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-rw-r--r--keyboards/dm9records/plaid/keymaps/brickbots/keymap.c6
-rw-r--r--keyboards/dm9records/plaid/keymaps/thehalfdeafchef/keymap.c2
2 files changed, 4 insertions, 4 deletions
diff --git a/keyboards/dm9records/plaid/keymaps/brickbots/keymap.c b/keyboards/dm9records/plaid/keymaps/brickbots/keymap.c
index 20b6eac682..646a942c58 100644
--- a/keyboards/dm9records/plaid/keymaps/brickbots/keymap.c
+++ b/keyboards/dm9records/plaid/keymaps/brickbots/keymap.c
@@ -227,7 +227,7 @@ void keyboard_post_init_user(void) {
}
}
-void eeconfig_init_user(void) { // EEPROM is getting reset!
+void eeconfig_init_user(void) { // EEPROM is getting reset!
led_config.raw = 0;
led_config.red_mode = LEDMODE_ON;
led_config.green_mode = LEDMODE_MODS;
@@ -235,7 +235,7 @@ void eeconfig_init_user(void) { // EEPROM is getting reset!
eeconfig_update_user(led_config.raw);
}
-uint32_t layer_state_set_user(uint32_t state) {
+layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}
@@ -289,7 +289,7 @@ void led_keypress_update(uint8_t led, uint8_t led_mode, uint16_t keycode, keyrec
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
/* If the either led mode is keypressed based, call the led updater
- then let it fall through the keypress handlers. Just to keep
+ then let it fall through the keypress handlers. Just to keep
the logic out of this procedure */
if (led_config.red_mode >= LEDMODE_MODS && led_config.red_mode <= LEDMODE_ENTER) {
led_keypress_update(LED_RED, led_config.red_mode, keycode, record);
diff --git a/keyboards/dm9records/plaid/keymaps/thehalfdeafchef/keymap.c b/keyboards/dm9records/plaid/keymaps/thehalfdeafchef/keymap.c
index bdf6c54c31..6dcabb160e 100644
--- a/keyboards/dm9records/plaid/keymaps/thehalfdeafchef/keymap.c
+++ b/keyboards/dm9records/plaid/keymaps/thehalfdeafchef/keymap.c
@@ -125,7 +125,7 @@ void eeconfig_init_user(void) { // EEPROM is getting reset!
}
// When LOWER and RAISE are held together, go to the FUNCTION layer
-uint32_t layer_state_set_user(uint32_t state) { return update_tri_layer_state(state, _LOWER, _RAISE, _FUNCTION); }
+layer_state_t layer_state_set_user(layer_state_t state) { return update_tri_layer_state(state, _LOWER, _RAISE, _FUNCTION); }
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {