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-rw-r--r--keyboards/ll3macorn/bongopad/bongopad.c124
-rw-r--r--keyboards/ll3macorn/bongopad/bongopad.h18
-rw-r--r--keyboards/ll3macorn/bongopad/config.h40
-rw-r--r--keyboards/ll3macorn/bongopad/keymaps/default/keymap.c41
-rw-r--r--keyboards/ll3macorn/bongopad/keymaps/default/rules.mk3
-rw-r--r--keyboards/ll3macorn/bongopad/readme.md10
-rw-r--r--keyboards/ll3macorn/bongopad/rules.mk25
-rw-r--r--keyboards/xiudi/xd60/keymaps/finnish/keymap.c25
-rw-r--r--keyboards/xiudi/xd60/keymaps/finnish/readme.md20
9 files changed, 306 insertions, 0 deletions
diff --git a/keyboards/ll3macorn/bongopad/bongopad.c b/keyboards/ll3macorn/bongopad/bongopad.c
new file mode 100644
index 0000000000..42a8a199cb
--- /dev/null
+++ b/keyboards/ll3macorn/bongopad/bongopad.c
@@ -0,0 +1,124 @@
+// Copyright 2021 Ll3macorn (@ll3macorn)
+// SPDX-License-Identifier: GPL-2.0-or-later
+#include "bongopad.h"
+
+
+#ifdef ENCODER_ENABLE
+bool encoder_update_kb(uint8_t index, bool clockwise) {
+ if (!encoder_update_user(index, clockwise)) {
+ return false;
+ }
+ // rest fo the code
+ if (clockwise) {
+ tap_code_delay(KC_VOLU, 10);
+ } else {
+ tap_code_delay(KC_VOLD, 10);
+ }
+ return true;
+}
+#endif
+
+#ifdef OLED_ENABLE
+bool oled_task_kb(void) {
+ if (!oled_task_user()) {
+ return false;
+ }
+
+// WPM-responsive animation stuff here
+# define IDLE_FRAMES 5
+# define IDLE_SPEED 0 // below this wpm value your animation will idle
+
+ // #define PREP_FRAMES 1 // uncomment if >1
+
+# define TAP_FRAMES 2
+# define TAP_SPEED 0 // above this wpm value typing animation to triggere
+
+# define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms
+// #define SLEEP_TIMER 60000 // should sleep after this period of 0 wpm, needs fixing
+# define ANIM_SIZE 512 // number of bytes in array, minimize for adequate firmware size, max is 1024
+
+ uint32_t anim_timer = 0;
+ uint32_t anim_sleep = 0;
+ uint8_t current_idle_frame = 0;
+ // uint8_t current_prep_frame = 0; // uncomment if PREP_FRAMES >1
+ uint8_t current_tap_frame = 0;
+
+ // Images credit j-inc(/James Incandenza) and pixelbenny. Credit to obosob for initial animation approach.
+ void render_anim(void) {
+ static const char PROGMEM idle[IDLE_FRAMES][ANIM_SIZE] = {{
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 16, 8, 8, 4, 4, 4, 8, 48, 64, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 100, 130, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 0, 48, 48, 0, 192, 193, 193, 194, 4, 8, 16, 32, 64, 128, 0, 0, 0, 128, 128, 128, 128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8, 196, 4, 196, 4, 196, 2, 194, 2, 194, 1, 1, 1, 1, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 192, 56, 4, 3, 0, 0, 0, 0, 0, 0, 0, 12, 12, 12, 13, 1, 0, 64, 160, 33, 34, 18, 17, 17, 17, 9, 8, 8, 8, 8, 4, 4, 8, 8, 16, 16, 16, 16, 16, 17, 15, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 170, 170, 255, 255, 195, 191, 127, 3, 127, 191, 195, 255, 255, 170, 170, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 3, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 4, 4, 8, 8, 8, 8, 8, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 7, 31, 7, 31, 7, 28, 7, 31, 7, 31, 7, 2, 2, 0, 0, 0, 0,
+ },
+ {
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 16, 8, 8, 4, 4, 4, 8, 48, 64, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 100, 130, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 0, 48, 48, 0, 192, 193, 193, 194, 4, 8, 16, 32, 64, 128, 0, 0, 0, 128, 128, 128, 128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8, 196, 4, 196, 4, 196, 2, 194, 2, 194, 1, 1, 1, 1, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 192, 56, 4, 3, 0, 0, 0, 0, 0, 0, 0, 12, 12, 12, 13, 1, 0, 64, 160, 33, 34, 18, 17, 17, 17, 9, 8, 8, 8, 8, 4, 4, 8, 8, 16, 16, 16, 16, 16, 17, 15, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 170, 170, 255, 255, 195, 191, 127, 3, 127, 191, 195, 255, 255, 170, 170, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 3, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 4, 4, 8, 8, 8, 8, 8, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 7, 31, 7, 31, 7, 28, 7, 31, 7, 31, 7, 2, 2, 0, 0, 0, 0,
+ },
+ {
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 8, 4, 2, 2, 4, 24, 96, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 194, 1, 1, 2, 2, 4, 4, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 96, 96, 0, 129, 130, 130, 132, 8, 16, 32, 64, 128, 0, 0, 0, 0, 128, 128, 128, 128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8, 196, 4, 196, 4, 196, 2, 194, 2, 194, 1, 1, 1, 1, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 112, 25, 6, 0, 0, 0, 0, 0, 0, 0, 24, 24, 24, 27, 3, 0, 64, 160, 34, 36, 20, 18, 18, 18, 11, 8, 8, 8, 8, 5, 5, 9, 9, 16, 16, 16, 16, 16, 17, 15, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 170, 170, 255, 255, 195, 191, 127, 3, 127, 191, 195, 255, 255, 170, 170, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 3, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 4, 4, 8, 8, 8, 8, 8, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 7, 31, 7, 31, 7, 28, 7, 31, 7, 31, 7, 2, 2, 0, 0, 0, 0,
+ },
+ {
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 0, 0, 0, 0, 0, 128, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 4, 2, 1, 1, 2, 12, 48, 64, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 225, 0, 0, 1, 1, 2, 2, 1, 0, 0, 0, 0, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 0, 48, 48, 0, 192, 193, 193, 194, 4, 8, 16, 32, 64, 128, 0, 0, 0, 128, 128, 128, 128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8, 196, 4, 196, 4, 196, 2, 194, 2, 194, 1, 1, 1, 1, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 112, 12, 3, 0, 0, 0, 0, 0, 0, 0, 12, 12, 12, 13, 1, 0, 64, 160, 33, 34, 18, 17, 17, 17, 9, 8, 8, 8, 8, 4, 4, 8, 8, 16, 16, 16, 16, 16, 17, 15, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 170, 170, 255, 255, 195, 191, 127, 3, 127, 191, 195, 255, 255, 170, 170, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 3, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 4, 4, 8, 8, 8, 8, 8, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 7, 31, 7, 31, 7, 28, 7, 31, 7, 31, 7, 2, 2, 0, 0, 0, 0,
+ },
+ {
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 4, 2, 2, 2, 4, 56, 64, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 226, 1, 1, 2, 2, 2, 2, 1, 0, 0, 0, 0, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 0, 48, 48, 0, 192, 193, 193, 194, 4, 8, 16, 32, 64, 128, 0, 0, 0, 128, 128, 128, 128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8, 196, 4, 196, 4, 196, 2, 194, 2, 194, 1, 1, 1, 1, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 112, 12, 3, 0, 0, 0, 0, 0, 0, 0, 12, 12, 12, 13, 1, 0, 64, 160, 33, 34, 18, 17, 17, 17, 9, 8, 8, 8, 8, 4, 4, 8, 8, 16, 16, 16, 16, 16, 17, 15, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 170, 170, 255, 255, 195, 191, 127, 3, 127, 191, 195, 255, 255, 170, 170, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 3, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 4, 4, 8, 8, 8, 8, 8, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 7, 31, 7, 31, 7, 28, 7, 31, 7, 31, 7, 2, 2, 0, 0, 0, 0,
+ }};
+ static const char PROGMEM prep[][ANIM_SIZE] = {{
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 0, 0, 0, 0, 0, 128, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 4, 2, 1, 1, 2, 12, 48, 64, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 225, 0, 0, 1, 1, 2, 2, 129, 128, 128, 0, 0, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 0, 48, 48, 0, 0, 1, 225, 26, 6, 9, 49, 53, 1, 138, 124, 0, 0, 128, 128, 128, 128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8, 196, 4, 196, 4, 196, 2, 194, 2, 194, 1, 1, 1, 1, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 112, 12, 3, 0, 0, 24, 6, 5, 152, 153, 132, 195, 124, 65, 65, 64, 64, 32, 33, 34, 18, 17, 17, 17, 9, 8, 8, 8, 8, 4, 4, 4, 4, 4, 4, 2, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 170, 170, 255, 255, 195, 191, 127, 3, 127, 191, 195, 255, 255, 170, 170, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 3, 2, 2, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 7, 31, 7, 31, 7, 28, 7, 31, 7, 31, 7, 2, 2, 0, 0, 0, 0,
+ }};
+ static const char PROGMEM tap[TAP_FRAMES][ANIM_SIZE] = {
+ {
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 0, 0, 0, 0, 0, 128, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 4, 2, 1, 1, 2, 12, 48, 64, 128, 0, 0, 0, 0, 0, 0, 0, 248, 248, 248, 248, 0, 0, 0, 0, 0, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 225, 0, 0, 1, 1, 2, 2, 129, 128, 128, 0, 0, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 0, 48, 48, 0, 0, 1, 1, 2, 4, 8, 16, 32, 67, 135, 7, 1, 0, 184, 188, 190, 159, 95, 95, 79, 76, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8, 196, 4, 196, 4, 196, 2, 194, 2, 194, 1, 1, 1, 1, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 112, 12, 3, 0, 0, 24, 6, 5, 152, 153, 132, 67, 124, 65, 65, 64, 64, 32, 33, 34, 18, 17, 17, 17, 9, 8, 8, 8, 8, 4, 4, 8, 8, 16, 16, 16, 16, 16, 17, 15, 1, 61, 124, 252, 252, 252, 252, 252, 60, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 170, 170, 255, 255, 195, 191, 127, 3, 127, 191, 195, 255, 255, 170, 170, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 3, 2, 2, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 7, 31, 7, 31, 7, 28, 7, 31, 7, 31, 7, 2, 2, 0, 0, 0, 0,
+ },
+ {
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 0, 0, 0, 0, 0, 128, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 4, 2, 1, 1, 2, 12, 48, 64, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 225, 0, 0, 1, 1, 2, 2, 1, 0, 0, 0, 0, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 0, 48, 48, 0, 0, 1, 225, 26, 6, 9, 49, 53, 1, 138, 124, 0, 0, 128, 128, 128, 128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8, 196, 4, 196, 4, 196, 2, 194, 2, 194, 1, 1, 1, 1, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 112, 12, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 64, 160, 33, 34, 18, 17, 17, 17, 9, 8, 8, 8, 8, 4, 4, 4, 4, 4, 4, 2, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 170, 170, 255, 255, 195, 191, 127, 3, 127, 191, 195, 255, 255, 170, 170, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 3, 122, 122, 121, 121, 121, 121, 57, 49, 2, 2, 4, 4, 8, 8, 8, 8, 8, 7, 0, 0, 0, 48, 60, 124, 124, 126, 126, 126, 126, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 7, 31, 7, 31, 7, 28, 7, 31, 7, 31, 7, 2, 2, 0, 0, 0, 0,
+ },
+ };
+
+ // assumes 1 frame prep stage
+ void animation_phase(void) {
+ if (get_current_wpm() <= IDLE_SPEED) {
+ current_idle_frame = (current_idle_frame + 1) % IDLE_FRAMES;
+ oled_write_raw_P(idle[abs((IDLE_FRAMES - 1) - current_idle_frame)], ANIM_SIZE);
+ }
+ if (get_current_wpm() > IDLE_SPEED && get_current_wpm() < TAP_SPEED) {
+ // oled_write_raw_P(prep[abs((PREP_FRAMES-1)-current_prep_frame)], ANIM_SIZE); // uncomment if IDLE_FRAMES >1
+ oled_write_raw_P(prep[0], ANIM_SIZE); // remove if IDLE_FRAMES >1
+ }
+ if (get_current_wpm() >= TAP_SPEED) {
+ current_tap_frame = (current_tap_frame + 1) % TAP_FRAMES;
+ oled_write_raw_P(tap[abs((TAP_FRAMES - 1) - current_tap_frame)], ANIM_SIZE);
+ }
+ }
+ if (get_current_wpm() != 000) {
+ oled_on(); // not essential but turns on animation OLED with any alpha keypress
+ if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
+ anim_timer = timer_read32();
+ animation_phase();
+ }
+ anim_sleep = timer_read32();
+ } else {
+ if (timer_elapsed32(anim_sleep) > OLED_TIMEOUT) {
+ oled_off();
+ } else {
+ if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
+ anim_timer = timer_read32();
+ animation_phase();
+ }
+ }
+ }
+ }
+
+ render_anim();
+ oled_set_cursor(0, 0);
+ oled_write(get_u8_str(get_current_wpm(), '0'), false);
+ return true;
+}
+
+oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_180; };
+#endif
diff --git a/keyboards/ll3macorn/bongopad/bongopad.h b/keyboards/ll3macorn/bongopad/bongopad.h
new file mode 100644
index 0000000000..31fc0cc5c7
--- /dev/null
+++ b/keyboards/ll3macorn/bongopad/bongopad.h
@@ -0,0 +1,18 @@
+// Copyright 2021 Ll3macorn (@ll3macorn)
+// SPDX-License-Identifier: GPL-2.0-or-later
+#pragma once
+
+#include "quantum.h"
+
+#define LAYOUT_default( \
+ K00, \
+ K10, K11, K12, \
+ K20, K21, K22, \
+ K30, K31, K32 \
+) { \
+ { K00, KC_NO, KC_NO }, \
+ { K10, K11, K12 }, \
+ { K20, K21, K22 }, \
+ { K30, K31, K32 } \
+}
+
diff --git a/keyboards/ll3macorn/bongopad/config.h b/keyboards/ll3macorn/bongopad/config.h
new file mode 100644
index 0000000000..ccbd45f461
--- /dev/null
+++ b/keyboards/ll3macorn/bongopad/config.h
@@ -0,0 +1,40 @@
+// Copyright 2021 Ll3macorn (@ll3macorn)
+// SPDX-License-Identifier: GPL-2.0-or-later
+#pragma once
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0x3728
+#define PRODUCT_ID 0x2949
+#define DEVICE_VER 0x0001
+#define MANUFACTURER Ll3macorn
+#define PRODUCT BongoPad
+
+/* bootmagic */
+#define BOOTMAGIC_LITE_ROW 1
+#define BOOTMAGIC_LITE_COLUMN 0
+
+/* rgb underglow */
+#define RGB_DI_PIN E6
+#define RGBLED_NUM 6
+
+/* key matrix size */
+#define MATRIX_ROWS 4
+#define MATRIX_COLS 3
+
+/* key matrix pins */
+#define MATRIX_ROW_PINS { F7, D7, C6, D4 }
+#define MATRIX_COL_PINS { F4, F5, F6 }
+#define UNUSED_PINS
+
+/* COL2ROW or ROW2COL */
+#define DIODE_DIRECTION COL2ROW
+
+/* encoders */
+#define ENCODERS_PAD_A { B1 }
+#define ENCODERS_PAD_B { B3 }
+
+/* misc */
+#define LAYER_STATE_8BIT
+#define NO_ACTION_TAPPING
diff --git a/keyboards/ll3macorn/bongopad/keymaps/default/keymap.c b/keyboards/ll3macorn/bongopad/keymaps/default/keymap.c
new file mode 100644
index 0000000000..807d050e1d
--- /dev/null
+++ b/keyboards/ll3macorn/bongopad/keymaps/default/keymap.c
@@ -0,0 +1,41 @@
+// Copyright 2021 Ll3macorn (@ll3macorn)
+// SPDX-License-Identifier: GPL-2.0-or-later
+#include QMK_KEYBOARD_H
+
+enum layers {
+ Layer1,
+ Layer2,
+ Layer3,
+ Layer4
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ [Layer1] = LAYOUT_default(
+ KC__MUTE,
+ KC_7, KC_8, KC_9,
+ KC_4, KC_5, KC_6,
+ KC_1, KC_2, KC_3),
+
+ [Layer2] = LAYOUT_default(
+ KC_SPC,
+ KC_SPC, KC_SPC, KC_SPC,
+ KC_SPC, KC_SPC, KC_SPC,
+ KC_SPC, KC_SPC, KC_SPC),
+
+ [Layer3] = LAYOUT_default(
+ KC_SPC,
+ KC_SPC, KC_SPC, KC_SPC,
+ KC_SPC, KC_SPC, KC_SPC,
+ KC_SPC, KC_SPC, KC_SPC),
+
+ [Layer4] = LAYOUT_default(
+ KC_SPC,
+ KC_SPC, KC_SPC, KC_SPC,
+ KC_SPC, KC_SPC, KC_SPC,
+ KC_SPC, KC_SPC, KC_SPC)
+
+};
+
+// clang-format on
+
diff --git a/keyboards/ll3macorn/bongopad/keymaps/default/rules.mk b/keyboards/ll3macorn/bongopad/keymaps/default/rules.mk
new file mode 100644
index 0000000000..c715f00277
--- /dev/null
+++ b/keyboards/ll3macorn/bongopad/keymaps/default/rules.mk
@@ -0,0 +1,3 @@
+LTO_ENABLE = yes
+COMBO_ENABLE = no
+
diff --git a/keyboards/ll3macorn/bongopad/readme.md b/keyboards/ll3macorn/bongopad/readme.md
new file mode 100644
index 0000000000..d2902aae6a
--- /dev/null
+++ b/keyboards/ll3macorn/bongopad/readme.md
@@ -0,0 +1,10 @@
+# BongoPad
+
+* Keyboard Maintainer: [Ll3macorn](https://github.com/Ll3macorn)
+* Hardware Supported: Pro micro
+
+Make example for this keyboard (after setting up your build environment):
+
+ make ll3macorn/bongopad:default
+
+See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
diff --git a/keyboards/ll3macorn/bongopad/rules.mk b/keyboards/ll3macorn/bongopad/rules.mk
new file mode 100644
index 0000000000..fa34a8bd52
--- /dev/null
+++ b/keyboards/ll3macorn/bongopad/rules.mk
@@ -0,0 +1,25 @@
+# MCU name
+MCU = atmega32u4
+
+# Bootloader selection
+BOOTLOADER = atmel-dfu
+
+# Build Options
+# change yes to no to disable
+#
+BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
+MOUSEKEY_ENABLE = no # Mouse keys
+EXTRAKEY_ENABLE = yes # Audio control and System control
+CONSOLE_ENABLE = no # Console for debug
+COMMAND_ENABLE = no # Commands for debug and configuration
+# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
+SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
+# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+NKRO_ENABLE = yes # USB Nkey Rollover
+BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
+RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
+AUDIO_ENABLE = no # Audio output
+ENCODER_ENABLE = yes
+OLED_ENABLE = yes
+OLED_DRIVER = SSD1306
+WPM_ENABLE = yes \ No newline at end of file
diff --git a/keyboards/xiudi/xd60/keymaps/finnish/keymap.c b/keyboards/xiudi/xd60/keymaps/finnish/keymap.c
new file mode 100644
index 0000000000..84a4a63afe
--- /dev/null
+++ b/keyboards/xiudi/xd60/keymaps/finnish/keymap.c
@@ -0,0 +1,25 @@
+// Copyright 2021 Minna Pallari (@pallarim)
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include QMK_KEYBOARD_H
+#include "keymap_finnish.h"
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ // 0: Base Layer
+ LAYOUT_all(
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, FI_PLUS, FI_ACUT, MO(1), KC_BSPC,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, FI_ARNG, FI_DIAE, KC_NO,
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, FI_ODIA, FI_ADIA, FI_QUOT, KC_ENT,
+ KC_LSFT, FI_LABK, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, FI_MINS,
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RIGHT),
+
+ // 1: Function Layer
+ LAYOUT_all(
+ RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_F13, KC_F14,
+ KC_NO, KC_WH_U, KC_UP, KC_WH_D, KC_BSPC,KC_HOME,KC_CALC,KC_NO, KC_INS, KC_NO, KC_PSCR, KC_SLCK, KC_PAUS, KC_DEL,
+ KC_NO, KC_LEFT, KC_DOWN, KC_RIGHT,KC_DEL, KC_END, KC_PGDN,KC_NO, KC_NO, KC_NO, KC_HOME, KC_PGUP, KC_NO, KC_ENT,
+ KC_LSFT, KC_NO, KC_NO, KC_APP, BL_STEP,KC_NO, KC_NO, KC_VOLD,KC_VOLU,KC_MUTE, KC_END, KC_PGDN, KC_RSFT, KC_PGUP, KC_INS,
+ KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RGUI, MO(1), KC_HOME, KC_PGDOWN,KC_END),
+
+};
diff --git a/keyboards/xiudi/xd60/keymaps/finnish/readme.md b/keyboards/xiudi/xd60/keymaps/finnish/readme.md
new file mode 100644
index 0000000000..2e5c96f770
--- /dev/null
+++ b/keyboards/xiudi/xd60/keymaps/finnish/readme.md
@@ -0,0 +1,20 @@
+# Finnish/Swedish iso Keymap for XIUDI's XD60 PCB
+
+FI/SV iso Keymap for XD60.
+
+## Keymap
+
+### Base Layer
+
+![Base layer](https://i.imgur.com/TrChS0N.png)
+
+### Function Layer
+
+![Default Keymap layer 2](https://img.alicdn.com/imgextra/i1/1713761720/TB2K0gTalPxQeBjy1XcXXXHzVXa_!!1713761720.png)
+
+## Build
+
+To build the default keymap, simply run:
+
+ make xiudi/xd60/rev2:finnish # XD60 rev2
+ make xiudi/xd60/rev3:finnish # XD60 rev3