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authorRyan Ascheman <rascheman@groupon.com>2016-10-18 12:42:02 -0700
committerRyan Ascheman <rascheman@groupon.com>2016-10-18 12:42:02 -0700
commit55b8b8477cc6aee82dfe6792eea4e589cac433d5 (patch)
treece5bfbd1b0ee59dbffdc2044bcf90c89614392ed /tmk_core/common/action.c
parentd1c70328f8d8ded6ce1e5422b468fc41ef315e7d (diff)
parent04df74f6360464661bcc1e6794e9fd3549084390 (diff)
Merge remote-tracking branch 'upstream/master'
* upstream/master: (1239 commits) Update ez.c removes planck/rev3 temporarily Move hand_swap_config to ez.c, removes error for infinity Update Makefile ergodox: Update algernon's keymap to v1.9 Added VS Code dir to .gitignore Support the Pegasus Hoof controller. [Jack & Erez] Simplifies and documents TO add readme use wait_ms instead of _delay_ms add messenger init keymap Add example keymap Adding whiskey_tango_foxtrot_capslock ergodox keymap Unicode map framework. Allow unicode up to 0xFFFFF using separate mapping table CIE 1931 dim curve Apply the dim curve to the RGB output Update the Cluecard readme files Tune snake and knight intervals for Cluecard Tunable RGB light intervals ...
Diffstat (limited to 'tmk_core/common/action.c')
-rw-r--r--tmk_core/common/action.c232
1 files changed, 202 insertions, 30 deletions
diff --git a/tmk_core/common/action.c b/tmk_core/common/action.c
index 0162fbd632..d485b46c77 100644
--- a/tmk_core/common/action.c
+++ b/tmk_core/common/action.c
@@ -27,11 +27,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "action_util.h"
#include "action.h"
-//#ifdef DEBUG_ACTION
+#ifdef DEBUG_ACTION
#include "debug.h"
-//#else
-//#include "nodebug.h"
-//#endif
+#else
+#include "nodebug.h"
+#endif
void action_exec(keyevent_t event)
@@ -41,49 +41,73 @@ void action_exec(keyevent_t event)
dprint("EVENT: "); debug_event(event); dprintln();
}
+#ifdef ONEHAND_ENABLE
+ if (!IS_NOEVENT(event)) {
+ process_hand_swap(&event);
+ }
+#endif
+
keyrecord_t record = { .event = event };
#ifndef NO_ACTION_TAPPING
action_tapping_process(record);
#else
- process_action(&record);
+ process_record(&record);
if (!IS_NOEVENT(record.event)) {
dprint("processed: "); debug_record(record); dprintln();
}
#endif
}
+#ifdef ONEHAND_ENABLE
+bool swap_hands = false;
+
+void process_hand_swap(keyevent_t *event) {
+ static swap_state_row_t swap_state[MATRIX_ROWS];
+
+ keypos_t pos = event->key;
+ swap_state_row_t col_bit = (swap_state_row_t)1<<pos.col;
+ bool do_swap = event->pressed ? swap_hands :
+ swap_state[pos.row] & (col_bit);
+
+ if (do_swap) {
+ event->key = hand_swap_config[pos.row][pos.col];
+ swap_state[pos.row] |= col_bit;
+ } else {
+ swap_state[pos.row] &= ~(col_bit);
+ }
+}
+#endif
+
#if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
bool disable_action_cache = false;
-void process_action_nocache(keyrecord_t *record)
+void process_record_nocache(keyrecord_t *record)
{
disable_action_cache = true;
- process_action(record);
+ process_record(record);
disable_action_cache = false;
}
#else
-void process_action_nocache(keyrecord_t *record)
+void process_record_nocache(keyrecord_t *record)
{
- process_action(record);
+ process_record(record);
}
#endif
__attribute__ ((weak))
-void process_action_kb(keyrecord_t *record) {}
+bool process_record_quantum(keyrecord_t *record) {
+ return true;
+}
-void process_action(keyrecord_t *record)
+void process_record(keyrecord_t *record)
{
- keyevent_t event = record->event;
-#ifndef NO_ACTION_TAPPING
- uint8_t tap_count = record->tap.count;
-#endif
+ if (IS_NOEVENT(record->event)) { return; }
- if (IS_NOEVENT(event)) { return; }
-
- process_action_kb(record);
+ if(!process_record_quantum(record))
+ return;
- action_t action = store_or_get_action(event.pressed, event.key);
+ action_t action = store_or_get_action(record->event.pressed, record->event.key);
dprint("ACTION: "); debug_action(action);
#ifndef NO_ACTION_LAYER
dprint(" layer_state: "); layer_debug();
@@ -91,10 +115,37 @@ void process_action(keyrecord_t *record)
#endif
dprintln();
+ process_action(record, action);
+}
+
+void process_action(keyrecord_t *record, action_t action)
+{
+ bool do_release_oneshot = false;
+ keyevent_t event = record->event;
+#ifndef NO_ACTION_TAPPING
+ uint8_t tap_count = record->tap.count;
+#endif
+
+#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
+ if (has_oneshot_layer_timed_out()) {
+ dprintf("Oneshot layer: timeout\n");
+ clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
+ }
+#endif
+
if (event.pressed) {
// clear the potential weak mods left by previously pressed keys
clear_weak_mods();
}
+
+#ifndef NO_ACTION_ONESHOT
+ // notice we only clear the one shot layer if the pressed key is not a modifier.
+ if (is_oneshot_layer_active() && event.pressed && !IS_MOD(action.key.code)) {
+ clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
+ do_release_oneshot = !is_oneshot_layer_active();
+ }
+#endif
+
switch (action.kind.id) {
/* Key and Mods */
case ACT_LMODS:
@@ -104,9 +155,10 @@ void process_action(keyrecord_t *record)
action.key.mods<<4;
if (event.pressed) {
if (mods) {
- if (IS_MOD(action.key.code)) {
+ if (IS_MOD(action.key.code) || action.key.code == KC_NO) {
// e.g. LSFT(KC_LGUI): we don't want the LSFT to be weak as it would make it useless.
- // this also makes LSFT(KC_LGUI) behave exactly the same as LGUI(KC_LSFT)
+ // This also makes LSFT(KC_LGUI) behave exactly the same as LGUI(KC_LSFT).
+ // Same applies for some keys like KC_MEH which are declared as MEH(KC_NO).
add_mods(mods);
} else {
add_weak_mods(mods);
@@ -117,7 +169,7 @@ void process_action(keyrecord_t *record)
} else {
unregister_code(action.key.code);
if (mods) {
- if (IS_MOD(action.key.code)) {
+ if (IS_MOD(action.key.code) || action.key.code == KC_NO) {
del_mods(mods);
} else {
del_weak_mods(mods);
@@ -139,24 +191,37 @@ void process_action(keyrecord_t *record)
// Oneshot modifier
if (event.pressed) {
if (tap_count == 0) {
+ dprint("MODS_TAP: Oneshot: 0\n");
register_mods(mods);
- }
- else if (tap_count == 1) {
+ } else if (tap_count == 1) {
dprint("MODS_TAP: Oneshot: start\n");
set_oneshot_mods(mods);
- }
- else {
+ #if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
+ } else if (tap_count == ONESHOT_TAP_TOGGLE) {
+ dprint("MODS_TAP: Toggling oneshot");
+ clear_oneshot_mods();
+ set_oneshot_locked_mods(mods);
+ register_mods(mods);
+ #endif
+ } else {
register_mods(mods);
}
} else {
if (tap_count == 0) {
clear_oneshot_mods();
unregister_mods(mods);
- }
- else if (tap_count == 1) {
+ } else if (tap_count == 1) {
// Retain Oneshot mods
- }
- else {
+ #if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
+ if (mods & get_mods()) {
+ clear_oneshot_locked_mods();
+ clear_oneshot_mods();
+ unregister_mods(mods);
+ }
+ } else if (tap_count == ONESHOT_TAP_TOGGLE) {
+ // Toggle Oneshot Layer
+ #endif
+ } else {
clear_oneshot_mods();
unregister_mods(mods);
}
@@ -309,6 +374,44 @@ void process_action(keyrecord_t *record)
event.pressed ? layer_move(action.layer_tap.val) :
layer_clear();
break;
+ #ifndef NO_ACTION_ONESHOT
+ case OP_ONESHOT:
+ // Oneshot modifier
+ #if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
+ do_release_oneshot = false;
+ if (event.pressed) {
+ del_mods(get_oneshot_locked_mods());
+ if (get_oneshot_layer_state() == ONESHOT_TOGGLED) {
+ reset_oneshot_layer();
+ layer_off(action.layer_tap.val);
+ break;
+ } else if (tap_count < ONESHOT_TAP_TOGGLE) {
+ layer_on(action.layer_tap.val);
+ set_oneshot_layer(action.layer_tap.val, ONESHOT_START);
+ }
+ } else {
+ add_mods(get_oneshot_locked_mods());
+ if (tap_count >= ONESHOT_TAP_TOGGLE) {
+ reset_oneshot_layer();
+ clear_oneshot_locked_mods();
+ set_oneshot_layer(action.layer_tap.val, ONESHOT_TOGGLED);
+ } else {
+ clear_oneshot_layer_state(ONESHOT_PRESSED);
+ }
+ }
+ #else
+ if (event.pressed) {
+ layer_on(action.layer_tap.val);
+ set_oneshot_layer(action.layer_tap.val, ONESHOT_START);
+ } else {
+ clear_oneshot_layer_state(ONESHOT_PRESSED);
+ if (tap_count > 1) {
+ clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
+ }
+ }
+ #endif
+ break;
+ #endif
default:
/* tap key */
if (event.pressed) {
@@ -364,6 +467,54 @@ void process_action(keyrecord_t *record)
#endif
case ACT_COMMAND:
break;
+#ifdef ONEHAND_ENABLE
+ case ACT_SWAP_HANDS:
+ switch (action.swap.code) {
+ case OP_SH_TOGGLE:
+ if (event.pressed) {
+ swap_hands = !swap_hands;
+ }
+ break;
+ case OP_SH_ON_OFF:
+ swap_hands = event.pressed;
+ break;
+ case OP_SH_OFF_ON:
+ swap_hands = !event.pressed;
+ break;
+ case OP_SH_ON:
+ if (!event.pressed) {
+ swap_hands = true;
+ }
+ break;
+ case OP_SH_OFF:
+ if (!event.pressed) {
+ swap_hands = false;
+ }
+ break;
+ #ifndef NO_ACTION_TAPPING
+ case OP_SH_TAP_TOGGLE:
+ /* tap toggle */
+ if (tap_count > 0) {
+ if (!event.pressed) {
+ swap_hands = !swap_hands;
+ }
+ } else {
+ swap_hands = event.pressed;
+ }
+ break;
+ default:
+ if (tap_count > 0) {
+ if (event.pressed) {
+ register_code(action.swap.code);
+ } else {
+ unregister_code(action.swap.code);
+ }
+ } else {
+ swap_hands = event.pressed;
+ }
+ #endif
+ }
+#endif
#ifndef NO_ACTION_FUNCTION
case ACT_FUNCTION:
action_function(record, action.func.id, action.func.opt);
@@ -372,6 +523,18 @@ void process_action(keyrecord_t *record)
default:
break;
}
+
+#ifndef NO_ACTION_ONESHOT
+ /* Because we switch layers after a oneshot event, we need to release the
+ * key before we leave the layer or no key up event will be generated.
+ */
+ if (do_release_oneshot && !(get_oneshot_layer_state() & ONESHOT_PRESSED ) ) {
+ record->event.pressed = false;
+ layer_on(get_oneshot_layer());
+ process_record(record);
+ layer_off(get_oneshot_layer());
+ }
+#endif
}
@@ -560,6 +723,14 @@ bool is_tap_key(keypos_t key)
switch (action.layer_tap.code) {
case 0x00 ... 0xdf:
case OP_TAP_TOGGLE:
+ case OP_ONESHOT:
+ return true;
+ }
+ return false;
+ case ACT_SWAP_HANDS:
+ switch (action.swap.code) {
+ case 0x00 ... 0xdf:
+ case OP_SH_TAP_TOGGLE:
return true;
}
return false;
@@ -603,6 +774,7 @@ void debug_action(action_t action)
case ACT_MACRO: dprint("ACT_MACRO"); break;
case ACT_COMMAND: dprint("ACT_COMMAND"); break;
case ACT_FUNCTION: dprint("ACT_FUNCTION"); break;
+ case ACT_SWAP_HANDS: dprint("ACT_SWAP_HANDS"); break;
default: dprint("UNKNOWN"); break;
}
dprintf("[%X:%02X]", action.kind.param>>8, action.kind.param&0xff);