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authorMax Rumpf <max.rumpf1998@gmail.com>2020-07-26 01:00:33 +0200
committerJames Young <18669334+noroadsleft@users.noreply.github.com>2020-08-29 14:30:02 -0700
commit4b74f985ec7b14f5517df4e591f0c36b24f85f5c (patch)
tree241f9f678df1485314e15f9e2aa9e59727131ff4 /quantum/rgb_matrix_animations/cycle_all_anim.h
parentd4be07dad368c57669c88ead6c093c9e23086855 (diff)
Tweak the Christmas animation effect to be less harsh on the eyes (#7648)
* Tweak the Christmas animation effect to be less harsh on the eyes * Further improve the tweaked Christmas animation code - Use constants where it makes sense - Instead of complicated math, use a static variable to keep track if it's animating from or to red - Don't use pow (but a simple macro instead) - Using floating point math is necessary for the fraction in the cubic bezier function to work * Update docs for the tweaked Christmas animation effect * Further improve memory usage - Don't use floats, but 32 bit ints instead (where needed) - Replace limits.h with constant * Fix typo
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