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-rw-r--r--keyboards/hub20/keymaps/macro/keymap.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/keyboards/hub20/keymaps/macro/keymap.c b/keyboards/hub20/keymaps/macro/keymap.c
index 5fb1891ea7..c9e735d389 100644
--- a/keyboards/hub20/keymaps/macro/keymap.c
+++ b/keyboards/hub20/keymaps/macro/keymap.c
@@ -25,14 +25,14 @@ enum keyboard_layers{
};
// Tap Dance stuff
-void td_ctrl (qk_tap_dance_state_t *state, void *user_data);
+void td_ctrl (tap_dance_state_t *state, void *user_data);
enum tap_dance {
CTRL = 0,
BASE = 1
};
-qk_tap_dance_action_t tap_dance_actions[] = {
+tap_dance_action_t tap_dance_actions[] = {
// Tap once for standard key, twice to toggle layers
[CTRL] = ACTION_TAP_DANCE_FN(td_ctrl),
[BASE] = ACTION_TAP_DANCE_LAYER_MOVE(_______, _BASE)
@@ -110,7 +110,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
// Below works around TD() not running key press through process_record_user
-void td_ctrl (qk_tap_dance_state_t *state, void *user_data) {
+void td_ctrl (tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
register_code(KC_WRAP);
tap_code(KC_D);