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-rw-r--r--keyboards/idyllic/tinny50_rgb/tinny50_rgb.c45
1 files changed, 45 insertions, 0 deletions
diff --git a/keyboards/idyllic/tinny50_rgb/tinny50_rgb.c b/keyboards/idyllic/tinny50_rgb/tinny50_rgb.c
new file mode 100644
index 0000000000..d8b06b8fb6
--- /dev/null
+++ b/keyboards/idyllic/tinny50_rgb/tinny50_rgb.c
@@ -0,0 +1,45 @@
+/*
+Copyright 2022 Zykrah
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include "quantum.h"
+
+#ifdef RGB_MATRIX_ENABLE
+led_config_t g_led_config = {
+ {
+ // Key Matrix to LED Index
+ {NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED},
+ {NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED},
+ {NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED},
+ {NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED},
+ {NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED}
+ }, {
+ // LED Index to Physical Position
+ {150, 64}, {130, 64}, {110, 64}, { 90, 64}, { 70, 64}, { 50, 64}, { 30, 64},
+ { 0, 52}, { 0, 39}, { 0, 26}, { 0, 13},
+ { 30, 0}, { 50, 0}, { 70, 0}, { 90, 0}, {110, 0}, {130, 0}, {150, 0}, {170, 0}, {190, 0}, {210, 0}, {230, 0},
+ {255, 13}, {255, 26}, {255, 39}, {255, 52},
+ {230, 64}, {210, 64}, {190, 64}, {170, 64}
+ }, {
+ // LED Index to Flag
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, // UNDERGLOW
+ 2, 2, 2, 2, // UNDERGLOW
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, // UNDERGLOW
+ 2, 2, 2, 2, // UNDERGLOW
+ }
+};
+#endif
+