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-# Share your keymap idea here!
-https://github.com/tmk/tmk_keyboard/issues/265
-
----
-
-## Reverse-shifted for numbers
-With pressing Shift and '1' key you get **1** while with just '1' key you get **!**.
-- https://geekhack.org/index.php?topic=41989.msg1959718#msg1959718
-
-
-## KBT Pure layout
-Keymap code on Alps64
-https://github.com/thisisshi/tmk_keyboard/blob/15fe63e8d181a8a95988dcc71929f0024df55caa/keyboard/alps64/keymap_pure.c
-
-and guide.
-https://github.com/thisisshi/tmk_keyboard/blob/77ac0805ade565fb23657e3644c920ada71edccf/keyboard/alps64/Guide.md
-
-## Prevent stuck modifiers
-
-Consider the following scenario:
-
-1. Layer 0 has a key defined as Shift.
-2. The same key is defined on layer 1 as the letter A.
-3. User presses Shift.
-4. User switches to layer 1 for whatever reason.
-5. User releases Shift, or rather the letter A.
-6. User switches back to layer 0.
-
-Shift was actually never released and is still considered pressed.
-
-If such situation bothers you add this to your `config.h`:
-
- #define PREVENT_STUCK_MODIFIERS
-
-This option uses 5 bytes of memory per every 8 keys on the keyboard
-rounded up (5 bits per key). For example on Planck (48 keys) it uses
-(48/8)\*5 = 30 bytes.