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author | QMK Bot <hello@qmk.fm> | 2021-04-03 15:29:28 +0000 |
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committer | QMK Bot <hello@qmk.fm> | 2021-04-03 15:29:28 +0000 |
commit | dd7f18f65fabe1ca2a09e973b0cb5e5df567d092 (patch) | |
tree | a9e7f8a6d09f4e350cf70328732f433313db02b3 /quantum | |
parent | e90ec6a474713aef6b7a5a8e34b19afbd62671c4 (diff) | |
parent | 41f649c9a95985603d1063f2ec5e2864a7e32a0b (diff) |
Merge remote-tracking branch 'origin/master' into develop
Diffstat (limited to 'quantum')
-rw-r--r-- | quantum/rgb_matrix_animations/hue_breathing_anim.h | 22 | ||||
-rw-r--r-- | quantum/rgb_matrix_animations/hue_pendulum_anim.h | 17 | ||||
-rw-r--r-- | quantum/rgb_matrix_animations/hue_wave_anim.h | 17 | ||||
-rw-r--r-- | quantum/rgb_matrix_animations/rgb_matrix_effects.inc | 3 |
4 files changed, 59 insertions, 0 deletions
diff --git a/quantum/rgb_matrix_animations/hue_breathing_anim.h b/quantum/rgb_matrix_animations/hue_breathing_anim.h new file mode 100644 index 0000000000..54dea958af --- /dev/null +++ b/quantum/rgb_matrix_animations/hue_breathing_anim.h @@ -0,0 +1,22 @@ +#ifndef DISABLE_RGB_MATRIX_HUE_BREATHING +RGB_MATRIX_EFFECT(HUE_BREATHING) +# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS + +// Change huedelta to adjust range of hue change. 0-255. +// Hue Breathing - All LED's light up +bool HUE_BREATHING(effect_params_t* params) { + RGB_MATRIX_USE_LIMITS(led_min, led_max); + uint8_t huedelta = 12; + HSV hsv = rgb_matrix_config.hsv; + uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 8); + hsv.h = hsv.h + scale8(abs8(sin8(time) - 128) * 2, huedelta); + RGB rgb = hsv_to_rgb(hsv); + for (uint8_t i = led_min; i < led_max; i++) { + RGB_MATRIX_TEST_LED_FLAGS(); + rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); + } + return led_max < DRIVER_LED_TOTAL; +} + +# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS +#endif // DISABLE_RGB_HUE_BREATHING diff --git a/quantum/rgb_matrix_animations/hue_pendulum_anim.h b/quantum/rgb_matrix_animations/hue_pendulum_anim.h new file mode 100644 index 0000000000..2d8d36174f --- /dev/null +++ b/quantum/rgb_matrix_animations/hue_pendulum_anim.h @@ -0,0 +1,17 @@ +#ifndef DISABLE_RGB_MATRIX_HUE_PENDULUM +RGB_MATRIX_EFFECT(HUE_PENDULUM) +# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS + +// Change huedelta to adjust range of hue change. 0-255. +// Looks better with a low value and slow speed for subtle change. +// Hue Pendulum - color changes in a wave to the right before reversing direction +static HSV HUE_PENDULUM_math(HSV hsv, uint8_t i, uint8_t time) { + uint8_t huedelta = 12; + hsv.h = hsv.h + scale8(abs8(sin8(time) + (g_led_config.point[i].x) - 128) * 2, huedelta); + return hsv; +} + +bool HUE_PENDULUM(effect_params_t* params) { return effect_runner_i(params, &HUE_PENDULUM_math); } + +# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS +#endif // DISABLE_RGB_HUE_PENDULUM diff --git a/quantum/rgb_matrix_animations/hue_wave_anim.h b/quantum/rgb_matrix_animations/hue_wave_anim.h new file mode 100644 index 0000000000..fd9026fc90 --- /dev/null +++ b/quantum/rgb_matrix_animations/hue_wave_anim.h @@ -0,0 +1,17 @@ +#ifndef DISABLE_RGB_MATRIX_HUE_WAVE +RGB_MATRIX_EFFECT(HUE_WAVE) +# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS + +// Change huedelta to adjust range of hue change. 0-255. +// Looks better with a low value and slow speed for subtle change. +// Hue Wave - color changes in a wave to the right +static HSV HUE_WAVE_math(HSV hsv, uint8_t i, uint8_t time) { + uint8_t huedelta = 24; + hsv.h = hsv.h + scale8(abs8(g_led_config.point[i].x - time), huedelta); + return hsv; +} + +bool HUE_WAVE(effect_params_t* params) { return effect_runner_i(params, &HUE_WAVE_math); } + +# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS +#endif // DISABLE_RGB_HUE_WAVE diff --git a/quantum/rgb_matrix_animations/rgb_matrix_effects.inc b/quantum/rgb_matrix_animations/rgb_matrix_effects.inc index 4c1723d933..053d441506 100644 --- a/quantum/rgb_matrix_animations/rgb_matrix_effects.inc +++ b/quantum/rgb_matrix_animations/rgb_matrix_effects.inc @@ -23,6 +23,9 @@ #include "rgb_matrix_animations/rainbow_pinwheels_anim.h" #include "rgb_matrix_animations/raindrops_anim.h" #include "rgb_matrix_animations/jellybean_raindrops_anim.h" +#include "rgb_matrix_animations/hue_breathing_anim.h" +#include "rgb_matrix_animations/hue_pendulum_anim.h" +#include "rgb_matrix_animations/hue_wave_anim.h" #include "rgb_matrix_animations/typing_heatmap_anim.h" #include "rgb_matrix_animations/digital_rain_anim.h" #include "rgb_matrix_animations/solid_reactive_simple_anim.h" |