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-rw-r--r--keyboards/bm60poker/config.h73
1 files changed, 0 insertions, 73 deletions
diff --git a/keyboards/bm60poker/config.h b/keyboards/bm60poker/config.h
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index 831a1a1b8c..0000000000
--- a/keyboards/bm60poker/config.h
+++ /dev/null
@@ -1,73 +0,0 @@
-/*
-Copyright 2020 ipetepete
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#pragma once
-
-#include "config_common.h"
-
-/* USB Device descriptor parameter */
-#define VENDOR_ID 0x4B50 // "KP"
-#define PRODUCT_ID 0xEF8D
-#define DEVICE_VER 0x0001
-#define MANUFACTURER KP Republic
-#define PRODUCT BM60 RGB POKER
-
-/* key matrix size */
-#define MATRIX_ROWS 5
-#define MATRIX_COLS 14
-
-/*
- * Keyboard Matrix Assignments
- *
- * Change this to how you wired your keyboard
- * COLS: AVR pins used for columns, left to right
- * ROWS: AVR pins used for rows, top to bottom
- * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
- * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
- *
- */
-#define MATRIX_ROW_PINS { B0, B1, B2, B3, E6 }
-#define MATRIX_COL_PINS { D0, D1, D2, D3, D5, D4, D6, D7, B4, B5, B6, C6, C7, F7 }
-
-#define DIODE_DIRECTION COL2ROW
-
-#define RGB_DI_PIN E2
-#define DRIVER_LED_TOTAL 67
-#ifdef RGB_DI_PIN
- #define RGBLED_NUM 67
- #define RGB_MATRIX_KEYPRESSES
- #define RGBLIGHT_HUE_STEP 8
- #define RGBLIGHT_SAT_STEP 8
- #define RGBLIGHT_VAL_STEP 8
- #define RGBLIGHT_LIMIT_VAL 180 // Limit to vendor-recommended value
- #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
-/*== all animations enable ==*/
- #define RGBLIGHT_ANIMATIONS
-// /*== or choose animations ==*/
-// #define RGBLIGHT_EFFECT_BREATHING
-// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
-// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
-// #define RGBLIGHT_EFFECT_SNAKE
-// #define RGBLIGHT_EFFECT_KNIGHT
-// #define RGBLIGHT_EFFECT_CHRISTMAS
-// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
-// #define RGBLIGHT_EFFECT_RGB_TEST
-// #define RGBLIGHT_EFFECT_ALTERNATING
-#endif
-#ifdef RGB_MATRIX_ENABLE
-# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 // Limit to vendor-recommended value
-#endif