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authorDrashna Jael're <drashna@live.com>2022-11-12 17:10:04 -0800
committerDrashna Jael're <drashna@live.com>2022-11-12 17:10:04 -0800
commit731633e133de428408cd313fbd65fb0a36145672 (patch)
treeb788a9fe150a353ce20d338848d3dab2bbc42879 /users/ericgebhart/layers/keypads.h
parent6cc9513ab0cd5e21354c51ab83a89af9f2eb517e (diff)
parent2e39647618295e4a2ba685cfb8e3ab36622e92ee (diff)
Merge remote-tracking branch 'origin/master' into develop
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+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+/**********************************************_**********************************/
+/* KEYPADS. Mostly all in Bepo and Qwerty versions */
+/* 4 row Pads: */
+/* * The BEAKL 15,19 Number pad, for the left hand. */
+/* * The BEAKL Wi hex pad, Number pad. */
+/* * Regular Number pad, for the right hand. */
+/* * 12 Function pad. */
+/* 3 row pads: */
+/* keypad */
+/* function pad - 3x4, 12 function keys. */
+/* */
+/* LAYERS: */
+/* 4 Row: */
+/* * BEAKL with a compact FuncPad on the right. */
+/* * Funcpad on the left, keypad on the right. */
+/* 3 Row: */
+/* * Funcpad on the left, keypad on the right. */
+/* * BEAKL with a compact FuncPad on the right. */
+/* */
+/********************************************************************************/
+
+// BEAKL 15 (numpad layer):
+/* +=* ^%~ */
+/* ↹523: */
+/* - 7.104 */
+/* /698, */
+
+/* BEAKL27 (numpad layer): */
+/* ↹+/\*= yxz */
+/* -523: ~FED */
+/* 7.104 {CBA} */
+/* ,698⏎ []% */
+
+// Keypads
+#define ___KEYPAD_BEAKL_L1___ ___, _PLUS, _SLSH, _ASTR, _EQL
+#define ___KEYPAD_BEAKL_L2___ _MINS, _5, _2, _3, _COLN
+#define ___KEYPAD_BEAKL_L3___ _7, _DOT, _1, _0, _4
+#define ___KEYPAD_BEAKL_L4___ _COMM, _6, _9, _8, _COMM
+
+#define ___6KEYPAD_BEAKL_L1___ ___, KEYPAD_BEAKL_L1
+#define ___6KEYPAD_BEAKL_L2___ ___, KEYPAD_BEAKL_L2
+#define ___6KEYPAD_BEAKL_L3___ KC_MINS, KEYPAD_BEAKL_L3
+#define ___6KEYPAD_BEAKL_L4___ ___, KEYPAD_BEAKL_L4
+
+// if there's room. the top row on the right.
+#define ___KEYPAD_BEAKL_R1___ ___, KC_CIRC, KC_PERC, KC_TILD, ___
+
+
+
+/// parts is parts.
+
+#define ___KP_BKL_WI_L1___ _X_, HEX_A, HEX_B, HEX_C, _X_
+#define ___KP_BKL_WI_L2___ _X_, HEX_D, HEX_E, HEX_F, _X_
+#define ___KP_BKL_WI_L3___ _X_, L_BRKT, R_BRKT, DELIM, _X_
+
+#define ___KP_BKL_WI_R1___ _SLSH, _4, _5, _9, _ASTR
+#define ___KP_BKL_WI_R2___ _DOT , _1, _2, _3, _MINS
+#define ___KP_BKL_WI_R3___ _COMM, _8, _6, _7, _PLUS
+
+#define ___KEYPAD_1___ ___, _7, _8, _9, _PSLS
+#define ___KEYPAD_2___ _DOT, _4, _5, _6, _PAST
+#define ___KEYPAD_3___ _0, _1, _2, _3, _PMNS
+
+#define ___KEYPAD_miryoku_1___ _LBRC, _7, _8, _9, _RBRC, ____5_
+#define ___KEYPAD_miryoku_2___ _SCLN, _4, _5, _6, _EQUAL, ____5_
+#define ___KEYPAD_miryoku_3___ _GRV, _1, _2, _3, _BSLS, ____5_
+
+// 4 Row keypads
+#define ___5KEYPAD_1___ _X_, ___KEYPAD_1___
+#define ___5KEYPAD_2___ _X_, ___KEYPAD_2___
+#define ___5KEYPAD_3___ _X_, ___KEYPAD_3___
+#define ___5KEYPAD_4___ _X_, _0, _DOT, _PEQL, _PPLS
+
+// Function pad. Same idea as above, but for function keys.
+
+// Funcpads are a bit weird. THey are KC values, so for
+// this to work, there are BP_ versions of the F keys.
+// I don't really use this, so maybe it'll go away in favor
+// of something more useful.
+// 4x3 and 3x4 funcpads.
+// Only 4 columns, so the fifth can be added to either end.
+#define ___4_FUNCPAD_1___ _F9, _F10, _F11, _F12
+#define ___4_FUNCPAD_2___ _F5, _F6, _F7, _F8
+#define ___4_FUNCPAD_3___ _F1, _F2, _F3, _F4
+
+#define ___FUNCPAD_miryoku_1___ KC_F12, KC_F7, KC_F8, KC_F9, KC_PRINT_SCREEN
+#define ___FUNCPAD_miryoku_2___ KC_F11, KC_F4, KC_F5, KC_F6, KC_SCROLL_LOCK
+#define ___FUNCPAD_miryoku_3___ KC_F10, KC_F1, KC_F2, KC_F3, KC_PAUSE
+
+// For the left or right side.
+#define ___5x4_FUNCPAD_T___ _TRNS, _F10, _F11, _F12, _TRNS
+#define ___5x4_FUNCPAD_1___ _TRNS, _F7, _F8, _F9, _TRNS
+#define ___5x4_FUNCPAD_2___ _TRNS, _F4, _F5, _F6, _TRNS
+#define ___5x4_FUNCPAD_3___ _TRNS, _F1, _F2, _F3, _TRNS
+
+
+/********************************************************************************/
+/* FUNCPAD and Keypad Layer chunks */
+/********************************************************************************/
+// beakl wi is a hexpad numpad.
+/* Beakle Wi, Hexpad and keypad - needs a zero somewhere.*/
+#define CARTE_KP_BKL_WI \
+ carte_de_map( " ABC /459* ", \
+ " DEF .123- ", \
+ " {}| ,867+ ")
+
+#define ___KP_BKL_WI_3x10___ \
+ CHUNK_LANG_MAP(___KP_BKL_WI_L1___, ___KP_BKL_WI_R1___, \
+ ___KP_BKL_WI_L2___, ___KP_BKL_WI_R2___, \
+ ___KP_BKL_WI_L3___, ___KP_BKL_WI_R3___)
+
+
+// BEAKL 15 and a f1-f12 funcpad
+#define CARTE_KP_BKL_FUNC \
+ carte_de_map(" 523: F9-12", \
+ " -7.104 F5-8", \
+ " /798, F1-4")
+
+#define ___KP_BKL_FUNC_3x10___ \
+ CHUNK_LANG_MAP(___KEYPAD_BEAKL_L2___, _TRNS, ___4_FUNCPAD_1___, \
+ ___KEYPAD_BEAKL_L3___, _TRNS, ___4_FUNCPAD_2___, \
+ ___KEYPAD_BEAKL_L4___, _TRNS, ___4_FUNCPAD_3___)
+
+// BEAKL 15 and mods.
+#define CARTE_KP_BKL_MODS \
+ carte_de_map(" 523: SL Mods", \
+ " -7.104 OS Mods", \
+ " /798, Enter")
+
+
+#define ___KP_BKL_MODS_3x10___ \
+ CHUNK_LANG_MAP(___KEYPAD_BEAKL_L2___, _TRNS, ___SML_MODS_R___, \
+ ___KEYPAD_BEAKL_L3___, ___OS_MODS_R___, \
+ ___KEYPAD_BEAKL_L4___, _TRNS, _ENT, _ENT, _ENT, _TRNS)
+
+// 4 rows, BEAKL 15 and a f1-f12 funcpad
+#define ___KP_BKL_FUNC_4x10___ \
+ CHUNK_LANG_ROW(___KEYPAD_BEAKL_L1___, ___KEYPAD_BEAKL_R1___), \
+ CHUNK_LANG_MAP(___KP_BKL_FUNC_3x10___)
+
+// 4 rows, funcpad, regular keypad on right.
+#define ___FP_KP_4x10___ \
+ CHUNK_LANG_ROW(___5x4_FUNCPAD_T___, ___5KEYPAD_1___), \
+ CHUNK_LANG_MAP(___5x4_FUNCPAD_1___, ___5KEYPAD_2___, \
+ ___5x4_FUNCPAD_2___, ___5KEYPAD_3___, \
+ ___5x4_FUNCPAD_3___, ___5KEYPAD_4___)
+
+#define CARTE_FP_KP \
+ carte_de_map(" F9-12 789+", \
+ " F5-8 .456*", \
+ " F1-4 0123-")
+
+// funcpad, regular keypad on right.
+#define ___FP_KP_3x10___ \
+ CHUNK_LANG_MAP(___4_FUNCPAD_1___, ___, ___5KEYPAD_1___, \
+ ___4_FUNCPAD_2___, ___, ___5KEYPAD_2___, \
+ ___4_FUNCPAD_3___, ___, ___5KEYPAD_3___)
+
+#define CARTE_KP_FP \
+ carte_de_map(" 789+ F9-12", \
+ " .456* F5-8", \
+ " 0123- F1-4")
+// regular keypad on left.
+#define ___KP_FP_3x10___ \
+ CHUNK_LANG_MAP(___5KEYPAD_1___, ___, ___4_FUNCPAD_1___, \
+ ___5KEYPAD_2___, ___, ___4_FUNCPAD_2___, \
+ ___5KEYPAD_3___, ___, ___4_FUNCPAD_3___)
+
+#define CARTE_MODS_KP \
+ carte_de_map(" SMods 789+", \
+ " OSMods .456*", \
+ " F1-4 0123-")
+
+// funcpad, regular keypad on right.
+#define ___MODS_KP_3x10___ \
+ CHUNK_LANG_MAP(___SML_MODS_L___, ___, ___5KEYPAD_1___, \
+ ___OS_MODS_L___, ___5KEYPAD_2___, \
+ ___5___, ___5KEYPAD_3___)
+
+#define CARTE_KP_MODS \
+ carte_de_map(" 789+ SMods", \
+ " .456* OSMods", \
+ " 0123- ")
+
+// regular keypad on left.
+#define ___KP_MODS_3x10___ \
+ CHUNK_LANG_MAP(___5KEYPAD_1___, ___, ___SML_MODS_R___, \
+ ___5KEYPAD_2___, ___OS_MODS_L___, \
+ ___5KEYPAD_3___, ___, ___4___)
+
+#define CARTE_FUN \
+ carte_de_map(" F9-F12 SMods", \
+ " F5-F8 OSMods", \
+ " F1-F4 ")
+
+#define ___FUN_3x10___ \
+ CHUNK_LANG_MAP(___4_FUNCPAD_1___, ___, ___, ___SML_MODS_R___, \
+ ___4_FUNCPAD_2___, ___, ___OS_MODS_R___, \
+ ___4_FUNCPAD_3___, ___, ___5___)
+
+#define CARTE_FUN_MIRYOKU \
+ carte_de_map("F12 F7-F9 prt SMods", \
+ "F11 F4-F6 scr OSMods", \
+ "F10 F1-F3 pse ")
+
+#define ___FP_MIRYOKU_3x10___ \
+ ___FUNCPAD_miryoku_1___, ___, ___SML_MODS_R___, \
+ ___FUNCPAD_miryoku_2___, ___OS_MODS_R___, \
+ ___FUNCPAD_miryoku_3___, ___5___
+
+// wants . and 0 on left thumb.
+#define CARTE_KP_MIRYOKU \
+ carte_de_map(" [789]", \
+ " ;456=", \
+ " `123\\")
+
+#define ___KP_MIRYOKU_3x10___ \
+ CHUNK_LANG_MAP(___KEYPAD_miryoku_1___, \
+ ___KEYPAD_miryoku_2___, \
+ ___KEYPAD_miryoku_3___)