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authorJack Humbert <jack.humb@gmail.com>2016-05-18 23:47:16 -0400
committerJack Humbert <jack.humb@gmail.com>2016-05-18 23:47:16 -0400
commitb732b79b49b098dba8e14493c745075f336747d8 (patch)
tree069f529df73ba8bfbcf7003f5ddd3987ecaadc57 /quantum/quantum.mk
parentbf545061f2a71b054ccdca6f6261bb7c2ffa4957 (diff)
adapts unicode to quantum.c (#333)
* Unicode to have unicode input you need to: - set your OS input method to UNICODE if needed - enable unicode in your makefile - copy the action_function from keyboard/planck/keymaps/unicode/unicode.c to your keymap.c set the target OS method in your keymap.c: void matrix_init_user() { set_unicode_mode(UC_OSX); } you can then switch when you want with: set_unicode_mode(UC_OSX); set_unicode_mode(UC_LNX); set_unicode_mode(UC_WIN); put some unicode codes in your keymap like so: UC(0x0061) I did change the bit mask in quantum/keymap_common.c and .h I’m afraid we will need uint32 to get a total support for all unicode tables or relocate the handler as @mbarkhau did. * rearranges keycode values, hooks-up unicode * removes extra lalt ref * adds unicode shortcuts and example
Diffstat (limited to 'quantum/quantum.mk')
-rw-r--r--quantum/quantum.mk4
1 files changed, 0 insertions, 4 deletions
diff --git a/quantum/quantum.mk b/quantum/quantum.mk
index e7ccfd6598..c099d67939 100644
--- a/quantum/quantum.mk
+++ b/quantum/quantum.mk
@@ -34,10 +34,6 @@ ifeq ($(strip $(AUDIO_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/audio/luts.c
endif
-ifeq ($(strip $(UNICODE_ENABLE)), yes)
- SRC += $(QUANTUM_DIR)/keymap_unicode.c
-endif
-
ifeq ($(strip $(RGBLIGHT_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/light_ws2812.c
SRC += $(QUANTUM_DIR)/rgblight.c