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-rw-r--r--keyboards/atreus/keymaps/ibnuda/config.h5
-rw-r--r--keyboards/atreus/keymaps/ibnuda/keymap.c258
-rw-r--r--keyboards/atreus/keymaps/ibnuda/rules.mk7
3 files changed, 270 insertions, 0 deletions
diff --git a/keyboards/atreus/keymaps/ibnuda/config.h b/keyboards/atreus/keymaps/ibnuda/config.h
new file mode 100644
index 0000000000..625abe488f
--- /dev/null
+++ b/keyboards/atreus/keymaps/ibnuda/config.h
@@ -0,0 +1,5 @@
+#pragma once
+
+#define TAPPING_TERM 200
+#define IGNORE_MOD_TAP_INTERRUPT
+#define COMBO_COUNT 15
diff --git a/keyboards/atreus/keymaps/ibnuda/keymap.c b/keyboards/atreus/keymaps/ibnuda/keymap.c
new file mode 100644
index 0000000000..3c1c0f4503
--- /dev/null
+++ b/keyboards/atreus/keymaps/ibnuda/keymap.c
@@ -0,0 +1,258 @@
+#include QMK_KEYBOARD_H
+
+typedef enum {
+ SINGLE_TAP,
+ SINGLE_HOLD,
+ DOUBLE_TAP,
+} td_state_t;
+
+static td_state_t td_state;
+
+int current_dance(qk_tap_dance_state_t *state);
+
+void dance_tmb_finished(qk_tap_dance_state_t *state, void *user_data);
+void dance_tmb_reset(qk_tap_dance_state_t *state, void *user_data);
+
+// enum for tap dances.
+enum {
+ TD_DLT_CTLDLT = 0,
+ TD_SCLN_CLN,
+ TD_LEFT_THUMB,
+};
+
+// enum for combos.
+enum combos {
+ // left hand combinations.
+ COLON_COMMA,
+ COMMA_DOT,
+ DOT_P,
+ Q_J,
+ J_K,
+
+ // right hand combinations.
+ L_R,
+ R_C,
+ C_G,
+ V_W,
+ W_M,
+
+ // both hands combinations.
+ DOT_C,
+ J_W,
+ P_G,
+ U_H,
+ K_M,
+};
+
+enum {
+ _BASE,
+ _LOWER,
+ _RAISE,
+ _ADJUST,
+ _MUIS
+};
+
+// thumb keys.
+#define ALT_ENT ALT_T(KC_ENT)
+#define SFT_ESC SFT_T(KC_ESC)
+
+// home row mods.
+#define CT_O RCTL_T(KC_O)
+#define CT_N RCTL_T(KC_N)
+#define SH_A RSFT_T(KC_A)
+#define SH_S RSFT_T(KC_S)
+#define AL_E RALT_T(KC_E)
+#define AL_T RALT_T(KC_T)
+#define GU_I RGUI_T(KC_I)
+#define GU_D RGUI_T(KC_D)
+
+// layer toggle.
+#define LW_BSPC LT(_LOWER, KC_BSPC)
+#define RS_SPC LT(_RAISE, KC_SPC)
+#define RS_D LT(_RAISE, KC_D)
+#define LW_I LT(_LOWER, KC_I)
+#define MU_QUOT LT(_MUIS, KC_QUOT)
+#define MU_Z LT(_MUIS, KC_Z)
+
+// idk, man. not used, i guess.
+#define RAISE MO(_RAISE)
+#define LOWER MO(_LOWER)
+#define ADDDD MO(_ADJUST)
+#define MUIS MO(_MUIS)
+
+// common shortcuts for windows and linux that i use.
+#define NXTTAB LCTL(KC_PGDN)
+#define PRVTAB LCTL(KC_PGUP)
+#define UPTAB LCTL(LSFT(KC_PGUP))
+#define DNTAB LCTL(LSFT(KC_PGDN))
+#define NXTWIN LALT(KC_TAB)
+#define PRVWIN LALT(LSFT(KC_TAB))
+#define CALDL LCTL(LALT(KC_DELT))
+#define TSKMGR LCTL(LSFT(KC_ESC))
+#define EXPLR LGUI(KC_E)
+#define LCKGUI LGUI(KC_L)
+#define CONPST LSFT(KC_INS)
+#define CLSGUI LALT(KC_F4)
+
+// tap dances
+#define CTL_DLT TD(TD_DLT_CTLDLT)
+#define SM_CLN TD(TD_SCLN_CLN)
+#define LFT_TMB TD(TD_LEFT_THUMB)
+
+// left hand combinations.
+const uint16_t PROGMEM colon_comma_combo[] = {KC_SCLN, KC_COMM, COMBO_END};
+const uint16_t PROGMEM comma_dot_combo[] = {KC_COMM, KC_DOT, COMBO_END};
+const uint16_t PROGMEM dot_p_combo[] = {KC_DOT, KC_P, COMBO_END};
+const uint16_t PROGMEM q_j_combo[] = {KC_Q, KC_J, COMBO_END};
+const uint16_t PROGMEM j_k_combo[] = {KC_J, KC_K, COMBO_END};
+
+// right hand combinations.
+const uint16_t PROGMEM l_r_combo[] = {KC_L, KC_R, COMBO_END};
+const uint16_t PROGMEM r_c_combo[] = {KC_R, KC_C, COMBO_END};
+const uint16_t PROGMEM c_g_combo[] = {KC_C, KC_G, COMBO_END};
+const uint16_t PROGMEM v_w_combo[] = {KC_V, KC_W, COMBO_END};
+const uint16_t PROGMEM w_m_combo[] = {KC_W, KC_M, COMBO_END};
+
+// both hand combinations.
+const uint16_t PROGMEM dot_c_combo[] = {KC_DOT, KC_C, COMBO_END};
+const uint16_t PROGMEM j_w_combo[] = {KC_J, KC_W, COMBO_END};
+const uint16_t PROGMEM u_h_combo[] = {KC_U, KC_H, COMBO_END};
+const uint16_t PROGMEM p_g_combo[] = {KC_P, KC_G, COMBO_END};
+const uint16_t PROGMEM k_m_combo[] = {KC_K, KC_M, COMBO_END};
+
+combo_t key_combos[COMBO_COUNT] = {
+ // left hand combinations.
+ [COLON_COMMA] = COMBO(colon_comma_combo, KC_TAB),
+ [COMMA_DOT] = COMBO(comma_dot_combo, KC_QUES),
+ [DOT_P] = COMBO(dot_p_combo, KC_UNDS),
+ [Q_J] = COMBO(q_j_combo, LCTL(KC_W)),
+ [J_K] = COMBO(j_k_combo, KC_DELT),
+
+ // right hand combinations.
+ [L_R] = COMBO(l_r_combo, KC_BSPC),
+ [R_C] = COMBO(r_c_combo, KC_SLSH),
+ [C_G] = COMBO(c_g_combo, KC_MINS),
+ [V_W] = COMBO(v_w_combo, KC_APP),
+ [W_M] = COMBO(w_m_combo, KC_DELT),
+
+ // both hand combinations.
+ [DOT_C] = COMBO(dot_c_combo, KC_PGUP),
+ [J_W] = COMBO(j_w_combo, KC_PGDN),
+ [U_H] = COMBO(u_h_combo, KC_ENT),
+ [P_G] = COMBO(p_g_combo, KC_HOME),
+ [K_M] = COMBO(k_m_combo, KC_END),
+};
+
+void dance_dlt_finished(qk_tap_dance_state_t *state, void *user_data) {
+ if (state->count == 1) {
+ register_code16(KC_DELT);
+ } else {
+ register_code16(C(KC_DELT));
+ }
+}
+
+void dance_dlt_reset(qk_tap_dance_state_t *state, void *user_data) {
+ if (state->count == 1) {
+ unregister_code16(KC_DELT);
+ } else {
+ unregister_code16(C(KC_DELT));
+ }
+}
+
+void dance_cln_finished(qk_tap_dance_state_t *state, void *user_data) {
+ if (state->count == 1) {
+ register_code(KC_LSFT);
+ }
+ register_code(KC_SCLN);
+}
+
+void dance_cln_reset(qk_tap_dance_state_t *state, void *user_data) {
+ if (state->count == 1) {
+ unregister_code(KC_LSFT);
+ }
+ unregister_code(KC_SCLN);
+}
+
+int current_dance(qk_tap_dance_state_t *state) {
+ if (state->count == 1) {
+ if (state->interrupted || !state->pressed) {
+ return SINGLE_TAP;
+ } else {
+ return SINGLE_HOLD;
+ }
+ }
+ if (state->count == 2) {
+ return DOUBLE_TAP;
+ } else {
+ return 3;
+ }
+}
+
+void dance_tmb_finished(qk_tap_dance_state_t *state, void *user_data) {
+ td_state = current_dance(state);
+ switch (td_state) {
+ case SINGLE_TAP:
+ register_code16(KC_ESC);
+ break;
+ case SINGLE_HOLD:
+ register_mods(MOD_BIT(KC_LSFT));
+ break;
+ case DOUBLE_TAP:
+ register_code16(KC_DELT);
+ break;
+ }
+}
+
+void dance_tmb_reset(qk_tap_dance_state_t *state, void *user_data) {
+ switch (td_state) {
+ case SINGLE_TAP:
+ unregister_code16(KC_ESC);
+ break;
+ case SINGLE_HOLD:
+ unregister_mods(MOD_BIT(KC_LSFT));
+ break;
+ case DOUBLE_TAP:
+ unregister_code16(KC_DELT);
+ break;
+ }
+}
+
+qk_tap_dance_action_t tap_dance_actions[] = {
+ [TD_DLT_CTLDLT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_dlt_finished, dance_dlt_reset),
+ [TD_SCLN_CLN] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_cln_finished, dance_cln_reset),
+ [TD_LEFT_THUMB] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_tmb_finished, dance_tmb_reset),
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+[_BASE] = LAYOUT(
+ SM_CLN, KC_COMM,KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L,
+ SH_A, CT_O, AL_E, KC_U, GU_I, GU_D, KC_H, AL_T, CT_N, SH_S,
+ MU_QUOT,KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, MU_Z,
+ _______,_______,_______,_______,LW_BSPC,SFT_ESC, ALT_ENT,RS_SPC, _______,_______,_______,_______
+),
+
+[_RAISE] = LAYOUT(
+ KC_EXLM,KC_AT, KC_UP, KC_LCBR,KC_RCBR, KC_BSLS,KC_7, KC_8, KC_9, KC_ASTR ,
+ KC_HASH,KC_LEFT,KC_DOWN,KC_RGHT,KC_DLR, KC_EQL, KC_4, KC_5, KC_6, KC_TILD ,
+ KC_LBRC,KC_RBRC,KC_LPRN,KC_RPRN,KC_AMPR, KC_GRV, KC_1, KC_2, KC_3, KC_PLUS ,
+ _______,_______,_______,_______,ADDDD, _______, ALT_ENT,RS_SPC, _______,KC_0, _______,_______
+),
+[_LOWER] = LAYOUT(
+ KC_ESC, KC_QUES,KC_UNDS,KC_F1, KC_F2, KC_F3, KC_F4, KC_MINS,KC_SLSH,KC_BSPC ,
+ KC_LSFT,KC_TAB, KC_PGUP,KC_F5, KC_F6, KC_F7, KC_F8, KC_HOME,KC_LALT,KC_ENT ,
+ KC_CLCK,KC_SLCK,KC_PGDN,KC_F9, KC_F10, KC_F11, KC_F12, KC_END, KC_INS, KC_SLSH ,
+ _______,_______,_______,_______,ADDDD, _______, KC_DELT,ADDDD, _______,_______,_______,_______
+),
+[_ADJUST] = LAYOUT(
+ _______,EXPLR, KC_UP, PRVTAB, PRVWIN, NXTWIN, NXTTAB, _______,_______,LCKGUI,
+ TSKMGR, KC_LEFT,KC_DOWN,KC_RGHT,UPTAB, DNTAB, KC_ENT, KC_LGUI,_______,CALDL,
+ _______,CLSGUI, _______,CONPST, RESET, _______,_______,_______,_______,_______,
+ _______,_______,_______,_______,_______,_______, _______,_______,_______,_______,_______,_______
+),
+[_MUIS] = LAYOUT(
+ _______,KC_BTN2,KC_MS_U,KC_BTN1,_______, _______,KC_BTN1,KC_MS_U,KC_BTN2,_______,
+ _______,KC_MS_L,KC_MS_D,KC_MS_R,_______, _______,KC_MS_L,KC_MS_D,KC_MS_R,_______,
+ _______,_______,KC_WH_D,KC_WH_U,_______, _______,KC_WH_U,KC_WH_D,_______,_______,
+ _______,_______,_______,_______,_______,_______, _______,_______,_______,_______,_______,_______
+),
+};
diff --git a/keyboards/atreus/keymaps/ibnuda/rules.mk b/keyboards/atreus/keymaps/ibnuda/rules.mk
new file mode 100644
index 0000000000..ce80219d1a
--- /dev/null
+++ b/keyboards/atreus/keymaps/ibnuda/rules.mk
@@ -0,0 +1,7 @@
+# Build Options
+# change yes to no to disable
+#
+
+MOUSEKEY_ENABLE = yes
+COMBO_ENABLE = yes
+TAP_DANCE_ENABLE = yes