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author | Drashna Jaelre <drashna@live.com> | 2019-02-14 20:36:20 -0800 |
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committer | GitHub <noreply@github.com> | 2019-02-14 20:36:20 -0800 |
commit | c22f3ba3a2605280b81829a764c29c9e01ae674f (patch) | |
tree | f7aba084d7aa8d1f60058cd409eefb5a0d7ebb34 /quantum/debounce.c | |
parent | cc5c6b449a4a36fc56fa5896b2b8f120e4bb0b31 (diff) | |
parent | 7d8c62993921383a35f9cd172fe0a1d2e893b2f3 (diff) |
Debounce refactor / API (#3720)
* Added xeal60 via clone of lets split
* Delete removed other keymaps
* Basic keymap (no FN). Compiles.
* Removed NP_STAR and NP_SLSH.
* Removed "debounce_algo = manual" in all keyboards with CUSTOM_MATRIX = yes.
* Changed order of rules in TMK. Documented feature.
* Fixed missing whitespace in debounce documentation
Table wasn't working due to missing newline.
* Added bold in a few areas.
* DO NOT USE - Removed debounce from TMK.
* Remove accidental xeal60 commit
* DO NOT USE - debounce successfully compiled.
* DO NOT USE Revert back to original API to support split_keyboards.
* Working eager_pk
* Whitespace cleanup.
* Restored debounce.h since there wasnt any real change.
* Moved debouncing_time variable to inside #if debounce
* Removed check for custom_matrix. We can safely include the debounce file for compilation when custom_matrix is used.
* Removed #include "matrix.h" from debounce.h
* Bug fix - was using MATRIX_ROWS instead of num_rows
* Fixed compilation error with debounce_sym_g
* Renamed DEBOUNCE_ALGO to DEBOUNCE_TYPE
* Malloc array in debounce_eager_pk, since split keyboards only use MATRIX_ROWS/2.
* Fix compile error in debounce_eager_pk
* Stricter, leaner DEBOUNCE_TYPE section in common_features.mk. Cleanup debounce_type.mk
Diffstat (limited to 'quantum/debounce.c')
-rw-r--r-- | quantum/debounce.c | 52 |
1 files changed, 0 insertions, 52 deletions
diff --git a/quantum/debounce.c b/quantum/debounce.c deleted file mode 100644 index 929023ab2d..0000000000 --- a/quantum/debounce.c +++ /dev/null @@ -1,52 +0,0 @@ - -#include "matrix.h" -#include "timer.h" -#include "quantum.h" - -#ifndef DEBOUNCING_DELAY -# define DEBOUNCING_DELAY 5 -#endif - -void debounce_init(uint8_t num_rows) { -} - -#if DEBOUNCING_DELAY > 0 - -static bool debouncing = false; - -void debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool changed) { - static uint16_t debouncing_time; - - if (changed) { - debouncing = true; - debouncing_time = timer_read(); - } - - if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCING_DELAY)) { - for (uint8_t i = 0; i < num_rows; i++) { - cooked[i] = raw[i]; - } - debouncing = false; - } -} - -bool debounce_active(void) { - return debouncing; -} - -#else - -// no debounce -void debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool changed) { - if (changed) - { - for (uint8_t i = 0; i < num_rows; i++) { - cooked[i] = raw[i]; - } - } -} - -bool debounce_active(void) { - return false; -} -#endif |