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authorErovia <Erovia@users.noreply.github.com>2020-10-07 01:10:19 +0100
committerGitHub <noreply@github.com>2020-10-06 17:10:19 -0700
commit058737f116b53116726f32175205b46e22396f86 (patch)
treed84cecc2d1716d93b56b078a3f86eff14db13415 /lib/python/qmk/keymap.py
parentc9a06965c991a84ac76014d9791e439f88dfb957 (diff)
[CLI] Add c2json (#8817)
* Basic keymap parsing finally works * Add 'keymap.json' creation to the qmk.keymap module * Add tests and fix formatting * Fix/exclude flake8 errors * Convert keymap.c to valid keymap.json * Fix some errors * Add tests * Finalize keymap.json creation, add json template * Add docs * Move pygments to the standard requirements * Add support for nameless layers, fix tests * Fix things after rebase * Add missing 'keymap' value. * Fix missing layer numbers from advanced keycodes Buckwich noticed that if the advanced keycode / layer toggling key contains a number, it goes missing. Now we properly handle them. Thx for noticing! * Apply suggestions from code review * fixup tests Co-authored-by: Zach White <skullydazed@drpepper.org> Co-authored-by: skullY <skullydazed@gmail.com>
Diffstat (limited to 'lib/python/qmk/keymap.py')
-rw-r--r--lib/python/qmk/keymap.py280
1 files changed, 251 insertions, 29 deletions
diff --git a/lib/python/qmk/keymap.py b/lib/python/qmk/keymap.py
index 78510a8a78..2b271fe807 100644
--- a/lib/python/qmk/keymap.py
+++ b/lib/python/qmk/keymap.py
@@ -1,11 +1,18 @@
"""Functions that help you work with QMK keymaps.
"""
from pathlib import Path
+import json
+import subprocess
+
+from pygments.lexers.c_cpp import CLexer
+from pygments.token import Token
+from pygments import lex
from milc import cli
from qmk.keyboard import rules_mk
import qmk.path
+import qmk.commands
# The `keymap.c` template to use when a keyboard doesn't have its own
DEFAULT_KEYMAP_C = """#include QMK_KEYBOARD_H
@@ -22,22 +29,35 @@ __KEYMAP_GOES_HERE__
"""
-def template(keyboard):
- """Returns the `keymap.c` template for a keyboard.
+def template(keyboard, type='c'):
+ """Returns the `keymap.c` or `keymap.json` template for a keyboard.
If a template exists in `keyboards/<keyboard>/templates/keymap.c` that
text will be used instead of `DEFAULT_KEYMAP_C`.
+ If a template exists in `keyboards/<keyboard>/templates/keymap.json` that
+ text will be used instead of an empty dictionary.
+
Args:
keyboard
The keyboard to return a template for.
- """
- template_file = Path('keyboards/%s/templates/keymap.c' % keyboard)
- if template_file.exists():
- return template_file.read_text()
+ type
+ 'json' for `keymap.json` and 'c' (or anything else) for `keymap.c`
+ """
+ if type == 'json':
+ template_file = Path('keyboards/%s/templates/keymap.json' % keyboard)
+ template = {'keyboard': keyboard}
+ if template_file.exists():
+ template.update(json.loads(template_file.read_text()))
+ else:
+ template_file = Path('keyboards/%s/templates/keymap.c' % keyboard)
+ if template_file.exists():
+ template = template_file.read_text()
+ else:
+ template = DEFAULT_KEYMAP_C
- return DEFAULT_KEYMAP_C
+ return template
def _strip_any(keycode):
@@ -57,8 +77,8 @@ def is_keymap_dir(keymap):
return True
-def generate(keyboard, layout, layers):
- """Returns a keymap.c for the specified keyboard, layout, and layers.
+def generate(keyboard, layout, layers, type='c', keymap=None):
+ """Returns a `keymap.c` or `keymap.json` for the specified keyboard, layout, and layers.
Args:
keyboard
@@ -69,24 +89,30 @@ def generate(keyboard, layout, layers):
layers
An array of arrays describing the keymap. Each item in the inner array should be a string that is a valid QMK keycode.
- """
- layer_txt = []
-
- for layer_num, layer in enumerate(layers):
- if layer_num != 0:
- layer_txt[-1] = layer_txt[-1] + ','
- layer = map(_strip_any, layer)
- layer_keys = ', '.join(layer)
- layer_txt.append('\t[%s] = %s(%s)' % (layer_num, layout, layer_keys))
-
- keymap = '\n'.join(layer_txt)
- keymap_c = template(keyboard)
-
- return keymap_c.replace('__KEYMAP_GOES_HERE__', keymap)
-
-
-def write(keyboard, keymap, layout, layers):
+ type
+ 'json' for `keymap.json` and 'c' (or anything else) for `keymap.c`
+ """
+ new_keymap = template(keyboard, type)
+ if type == 'json':
+ new_keymap['keymap'] = keymap
+ new_keymap['layout'] = layout
+ new_keymap['layers'] = layers
+ else:
+ layer_txt = []
+ for layer_num, layer in enumerate(layers):
+ if layer_num != 0:
+ layer_txt[-1] = layer_txt[-1] + ','
+ layer_keys = ', '.join(layer)
+ layer_txt.append('\t[%s] = %s(%s)' % (layer_num, layout, layer_keys))
+
+ keymap = '\n'.join(layer_txt)
+ new_keymap = new_keymap.replace('__KEYMAP_GOES_HERE__', keymap)
+
+ return new_keymap
+
+
+def write(keyboard, keymap, layout, layers, type='c'):
"""Generate the `keymap.c` and write it to disk.
Returns the filename written to.
@@ -103,12 +129,19 @@ def write(keyboard, keymap, layout, layers):
layers
An array of arrays describing the keymap. Each item in the inner array should be a string that is a valid QMK keycode.
+
+ type
+ 'json' for `keymap.json` and 'c' (or anything else) for `keymap.c`
"""
- keymap_c = generate(keyboard, layout, layers)
- keymap_file = qmk.path.keymap(keyboard) / keymap / 'keymap.c'
+ keymap_content = generate(keyboard, layout, layers, type)
+ if type == 'json':
+ keymap_file = qmk.path.keymap(keyboard) / keymap / 'keymap.json'
+ keymap_content = json.dumps(keymap_content)
+ else:
+ keymap_file = qmk.path.keymap(keyboard) / keymap / 'keymap.c'
keymap_file.parent.mkdir(parents=True, exist_ok=True)
- keymap_file.write_text(keymap_c)
+ keymap_file.write_text(keymap_content)
cli.log.info('Wrote keymap to {fg_cyan}%s', keymap_file)
@@ -188,3 +221,192 @@ def list_keymaps(keyboard):
names = names.union([keymap.name for keymap in cl_path.iterdir() if is_keymap_dir(keymap)])
return sorted(names)
+
+
+def _c_preprocess(path):
+ """ Run a file through the C pre-processor
+
+ Args:
+ path: path of the keymap.c file
+
+ Returns:
+ the stdout of the pre-processor
+ """
+ pre_processed_keymap = qmk.commands.run(['cpp', path], stdout=subprocess.PIPE, stderr=subprocess.PIPE, universal_newlines=True)
+ return pre_processed_keymap.stdout
+
+
+def _get_layers(keymap): # noqa C901 : until someone has a good idea how to simplify/split up this code
+ """ Find the layers in a keymap.c file.
+
+ Args:
+ keymap: the content of the keymap.c file
+
+ Returns:
+ a dictionary containing the parsed keymap
+ """
+ layers = list()
+ opening_braces = '({['
+ closing_braces = ')}]'
+ keymap_certainty = brace_depth = 0
+ is_keymap = is_layer = is_adv_kc = False
+ layer = dict(name=False, layout=False, keycodes=list())
+ for line in lex(keymap, CLexer()):
+ if line[0] is Token.Name:
+ if is_keymap:
+ # If we are inside the keymap array
+ # we know the keymap's name and the layout macro will come,
+ # followed by the keycodes
+ if not layer['name']:
+ if line[1].startswith('LAYOUT') or line[1].startswith('KEYMAP'):
+ # This can happen if the keymap array only has one layer,
+ # for macropads and such
+ layer['name'] = '0'
+ layer['layout'] = line[1]
+ else:
+ layer['name'] = line[1]
+ elif not layer['layout']:
+ layer['layout'] = line[1]
+ elif is_layer:
+ # If we are inside a layout macro,
+ # collect all keycodes
+ if line[1] == '_______':
+ kc = 'KC_TRNS'
+ elif line[1] == 'XXXXXXX':
+ kc = 'KC_NO'
+ else:
+ kc = line[1]
+ if is_adv_kc:
+ # If we are inside an advanced keycode
+ # collect everything and hope the user
+ # knew what he/she was doing
+ layer['keycodes'][-1] += kc
+ else:
+ layer['keycodes'].append(kc)
+
+ # The keymaps array's signature:
+ # const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS]
+ #
+ # Only if we've found all 6 keywords in this specific order
+ # can we know for sure that we are inside the keymaps array
+ elif line[1] == 'PROGMEM' and keymap_certainty == 2:
+ keymap_certainty = 3
+ elif line[1] == 'keymaps' and keymap_certainty == 3:
+ keymap_certainty = 4
+ elif line[1] == 'MATRIX_ROWS' and keymap_certainty == 4:
+ keymap_certainty = 5
+ elif line[1] == 'MATRIX_COLS' and keymap_certainty == 5:
+ keymap_certainty = 6
+ elif line[0] is Token.Keyword:
+ if line[1] == 'const' and keymap_certainty == 0:
+ keymap_certainty = 1
+ elif line[0] is Token.Keyword.Type:
+ if line[1] == 'uint16_t' and keymap_certainty == 1:
+ keymap_certainty = 2
+ elif line[0] is Token.Punctuation:
+ if line[1] in opening_braces:
+ brace_depth += 1
+ if is_keymap:
+ if is_layer:
+ # We found the beginning of a non-basic keycode
+ is_adv_kc = True
+ layer['keycodes'][-1] += line[1]
+ elif line[1] == '(' and brace_depth == 2:
+ # We found the beginning of a layer
+ is_layer = True
+ elif line[1] == '{' and keymap_certainty == 6:
+ # We found the beginning of the keymaps array
+ is_keymap = True
+ elif line[1] in closing_braces:
+ brace_depth -= 1
+ if is_keymap:
+ if is_adv_kc:
+ layer['keycodes'][-1] += line[1]
+ if brace_depth == 2:
+ # We found the end of a non-basic keycode
+ is_adv_kc = False
+ elif line[1] == ')' and brace_depth == 1:
+ # We found the end of a layer
+ is_layer = False
+ layers.append(layer)
+ layer = dict(name=False, layout=False, keycodes=list())
+ elif line[1] == '}' and brace_depth == 0:
+ # We found the end of the keymaps array
+ is_keymap = False
+ keymap_certainty = 0
+ elif is_adv_kc:
+ # Advanced keycodes can contain other punctuation
+ # e.g.: MT(MOD_LCTL | MOD_LSFT, KC_ESC)
+ layer['keycodes'][-1] += line[1]
+
+ elif line[0] is Token.Literal.Number.Integer and is_keymap and not is_adv_kc:
+ # If the pre-processor finds the 'meaning' of the layer names,
+ # they will be numbers
+ if not layer['name']:
+ layer['name'] = line[1]
+
+ else:
+ # We only care about
+ # operators and such if we
+ # are inside an advanced keycode
+ # e.g.: MT(MOD_LCTL | MOD_LSFT, KC_ESC)
+ if is_adv_kc:
+ layer['keycodes'][-1] += line[1]
+
+ return layers
+
+
+def parse_keymap_c(keymap_file, use_cpp=True):
+ """ Parse a keymap.c file.
+
+ Currently only cares about the keymaps array.
+
+ Args:
+ keymap_file: path of the keymap.c file
+
+ use_cpp: if True, pre-process the file with the C pre-processor
+
+ Returns:
+ a dictionary containing the parsed keymap
+ """
+ if use_cpp:
+ keymap_file = _c_preprocess(keymap_file)
+ else:
+ keymap_file = keymap_file.read_text()
+
+ keymap = dict()
+ keymap['layers'] = _get_layers(keymap_file)
+ return keymap
+
+
+def c2json(keyboard, keymap, keymap_file, use_cpp=True):
+ """ Convert keymap.c to keymap.json
+
+ Args:
+ keyboard: The name of the keyboard
+
+ keymap: The name of the keymap
+
+ layout: The LAYOUT macro this keymap uses.
+
+ keymap_file: path of the keymap.c file
+
+ use_cpp: if True, pre-process the file with the C pre-processor
+
+ Returns:
+ a dictionary in keymap.json format
+ """
+ keymap_json = parse_keymap_c(keymap_file, use_cpp)
+
+ dirty_layers = keymap_json.pop('layers', None)
+ keymap_json['layers'] = list()
+ for layer in dirty_layers:
+ layer.pop('name')
+ layout = layer.pop('layout')
+ if not keymap_json.get('layout', False):
+ keymap_json['layout'] = layout
+ keymap_json['layers'].append(layer.pop('keycodes'))
+
+ keymap_json['keyboard'] = keyboard
+ keymap_json['keymap'] = keymap
+ return keymap_json