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-rw-r--r--keyboards/dz60/keymaps/doogle999/keymap.c74
-rw-r--r--tmk_core/rules.mk1
-rw-r--r--users/doogle999/doogle999.c460
-rw-r--r--users/doogle999/doogle999.h99
-rw-r--r--users/doogle999/readme.md41
-rw-r--r--users/doogle999/rules.mk14
6 files changed, 688 insertions, 1 deletions
diff --git a/keyboards/dz60/keymaps/doogle999/keymap.c b/keyboards/dz60/keymaps/doogle999/keymap.c
new file mode 100644
index 0000000000..deea641f70
--- /dev/null
+++ b/keyboards/dz60/keymaps/doogle999/keymap.c
@@ -0,0 +1,74 @@
+#include QMK_KEYBOARD_H
+
+#include "doogle999.h"
+
+#define ______ KC_NO
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+/* Base layer
+ * ,-----------------------------------------------------------------------------------------.
+ * | ESC | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Backspace |
+ * |-----------------------------------------------------------------------------------------+
+ * | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
+ * |-----------------------------------------------------------------------------------------+
+ * | Fn | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
+ * |-----------------------------------------------------------------------------------------+
+ * | Shift | Z | X | C | V | B | N | M | , | . | Shift | U | Del |
+ * |-----------------------------------------------------------------------------------------+
+ * | Ctrl | Cmd | Alt | Space | / | Fn | L | D | R |
+ * `-----------------------------------------------------------------------------------------'
+ */
+
+ LAYOUT_directional(
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, ______, KC_BSPC,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
+ MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
+ KC_LSFT, ______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT, KC_UP, KC_DELETE,
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_SLSH, MO(1), KC_LEFT, KC_DOWN, KC_RIGHT
+ ),
+
+/* Fn layer
+ * ,-----------------------------------------------------------------------------------------.
+ * | ~ | F1 | F2 | F3 | F4 | F5 | F6 | f7 | F8 | F9 | F10 | F11 | F12 | Backspace |
+ * |-----------------------------------------------------------------------------------------+
+ * | Reset | NP1 | NP2 | NP3 | NP4 | NP5 | NP6 | NP7 | NP8 | NP9 | NP0 |VolD |VolU | Mute |
+ * |-----------------------------------------------------------------------------------------+
+ * | | | | | | | | | | BlD | BlI | BlT | Menu |
+ * |-----------------------------------------------------------------------------------------+
+ * | Shift | Cyc+| Cyc-| Val+| Val-| Hue+| Hue-| Sat+| Sat-| Tog | Shift | Pup | Ins |
+ * |-----------------------------------------------------------------------------------------+
+ * | Ctrl | Cmd | Alt | Space |HwCal| |Home | Pdn | End |
+ * `-----------------------------------------------------------------------------------------'
+ */
+
+ LAYOUT_directional(
+ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ______, KC_CALC,
+ RESET, KC_KP_1, KC_KP_2, KC_KP_3, KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_0, KC_VOLD, KC_VOLU, KC_MUTE,
+ ______, ______, ______, ______, ______, ______, ______, ______, ______, BL_DEC, BL_INC, BL_TOGG, KC_APP,
+ KC_LSFT, ______, RGB_MOD, RGB_RMOD, RGB_VAI, RGB_VAD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_TOG, KC_RSFT, KC_PGUP, KC_INSERT,
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, TO(2), ______, KC_HOME, KC_PGDOWN, KC_END
+ ),
+
+ /* Hardware calculator layer
+ * ,-----------------------------------------------------------------------------------------.
+ * |EndCa| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Backspace |
+ * |-----------------------------------------------------------------------------------------+
+ * | | Q | | E | | T | | | | | P | | | |
+ * |-----------------------------------------------------------------------------------------+
+ * | | | S | | | | | | | L | | | Calc |
+ * |-----------------------------------------------------------------------------------------+
+ * | Shift | | | | C | | | | | . | Shift | | |
+ * |-----------------------------------------------------------------------------------------+
+ * | | | | | / | | | | |
+ * `-----------------------------------------------------------------------------------------'
+ */
+
+ LAYOUT_directional(
+ ENDCALC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, ______, KC_BSPC,
+ ______, KC_Q, ______, KC_E, ______, KC_T, ______, ______, ______, ______, KC_P, ______, ______, ______,
+ ______, ______, KC_S, ______, ______, ______, ______, ______, ______, KC_L, ______, ______, CALC,
+ KC_LSFT, ______, ______, ______, KC_C, ______, ______, ______, ______, ______, KC_DOT, KC_RSFT, ______, ______,
+ ______, ______, ______, ______, ______, ______, KC_SLSH, ______, ______, ______, ______
+ ),
+}; \ No newline at end of file
diff --git a/tmk_core/rules.mk b/tmk_core/rules.mk
index f1ef733f69..ce3cd83b3f 100644
--- a/tmk_core/rules.mk
+++ b/tmk_core/rules.mk
@@ -103,7 +103,6 @@ endif
CFLAGS += -Wa,-adhlns=$(@:%.o=%.lst)
CFLAGS += $(CSTANDARD)
-
#---------------- Compiler Options C++ ----------------
# -g*: generate debugging information
# -O*: optimization level
diff --git a/users/doogle999/doogle999.c b/users/doogle999/doogle999.c
new file mode 100644
index 0000000000..320de7cff8
--- /dev/null
+++ b/users/doogle999/doogle999.c
@@ -0,0 +1,460 @@
+#include "doogle999.h"
+
+static unsigned char inputLocation = 0; // Current index in text input
+
+static double calc(const char input[CALC_BUFFER_SIZE +1]) // Finds value of input char array, relatively small and fast I think
+{
+ char inputToken[CALC_BUFFER_SIZE + 1]; // Input buffer, used when a single token (generally a number) takes up more
+ unsigned char inputTokenLocation = 0, inputLocation = 0; // Keep track of indices
+
+ struct Token tokens[CALC_BUFFER_SIZE + 1]; // Input, converted to tokens, one extra large to accomodate for possible negative sign then open parenthesis as first character
+ unsigned char tokenCount = 0; // Keep track of index
+
+ bool dashAsMinus = false; // Kind of a hacky solution to determining whether to treat a dash as a minus sign or a negative sign
+
+ while(inputLocation < CALC_BUFFER_SIZE + 1)
+ {
+ char digit = input[inputLocation];
+
+ if(inputLocation == 0 && input[inputLocation] == CALC_CHAR_SUB && input[inputLocation + 1] == CALC_CHAR_BEG)
+ {
+ tokens[tokenCount].raw.num = 0;
+ tokens[tokenCount].isNum = true;
+
+ tokenCount++;
+ dashAsMinus = true;
+ }
+
+ if ((digit >= '0' && digit <= '9') || /* valid digit */
+ (inputTokenLocation != 0 && input[inputLocation] == CALC_CHAR_DEC) || /* valid floating point */
+ (!dashAsMinus && inputTokenLocation == 0 && input[inputLocation] == CALC_CHAR_SUB)) /* - is negative sign */
+ {
+ inputToken[inputTokenLocation] = input[inputLocation];
+ inputTokenLocation++;
+ inputLocation++;
+ continue;
+ }
+
+ if(inputTokenLocation != 0)
+ {
+ // sscanf(inputToken, "%lf", &tokens[tokenCount].raw.num); // I would like to use sscanf here, but the small version of stdio.h on the chip doesn't allow sscanf or its sister functions to be used to process floats
+ tokens[tokenCount].raw.num = atof(inputToken);
+ tokens[tokenCount].isNum = true;
+ for(unsigned char i = 0; i < inputTokenLocation + 1; i++)
+ {
+ inputToken[i] = '\0';
+ }
+ inputTokenLocation = 0;
+ tokenCount++;
+ dashAsMinus = true;
+ continue;
+ }
+
+ /* inputTokenLocation == 0 */
+ tokens[tokenCount].isNum = false;
+ tokens[tokenCount].raw.op.c = input[inputLocation];
+ tokens[tokenCount].raw.op.priority = 0;
+ tokens[tokenCount].raw.op.ltr = true;
+ dashAsMinus = false;
+
+ switch(input[inputLocation])
+ {
+ case CALC_CHAR_BEG:
+ break;
+ case CALC_CHAR_END:
+ dashAsMinus = true;
+ break;
+ case CALC_CHAR_ADD:
+ tokens[tokenCount].raw.op.priority = CALC_PRIO_ADD;
+ break;
+ case CALC_CHAR_SUB:
+ tokens[tokenCount].raw.op.priority = CALC_PRIO_SUB;
+ break;
+ case CALC_CHAR_MUL:
+ tokens[tokenCount].raw.op.priority = CALC_PRIO_MUL;
+ break;
+ case CALC_CHAR_DIV:
+ tokens[tokenCount].raw.op.priority = CALC_PRIO_DIV;
+ break;
+ case CALC_CHAR_EXP:
+ tokens[tokenCount].raw.op.priority = CALC_PRIO_EXP;
+ tokens[tokenCount].raw.op.ltr = false;
+ break;
+ case CALC_CHAR_SIN:
+ case CALC_CHAR_COS:
+ case CALC_CHAR_TAN:
+ case CALC_CHAR_ASN:
+ case CALC_CHAR_ACS:
+ case CALC_CHAR_ATN:
+ case CALC_CHAR_LGE:
+ case CALC_CHAR_LOG:
+ case CALC_CHAR_SQT:
+ break;
+ case CALC_CHAR_EUL:
+ tokens[tokenCount].isNum = true;
+ tokens[tokenCount].raw.num = CALC_VALU_EUL;
+ dashAsMinus = true;
+ break;
+ case CALC_CHAR_PI:
+ tokens[tokenCount].isNum = true;
+ tokens[tokenCount].raw.num = CALC_VALU_PI;
+ dashAsMinus = true;
+ break;
+ case '\0':
+ tokenCount--;
+ inputLocation = CALC_BUFFER_SIZE;
+ break;
+ default:
+ tokenCount--;
+ break;
+ }
+ tokenCount++;
+ inputLocation++;
+ }
+
+ struct Token output[CALC_BUFFER_SIZE + 1]; // Final output tokens before evaluation
+ struct Token opstack[CALC_BUFFER_SIZE + 1]; // Stack of operators
+ unsigned char outputLocation = 0, opstackLocation = 0; // Keep track of indices
+
+ unsigned char numBrackets = 0; // The number of parenthesis
+
+ for(unsigned char i = 0; i < tokenCount; i++)
+ {
+ if(tokens[i].isNum)
+ {
+ output[outputLocation] = tokens[i];
+ outputLocation++;
+ }
+ else if(tokens[i].raw.op.c == CALC_CHAR_BEG)
+ {
+ opstack[opstackLocation] = tokens[i];
+ opstackLocation++;
+ }
+ else if(tokens[i].raw.op.c == CALC_CHAR_END)
+ {
+ while(opstack[opstackLocation - 1].raw.op.c != CALC_CHAR_BEG)
+ {
+ output[outputLocation] = opstack[opstackLocation - 1];
+ outputLocation++;
+ opstackLocation--;
+ }
+ opstackLocation--;
+
+ numBrackets += 2;
+ }
+ else if(tokens[i].raw.op.priority == 0)
+ {
+ opstack[opstackLocation] = tokens[i];
+ opstackLocation++;
+ }
+ else
+ {
+ while(opstackLocation != 0
+ && (opstack[opstackLocation - 1].raw.op.priority == 0
+ || tokens[i].raw.op.priority < opstack[opstackLocation - 1].raw.op.priority
+ || (tokens[i].raw.op.priority == opstack[opstackLocation - 1].raw.op.priority && opstack[opstackLocation - 1].raw.op.ltr))
+ && opstack[opstackLocation - 1].raw.op.c != CALC_CHAR_BEG)
+ {
+ output[outputLocation] = opstack[opstackLocation - 1];
+ outputLocation++;
+ opstackLocation--;
+ }
+ opstack[opstackLocation] = tokens[i];
+ opstackLocation++;
+ }
+ }
+
+ tokenCount -= numBrackets;
+
+ for(signed char i = opstackLocation - 1; i >= 0; i--)
+ {
+ output[outputLocation] = opstack[i];
+ outputLocation++;
+ opstackLocation--;
+ }
+
+ double answer[CALC_BUFFER_SIZE];
+ unsigned char answerLocation = 0;
+
+ for(unsigned char i = 0; i < tokenCount; i++)
+ {
+ if(output[i].isNum)
+ {
+ answer[answerLocation] = output[i].raw.num;
+ answerLocation++;
+ continue;
+ }
+
+ if(output[i].raw.op.priority == 0)
+ {
+ if (answerLocation < 1) { /* not handled here -- ERROR? */ } else
+ if(answerLocation >= 1)
+ {
+ double (*op)(double);
+ switch(output[i].raw.op.c)
+ {
+ case CALC_CHAR_SIN:
+ op = sin;
+ break;
+ case CALC_CHAR_COS:
+ op = cos;
+ break;
+ case CALC_CHAR_TAN:
+ op = tan;
+ break;
+ case CALC_CHAR_ASN:
+ op = asin;
+ break;
+ case CALC_CHAR_ACS:
+ op = acos;
+ break;
+ case CALC_CHAR_ATN:
+ op = atan;
+ break;
+ case CALC_CHAR_LGE:
+ op = log;
+ break;
+ case CALC_CHAR_LOG:
+ op = log10;
+ break;
+ case CALC_CHAR_SQT:
+ op = sqrt;
+ break;
+ default:
+ continue; /* invalid input */
+ }
+ answer[answerLocation - 1] = op(answer[answerLocation - 1]);
+ }
+ }
+ /* priority != 0 */
+ else if(answerLocation >= 2)
+ {
+ switch(output[i].raw.op.c)
+ {
+ case CALC_CHAR_ADD:
+ answer[answerLocation - 2] += answer[answerLocation - 1];
+ break;
+ case CALC_CHAR_SUB:
+ answer[answerLocation - 2] -= answer[answerLocation - 1];
+ break;
+ case CALC_CHAR_MUL:
+ answer[answerLocation - 2] *= answer[answerLocation - 1];
+ break;
+ case CALC_CHAR_DIV:
+ answer[answerLocation - 2] /= answer[answerLocation - 1];
+ break;
+ case CALC_CHAR_EXP:
+ answer[answerLocation - 2] = pow(answer[answerLocation - 2], answer[answerLocation - 1]);
+ break;
+ }
+
+ answerLocation--;
+ }
+ }
+
+ return answer[0];
+}
+
+/*
+ * @returns 0 when nothing should happen and QMK should work as usual
+ * @returns -1 when invalid input was given, QMK should ignore it
+ * @returns -2 when BSP should be done
+ * @returns -3 when CALC should be done
+ * @returns -4 when ENDCALC should be done
+ * @returns positive value of CALC_* when normal input was processed
+ */
+static int process_input(const uint16_t keycode, const uint8_t mods, const keyevent_t event)
+{
+ /* handle even when no key was pressed */
+ if(!event.pressed)
+ {
+ switch(keycode)
+ {
+ /* QMK should handle those */
+ case KC_RSFT:
+ case KC_LSFT:
+ return 0;
+ break;
+ }
+ /* ??? ignore */
+ return -1;
+ }
+
+ /* when shift key is pressed handle characters differently */
+ char characterPressed;
+ if((get_mods() & MODS_SHIFT_MASK))
+ {
+ switch(keycode)
+ {
+ case KC_9:
+ characterPressed = CALC_CHAR_BEG;
+ break;
+ case KC_0:
+ characterPressed = CALC_CHAR_END;
+ break;
+ case KC_EQUAL:
+ characterPressed = CALC_CHAR_ADD;
+ break;
+ case KC_KP_PLUS:
+ characterPressed = CALC_CHAR_ADD;
+ break;
+ case KC_6:
+ characterPressed = CALC_CHAR_EXP;
+ break;
+ case KC_8:
+ characterPressed = CALC_CHAR_MUL;
+ break;
+ case KC_KP_ASTERISK:
+ characterPressed = CALC_CHAR_MUL;
+ break;
+ case KC_S:
+ characterPressed = CALC_CHAR_ASN;
+ break;
+ case KC_C:
+ characterPressed = CALC_CHAR_ACS;
+ break;
+ case KC_T:
+ characterPressed = CALC_CHAR_ATN;
+ break;
+ case KC_L:
+ characterPressed = CALC_CHAR_LOG;
+ break;
+ default:
+ return -1;
+ break;
+ }
+ return characterPressed;
+ }
+
+ /* normal key handling: shift not pressed */
+
+ /* digits */
+ if (keycode == KC_KP_0 || keycode == KC_0) {
+ return '0';
+ } else if (keycode >= KC_KP_1 && keycode <= KC_KP_9) {
+ return keycode - KC_KP_1 +1 + '0';
+ } else if (keycode >= KC_1 && keycode <= KC_9) {
+ return keycode - KC_1 +1 + '0';
+ }
+
+ /* other tokens */
+ switch (keycode) {
+ case KC_MINUS:
+ case KC_KP_MINUS:
+ return characterPressed = CALC_CHAR_SUB;
+ case KC_SLASH:
+ case KC_KP_SLASH:
+ return characterPressed = CALC_CHAR_DIV;
+ case KC_S:
+ return characterPressed = CALC_CHAR_SIN;
+ case KC_C:
+ return characterPressed = CALC_CHAR_COS;
+ case KC_T:
+ return characterPressed = CALC_CHAR_TAN;
+ case KC_Q:
+ return characterPressed = CALC_CHAR_SQT;
+ case KC_L:
+ return characterPressed = CALC_CHAR_LGE;
+ case KC_DOT:
+ case KC_KP_DOT:
+ return characterPressed = CALC_CHAR_DEC;
+ case KC_P:
+ return characterPressed = CALC_CHAR_PI;
+ case KC_E:
+ return characterPressed = CALC_CHAR_EUL;
+ case KC_BSPC:
+ return -2;
+ case KC_RSFT:
+ return 0;
+ case KC_LSFT:
+ return 0;
+ case CALC:
+ return -3;
+ case ENDCALC:
+ return -4;
+ default:
+ return -1;
+ }
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t* record)
+{
+ static char text[CALC_BUFFER_SIZE + 1]; // Used to store input and then output when ready to print
+ static char backspaceText[CALC_BUFFER_SIZE + 1]; // Pretty dumb waste of memory because only backspace characters, used with send_string to backspace and remove input
+
+ if((biton32(layer_state) == CALC_LAYER && CALC_FORCE_NUM_LOCK_INSIDE_CALC) || (biton32(layer_state) != CALC_LAYER && CALC_FORCE_NUM_LOCK_OUTSIDE_CALC))
+ {
+ bool numpadKeyPressed = record->event.pressed &&
+ !(get_mods() & MODS_SHIFT_MASK) &&
+ /* KC_KP_1, KC_KP_2, ..., KC_KP_0, KC_KP_DOT */
+ (keycode >= KC_KP_1 && keycode <= KC_KP_DOT);
+
+ if(numpadKeyPressed && !(host_keyboard_leds() & (1 << USB_LED_NUM_LOCK)))
+ {
+ add_key(KC_NLCK);
+ send_keyboard_report();
+ del_key(KC_NLCK);
+ }
+ }
+
+ if(biton32(layer_state) != CALC_LAYER) { return true; }
+
+ int action = process_input(keycode, get_mods(), record->event);
+ switch(action)
+ {
+ case 0:
+ return true;
+ case -1:
+ return false;
+ case -2:
+ if(inputLocation > 0)
+ {
+ inputLocation--;
+ text[inputLocation] = '\0';
+ backspaceText[0] = (char)8;
+ backspaceText[1] = '\0';
+ send_string(backspaceText);
+ }
+ return false;
+ case -3:
+ for(int i = 0; i < inputLocation; i++)
+ {
+ backspaceText[i] = (char)8;
+ }
+ send_string(backspaceText);
+ dtostrf(calc(text), CALC_PRINT_SIZE, CALC_PRINT_SIZE, text);
+ send_string(text);
+ for(unsigned char i = 0; i < CALC_BUFFER_SIZE; i++)
+ {
+ text[i] = '\0';
+ backspaceText[i] = '\0';
+ }
+ inputLocation = 0;
+ return false;
+ case -4:
+ for(unsigned char i = 0; i < CALC_BUFFER_SIZE; i++)
+ {
+ text[i] = '\0';
+ backspaceText[i] = '\0';
+ }
+ inputLocation = 0;
+ layer_off(CALC_LAYER);
+ return false;
+ default:
+ break;
+ }
+ char characterPressed = (char)action;
+
+ if(inputLocation < CALC_BUFFER_SIZE)
+ {
+ text[inputLocation] = characterPressed;
+ inputLocation++;
+
+ char characterToSend[2];
+ characterToSend[0] = characterPressed;
+ characterToSend[1] = '\0';
+
+ send_string(characterToSend);
+ }
+ return false;
+} \ No newline at end of file
diff --git a/users/doogle999/doogle999.h b/users/doogle999/doogle999.h
new file mode 100644
index 0000000000..7ed38fbcc8
--- /dev/null
+++ b/users/doogle999/doogle999.h
@@ -0,0 +1,99 @@
+#ifndef USERSPACE
+#define USERSPACE
+
+#include "quantum.h"
+
+#define NO_ACTION_ONESHOT
+#define NO_ACTION_MACRO
+
+#define MODS_SHIFT_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
+
+// Layer the calculator is on
+#define CALC_LAYER 2
+
+// Inside is whether when you are in calc mode it should automatically force numlock, outside is whether it should do it outside of calculator mode
+#define CALC_FORCE_NUM_LOCK_INSIDE_CALC true
+#define CALC_FORCE_NUM_LOCK_OUTSIDE_CALC true
+
+// Maximum number of characters the calculator can have
+#define CALC_BUFFER_SIZE 32
+
+// Minimum width of the printed text / the number of decimal places
+#define CALC_PRINT_SIZE 6
+
+/*-----
+ Special
+-----*/
+#define CALC_CHAR_BEG '('
+#define CALC_CHAR_END ')'
+#define CALC_CHAR_DEC '.'
+
+/*-----
+ Operators - Can add more here such as modulo %, factorial !
+-----*/
+#define CALC_CHAR_ADD '+'
+#define CALC_PRIO_ADD 1
+
+#define CALC_CHAR_SUB '-'
+#define CALC_PRIO_SUB 1
+
+#define CALC_CHAR_MUL '*'
+#define CALC_PRIO_MUL 2
+
+#define CALC_CHAR_DIV '/'
+#define CALC_PRIO_DIV 2
+
+#define CALC_CHAR_EXP '^'
+#define CALC_PRIO_EXP 3
+
+/*-----
+ Functions
+-----*/
+#define CALC_CHAR_SIN 's'
+#define CALC_CHAR_COS 'c'
+#define CALC_CHAR_TAN 't'
+
+#define CALC_CHAR_ASN 'S'
+#define CALC_CHAR_ACS 'C'
+#define CALC_CHAR_ATN 'T'
+
+#define CALC_CHAR_LGE 'l'
+#define CALC_CHAR_LOG 'L'
+
+#define CALC_CHAR_SQT 'q'
+
+/*-----
+ Constants
+-----*/
+#define CALC_CHAR_EUL 'e'
+#define CALC_VALU_EUL 2.71828182845904523536
+
+#define CALC_CHAR_PI 'p'
+#define CALC_VALU_PI 3.14159265358979323846
+
+struct OP // Operator/function
+{
+ char c;
+ unsigned char priority;
+ bool ltr;
+};
+
+union TokenRaw // A token after the input has been processed, can either be a number or an operator/function
+{
+ double num;
+ struct OP op;
+};
+
+struct Token // Encapsulator
+{
+ bool isNum;
+ union TokenRaw raw;
+};
+
+enum CalcFunctions // Hardware calculator key functionality
+{
+ CALC = SAFE_RANGE,
+ ENDCALC
+};
+
+#endif
diff --git a/users/doogle999/readme.md b/users/doogle999/readme.md
new file mode 100644
index 0000000000..e108555b9c
--- /dev/null
+++ b/users/doogle999/readme.md
@@ -0,0 +1,41 @@
+Copyright 2018 <name> <email> @doogle999
+
+Overview
+========
+
+This folder is just for some calculator code for my keyboards.
+
+Making Your Keyboard Into A Calculator
+--------------------------------------
+
+If you'd like to make your keyboard into a calculator, you can do it with this userspace (hopefully!)
+
+You can make a keymap for your keyboard of choice named doogle999 and then you can make it regularly.
+
+You should make one layer that is just the functionality for your calculator, so it just has the keys you need (numbers, symbols, some letters for functions). It should also have END_CALC and CALC somewhere. END_CALC gets you out of calculator mode, and CALC evaluates the calculation.
+
+On one of your other keymaps you should make a key that is TO(layer of calculator). This is how you will activate the calculator. You should also define the layer your calculator is on with the define CALC_LAYER in doogle999.h (this means that for all your keyboards, your calculator layer has to be the same layer).
+
+You can change what characters coorespond to what operators and functions and you can add more functions in doogle999.h and doogle999.c, you can also change which characters are sued for which keys. However, as of now standard keys should be used for operations. By that I mean if you want your multiplication sign to be an x, you should change the CALC_CHAR_MUL to an x but you should keep your multiplication keycode on the keymap either as KC_8 (shifted) or KC_KP_ASTERISK. This might be changed in the future so there are custom keycodes so this is less of a pain and more intuitive.
+
+You can look at my dz60 keymap doogle999 for an example.
+
+Issues
+------
+Unfortunately the chip onboard my dz60 only does single precision floating point numbers, but I have everything set up as double so if your chip supports doubles it should work for you.
+
+This Was Here When I Made The ReadMe
+------------------------------------
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>. \ No newline at end of file
diff --git a/users/doogle999/rules.mk b/users/doogle999/rules.mk
new file mode 100644
index 0000000000..12698a27e5
--- /dev/null
+++ b/users/doogle999/rules.mk
@@ -0,0 +1,14 @@
+SRC += doogle999.c
+
+CFLAGS += -fstrict-aliasing -ftree-vrp
+
+BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE = no # Mouse keys(+4700)
+EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
+CONSOLE_ENABLE = no # Console for debug(+400)
+COMMAND_ENABLE = no # Commands for debug and configuration
+SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
+NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
+AUDIO_ENABLE = no
+RGBLIGHT_ENABLE = yes