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-rw-r--r--keyboards/keychron/q2/iso_encoder/iso_encoder.c130
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diff --git a/keyboards/keychron/q2/iso_encoder/iso_encoder.c b/keyboards/keychron/q2/iso_encoder/iso_encoder.c
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+/* Copyright 2021 @ Keychron (https://www.keychron.com)
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "iso_encoder.h"
+
+#ifdef RGB_MATRIX_ENABLE
+const ckled2001_led PROGMEM g_ckled2001_leds[RGB_MATRIX_LED_COUNT] = {
+/* Refer to IS31 manual for these locations
+ * driver
+ * | R location
+ * | | G location
+ * | | | B location
+ * | | | | */
+ {0, C_1, A_1, B_1},
+ {0, C_2, A_2, B_2},
+ {0, C_3, A_3, B_3},
+ {0, C_4, A_4, B_4},
+ {0, C_5, A_5, B_5},
+ {0, C_6, A_6, B_6},
+ {0, C_7, A_7, B_7},
+ {0, C_8, A_8, B_8},
+ {0, C_9, A_9, B_9},
+ {0, C_10, A_10, B_10},
+ {0, C_11, A_11, B_11},
+ {0, C_12, A_12, B_12},
+ {0, C_13, A_13, B_13},
+ {0, C_14, A_14, B_14},
+ {0, C_16, A_16, B_16},
+
+ {0, F_1, D_1, E_1},
+ {0, F_2, D_2, E_2},
+ {0, F_3, D_3, E_3},
+ {0, F_4, D_4, E_4},
+ {0, F_5, D_5, E_5},
+ {0, F_6, D_6, E_6},
+ {0, F_7, D_7, E_7},
+ {0, F_8, D_8, E_8},
+ {0, F_9, D_9, E_9},
+ {0, F_10, D_10, E_10},
+ {0, F_11, D_11, E_11},
+ {0, F_12, D_12, E_12},
+ {0, F_13, D_13, E_13},
+ {0, F_16, D_16, E_16},
+
+ {0, I_1, G_1, H_1},
+ {0, I_2, G_2, H_2},
+ {0, I_3, G_3, H_3},
+ {0, I_4, G_4, H_4},
+ {1, I_5, G_5, H_5},
+ {1, I_6, G_6, H_6},
+ {1, I_7, G_7, H_7},
+ {1, I_8, G_8, H_8},
+ {1, I_9, G_9, H_9},
+ {1, I_10, G_10, H_10},
+ {1, I_11, G_11, H_11},
+ {1, I_12, G_12, H_12},
+ {1, I_14, G_14, H_14},
+ {0, F_14, D_14, E_14},
+ {1, I_16, G_16, H_16},
+
+ {1, C_1, A_1, B_1},
+ {1, C_2, A_2, B_2},
+ {1, C_3, A_3, B_3},
+ {1, C_4, A_4, B_4},
+ {1, C_5, A_5, B_5},
+ {1, C_6, A_6, B_6},
+ {1, C_7, A_7, B_7},
+ {1, C_8, A_8, B_8},
+ {1, C_9, A_9, B_9},
+ {1, C_10, A_10, B_10},
+ {1, C_11, A_11, B_11},
+ {1, C_12, A_12, B_12},
+ {1, C_14, A_14, B_14},
+ {1, C_15, A_15, B_15},
+
+ {1, F_1, D_1, E_1},
+ {1, F_2, D_2, E_2},
+ {1, F_3, D_3, E_3},
+ {1, F_7, D_7, E_7},
+ {1, F_11, D_11, E_11},
+ {1, F_12, D_12, E_12},
+ {1, F_13, D_13, E_13},
+ {1, F_14, D_14, E_14},
+ {1, F_15, D_15, E_15},
+ {1, F_16, D_16, E_16}
+};
+
+#define __ NO_LED
+
+led_config_t g_led_config = {
+ {
+ // Key Matrix to LED Index
+ { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14 },
+ { 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 42, 28 },
+ { 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 66, 41, 43 },
+ { 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, __, 56, 57 },
+ { 58, 59, 60, __, __, __, 61, __, __, __, 62, 63, 64, 65, 67 }
+ },
+ {
+ // LED Index to Physical Position
+ {0,0}, {15,0}, {29,0}, {44,0}, {59,0}, {73,0}, {88,0}, {103,0}, {118,0}, {132,0}, {147,0}, {162,0}, {176,0}, {198,0}, {224,0},
+ {4,15}, {22,15}, {37,15}, {51,15}, {66,15}, {81,15}, {95,15}, {110,15}, {125,15}, {140,15}, {154,15}, {169,15}, {184,15}, {224,15},
+ {6,30}, {26,30}, {40,30}, {55,30}, {70,30}, {84,30}, {99,30}, {114,30}, {129,30}, {143,30}, {158,30}, {173,30}, {187,30}, {204,23}, {224,30},
+ {2,45}, {18,45}, {33,45}, {48,45}, {62,45}, {77,45}, {92,45}, {106,45}, {121,45}, {136,45}, {151,45}, {165,45}, {185,45}, {209,49},
+ {2,60}, {20,60}, {39,60}, {94,60}, {147,60}, {162,60}, {176,60}, {195,64}, {209,64}, {224,64}
+ },
+ {
+ // RGB LED Index to Flag
+ 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, 1,
+ 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
+ 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, 1,
+ 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, 1,
+ 1, 1, 1, 4, 1, 1, 1, 1, 1, 1
+ }
+};
+
+#endif // RGB_MATRIX_ENABLE