diff options
author | Ryan Ascheman <rascheman@groupon.com> | 2016-10-18 12:42:02 -0700 |
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committer | Ryan Ascheman <rascheman@groupon.com> | 2016-10-18 12:42:02 -0700 |
commit | 55b8b8477cc6aee82dfe6792eea4e589cac433d5 (patch) | |
tree | ce5bfbd1b0ee59dbffdc2044bcf90c89614392ed /tmk_core/common/action_code.h | |
parent | d1c70328f8d8ded6ce1e5422b468fc41ef315e7d (diff) | |
parent | 04df74f6360464661bcc1e6794e9fd3549084390 (diff) |
Merge remote-tracking branch 'upstream/master'
* upstream/master: (1239 commits)
Update ez.c
removes planck/rev3 temporarily
Move hand_swap_config to ez.c, removes error for infinity
Update Makefile
ergodox: Update algernon's keymap to v1.9
Added VS Code dir to .gitignore
Support the Pegasus Hoof controller.
[Jack & Erez] Simplifies and documents TO
add readme
use wait_ms instead of _delay_ms
add messenger
init keymap
Add example keymap
Adding whiskey_tango_foxtrot_capslock ergodox keymap
Unicode map framework. Allow unicode up to 0xFFFFF using separate mapping table
CIE 1931 dim curve
Apply the dim curve to the RGB output
Update the Cluecard readme files
Tune snake and knight intervals for Cluecard
Tunable RGB light intervals
...
Diffstat (limited to 'tmk_core/common/action_code.h')
-rw-r--r-- | tmk_core/common/action_code.h | 33 |
1 files changed, 31 insertions, 2 deletions
diff --git a/tmk_core/common/action_code.h b/tmk_core/common/action_code.h index 2b0b0b077e..33da35f35f 100644 --- a/tmk_core/common/action_code.h +++ b/tmk_core/common/action_code.h @@ -76,7 +76,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. * 101E|LLLL|1111 0001 On/Off (0xF1) [NOT TAP] * 101E|LLLL|1111 0010 Off/On (0xF2) [NOT TAP] * 101E|LLLL|1111 0011 Set/Clear (0xF3) [NOT TAP] - * 101E|LLLL|1111 xxxx Reserved (0xF4-FF) + * 101E|LLLL|1111 0100 One Shot Layer (0xF4) [TAP] + * 101E|LLLL|1111 xxxx Reserved (0xF5-FF) * ELLLL: layer 0-31(E: extra bit for layer 16-31) * * @@ -107,6 +108,8 @@ enum action_kind_id { /* Other Keys */ ACT_USAGE = 0b0100, ACT_MOUSEKEY = 0b0101, + /* One-hand Support */ + ACT_SWAP_HANDS = 0b0110, /* Layer Actions */ ACT_LAYER = 0b1000, ACT_LAYER_TAP = 0b1010, /* Layer 0-15 */ @@ -177,6 +180,11 @@ typedef union { uint8_t opt :4; uint8_t kind :4; } func; + struct action_swap { + uint8_t code :8; + uint8_t opt :4; + uint8_t kind :4; + } swap; } action_t; @@ -250,6 +258,7 @@ enum layer_pram_tap_op { OP_ON_OFF, OP_OFF_ON, OP_SET_CLEAR, + OP_ONESHOT, }; #define ACTION_LAYER_BITOP(op, part, bits, on) (ACT_LAYER<<12 | (op)<<10 | (on)<<8 | (part)<<5 | ((bits)&0x1f)) #define ACTION_LAYER_TAP(layer, key) (ACT_LAYER_TAP<<12 | (layer)<<8 | (key)) @@ -266,6 +275,7 @@ enum layer_pram_tap_op { #define ACTION_LAYER_ON_OFF(layer) ACTION_LAYER_TAP((layer), OP_ON_OFF) #define ACTION_LAYER_OFF_ON(layer) ACTION_LAYER_TAP((layer), OP_OFF_ON) #define ACTION_LAYER_SET_CLEAR(layer) ACTION_LAYER_TAP((layer), OP_SET_CLEAR) +#define ACTION_LAYER_ONESHOT(layer) ACTION_LAYER_TAP((layer), OP_ONESHOT) #define ACTION_LAYER_MODS(layer, mods) ACTION_LAYER_TAP((layer), 0xe0 | ((mods)&0x0f)) /* With Tapping */ #define ACTION_LAYER_TAP_KEY(layer, key) ACTION_LAYER_TAP((layer), (key)) @@ -292,6 +302,7 @@ enum backlight_opt { BACKLIGHT_STEP = 3, BACKLIGHT_LEVEL = 4, }; + /* Macro */ #define ACTION_MACRO(id) ACTION(ACT_MACRO, (id)) #define ACTION_MACRO_TAP(id) ACTION(ACT_MACRO, FUNC_TAP<<8 | (id)) @@ -303,7 +314,7 @@ enum backlight_opt { #define ACTION_BACKLIGHT_STEP() ACTION(ACT_BACKLIGHT, BACKLIGHT_STEP << 8) #define ACTION_BACKLIGHT_LEVEL(level) ACTION(ACT_BACKLIGHT, BACKLIGHT_LEVEL << 8 | (level)) /* Command */ -#define ACTION_COMMAND(id, opt) ACTION(ACT_COMMAND, (opt)<<8 | (addr)) +#define ACTION_COMMAND(id, opt) ACTION(ACT_COMMAND, (opt)<<8 | (id)) /* Function */ enum function_opts { FUNC_TAP = 0x8, /* indciates function is tappable */ @@ -311,5 +322,23 @@ enum function_opts { #define ACTION_FUNCTION(id) ACTION(ACT_FUNCTION, (id)) #define ACTION_FUNCTION_TAP(id) ACTION(ACT_FUNCTION, FUNC_TAP<<8 | (id)) #define ACTION_FUNCTION_OPT(id, opt) ACTION(ACT_FUNCTION, (opt)<<8 | (id)) +/* OneHand Support */ +enum swap_hands_pram_tap_op { + OP_SH_TOGGLE = 0xF0, + OP_SH_TAP_TOGGLE, + OP_SH_ON_OFF, + OP_SH_OFF_ON, + OP_SH_OFF, + OP_SH_ON, +}; + +#define ACTION_SWAP_HANDS() ACTION_SWAP_HANDS_ON_OFF() +#define ACTION_SWAP_HANDS_TOGGLE() ACTION(ACT_SWAP_HANDS, OP_SH_TOGGLE) +#define ACTION_SWAP_HANDS_TAP_TOGGLE() ACTION(ACT_SWAP_HANDS, OP_SH_TAP_TOGGLE) +#define ACTION_SWAP_HANDS_TAP_KEY(key) ACTION(ACT_SWAP_HANDS, key) +#define ACTION_SWAP_HANDS_ON_OFF() ACTION(ACT_SWAP_HANDS, OP_SH_ON_OFF) +#define ACTION_SWAP_HANDS_OFF_ON() ACTION(ACT_SWAP_HANDS, OP_SH_OFF_ON) +#define ACTION_SWAP_HANDS_ON() ACTION(ACT_SWAP_HANDS, OP_SH_ON) +#define ACTION_SWAP_HANDS_OFF() ACTION(ACT_SWAP_HANDS, OP_SH_OFF) #endif /* ACTION_CODE_H */ |