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author | James Young <18669334+noroadsleft@users.noreply.github.com> | 2021-08-16 10:17:25 +0000 |
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committer | GitHub <noreply@github.com> | 2021-08-16 03:17:25 -0700 |
commit | 0c6155ec42dd7ae00d2229962fe9dfc8adab7a4d (patch) | |
tree | 5548b58f59ffc7ae00b22f01d8528744bda8cf62 /quantum/process_keycode/process_joystick.c | |
parent | b512afc3471411ebdaef0f24614ef501b31ddb89 (diff) |
Pimentoso TouhouPad Layout Macro refactor (#14010)
* physically arrange layout macro, phase 1
Break the keymap up into rows.
* physically arrange layout macro, phase 2
Moves the Escape and Enter keys to the top row.
* refactor default keymap
- use QMK short-form keycodes
- grid align keycodes
* physically arrange layout macro, phase 3
Moves the X key (Bomb) to the bottom row.
* physically arrange layout macro, phase 4
Physically arrange the Escape and Enter keys.
* physically arrange layout macro, phase 5
Physically arrange the arrow keys.
* physically arrange layout macro, phase 6
Physically align the X (Bomb) key.
* align escape characters in layout macro
* info.json: apply human-friendly formatting
Diffstat (limited to 'quantum/process_keycode/process_joystick.c')
0 files changed, 0 insertions, 0 deletions