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author | David Olsson <david.olsson@softhouse.se> | 2017-02-11 10:50:37 +0100 |
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committer | David Olsson <david.olsson@softhouse.se> | 2017-02-11 10:50:37 +0100 |
commit | 052f81aacaa3b5afa93f9db3667f31f9365348ce (patch) | |
tree | dcfde5c6fed00e248535ac4d975831f33316cc8a /quantum/visualizer/visualizer.h | |
parent | aa69337cf563d7b37722aabfcd1c5bae6c185208 (diff) | |
parent | 835556da9111d91b71c545d6a273e843f07631ae (diff) |
Merge branch 'master' of https://github.com/jackhumbert/qmk_firmware
Diffstat (limited to 'quantum/visualizer/visualizer.h')
-rw-r--r-- | quantum/visualizer/visualizer.h | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/quantum/visualizer/visualizer.h b/quantum/visualizer/visualizer.h index 53e250725c..315af50228 100644 --- a/quantum/visualizer/visualizer.h +++ b/quantum/visualizer/visualizer.h @@ -34,10 +34,14 @@ SOFTWARE. #include "lcd_backlight.h" #endif +// use this function to merget both real_mods and oneshot_mods in a uint16_t +uint8_t visualizer_get_mods(void); + // This need to be called once at the start void visualizer_init(void); // This should be called at every matrix scan -void visualizer_update(uint32_t default_state, uint32_t state, uint32_t leds); +void visualizer_update(uint32_t default_state, uint32_t state, uint8_t mods, uint32_t leds); + // This should be called when the keyboard goes to suspend state void visualizer_suspend(void); // This should be called when the keyboard wakes up from suspend state @@ -61,6 +65,7 @@ struct keyframe_animation_t; typedef struct { uint32_t layer; uint32_t default_layer; + uint8_t mods; uint32_t leds; // See led.h for available statuses bool suspended; } visualizer_keyboard_status_t; @@ -129,6 +134,8 @@ bool keyframe_set_backlight_color(keyframe_animation_t* animation, visualizer_st bool keyframe_display_layer_text(keyframe_animation_t* animation, visualizer_state_t* state); // Displays a bitmap (0/1) of all the currently active layers bool keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_state_t* state); +// Displays a bitmap (0/1) of all the currently active mods +bool keyframe_display_mods_bitmap(keyframe_animation_t* animation, visualizer_state_t* state); bool keyframe_disable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state); bool keyframe_enable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state); |