diff options
author | That-Canadian <poole.chris.11@gmail.com> | 2017-08-13 14:11:40 -0400 |
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committer | That-Canadian <poole.chris.11@gmail.com> | 2017-08-13 14:11:40 -0400 |
commit | 1631f7cd798dcf428404977e441d7e5b65fe81ce (patch) | |
tree | 1c2c1d85598d7b1332e2e82b6276a49b2dc2d2b0 /quantum | |
parent | f64d4242ada746a1d7bd7aef9acf8f3cf8a5ba6f (diff) | |
parent | 09e5885e45cf37c0651744770cd99b5b744ba894 (diff) |
Merge branch 'master' into minidox
Diffstat (limited to 'quantum')
-rw-r--r-- | quantum/process_keycode/process_key_lock.c | 138 | ||||
-rw-r--r-- | quantum/process_keycode/process_key_lock.h | 24 | ||||
-rw-r--r-- | quantum/quantum.c | 20 | ||||
-rw-r--r-- | quantum/quantum.h | 4 | ||||
-rw-r--r-- | quantum/quantum_keycodes.h | 4 | ||||
-rw-r--r-- | quantum/template/config.h | 5 |
6 files changed, 190 insertions, 5 deletions
diff --git a/quantum/process_keycode/process_key_lock.c b/quantum/process_keycode/process_key_lock.c new file mode 100644 index 0000000000..d7978f91c7 --- /dev/null +++ b/quantum/process_keycode/process_key_lock.c @@ -0,0 +1,138 @@ +/* Copyright 2017 Fredric Silberberg + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "inttypes.h" +#include "stdint.h" +#include "process_key_lock.h" + +#define BV_64(shift) (((uint64_t)1) << (shift)) +#define GET_KEY_ARRAY(code) (((code) < 0x40) ? key_state[0] : \ + ((code) < 0x80) ? key_state[1] : \ + ((code) < 0xC0) ? key_state[2] : key_state[3]) +#define GET_CODE_INDEX(code) (((code) < 0x40) ? (code) : \ + ((code) < 0x80) ? (code) - 0x40 : \ + ((code) < 0xC0) ? (code) - 0x80 : (code) - 0xC0) +#define KEY_STATE(code) (GET_KEY_ARRAY(code) & BV_64(GET_CODE_INDEX(code))) == BV_64(GET_CODE_INDEX(code)) +#define SET_KEY_ARRAY_STATE(code, val) do { \ + switch (code) { \ + case 0x00 ... 0x3F: \ + key_state[0] = (val); \ + break; \ + case 0x40 ... 0x7F: \ + key_state[1] = (val); \ + break; \ + case 0x80 ... 0xBF: \ + key_state[2] = (val); \ + break; \ + case 0xC0 ... 0xFF: \ + key_state[3] = (val); \ + break; \ + } \ +} while(0) +#define SET_KEY_STATE(code) SET_KEY_ARRAY_STATE(code, (GET_KEY_ARRAY(code) | BV_64(GET_CODE_INDEX(code)))) +#define UNSET_KEY_STATE(code) SET_KEY_ARRAY_STATE(code, (GET_KEY_ARRAY(code)) & ~(BV_64(GET_CODE_INDEX(code)))) +#define IS_STANDARD_KEYCODE(code) ((code) <= 0xFF) + +// Locked key state. This is an array of 256 bits, one for each of the standard keys supported qmk. +uint64_t key_state[4] = { 0x0, 0x0, 0x0, 0x0 }; +bool watching = false; + +// Translate any OSM keycodes back to their unmasked versions. +uint16_t inline translate_keycode(uint16_t keycode) { + if (keycode > QK_ONE_SHOT_MOD && keycode <= QK_ONE_SHOT_MOD_MAX) { + return keycode ^ QK_ONE_SHOT_MOD; + } else { + return keycode; + } +} + +bool process_key_lock(uint16_t *keycode, keyrecord_t *record) { + // We start by categorizing the keypress event. In the event of a down + // event, there are several possibilities: + // 1. The key is not being locked, and we are not watching for new keys. + // In this case, we bail immediately. This is the common case for down events. + // 2. The key was locked, and we need to unlock it. In this case, we will + // reset the state in our map and return false. When the user releases the + // key, the up event will no longer be masked and the OS will observe the + // released key. + // 3. KC_LOCK was just pressed. In this case, we set up the state machine + // to watch for the next key down event, and finish processing + // 4. The keycode is below 0xFF, and we are watching for new keys. In this case, + // we will send the key down event to the os, and set the key_state for that + // key to mask the up event. + // 5. The keycode is above 0xFF, and we're wathing for new keys. In this case, + // the user pressed a key that we cannot "lock", as it's a series of keys, + // or a macro invocation, or a layer transition, or a custom-defined key, or + // or some other arbitrary code. In this case, we bail immediately, reset + // our watch state, and return true. + // + // In the event of an up event, there are these possibilities: + // 1. The key is not being locked. In this case, we return true and bail + // immediately. This is the common case. + // 2. The key is being locked. In this case, we will mask the up event + // by returning false, so the OS never sees that the key was released + // until the user pressed the key again. + + // We translate any OSM keycodes back to their original keycodes, so that if the key being + // one-shot modded is a standard keycode, we can handle it. This is the only set of special + // keys that we handle + uint16_t translated_keycode = translate_keycode(*keycode); + + if (record->event.pressed) { + // Non-standard keycode, reset and return + if (!(IS_STANDARD_KEYCODE(translated_keycode) || translated_keycode == KC_LOCK)) { + watching = false; + return true; + } + + // If we're already watching, turn off the watch. + if (translated_keycode == KC_LOCK) { + watching = !watching; + return false; + } + + if (IS_STANDARD_KEYCODE(translated_keycode)) { + // We check watching first. This is so that in the following scenario, we continue to + // hold the key: KC_LOCK, KC_F, KC_LOCK, KC_F + // If we checked in reverse order, we'd end up holding the key pressed after the second + // KC_F press is registered, when the user likely meant to hold F + if (watching) { + watching = false; + SET_KEY_STATE(translated_keycode); + // We need to set the keycode passed in to be the translated keycode, in case we + // translated a OSM back to the original keycode. + *keycode = translated_keycode; + // Let the standard keymap send the keycode down event. The up event will be masked. + return true; + } + + if (KEY_STATE(translated_keycode)) { + UNSET_KEY_STATE(translated_keycode); + // The key is already held, stop this process. The up event will be sent when the user + // releases the key. + return false; + } + } + + // Either the key isn't a standard key, or we need to send the down event. Continue standard + // processing + return true; + } else { + // Stop processing if it's a standard key and we're masking up. + return !(IS_STANDARD_KEYCODE(translated_keycode) && KEY_STATE(translated_keycode)); + } +} + diff --git a/quantum/process_keycode/process_key_lock.h b/quantum/process_keycode/process_key_lock.h new file mode 100644 index 0000000000..876db4a324 --- /dev/null +++ b/quantum/process_keycode/process_key_lock.h @@ -0,0 +1,24 @@ +/* Copyright 2017 Fredric Silberberg + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef PROCESS_KEY_LOCK_H +#define PROCESS_KEY_LOCK_H + +#include "quantum.h" + +bool process_key_lock(uint16_t *keycode, keyrecord_t *record); + +#endif // PROCESS_KEY_LOCK_H diff --git a/quantum/quantum.c b/quantum/quantum.c index 1f8ce6c46f..aac1d07a9b 100644 --- a/quantum/quantum.c +++ b/quantum/quantum.c @@ -40,13 +40,12 @@ extern backlight_config_t backlight_config; #ifndef AG_SWAP_SONG #define AG_SWAP_SONG SONG(AG_SWAP_SOUND) #endif - #ifndef DEFAULT_LAYER_SONGS - #define DEFAULT_LAYER_SONGS { } - #endif float goodbye_song[][2] = GOODBYE_SONG; float ag_norm_song[][2] = AG_NORM_SONG; float ag_swap_song[][2] = AG_SWAP_SONG; - float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS; + #ifdef DEFAULT_LAYER_SONGS + float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS; + #endif #endif static void do_code16 (uint16_t code, void (*f) (uint8_t)) { @@ -193,6 +192,10 @@ bool process_record_quantum(keyrecord_t *record) { // } if (!( + #if defined(KEY_LOCK_ENABLE) + // Must run first to be able to mask key_up events. + process_key_lock(&keycode, record) && + #endif process_record_kb(keycode, record) && #if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED) process_midi(keycode, record) && @@ -475,6 +478,13 @@ bool process_record_quantum(keyrecord_t *record) { void (*method)(uint8_t) = (record->event.pressed) ? &add_key : &del_key; uint8_t shifted = get_mods() & ((MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT) |MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI))); + +#ifdef GRAVE_ESC_CTRL_OVERRIDE + // if CTRL is pressed, ESC is always read as ESC, even if SHIFT or GUI is pressed. + // this is handy for the ctrl+shift+esc shortcut on windows, among other things. + if (get_mods() & (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL))) + shifted = 0; +#endif method(shifted ? KC_GRAVE : KC_ESCAPE); send_keyboard_report(); @@ -556,7 +566,7 @@ void send_string_with_delay(const char *str, uint8_t interval) { } void set_single_persistent_default_layer(uint8_t default_layer) { - #ifdef AUDIO_ENABLE + #if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS) PLAY_SONG(default_layer_songs[default_layer]); #endif eeconfig_update_default_layer(1U<<default_layer); diff --git a/quantum/quantum.h b/quantum/quantum.h index 453cb43f88..9a6d691a15 100644 --- a/quantum/quantum.h +++ b/quantum/quantum.h @@ -99,6 +99,10 @@ extern uint32_t default_layer_state; #include "process_combo.h" #endif +#ifdef KEY_LOCK_ENABLE + #include "process_key_lock.h" +#endif + #define SEND_STRING(str) send_string(PSTR(str)) extern const bool ascii_to_shift_lut[0x80]; extern const uint8_t ascii_to_keycode_lut[0x80]; diff --git a/quantum/quantum_keycodes.h b/quantum/quantum_keycodes.h index acdb9248d6..1bb6706ba4 100644 --- a/quantum/quantum_keycodes.h +++ b/quantum/quantum_keycodes.h @@ -419,6 +419,10 @@ enum quantum_keycodes { OUT_BT, #endif +#ifdef KEY_LOCK_ENABLE + KC_LOCK, +#endif + // always leave at the end SAFE_RANGE }; diff --git a/quantum/template/config.h b/quantum/template/config.h index dbca45765d..700a56f527 100644 --- a/quantum/template/config.h +++ b/quantum/template/config.h @@ -67,6 +67,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. /* Locking resynchronize hack */ #define LOCKING_RESYNC_ENABLE +/* If defined, GRAVE_ESC will always act as ESC when CTRL is held. + * This is userful for the Windows task manager shortcut (ctrl+shift+esc). + */ +// #define GRAVE_ESC_CTRL_OVERRIDE + /* * Force NKRO * |