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-rw-r--r--keyboards/bastardkb/scylla/config.h80
1 files changed, 13 insertions, 67 deletions
diff --git a/keyboards/bastardkb/scylla/config.h b/keyboards/bastardkb/scylla/config.h
index 3e582c4275..777f99197a 100644
--- a/keyboards/bastardkb/scylla/config.h
+++ b/keyboards/bastardkb/scylla/config.h
@@ -1,5 +1,6 @@
/*
* Copyright 2021 Quentin LEBASTARD <qlebastard@gmail.com>
+ * Copyright 2022 Charly Delay <charly@codesink.dev> (@0xcharly)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -16,85 +17,30 @@
*/
#pragma once
+
#include "config_common.h"
-#define MATRIX_ROWS 10
+/* Key matrix configuration. */
+#define MATRIX_ROWS 10 // Rows are doubled-up.
#define MATRIX_COLS 6
+
#define DIODE_DIRECTION ROW2COL
-#define MATRIX_ROW_PINS { D7, B5, F7, F6, B6 }
-#define MATRIX_COL_PINS { B4, E6, C6, B1, B3, B2 }
-#define RGB_DI_PIN D2
-#define RGBLED_NUM 58
-#define RGBLED_SPLIT { 29, 29 }
-#define RGBLIGHT_LIMIT_VAL 120
-#define RGBLIGHT_ANIMATIONS
+/* Set 0 if debouncing isn't needed. */
#define DEBOUNCE 5
-#define SOFT_SERIAL_PIN D0
-#define MASTER_RIGHT
-#ifdef RGBLIGHT_ENABLE
-# define RGBLED_NUM 58
-# define RGBLED_SPLIT { 29, 29 }
-# define RGBLIGHT_LIMIT_VAL 50
-# define RGBLIGHT_ANIMATIONS
-#endif
+/* RGB settings. */
+#define RGBLED_NUM 58
+#define RGBLED_SPLIT \
+ { 29, 29 }
-// RGB matrix support
+/* RGB matrix support. */
#ifdef RGB_MATRIX_ENABLE
# define SPLIT_TRANSPORT_MIRROR
-# define DRIVER_LED_TOTAL 58 // Number of LEDs
-# define RGB_MATRIX_SPLIT { 29, 29 }
+# define DRIVER_LED_TOTAL RGBLED_NUM
+# define RGB_MATRIX_SPLIT RGBLED_SPLIT
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 50
# define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
# define RGB_DISABLE_WHEN_USB_SUSPENDED
# define RGB_MATRIX_KEYPRESSES
-// RGB Matrix Animation modes. Explicitly enabled
-// For full list of effects, see:
-// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
-# define ENABLE_RGB_MATRIX_ALPHAS_MODS
-# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
-# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
-# define ENABLE_RGB_MATRIX_BREATHING
-# define ENABLE_RGB_MATRIX_BAND_SAT
-# define ENABLE_RGB_MATRIX_BAND_VAL
-# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
-# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
-# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
-# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
-# define ENABLE_RGB_MATRIX_CYCLE_ALL
-# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
-# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
-# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
-# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
-# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
-# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
-# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
-# define ENABLE_RGB_MATRIX_DUAL_BEACON
-# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
-# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
-# define ENABLE_RGB_MATRIX_RAINDROPS
-# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
-# define ENABLE_RGB_MATRIX_HUE_BREATHING
-# define ENABLE_RGB_MATRIX_HUE_PENDULUM
-# define ENABLE_RGB_MATRIX_HUE_WAVE
-# define ENABLE_RGB_MATRIX_PIXEL_RAIN
-# define ENABLE_RGB_MATRIX_PIXEL_FLOW
-# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
-// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
-# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
-# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
-// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
-# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
-# define ENABLE_RGB_MATRIX_SPLASH
-# define ENABLE_RGB_MATRIX_MULTISPLASH
-# define ENABLE_RGB_MATRIX_SOLID_SPLASH
-# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
#endif