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diff --git a/keyboards/ergodox_ez/keymaps/bdk/readme.md b/keyboards/ergodox_ez/keymaps/bdk/readme.md new file mode 100644 index 0000000000..36a211d321 --- /dev/null +++ b/keyboards/ergodox_ez/keymaps/bdk/readme.md @@ -0,0 +1,36 @@ +# The BDK Ergodox Keyboard Layout + +## Dvorak-based + +This was the first alternative layout I switched to and I don't want to change +again. + +## Mod-tap / Layer-tap is great for thumb keys + +This means a key that activates a layer/modifier when you hold it down, but +results in a keyclick when you tap it. Thumb keys are great for this since +they are good for both high-usage keys as well as modifiers. + +The one thing to avoid is when you mean to tap a key, but hit the next key +before you release, which results in the modifier/layer instead of a tap. To +avoid this, I chose Enter/Tab as the tap keys, since they aren't chorded +together with other keys often. + +The other issue is I found several problems with using the standard MT,LT code, +so I rolled my own to handle it. + +## Don't have too many layers + +My first layouts had multiple layers that I could switch to, but that +overloaded my brain. This layout basically only uses 1 extra layer. +Technically there's also a function key layer, but I only use those keys for +a handlful of things: boot order, rename, reload page, that's basically it. + +## Brackets should be easy to use + +There's a lot of ways to lay out a symbol layer. I organized mine around +making the {[()]} chars easy to use since they're so frequent in programming. +I put them all on the symbol layer home row. + +I also arranged the numbers so 0/1 were also on the symbol layer home row. +This makes for fairly easy chording of "[0]" and "[1]". |