summaryrefslogtreecommitdiffstats
path: root/docs/feature_advanced_keycodes.md
diff options
context:
space:
mode:
Diffstat (limited to 'docs/feature_advanced_keycodes.md')
-rw-r--r--docs/feature_advanced_keycodes.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/feature_advanced_keycodes.md b/docs/feature_advanced_keycodes.md
index e73258d511..ec3807f400 100644
--- a/docs/feature_advanced_keycodes.md
+++ b/docs/feature_advanced_keycodes.md
@@ -155,7 +155,7 @@ You can control the behavior of one shot keys by defining these in `config.h`:
Sometimes, you want to activate a one-shot key as part of a macro or tap dance routine.
-For one shot layers, you need to call `set_oneshot_layer(LAYER, ONESHOT_START)` on key down, and `set_oneshot_layer(ONESHOT_PRESSED)` on key up. If you want to cancel the oneshot, call `reset_oneshot_layer()`.
+For one shot layers, you need to call `set_oneshot_layer(LAYER, ONESHOT_START)` on key down, and `clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED)` on key up. If you want to cancel the oneshot, call `reset_oneshot_layer()`.
For one shot mods, you need to call `set_oneshot_mods(MOD)` to set it, or `clear_oneshot_mods()` to cancel it.