diff options
author | Ryan <fauxpark@gmail.com> | 2022-11-01 08:15:12 +1100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-10-31 21:15:12 +0000 |
commit | 5974d989fe72f6c576901a065bee4487a58c351d (patch) | |
tree | a88a796ec2c0a11d4d554325fa92e53d9fbb82c2 /quantum/unicode | |
parent | 743524df32ef265fdc3999518cdaba45cd4abf22 (diff) |
Normalise Unicode keycodes (#18898)
* `UC_MOD`/`UC_RMOD` -> `UC_NEXT`/`UC_PREV`
* `UNICODE_MODE_*` -> `QK_UNICODE_MODE_*`
* `UC_MAC` -> `UNICODE_MODE_MACOS`
* `UC_LNX` -> `UNICODE_MODE_LINUX`
* `UC_WIN` -> `UNICODE_MODE_WINDOWS`
* `UC_BSD` -> `UNICODE_MODE_BSD`
* `UC_WINC` -> `UNICODE_MODE_WINCOMPOSE`
* `UC_EMACS` -> `UNICODE_MODE_EMACS`
* `UC__COUNT` -> `UNICODE_MODE_COUNT`
* `UC_M_MA` -> `UC_MAC`
* `UC_M_LN` -> `UC_LINX`
* `UC_M_WI` -> `UC_WIN`
* `UC_M_BS` -> `UC_BSD`
* `UC_M_WC` -> `UC_WINC`
* `UC_M_EM` -> `UC_EMAC`
* Docs
* Update quantum/unicode/unicode.h
Diffstat (limited to 'quantum/unicode')
-rw-r--r-- | quantum/unicode/unicode.c | 54 | ||||
-rw-r--r-- | quantum/unicode/unicode.h | 15 |
2 files changed, 35 insertions, 34 deletions
diff --git a/quantum/unicode/unicode.c b/quantum/unicode/unicode.c index e2bfd68a3a..35cb62e700 100644 --- a/quantum/unicode/unicode.c +++ b/quantum/unicode/unicode.c @@ -46,7 +46,7 @@ #endif // Comma-delimited, ordered list of input modes selected for use (e.g. in cycle) -// Example: #define UNICODE_SELECTED_MODES UC_WINC, UC_LNX +// Example: #define UNICODE_SELECTED_MODES UNICODE_MODE_WINCOMPOSE, UNICODE_MODE_LINUX #ifndef UNICODE_SELECTED_MODES # define UNICODE_SELECTED_MODES -1 #endif @@ -108,32 +108,32 @@ static float song_emacs[][2] = UNICODE_SONG_EMACS; static void unicode_play_song(uint8_t mode) { switch (mode) { # ifdef UNICODE_SONG_MAC - case UC_MAC: + case UNICODE_MODE_MACOS: PLAY_SONG(song_mac); break; # endif # ifdef UNICODE_SONG_LNX - case UC_LNX: + case UNICODE_MODE_LINUX: PLAY_SONG(song_lnx); break; # endif # ifdef UNICODE_SONG_WIN - case UC_WIN: + case UNICODE_MODE_WINDOWS: PLAY_SONG(song_win); break; # endif # ifdef UNICODE_SONG_BSD - case UC_BSD: + case UNICODE_MODE_BSD: PLAY_SONG(song_bsd); break; # endif # ifdef UNICODE_SONG_WINC - case UC_WINC: + case UNICODE_MODE_WINCOMPOSE: PLAY_SONG(song_winc); break; # endif # ifdef UNICODE_SONG_EMACS - case UC_EMACS: + case UNICODE_MODE_EMACS: PLAY_SONG(song_emacs); break; # endif @@ -209,7 +209,7 @@ __attribute__((weak)) void unicode_input_start(void) { // Need to do this before we mess around with the mods, or else // UNICODE_KEY_LNX (which is usually Ctrl-Shift-U) might not work // correctly in the shifted case. - if (unicode_config.input_mode == UC_LNX && unicode_saved_led_state.caps_lock) { + if (unicode_config.input_mode == UNICODE_MODE_LINUX && unicode_saved_led_state.caps_lock) { tap_code(KC_CAPS_LOCK); } @@ -218,13 +218,13 @@ __attribute__((weak)) void unicode_input_start(void) { clear_weak_mods(); switch (unicode_config.input_mode) { - case UC_MAC: + case UNICODE_MODE_MACOS: register_code(UNICODE_KEY_MAC); break; - case UC_LNX: + case UNICODE_MODE_LINUX: tap_code16(UNICODE_KEY_LNX); break; - case UC_WIN: + case UNICODE_MODE_WINDOWS: // For increased reliability, use numpad keys for inputting digits if (!unicode_saved_led_state.num_lock) { tap_code(KC_NUM_LOCK); @@ -233,11 +233,11 @@ __attribute__((weak)) void unicode_input_start(void) { wait_ms(UNICODE_TYPE_DELAY); tap_code(KC_KP_PLUS); break; - case UC_WINC: + case UNICODE_MODE_WINCOMPOSE: tap_code(UNICODE_KEY_WINC); tap_code(KC_U); break; - case UC_EMACS: + case UNICODE_MODE_EMACS: // The usual way to type unicode in emacs is C-x-8 <RET> then the unicode number in hex tap_code16(LCTL(KC_X)); tap_code16(KC_8); @@ -250,25 +250,25 @@ __attribute__((weak)) void unicode_input_start(void) { __attribute__((weak)) void unicode_input_finish(void) { switch (unicode_config.input_mode) { - case UC_MAC: + case UNICODE_MODE_MACOS: unregister_code(UNICODE_KEY_MAC); break; - case UC_LNX: + case UNICODE_MODE_LINUX: tap_code(KC_SPACE); if (unicode_saved_led_state.caps_lock) { tap_code(KC_CAPS_LOCK); } break; - case UC_WIN: + case UNICODE_MODE_WINDOWS: unregister_code(KC_LEFT_ALT); if (!unicode_saved_led_state.num_lock) { tap_code(KC_NUM_LOCK); } break; - case UC_WINC: + case UNICODE_MODE_WINCOMPOSE: tap_code(KC_ENTER); break; - case UC_EMACS: + case UNICODE_MODE_EMACS: tap_code16(KC_ENTER); break; } @@ -278,25 +278,25 @@ __attribute__((weak)) void unicode_input_finish(void) { __attribute__((weak)) void unicode_input_cancel(void) { switch (unicode_config.input_mode) { - case UC_MAC: + case UNICODE_MODE_MACOS: unregister_code(UNICODE_KEY_MAC); break; - case UC_LNX: + case UNICODE_MODE_LINUX: tap_code(KC_ESCAPE); if (unicode_saved_led_state.caps_lock) { tap_code(KC_CAPS_LOCK); } break; - case UC_WINC: + case UNICODE_MODE_WINCOMPOSE: tap_code(KC_ESCAPE); break; - case UC_WIN: + case UNICODE_MODE_WINDOWS: unregister_code(KC_LEFT_ALT); if (!unicode_saved_led_state.num_lock) { tap_code(KC_NUM_LOCK); } break; - case UC_EMACS: + case UNICODE_MODE_EMACS: tap_code16(LCTL(KC_G)); // C-g cancels break; } @@ -307,7 +307,7 @@ __attribute__((weak)) void unicode_input_cancel(void) { // clang-format off static void send_nibble_wrapper(uint8_t digit) { - if (unicode_config.input_mode == UC_WIN) { + if (unicode_config.input_mode == UNICODE_MODE_WINDOWS) { uint8_t kc = digit < 10 ? KC_KP_1 + (10 + digit - 1) % 10 : KC_A + (digit - 10); @@ -328,7 +328,7 @@ void register_hex(uint16_t hex) { void register_hex32(uint32_t hex) { bool first_digit = true; - bool needs_leading_zero = (unicode_config.input_mode == UC_WINC); + bool needs_leading_zero = (unicode_config.input_mode == UNICODE_MODE_WINCOMPOSE); for (int i = 7; i >= 0; i--) { // Work out the digit we're going to transmit uint8_t digit = ((hex >> (i * 4)) & 0xF); @@ -352,13 +352,13 @@ void register_hex32(uint32_t hex) { } void register_unicode(uint32_t code_point) { - if (code_point > 0x10FFFF || (code_point > 0xFFFF && unicode_config.input_mode == UC_WIN)) { + if (code_point > 0x10FFFF || (code_point > 0xFFFF && unicode_config.input_mode == UNICODE_MODE_WINDOWS)) { // Code point out of range, do nothing return; } unicode_input_start(); - if (code_point > 0xFFFF && unicode_config.input_mode == UC_MAC) { + if (code_point > 0xFFFF && unicode_config.input_mode == UNICODE_MODE_MACOS) { // Convert code point to UTF-16 surrogate pair on macOS code_point -= 0x10000; uint32_t lo = code_point & 0x3FF, hi = (code_point & 0xFFC00) >> 10; diff --git a/quantum/unicode/unicode.h b/quantum/unicode/unicode.h index b3e43799ff..6f1e35d554 100644 --- a/quantum/unicode/unicode.h +++ b/quantum/unicode/unicode.h @@ -30,13 +30,14 @@ typedef union { extern unicode_config_t unicode_config; enum unicode_input_modes { - UC_MAC, // macOS using Unicode Hex Input - UC_LNX, // Linux using IBus - UC_WIN, // Windows using EnableHexNumpad - UC_BSD, // BSD (not implemented) - UC_WINC, // Windows using WinCompose (https://github.com/samhocevar/wincompose) - UC_EMACS, // Emacs is an operating system in search of a good text editor - UC__COUNT // Number of available input modes (always leave at the end) + UNICODE_MODE_MACOS, // macOS using Unicode Hex Input + UNICODE_MODE_LINUX, // Linux using IBus + UNICODE_MODE_WINDOWS, // Windows using EnableHexNumpad + UNICODE_MODE_BSD, // BSD (not implemented) + UNICODE_MODE_WINCOMPOSE, // Windows using WinCompose (https://github.com/samhocevar/wincompose) + UNICODE_MODE_EMACS, // Emacs is an operating system in search of a good text editor + + UNICODE_MODE_COUNT // Number of available input modes (always leave at the end) }; void unicode_input_mode_init(void); |