diff options
-rw-r--r-- | common/action.c | 11 | ||||
-rw-r--r-- | common/action_code.h | 3 | ||||
-rw-r--r-- | doc/keymap.md | 6 |
3 files changed, 20 insertions, 0 deletions
diff --git a/common/action.c b/common/action.c index f7ae85b941..38ee12abe1 100644 --- a/common/action.c +++ b/common/action.c @@ -128,6 +128,17 @@ void process_action(keyrecord_t *record) } break; #endif + case MODS_TAP_TOGGLE: + if (event.pressed) { + if (tap_count <= TAPPING_TOGGLE) { + register_mods(mods); + } + } else { + if (tap_count < TAPPING_TOGGLE) { + unregister_mods(mods); + } + } + break; default: if (event.pressed) { if (tap_count > 0) { diff --git a/common/action_code.h b/common/action_code.h index c153838f2b..bd3652e380 100644 --- a/common/action_code.h +++ b/common/action_code.h @@ -34,6 +34,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. * * ACT_MODS_TAP(001r): * 001r|mods|0000 0000 Modifiers with OneShot + * 001r|mods|0000 0001 Modifiers with tap toggle * 001r|mods|0000 00xx (reserved) * 001r|mods| keycode Modifiers with Tap Key(Dual role) * @@ -205,12 +206,14 @@ enum mods_bit { }; enum mods_codes { MODS_ONESHOT = 0x00, + MODS_TAP_TOGGLE = 0x01, }; #define ACTION_KEY(key) ACTION(ACT_MODS, (key)) #define ACTION_MODS(mods) ACTION(ACT_MODS, (mods&0x1f)<<8 | 0) #define ACTION_MODS_KEY(mods, key) ACTION(ACT_MODS, (mods&0x1f)<<8 | (key)) #define ACTION_MODS_TAP_KEY(mods, key) ACTION(ACT_MODS_TAP, (mods&0x1f)<<8 | (key)) #define ACTION_MODS_ONESHOT(mods) ACTION(ACT_MODS_TAP, (mods&0x1f)<<8 | MODS_ONESHOT) +#define ACTION_MODS_TAP_TOGGLE(mods) ACTION(ACT_MODS_TAP, (mods&0x1f)<<8 | MODS_TAP_TOGGLE) /* diff --git a/doc/keymap.md b/doc/keymap.md index 11e80a9c31..3a549de62e 100644 --- a/doc/keymap.md +++ b/doc/keymap.md @@ -526,6 +526,12 @@ Say you want to type 'The', you have to push and hold Shift key before type 't' Oneshot effect is cancel unless following key is pressed down within `ONESHOT_TIMEOUT` of `config.h`. No timeout when it is `0` or not defined. +### 4.4 Tap Toggle Mods +Similar to layer tap toggle, this works as a momentary modifier when holding, but toggles on with several taps. A single tap will 'unstick' the modifier again. + + ACTION_MODS_TAP_TOGGLE(MOD_LSFT) + + ## 5. Legacy Keymap |