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-rw-r--r--keyboards/clueboard/2x1800/2021/2021.c154
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diff --git a/keyboards/clueboard/2x1800/2021/2021.c b/keyboards/clueboard/2x1800/2021/2021.c
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+/* Copyright 2017 Zach White <skullydazed@gmail.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "2021.h"
+#include "max7219.h"
+#include "font.h"
+
+#ifndef DRAWING_TOY_MODE
+static uint16_t led_frame_timer = 0;
+
+void matrix_scan_kb(void) {
+ if (timer_elapsed(led_frame_timer) > 100) {
+ max7219_message_sign_task(true);
+ led_frame_timer = timer_read();
+ }
+}
+#endif
+
+void matrix_init_kb(void) {
+ max7219_init();
+
+#if defined(MAX7219_LED_TEST)
+ while(1) {
+ for (int i=0; i<MAX7219_CONTROLLERS; i++) {
+ max7219_display_test(i, true);
+ wait_ms(500);
+ max7219_display_test(i, false);
+ }
+ }
+#elif defined(MAX7219_LED_ITERATE)
+ while (1) {
+ for (int row=0; row<8; row++) {
+ for(int col=0;col<8*MAX7219_CONTROLLERS;col++) {
+ max7219_set_led(row, col, true);
+ wait_ms(500);
+ max7219_set_led(row, col, false);
+ }
+ }
+ }
+#elif defined(MAX7219_LED_DANCE)
+ while (1) {
+ for (int col=0; col<8; col++) {
+ for (int device_num=0; device_num<MAX7219_CONTROLLERS; device_num++) {
+ if (col % 2 == 0) {
+ max7219_led_a[col][device_num] = 0b01010101;
+ } else {
+ max7219_led_a[col][device_num] = 0b10101010;
+ }
+ }
+ }
+ max7219_write_frame();
+ wait_ms(500);
+ for (int col=0; col<8; col++) {
+ for (int device_num=0; device_num<MAX7219_CONTROLLERS; device_num++) {
+ if (col % 2 == 0) {
+ max7219_led_a[col][device_num] = 0b10101010;
+ } else {
+ max7219_led_a[col][device_num] = 0b01010101;
+ }
+ }
+ }
+ max7219_write_frame();
+ wait_ms(500);
+ }
+#elif defined(MAX7219_LED_FONTTEST)
+ uint8_t message[MSG_FONTTEST_LEN][6] = MSG_FONTTEST;
+ max7219_message_sign(message, MSG_FONTTEST_LEN);
+#elif defined(MAX7219_LED_CLUEBOARD)
+ uint8_t message[MSG_CLUEBOARD_LEN][6] = MSG_CLUEBOARD;
+ max7219_message_sign(message, MSG_CLUEBOARD_LEN);
+#elif defined(MAX7219_LED_KONAMI)
+ uint8_t message[MSG_KONAMI_LEN][6] = MSG_KONAMI;
+ max7219_message_sign(message, MSG_KONAMI_LEN);
+#elif defined(MAX7219_LED_QMK_POWERED)
+ uint8_t message[MSG_QMK_POWERED_LEN][6] = MSG_QMK_POWERED;
+ max7219_message_sign(message, MSG_QMK_POWERED_LEN);
+#elif defined(DRAWING_TOY_MODE)
+ max7219_set_led(0, 0, true);
+#endif
+}
+
+__attribute__ ((weak))
+bool encoder_update_keymap(int8_t index, bool clockwise) {
+ return false;
+}
+
+#define NUM_COLUMNS 8*MAX7219_CONTROLLERS
+uint8_t led_position[2] = {0,0}; // The location of the cursor in the matrix
+
+bool encoder_update_kb(uint8_t index, bool clockwise) {
+ if (!encoder_update_keymap(index, clockwise)) {
+#if defined(DRAWING_TOY_MODE)
+ // Encoder 1, left
+ if (index == 0 && clockwise) {
+ if (led_position[0] < NUM_COLUMNS-1) { // turned right
+ led_position[0]++;
+ } else {
+ led_position[0]=0;
+ }
+ } else if (index == 0) {
+ if (led_position[0] > 0) { // turned left
+ led_position[0]--;
+ } else {
+ led_position[0]=NUM_COLUMNS-1;
+ }
+ }
+
+ // Encoder 2, right
+ else if (index == 1 && clockwise) {
+ if (led_position[1] < 7) { // turned right
+ led_position[1]++;
+ } else {
+ led_position[1]=0;
+ }
+ } else if (index == 1) {
+ if (led_position[1] > 0) { // turned left
+ led_position[1]--;
+ } else {
+ led_position[1]=7;
+ }
+ }
+
+ max7219_set_led(led_position[1], led_position[0], true);
+#else
+ // Encoder 1, left
+ if (index == 0 && clockwise) {
+ tap_code(KC_MS_R); // turned right
+ } else if (index == 0) {
+ tap_code(KC_MS_L); // turned left
+ }
+
+ // Encoder 2, right
+ else if (index == 1 && clockwise) {
+ tap_code(KC_MS_U); // turned right
+ } else if (index == 1) {
+ tap_code(KC_MS_D); // turned left
+ }
+#endif
+ }
+ return true;
+}