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-rw-r--r--keyboards/clueboard/keymaps/magicmonty/config.h8
-rw-r--r--keyboards/clueboard/keymaps/magicmonty/keymap.c77
-rw-r--r--keyboards/clueboard/keymaps/magicmonty/readme.md39
-rw-r--r--keyboards/clueboard/readme.md102
-rw-r--r--keyboards/clueboard/rules.mk22
5 files changed, 121 insertions, 127 deletions
diff --git a/keyboards/clueboard/keymaps/magicmonty/config.h b/keyboards/clueboard/keymaps/magicmonty/config.h
index 30b2a171ed..d933fa9979 100644
--- a/keyboards/clueboard/keymaps/magicmonty/config.h
+++ b/keyboards/clueboard/keymaps/magicmonty/config.h
@@ -26,13 +26,8 @@
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
#define MIDI_TONE_KEYCODE_OCTAVES 2
-/* Disabling rollover allows you to use the opposite shift key to cancel the space cadet state in the event
- of an erroneous press instead of emitting a pair of parentheses when the keys are released.
-*/
-#define DISABLE_SPACE_CADET_ROLLOVER
-
/*
- Setting the Space Cadet Parens for German layout
+ Setting the modified Space Cadet Parens for German layout
Default is
#define LSPO_KEY KC_9
@@ -40,5 +35,6 @@
*/
#define LSPO_KEY KC_8
#define RSPC_KEY KC_9
+#define PERMISSIVE_HOLD
#endif
diff --git a/keyboards/clueboard/keymaps/magicmonty/keymap.c b/keyboards/clueboard/keymaps/magicmonty/keymap.c
index 05ea1fa33e..3d00332b09 100644
--- a/keyboards/clueboard/keymaps/magicmonty/keymap.c
+++ b/keyboards/clueboard/keymaps/magicmonty/keymap.c
@@ -4,8 +4,6 @@
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
#define xxxxxxx KC_NO
-#define HPR_TAB ALL_T(KC_TAB)
-#define CTL_ESC CTL_T(KC_ESC)
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
@@ -23,14 +21,34 @@
#define TO_MIDI _______
#endif
+// go back to base layer
#define TO_BASE TO(_BL)
+
+// switch to function layer while helde
#define MO_FUNC MO(_FL)
+
+// switch to media layer while held
#define MEDIA MO(_ME)
+
+// switch to Control layer while helde
#define MO_CTL MO(_CL)
+
+// switch to mouse layer if held, else space
#define L_MOUSE LT(_ML, KC_SPC)
+
+// Function key when held, else ESC
#define ESC_FUN LT(_FL, KC_ESC)
+// Hyper (CTRL+ALT+SHIFT+SUPER) when held, TAB when tapped
+#define HPR_TAB ALL_T(KC_TAB)
+
+// CTRL when held, ESC when tapped
+#define CTL_ESC CTL_T(KC_ESC)
+
+// ESC/Grave mode
#define ESC_GRV F(0)
+
+// Reset RGB mode to layer signalling
#define RGB_RST F(1)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
@@ -39,15 +57,15 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
ESC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______, KC_BSPC, KC_INS, \
HPR_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, \
ESC_FUN, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
- KC_LSPO, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______, KC_RSPC, KC_UP, \
+ KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______, KC_RSFT, KC_UP, \
KC_LCTL, KC_LGUI, KC_LALT,_______, L_MOUSE, L_MOUSE, _______, KC_RALT, KC_RCTL, MO_FUNC, KC_LEFT, KC_DOWN, KC_RGHT),
- /* Keymap _FL: Function Layer */
+ /* Keymap _FL: Function layer */
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, BL_STEP, \
_______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, _______, KC_PAUS, _______, _______, _______, _______, \
_______, _______, MO_CTL, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______, _______, \
- _______, _______, _______, _______, _______, _______, _______, _______, MEDIA, _______, _______, TO_MIDI, _______, _______, KC_PGUP, \
+ KC_LSPO, _______, _______, _______, _______, _______, _______, _______, MEDIA, _______, _______, TO_MIDI, _______, KC_RSPC, KC_PGUP, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, MO_FUNC, KC_HOME, KC_PGDN, KC_END),
/* Keymap _ME: Media layer */
@@ -70,9 +88,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_ML] = KEYMAP(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
- _______, _______, KC_BTN3, KC_BTN2, KC_BTN1, _______, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, _______, _______, _______, _______, \
+ _______, _______, KC_BTN2, KC_BTN3, KC_BTN1, _______, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MS_U, \
- _______, _______, _______, _______, L_MOUSE, L_MOUSE, _______, KC_BTN1, KC_BTN2, KC_BTN3, KC_MS_L, KC_MS_D, KC_MS_R),
+ _______, _______, _______, _______, L_MOUSE, L_MOUSE, _______, KC_BTN1, KC_BTN3, KC_BTN2, KC_MS_L, KC_MS_D, KC_MS_R),
#if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
/* Keymap _MI: MIDI layer (Advanced)*/
@@ -179,6 +197,47 @@ void clueboard_set_led(uint8_t id, uint8_t val) {
}
};
+const uint16_t oct_hues[10] = {
+ 0,
+ 30,
+ 60,
+ 90,
+ 120,
+ 150,
+ 180,
+ 210,
+ 240,
+ 300
+};
+
+#define MAX_OCT 9
+
+void clueboard_set_midi_led(uint8_t base_oct, uint8_t val)
+{
+ uint8_t sat = 255;
+
+ for (uint8_t i = 0; i < RGBLED_NUM; i++) {
+ sethsv(oct_hues[base_oct], sat, val, (LED_TYPE *)&led[i]);
+ }
+
+ uint8_t next_oct = base_oct < MAX_OCT ? base_oct + 1 : base_oct;
+
+ uint16_t next_hue = base_oct < MAX_OCT ? oct_hues[next_oct] : 0;
+ uint8_t next_val = base_oct < MAX_OCT ? val : 0;
+ uint8_t next_sat = base_oct < MAX_OCT ? sat : 0;
+
+
+ for (uint8_t i = 0; i < 3; i++) {
+ sethsv(next_hue, next_sat, next_val, (LED_TYPE *)&led[i]);
+ }
+
+ for (uint8_t i = 11; i < 14; i++) {
+ sethsv(next_hue, next_sat, next_val, (LED_TYPE *)&led[i]);
+ }
+
+ rgblight_set();
+}
+
void matrix_scan_user(void) {
rgblight_config_t rgblight_config;
rgblight_config.raw = eeconfig_read_rgblight();
@@ -197,10 +256,10 @@ void matrix_scan_user(void) {
clueboard_set_led(LAYER_FUNCTION, val);
}
} else if (layer & (1<<_ML)) {
- clueboard_set_led(LAYER_MOUSE, val);
+ clueboard_set_led(LAYER_MOUSE, val);
#if defined(MIDI_ENABLE)
} else if (layer & (1<<_MI)) {
- clueboard_set_led(LAYER_MIDI, val);
+ clueboard_set_midi_led(midi_config.octave, val);
#endif
} else {
clueboard_set_led(LAYER_BASE, val);
diff --git a/keyboards/clueboard/keymaps/magicmonty/readme.md b/keyboards/clueboard/keymaps/magicmonty/readme.md
index f9cc573117..e24212d04f 100644
--- a/keyboards/clueboard/keymaps/magicmonty/readme.md
+++ b/keyboards/clueboard/keymaps/magicmonty/readme.md
@@ -2,23 +2,42 @@
[Keyboard Layout Editor File]
-![Clueboard Layout Image](http://i.imgur.com/WFfJ15k.png)
+![Clueboard Layout Image](http://i.imgur.com/eEwjLEj.png)
+My ClueBoard Layout as of 2017/06/30
+
This layout is a combination of the `mouse_keys` and the `win_optimized` layouts.
This layout is optimized for an ISO layout.
+The CapsLock is disabled and works as ESC when tapped and FN when held.
+The `TAB` key works as `TAB` when tapped, and [HYPER] (`CTRL` + `ALT` + `SHIFT` + `CMD`) when held.
+
+## Mouse Layer
-It adds a mouse layer. When you hold down the spacebar the arrow keys
-will move your mouse cursor. You can click using the 3 mods to the left of the
-arrow keys, or the 3 keys under your primary fingers on the home row.
+When you hold down the spacebar the arrow keys will move your mouse cursor.
+You can click using the 3 mods to the left of the arrow keys, or the 3 keys under your primary fingers on the home row.
The Left, Down, Up and Right for the mouse movement are also VIM-Like on the HJKL keys
-There is also a MIDI layer included.
+## MIDI layer
+
+The MIDI layer is permanently enabled by pressing `FN` + `/`.
+It can be exited with the `ESC`-Key
+
+## Space Cadet(ish) Shift Parentheses
+
+If the function layer is active, the `SHIFT`-Keys are configured like the [Space Cadet Shift Parentheses]
+as opened (left `SHIFT`) and closed (right `SHIFT`) parentheses if tapped and `SHIFT` if held.
+
+## Media layer
+
+The media layer with Volume/Play controls, can be accessed via `FN` + `m`
+
+## Control layer
-The CapsLock is disabled and works as Escape when tapped and Fn when Hold.
-The Tab key works as Tab when tapped, and [Hyper] (Ctrl + Alt + Shift + Cmd) when hold
-The Shift-Keys are configured as [Space Cadet Shift Parentheses]
+The control layer is accessed via `FN` + `s`.
+Here one can control the behavior of the RGB underlight.
+`FN` + `s` + `1` resets the RGB underlight to the Layer signalling mode
-There is also a separate media layer with Volume/Play controls
+## Layer signalling through underlight
The different layers are signalled throug setting of the underlight:
@@ -29,6 +48,6 @@ The different layers are signalled throug setting of the underlight:
- Control layer: Red
- Midi layer: Purple
-[Hyper]: http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/
+[HYPER]: http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/
[Space Cadet Shift Parentheses]: http://stevelosh.com/blog/2012/10/a-modern-space-cadet/#shift-parentheses
[Keyboard Layout Editor File]: http://www.keyboard-layout-editor.com/#/gists/f869b8789242a712e0f46eabbd550056
diff --git a/keyboards/clueboard/readme.md b/keyboards/clueboard/readme.md
index 4a76e2908c..95b69befcf 100644
--- a/keyboards/clueboard/readme.md
+++ b/keyboards/clueboard/readme.md
@@ -1,97 +1,17 @@
-Clueboard keyboard firmware
-======================
+# Clueboard 66%
-DIY/Assembled compact 66% keyboard by [Clueboard](http://clueboard.co).
+![Clueboard](https://static1.squarespace.com/static/55c13bdee4b099be5dcb82eb/t/5867eeaad2b857fd0d196f4b/1494021396651/IMGP4201.jpg?format=1500w)
-For the full Quantum Mechanical Keyboard feature list, see [the parent readme.md](/readme.md).
+A fully customizable 66% keyboard.
-## First Time Setup
+* Keyboard Maintainer: [Zach White](https://github.com/skullydazed)
+* Hardware Supported: Clueboard 66% PCB
+ * rev1 (1.0)
+ * rev2 (2.0, 2.0.1, 2.1, 2.5, 2.5.1, 2.6)
+* Hardware Availability: [clueboard.co](https://clueboard.co/)
-Download or clone the whole firmware and navigate to the keyboards/clueboard directory. Once your dev env is setup, you'll be able to generate the default .hex:
+Make example for this keyboard (after setting up your build environment):
-```
-$ make
-```
+ make cluepad-default
-You will see a lot of output and if everything worked correctly you will see something similar to this:
-
-```
-Size after:
- text data bss dec hex filename
- 0 19992 0 19992 4e18 clueboard_rev2_default.hex
-```
-
-At this point you can press RESET on your Clueboard and flash your keyboard with this command:
-
-```
-$ make dfu
-```
-
-If you would like to use one of the alternative keymaps, or create your own, see below.
-
-## Clueboard 1.0
-
-If you have a first generation Clueboard (one with a black PCB) you will need to use the revision 1 code. To do so add `rev1` to your make command, like this:
-
-```
-$ make rev1
-```
-
-And when flashing your keyboard:
-
-```
-$ make rev1-dfu
-```
-
-If you are flashing an alternative layout to your rev1, include both `rev1` and `<keymap>` in your command, for example when flashing max:
-
-```
-$ make rev1-max-dfu
-```
-
-## Alternate Keymaps
-
-There are many alternative and user-contributed layouts available in the [keymaps/](keymaps/) directory. To compile and flash an alternative you will want to add `<keymap>` to your command:
-
-```
-$ make skully
-```
-
-And when flashing your keyboard, put `<keymap>` between "make" and "dfu":
-
-```
-$ make skully-dfu
-```
-
-### Notable Layouts
-
-These layouts are notable for one reason or another. If you are looking for ideas or inspiration you should look at these first:
-
-* [keymaps/default](keymaps/default) - The default Clueboard layout
-* [keymaps/max](keymaps/max) - A maximised layout that makes use of every key and feature of the Clueboard 2.0 PCB.
-* [keymaps/skully](keymaps/skully) - The layout that @skullydazed uses on his own Clueboards.
-
-## Create Your Own Keymap
-
-There are a lot of possibilities when creating your own keymap, and the primary documentation for doing that is [Customizing Your Keymap](/readme.md##customizing-your-keymap) in the main readme.md. As a way to get started, here is the procedure I recommend:
-
-* Copy `[keymaps/default](keymaps/default/)` to `keymaps/<your_layout>`.
-* Compile the firmware (`$ make <your_layout>`)
-* Flash the firmware (`$ make <your_layout>-dfu`)
-* Make sure everything works like the default keyboard
-* Modify `keymaps/<your_layout>/readme.md` to tell others about your layout.
-* Modify `keymaps/<your_layout>/keymap.c` to reflect your desired layout.
-* Compile your new custom firmware (`$ make <your_layout>`)
-** If you have warnings you may flash without fixing them, but something may not work right.
-** If you have any errors you must fix them before continuing.
-* Flash the firmware (`$ make <your_layout>-dfu`)
-
-## Share Your Keymap
-
-Got your layout dialed in? Please share it with the world so we can benefit from your work! Simply submit a pull request with your layout and we'll include it in the official repository. Please use the following guidelines when putting together your pull request:
-
-* Include a readme.md that states what your primary keyboard use is, how your layout differs from the default, and highlights anything you think makes your layout particularly great.
-* If your layout requires certain features (EG, RGB underlight or backlighting) ensure you have a Makefile and config.h that reflects that
-* If your layout requires special hardware to be added, please describe that in the readme.md
-
-TODO: Write up or link quick how-to on creating and submitting a PR. (Pull requests accepted. :)
+See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
diff --git a/keyboards/clueboard/rules.mk b/keyboards/clueboard/rules.mk
index 7ce096ba8b..f852a01840 100644
--- a/keyboards/clueboard/rules.mk
+++ b/keyboards/clueboard/rules.mk
@@ -90,14 +90,14 @@ OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
-BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
-MOUSEKEY_ENABLE ?= no # Mouse keys(+4700)
-EXTRAKEY_ENABLE ?= no # Audio control and System control(+450)
-CONSOLE_ENABLE ?= yes # Console for debug(+400)
-COMMAND_ENABLE ?= yes # Commands for debug and configuration
-NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
-AUDIO_ENABLE ?= no
-RGBLIGHT_ENABLE ?= yes # Enable keyboard underlight functionality
-MIDI_ENABLE ?= no # MIDI controls
-UNICODE_ENABLE ?= no # Unicode
-BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
+BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE = no # Mouse keys(+4700)
+EXTRAKEY_ENABLE = no # Audio control and System control(+450)
+CONSOLE_ENABLE = yes # Console for debug(+400)
+COMMAND_ENABLE = yes # Commands for debug and configuration
+NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+AUDIO_ENABLE = no
+RGBLIGHT_ENABLE = yes # Enable keyboard underlight functionality
+MIDI_ENABLE = no # MIDI controls
+UNICODE_ENABLE = no # Unicode
+BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID