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author | coderkun <olli@coderkun.de> | 2017-04-01 10:56:29 +0200 |
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committer | coderkun <olli@coderkun.de> | 2017-04-01 10:56:29 +0200 |
commit | 605c4129cc89e8fe647881108b0c9c79d4da1aea (patch) | |
tree | 9af55a60d567bd66b5c8572c04ab63b62abb5a02 /quantum/visualizer/visualizer.h | |
parent | b0ade6dc9838d4112cbc3093ac3033aa81ef172d (diff) | |
parent | 3448d5d4874a2775f85320a2be69edd241575d46 (diff) |
Merge branch 'master' into coderkun_neo2
Diffstat (limited to 'quantum/visualizer/visualizer.h')
-rw-r--r-- | quantum/visualizer/visualizer.h | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/quantum/visualizer/visualizer.h b/quantum/visualizer/visualizer.h index 53e250725c..315af50228 100644 --- a/quantum/visualizer/visualizer.h +++ b/quantum/visualizer/visualizer.h @@ -34,10 +34,14 @@ SOFTWARE. #include "lcd_backlight.h" #endif +// use this function to merget both real_mods and oneshot_mods in a uint16_t +uint8_t visualizer_get_mods(void); + // This need to be called once at the start void visualizer_init(void); // This should be called at every matrix scan -void visualizer_update(uint32_t default_state, uint32_t state, uint32_t leds); +void visualizer_update(uint32_t default_state, uint32_t state, uint8_t mods, uint32_t leds); + // This should be called when the keyboard goes to suspend state void visualizer_suspend(void); // This should be called when the keyboard wakes up from suspend state @@ -61,6 +65,7 @@ struct keyframe_animation_t; typedef struct { uint32_t layer; uint32_t default_layer; + uint8_t mods; uint32_t leds; // See led.h for available statuses bool suspended; } visualizer_keyboard_status_t; @@ -129,6 +134,8 @@ bool keyframe_set_backlight_color(keyframe_animation_t* animation, visualizer_st bool keyframe_display_layer_text(keyframe_animation_t* animation, visualizer_state_t* state); // Displays a bitmap (0/1) of all the currently active layers bool keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_state_t* state); +// Displays a bitmap (0/1) of all the currently active mods +bool keyframe_display_mods_bitmap(keyframe_animation_t* animation, visualizer_state_t* state); bool keyframe_disable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state); bool keyframe_enable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state); |