LED_CAPS_LOCK_PIN E6 -#define LED_PIN_ON_STATE 0 - - -#define RGB_DI_PIN E2 -// The number of LEDs connected -#define DRIVER_LED_TOTAL 87 - -#ifdef RGB_DI_PIN -#define RGBLED_NUM 87 -#define RGB_MATRIX_KEYPRESSES // reacts to keypresses -//#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses) -#define RGB_MATRIX_FRAMEBUFFER_EFFECTS -#define RGB_DISABLE_TIMEOUT 0 // number of milliseconds to wait until rgb automatically turns off -//#define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness) -#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness) -// #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255 -#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set -#define RGB_MATRIX_STARTUP_HUE 0 // Sets the default hue value, if none has been set -#define RGB_MATRIX_STARTUP_SAT 255 // Sets the default saturation value, if none has been set -#define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS // Sets the default brightness value, if none has been set -#define RGB_MATRIX_STARTUP_SPD 127 // Sets the default animation speed, if none has been set -// #define RGB_MATRIX_DISABLE_KEYCODES // disables control of rgb matrix by keycodes (must use code functions to control the feature) - -#define ENABLE_RGB_MATRIX_ALPHAS_MODS -#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN -#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT -#define ENABLE_RGB_MATRIX_BREATHING -#define ENABLE_RGB_MATRIX_BAND_SAT -#define ENABLE_RGB_MATRIX_BAND_VAL -#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT -#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL -#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT -#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL -#define ENABLE_RGB_MATRIX_CYCLE_ALL -#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN -#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN -#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL -#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL -#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL -#define ENABLE_RGB_MATRIX_DUAL_BEACON -#define ENABLE_RGB_MATRIX_RAINBOW_BEACON -#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS -#define ENABLE_RGB_MATRIX_RAINDROPS -#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -#define ENABLE_RGB_MATRIX_HUE_BREATHING -#define ENABLE_RGB_MATRIX_HUE_PENDULUM -#define ENABLE_RGB_MATRIX_HUE_WAVE -#define ENABLE_RGB_MATRIX_FRACTAL -#define ENABLE_RGB_MATRIX_PIXEL_RAIN - -#define ENABLE_RGB_MATRIX_TYPING_HEATMAP -#define ENABLE_RGB_MATRIX_DIGITAL_RAIN - -#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -#define ENABLE_RGB_MATRIX_SOLID_REACTIVE -#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -#define ENABLE_RGB_MATRIX_SPLASH -#define ENABLE_RGB_MATRIX_MULTISPLASH -#define ENABLE_RGB_MATRIX_SOLID_SPLASH -#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH - -// # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended -// does not work for some reason, might revisit - - - -#endif - -/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ -#define DEBOUNCE 5 - -/* define if matrix has ghost (lacks anti-ghosting diodes) */ -//#define MATRIX_HAS_GHOST - -/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ -#define LOCKING_SUPPORT_ENABLE -/* Locking resynchronize hack */ -#define LOCKING_RESYNC_ENABLE - -/* disable these deprecated features by default */ -#define NO_ACTION_MACRO -#define NO_ACTION_FUNCTION |