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diff --git a/keyboards/keebio/iris/keymaps/johnstegeman/light_layers.h b/keyboards/keebio/iris/keymaps/johnstegeman/light_layers.h
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+++ b/keyboards/keebio/iris/keymaps/johnstegeman/light_layers.h
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+/*
+Copyright 2023 John Stegeman
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+/*
+
+LED index mapping:
+
+ (31) (32) (33) (67) (66) (65)
+┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
+│0 │1 │2 │3 │4 │5 │ │39 │38 │37 │36 │35 │34 │
+├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
+│11 │10 │9 │8 │7 │6 │ │40 │41 │42 │43 │44 │45 │
+├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
+│12 │13 │14 │15 │16 │17 │ │51 │50 │49 │48 │47 │46 │
+├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
+│23 │22 │21 │20 │19 │18 │27 │ │61 │52 │53 │54 │55 │56 │57 │
+└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
+ │24 │25 │26 │ │60 │59 │58 │
+ └────────┴────────┴────────┘ └────────┴────────┴────────┘
+ (30) (29) (28) (62) (63) (64)
+
+*/
+
+const rgblight_segment_t PROGMEM COLEMAK_LIGHT_LAYER[] = RGBLIGHT_LAYER_SEGMENTS(
+ // left side
+ {0, 6, HSV_BLUE},
+ {6, 5, HSV_AZURE},
+ {11, 2, HSV_BLUE},
+ {13, 10, HSV_AZURE},
+ {23, 2, HSV_BLUE},
+ {25, 1, HSV_RED},
+ {26, 2, HSV_BLUE},
+ {28, 3, HSV_BLUE}, // underglow
+ {31, 3, HSV_BLUE}, // underglow
+ // right side
+ {34, 6, HSV_BLUE},
+ {40, 4, HSV_AZURE},
+ {44, 3, HSV_BLUE},
+ {47, 7, HSV_AZURE},
+ {54, 5, HSV_BLUE},
+ {59, 1, HSV_RED},
+ {60, 2, HSV_BLUE},
+ {62, 3, HSV_BLUE}, // underglow
+ {65, 3, HSV_BLUE} // underglow
+);
+
+const rgblight_segment_t PROGMEM NAVNUM_LIGHT_LAYER[] = RGBLIGHT_LAYER_SEGMENTS(
+ {0, 14, HSV_BLACK},
+ {14, 3, HSV_GREEN},
+ {17, 2, HSV_BLACK},
+ {19, 1, HSV_GREEN},
+ {20, 21, RGB_OFF},
+ {41, 3, HSV_GREEN},
+ {44, 4, HSV_BLACK},
+ {48, 3, HSV_GREEN},
+ {51, 2, HSV_BLACK},
+ {53, 3, HSV_GREEN},
+ {56, 2, HSV_BLACK},
+ {58, 1, HSV_GREEN},
+ {59, 9, HSV_BLACK}
+);
+
+
+const rgblight_segment_t* const PROGMEM MY_LIGHT_LAYERS[] = RGBLIGHT_LAYERS_LIST(
+ COLEMAK_LIGHT_LAYER,
+ NAVNUM_LIGHT_LAYER
+); \ No newline at end of file