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authorJack Humbert <jack.humb@gmail.com>2017-07-07 11:55:23 -0400
committerJack Humbert <jack.humb@gmail.com>2017-07-07 11:55:23 -0400
commit8655d4f4948b2deef7844503c8d690f23ac1a062 (patch)
treeb2c6effc9d6cd5b5b43933a1e53b8bf17e9e82cf /lib/lufa/Projects/Webserver/Lib/uip/uip.c
parent1896c76a2928c96f9ab7947bec2ef8dd37623cff (diff)
parent60b30c036397cb5627fa374bb930794b225daa29 (diff)
Merge commit '60b30c036397cb5627fa374bb930794b225daa29' as 'lib/lufa'
Diffstat (limited to 'lib/lufa/Projects/Webserver/Lib/uip/uip.c')
-rw-r--r--lib/lufa/Projects/Webserver/Lib/uip/uip.c1941
1 files changed, 1941 insertions, 0 deletions
diff --git a/lib/lufa/Projects/Webserver/Lib/uip/uip.c b/lib/lufa/Projects/Webserver/Lib/uip/uip.c
new file mode 100644
index 0000000000..fead75775c
--- /dev/null
+++ b/lib/lufa/Projects/Webserver/Lib/uip/uip.c
@@ -0,0 +1,1941 @@
+#define DEBUG_PRINTF(...) /*printf(__VA_ARGS__)*/
+
+/**
+ * \addtogroup uip
+ * @{
+ */
+
+/**
+ * \file
+ * The uIP TCP/IP stack code.
+ * \author Adam Dunkels <adam@dunkels.com>
+ */
+
+/*
+ * Copyright (c) 2001-2003, Adam Dunkels.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. The name of the author may not be used to endorse or promote
+ * products derived from this software without specific prior
+ * written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
+ * OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
+ * GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * This file is part of the uIP TCP/IP stack.
+ *
+ * $Id: uip.c,v 1.15 2008/10/15 08:08:32 adamdunkels Exp $
+ *
+ */
+
+/*
+ * uIP is a small implementation of the IP, UDP and TCP protocols (as
+ * well as some basic ICMP stuff). The implementation couples the IP,
+ * UDP, TCP and the application layers very tightly. To keep the size
+ * of the compiled code down, this code frequently uses the goto
+ * statement. While it would be possible to break the uip_process()
+ * function into many smaller functions, this would increase the code
+ * size because of the overhead of parameter passing and the fact that
+ * the optimizer would not be as efficient.
+ *
+ * The principle is that we have a small buffer, called the uip_buf,
+ * in which the device driver puts an incoming packet. The TCP/IP
+ * stack parses the headers in the packet, and calls the
+ * application. If the remote host has sent data to the application,
+ * this data is present in the uip_buf and the application read the
+ * data from there. It is up to the application to put this data into
+ * a byte stream if needed. The application will not be fed with data
+ * that is out of sequence.
+ *
+ * If the application whishes to send data to the peer, it should put
+ * its data into the uip_buf. The uip_appdata pointer points to the
+ * first available byte. The TCP/IP stack will calculate the
+ * checksums, and fill in the necessary header fields and finally send
+ * the packet back to the peer.
+*/
+
+#include "uip.h"
+#include "uipopt.h"
+#include "uip_arp.h"
+
+#if !UIP_CONF_IPV6 /* If UIP_CONF_IPV6 is defined, we compile the
+ uip6.c file instead of this one. Therefore
+ this #ifndef removes the entire compilation
+ output of the uip.c file */
+
+
+#if UIP_CONF_IPV6
+#include "net/uip-neighbor.h"
+#endif /* UIP_CONF_IPV6 */
+
+#include <string.h>
+
+/*---------------------------------------------------------------------------*/
+/* Variable definitions. */
+
+
+/* The IP address of this host. If it is defined to be fixed (by
+ setting UIP_FIXEDADDR to 1 in uipopt.h), the address is set
+ here. Otherwise, the address */
+#if UIP_FIXEDADDR > 0
+const uip_ipaddr_t uip_hostaddr =
+ { UIP_IPADDR0, UIP_IPADDR1, UIP_IPADDR2, UIP_IPADDR3 };
+const uip_ipaddr_t uip_draddr =
+ { UIP_DRIPADDR0, UIP_DRIPADDR1, UIP_DRIPADDR2, UIP_DRIPADDR3 };
+const uip_ipaddr_t uip_netmask =
+ { UIP_NETMASK0, UIP_NETMASK1, UIP_NETMASK2, UIP_NETMASK3 };
+#else
+uip_ipaddr_t uip_hostaddr, uip_draddr, uip_netmask;
+#endif /* UIP_FIXEDADDR */
+
+const uip_ipaddr_t uip_broadcast_addr =
+#if UIP_CONF_IPV6
+ { { 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff } };
+#else /* UIP_CONF_IPV6 */
+ { { 0xff, 0xff, 0xff, 0xff } };
+#endif /* UIP_CONF_IPV6 */
+const uip_ipaddr_t uip_all_zeroes_addr = { { 0x0, /* rest is 0 */ } };
+
+#if UIP_FIXEDETHADDR
+const struct uip_eth_addr uip_ethaddr = {{UIP_ETHADDR0,
+ UIP_ETHADDR1,
+ UIP_ETHADDR2,
+ UIP_ETHADDR3,
+ UIP_ETHADDR4,
+ UIP_ETHADDR5}};
+#else
+struct uip_eth_addr uip_ethaddr = {{0,0,0,0,0,0}};
+#endif
+
+#ifndef UIP_CONF_EXTERNAL_BUFFER
+u8_t uip_buf[UIP_BUFSIZE + 2]; /* The packet buffer that contains
+ incoming packets. */
+#endif /* UIP_CONF_EXTERNAL_BUFFER */
+
+void *uip_appdata; /* The uip_appdata pointer points to
+ application data. */
+void *uip_sappdata; /* The uip_appdata pointer points to
+ the application data which is to
+ be sent. */
+#if UIP_URGDATA > 0
+void *uip_urgdata; /* The uip_urgdata pointer points to
+ urgent data (out-of-band data), if
+ present. */
+u16_t uip_urglen, uip_surglen;
+#endif /* UIP_URGDATA > 0 */
+
+u16_t uip_len, uip_slen;
+ /* The uip_len is either 8 or 16 bits,
+ depending on the maximum packet
+ size. */
+
+u8_t uip_flags; /* The uip_flags variable is used for
+ communication between the TCP/IP stack
+ and the application program. */
+struct uip_conn *uip_conn; /* uip_conn always points to the current
+ connection. */
+
+struct uip_conn uip_conns[UIP_CONNS];
+ /* The uip_conns array holds all TCP
+ connections. */
+u16_t uip_listenports[UIP_LISTENPORTS];
+ /* The uip_listenports list all currently
+ listening ports. */
+#if UIP_UDP
+struct uip_udp_conn *uip_udp_conn;
+struct uip_udp_conn uip_udp_conns[UIP_UDP_CONNS];
+#endif /* UIP_UDP */
+
+static u16_t ipid; /* Ths ipid variable is an increasing
+ number that is used for the IP ID
+ field. */
+
+void uip_setipid(u16_t id) { ipid = id; }
+
+static u8_t iss[4]; /* The iss variable is used for the TCP
+ initial sequence number. */
+
+#if UIP_ACTIVE_OPEN
+static u16_t lastport; /* Keeps track of the last port used for
+ a new connection. */
+#endif /* UIP_ACTIVE_OPEN */
+
+/* Temporary variables. */
+u8_t uip_acc32[4];
+static u8_t c, opt;
+static u16_t tmp16;
+
+/* Structures and definitions. */
+#define TCP_FIN 0x01
+#define TCP_SYN 0x02
+#define TCP_RST 0x04
+#define TCP_PSH 0x08
+#define TCP_ACK 0x10
+#define TCP_URG 0x20
+#define TCP_CTL 0x3f
+
+#define TCP_OPT_END 0 /* End of TCP options list */
+#define TCP_OPT_NOOP 1 /* "No-operation" TCP option */
+#define TCP_OPT_MSS 2 /* Maximum segment size TCP option */
+
+#define TCP_OPT_MSS_LEN 4 /* Length of TCP MSS option. */
+
+#define ICMP_ECHO_REPLY 0
+#define ICMP_ECHO 8
+
+#define ICMP_DEST_UNREACHABLE 3
+#define ICMP_PORT_UNREACHABLE 3
+
+#define ICMP6_ECHO_REPLY 129
+#define ICMP6_ECHO 128
+#define ICMP6_NEIGHBOR_SOLICITATION 135
+#define ICMP6_NEIGHBOR_ADVERTISEMENT 136
+
+#define ICMP6_FLAG_S (1 << 6)
+
+#define ICMP6_OPTION_SOURCE_LINK_ADDRESS 1
+#define ICMP6_OPTION_TARGET_LINK_ADDRESS 2
+
+
+/* Macros. */
+#define BUF ((struct uip_tcpip_hdr *)&uip_buf[UIP_LLH_LEN])
+#define FBUF ((struct uip_tcpip_hdr *)&uip_reassbuf[0])
+#define ICMPBUF ((struct uip_icmpip_hdr *)&uip_buf[UIP_LLH_LEN])
+#define UDPBUF ((struct uip_udpip_hdr *)&uip_buf[UIP_LLH_LEN])
+
+
+#if UIP_STATISTICS == 1
+struct uip_stats uip_stat;
+#define UIP_STAT(s) s
+#else
+#define UIP_STAT(s)
+#endif /* UIP_STATISTICS == 1 */
+
+#if UIP_LOGGING == 1
+#include <stdio.h>
+void uip_log(char *msg);
+#define UIP_LOG(m) uip_log(m)
+#else
+#define UIP_LOG(m)
+#endif /* UIP_LOGGING == 1 */
+
+#if ! UIP_ARCH_ADD32
+void
+uip_add32(u8_t *op32, u16_t op16)
+{
+ uip_acc32[3] = op32[3] + (op16 & 0xff);
+ uip_acc32[2] = op32[2] + (op16 >> 8);
+ uip_acc32[1] = op32[1];
+ uip_acc32[0] = op32[0];
+
+ if(uip_acc32[2] < (op16 >> 8)) {
+ ++uip_acc32[1];
+ if(uip_acc32[1] == 0) {
+ ++uip_acc32[0];
+ }
+ }
+
+
+ if(uip_acc32[3] < (op16 & 0xff)) {
+ ++uip_acc32[2];
+ if(uip_acc32[2] == 0) {
+ ++uip_acc32[1];
+ if(uip_acc32[1] == 0) {
+ ++uip_acc32[0];
+ }
+ }
+ }
+}
+
+#endif /* UIP_ARCH_ADD32 */
+
+#if ! UIP_ARCH_CHKSUM
+/*---------------------------------------------------------------------------*/
+static u16_t
+chksum(u16_t sum, const u8_t *data, u16_t len)
+{
+ u16_t t;
+ const u8_t *dataptr;
+ const u8_t *last_byte;
+
+ dataptr = data;
+ last_byte = data + len - 1;
+
+ while(dataptr < last_byte) { /* At least two more bytes */
+ t = (dataptr[0] << 8) + dataptr[1];
+ sum += t;
+ if(sum < t) {
+ sum++; /* carry */
+ }
+ dataptr += 2;
+ }
+
+ if(dataptr == last_byte) {
+ t = (dataptr[0] << 8) + 0;
+ sum += t;
+ if(sum < t) {
+ sum++; /* carry */
+ }
+ }
+
+ /* Return sum in host byte order. */
+ return sum;
+}
+/*---------------------------------------------------------------------------*/
+u16_t
+uip_chksum(u16_t *data, u16_t len)
+{
+ return htons(chksum(0, (u8_t *)data, len));
+}
+/*---------------------------------------------------------------------------*/
+#ifndef UIP_ARCH_IPCHKSUM
+u16_t
+uip_ipchksum(void)
+{
+ u16_t sum;
+
+ sum = chksum(0, &uip_buf[UIP_LLH_LEN], UIP_IPH_LEN);
+ DEBUG_PRINTF("uip_ipchksum: sum 0x%04x\n", sum);
+ return (sum == 0) ? 0xffff : htons(sum);
+}
+#endif
+/*---------------------------------------------------------------------------*/
+static u16_t
+upper_layer_chksum(u8_t proto)
+{
+ u16_t upper_layer_len;
+ u16_t sum;
+
+#if UIP_CONF_IPV6
+ upper_layer_len = (((u16_t)(BUF->len[0]) << 8) + BUF->len[1]);
+#else /* UIP_CONF_IPV6 */
+ upper_layer_len = (((u16_t)(BUF->len[0]) << 8) + BUF->len[1]) - UIP_IPH_LEN;
+#endif /* UIP_CONF_IPV6 */
+
+ /* First sum pseudo-header. */
+
+ /* IP protocol and length fields. This addition cannot carry. */
+ sum = upper_layer_len + proto;
+ /* Sum IP source and destination addresses. */
+ sum = chksum(sum, (u8_t *)&BUF->srcipaddr, 2 * sizeof(uip_ipaddr_t));
+
+ /* Sum TCP header and data. */
+ sum = chksum(sum, &uip_buf[UIP_IPH_LEN + UIP_LLH_LEN],
+ upper_layer_len);
+
+ return (sum == 0) ? 0xffff : htons(sum);
+}
+/*---------------------------------------------------------------------------*/
+#if UIP_CONF_IPV6
+u16_t
+uip_icmp6chksum(void)
+{
+ return upper_layer_chksum(UIP_PROTO_ICMP6);
+
+}
+#endif /* UIP_CONF_IPV6 */
+/*---------------------------------------------------------------------------*/
+u16_t
+uip_tcpchksum(void)
+{
+ return upper_layer_chksum(UIP_PROTO_TCP);
+}
+/*---------------------------------------------------------------------------*/
+#if UIP_UDP_CHECKSUMS
+u16_t
+uip_udpchksum(void)
+{
+ return upper_layer_chksum(UIP_PROTO_UDP);
+}
+#endif /* UIP_UDP_CHECKSUMS */
+#endif /* UIP_ARCH_CHKSUM */
+/*---------------------------------------------------------------------------*/
+void
+uip_init(void)
+{
+ for(c = 0; c < UIP_LISTENPORTS; ++c) {
+ uip_listenports[c] = 0;
+ }
+ for(c = 0; c < UIP_CONNS; ++c) {
+ uip_conns[c].tcpstateflags = UIP_CLOSED;
+ }
+#if UIP_ACTIVE_OPEN
+ lastport = 1024;
+#endif /* UIP_ACTIVE_OPEN */
+
+#if UIP_UDP
+ for(c = 0; c < UIP_UDP_CONNS; ++c) {
+ uip_udp_conns[c].lport = 0;
+ }
+#endif /* UIP_UDP */
+
+
+ /* IPv4 initialization. */
+#if UIP_FIXEDADDR == 0
+ /* uip_hostaddr[0] = uip_hostaddr[1] = 0;*/
+#endif /* UIP_FIXEDADDR */
+
+}
+/*---------------------------------------------------------------------------*/
+#if UIP_ACTIVE_OPEN
+struct uip_conn *
+uip_connect(uip_ipaddr_t *ripaddr, u16_t rport)
+{
+ register struct uip_conn *conn, *cconn;
+
+ /* Find an unused local port. */
+ again:
+ ++lastport;
+
+ if(lastport >= 32000) {
+ lastport = 4096;
+ }
+
+ /* Check if this port is already in use, and if so try to find
+ another one. */
+ for(c = 0; c < UIP_CONNS; ++c) {
+ conn = &uip_conns[c];
+ if(conn->tcpstateflags != UIP_CLOSED &&
+ conn->lport == htons(lastport)) {
+ goto again;
+ }
+ }
+
+ conn = 0;
+ for(c = 0; c < UIP_CONNS; ++c) {
+ cconn = &uip_conns[c];
+ if(cconn->tcpstateflags == UIP_CLOSED) {
+ conn = cconn;
+ break;
+ }
+ if(cconn->tcpstateflags == UIP_TIME_WAIT) {
+ if(conn == 0 ||
+ cconn->timer > conn->timer) {
+ conn = cconn;
+ }
+ }
+ }
+
+ if(conn == 0) {
+ return 0;
+ }
+
+ conn->tcpstateflags = UIP_SYN_SENT;
+
+ conn->snd_nxt[0] = iss[0];
+ conn->snd_nxt[1] = iss[1];
+ conn->snd_nxt[2] = iss[2];
+ conn->snd_nxt[3] = iss[3];
+
+ conn->initialmss = conn->mss = UIP_TCP_MSS;
+
+ conn->len = 1; /* TCP length of the SYN is one. */
+ conn->nrtx = 0;
+ conn->timer = 1; /* Send the SYN next time around. */
+ conn->rto = UIP_RTO;
+ conn->sa = 0;
+ conn->sv = 16; /* Initial value of the RTT variance. */
+ conn->lport = htons(lastport);
+ conn->rport = rport;
+ uip_ipaddr_copy(&conn->ripaddr, ripaddr);
+
+ return conn;
+}
+#endif /* UIP_ACTIVE_OPEN */
+/*---------------------------------------------------------------------------*/
+#if UIP_UDP
+struct uip_udp_conn *
+uip_udp_new(const uip_ipaddr_t *ripaddr, u16_t rport)
+{
+ register struct uip_udp_conn *conn;
+
+ /* Find an unused local port. */
+ again:
+ ++lastport;
+
+ if(lastport >= 32000) {
+ lastport = 4096;
+ }
+
+ for(c = 0; c < UIP_UDP_CONNS; ++c) {
+ if(uip_udp_conns[c].lport == htons(lastport)) {
+ goto again;
+ }
+ }
+
+
+ conn = 0;
+ for(c = 0; c < UIP_UDP_CONNS; ++c) {
+ if(uip_udp_conns[c].lport == 0) {
+ conn = &uip_udp_conns[c];
+ break;
+ }
+ }
+
+ if(conn == 0) {
+ return 0;
+ }
+
+ conn->lport = HTONS(lastport);
+ conn->rport = rport;
+ if(ripaddr == NULL) {
+ memset(&conn->ripaddr, 0, sizeof(uip_ipaddr_t));
+ } else {
+ uip_ipaddr_copy(&conn->ripaddr, ripaddr);
+ }
+ conn->ttl = UIP_TTL;
+
+ return conn;
+}
+#endif /* UIP_UDP */
+/*---------------------------------------------------------------------------*/
+void
+uip_unlisten(u16_t port)
+{
+ for(c = 0; c < UIP_LISTENPORTS; ++c) {
+ if(uip_listenports[c] == port) {
+ uip_listenports[c] = 0;
+ return;
+ }
+ }
+}
+/*---------------------------------------------------------------------------*/
+void
+uip_listen(u16_t port)
+{
+ for(c = 0; c < UIP_LISTENPORTS; ++c) {
+ if(uip_listenports[c] == 0) {
+ uip_listenports[c] = port;
+ return;
+ }
+ }
+}
+/*---------------------------------------------------------------------------*/
+/* XXX: IP fragment reassembly: not well-tested. */
+
+#if UIP_REASSEMBLY && !UIP_CONF_IPV6
+#define UIP_REASS_BUFSIZE (UIP_BUFSIZE - UIP_LLH_LEN)
+static u8_t uip_reassbuf[UIP_REASS_BUFSIZE];
+static u8_t uip_reassbitmap[UIP_REASS_BUFSIZE / (8 * 8)];
+static const u8_t bitmap_bits[8] = {0xff, 0x7f, 0x3f, 0x1f,
+ 0x0f, 0x07, 0x03, 0x01};
+static u16_t uip_reasslen;
+static u8_t uip_reassflags;
+#define UIP_REASS_FLAG_LASTFRAG 0x01
+static u8_t uip_reasstmr;
+
+#define IP_MF 0x20
+
+static u8_t
+uip_reass(void)
+{
+ u16_t offset, len;
+ u16_t i;
+
+ /* If ip_reasstmr is zero, no packet is present in the buffer, so we
+ write the IP header of the fragment into the reassembly
+ buffer. The timer is updated with the maximum age. */
+ if(uip_reasstmr == 0) {
+ memcpy(uip_reassbuf, &BUF->vhl, UIP_IPH_LEN);
+ uip_reasstmr = UIP_REASS_MAXAGE;
+ uip_reassflags = 0;
+ /* Clear the bitmap. */
+ memset(uip_reassbitmap, 0, sizeof(uip_reassbitmap));
+ }
+
+ /* Check if the incoming fragment matches the one currently present
+ in the reasembly buffer. If so, we proceed with copying the
+ fragment into the buffer. */
+ if(BUF->srcipaddr[0] == FBUF->srcipaddr[0] &&
+ BUF->srcipaddr[1] == FBUF->srcipaddr[1] &&
+ BUF->destipaddr[0] == FBUF->destipaddr[0] &&
+ BUF->destipaddr[1] == FBUF->destipaddr[1] &&
+ BUF->ipid[0] == FBUF->ipid[0] &&
+ BUF->ipid[1] == FBUF->ipid[1]) {
+
+ len = (BUF->len[0] << 8) + BUF->len[1] - (BUF->vhl & 0x0f) * 4;
+ offset = (((BUF->ipoffset[0] & 0x3f) << 8) + BUF->ipoffset[1]) * 8;
+
+ /* If the offset or the offset + fragment length overflows the
+ reassembly buffer, we discard the entire packet. */
+ if(offset > UIP_REASS_BUFSIZE ||
+ offset + len > UIP_REASS_BUFSIZE) {
+ uip_reasstmr = 0;
+ goto nullreturn;
+ }
+
+ /* Copy the fragment into the reassembly buffer, at the right
+ offset. */
+ memcpy(&uip_reassbuf[UIP_IPH_LEN + offset],
+ (char *)BUF + (int)((BUF->vhl & 0x0f) * 4),
+ len);
+
+ /* Update the bitmap. */
+ if(offset / (8 * 8) == (offset + len) / (8 * 8)) {
+ /* If the two endpoints are in the same byte, we only update
+ that byte. */
+
+ uip_reassbitmap[offset / (8 * 8)] |=
+ bitmap_bits[(offset / 8 ) & 7] &
+ ~bitmap_bits[((offset + len) / 8 ) & 7];
+ } else {
+ /* If the two endpoints are in different bytes, we update the
+ bytes in the endpoints and fill the stuff in-between with
+ 0xff. */
+ uip_reassbitmap[offset / (8 * 8)] |=
+ bitmap_bits[(offset / 8 ) & 7];
+ for(i = 1 + offset / (8 * 8); i < (offset + len) / (8 * 8); ++i) {
+ uip_reassbitmap[i] = 0xff;
+ }
+ uip_reassbitmap[(offset + len) / (8 * 8)] |=
+ ~bitmap_bits[((offset + len) / 8 ) & 7];
+ }
+
+ /* If this fragment has the More Fragments flag set to zero, we
+ know that this is the last fragment, so we can calculate the
+ size of the entire packet. We also set the
+ IP_REASS_FLAG_LASTFRAG flag to indicate that we have received
+ the final fragment. */
+
+ if((BUF->ipoffset[0] & IP_MF) == 0) {
+ uip_reassflags |= UIP_REASS_FLAG_LASTFRAG;
+ uip_reasslen = offset + len;
+ }
+
+ /* Finally, we check if we have a full packet in the buffer. We do
+ this by checking if we have the last fragment and if all bits
+ in the bitmap are set. */
+ if(uip_reassflags & UIP_REASS_FLAG_LASTFRAG) {
+ /* Check all bytes up to and including all but the last byte in
+ the bitmap. */
+ for(i = 0; i < uip_reasslen / (8 * 8) - 1; ++i) {
+ if(uip_reassbitmap[i] != 0xff) {
+ goto nullreturn;
+ }
+ }
+ /* Check the last byte in the bitmap. It should contain just the
+ right amount of bits. */
+ if(uip_reassbitmap[uip_reasslen / (8 * 8)] !=
+ (u8_t)~bitmap_bits[uip_reasslen / 8 & 7]) {
+ goto nullreturn;
+ }
+
+ /* If we have come this far, we have a full packet in the
+ buffer, so we allocate a pbuf and copy the packet into it. We
+ also reset the timer. */
+ uip_reasstmr = 0;
+ memcpy(BUF, FBUF, uip_reasslen);
+
+ /* Pretend to be a "normal" (i.e., not fragmented) IP packet
+ from now on. */
+ BUF->ipoffset[0] = BUF->ipoffset[1] = 0;
+ BUF->len[0] = uip_reasslen >> 8;
+ BUF->len[1] = uip_reasslen & 0xff;
+ BUF->ipchksum = 0;
+ BUF->ipchksum = ~(uip_ipchksum());
+
+ return uip_reasslen;
+ }
+ }
+
+ nullreturn:
+ return 0;
+}
+#endif /* UIP_REASSEMBLY */
+/*---------------------------------------------------------------------------*/
+static void
+uip_add_rcv_nxt(u16_t n)
+{
+ uip_add32(uip_conn->rcv_nxt, n);
+ uip_conn->rcv_nxt[0] = uip_acc32[0];
+ uip_conn->rcv_nxt[1] = uip_acc32[1];
+ uip_conn->rcv_nxt[2] = uip_acc32[2];
+ uip_conn->rcv_nxt[3] = uip_acc32[3];
+}
+/*---------------------------------------------------------------------------*/
+void
+uip_process(u8_t flag)
+{
+ register struct uip_conn *uip_connr = uip_conn;
+
+#if UIP_UDP
+ if(flag == UIP_UDP_SEND_CONN) {
+ goto udp_send;
+ }
+#endif /* UIP_UDP */
+
+ uip_sappdata = uip_appdata = &uip_buf[UIP_IPTCPH_LEN + UIP_LLH_LEN];
+
+ /* Check if we were invoked because of a poll request for a
+ particular connection. */
+ if(flag == UIP_POLL_REQUEST) {
+ if((uip_connr->tcpstateflags & UIP_TS_MASK) == UIP_ESTABLISHED &&
+ !uip_outstanding(uip_connr)) {
+ uip_len = uip_slen = 0;
+ uip_flags = UIP_POLL;
+ UIP_APPCALL();
+ goto appsend;
+ }
+ goto drop;
+
+ /* Check if we were invoked because of the periodic timer firing. */
+ } else if(flag == UIP_TIMER) {
+#if UIP_REASSEMBLY
+ if(uip_reasstmr != 0) {
+ --uip_reasstmr;
+ }
+#endif /* UIP_REASSEMBLY */
+ /* Increase the initial sequence number. */
+ if(++iss[3] == 0) {
+ if(++iss[2] == 0) {
+ if(++iss[1] == 0) {
+ ++iss[0];
+ }
+ }
+ }
+
+ /* Reset the length variables. */
+ uip_len = 0;
+ uip_slen = 0;
+
+ /* Check if the connection is in a state in which we simply wait
+ for the connection to time out. If so, we increase the
+ connection's timer and remove the connection if it times
+ out. */
+ if(uip_connr->tcpstateflags == UIP_TIME_WAIT ||
+ uip_connr->tcpstateflags == UIP_FIN_WAIT_2) {
+ ++(uip_connr->timer);
+ if(uip_connr->timer == UIP_TIME_WAIT_TIMEOUT) {
+ uip_connr->tcpstateflags = UIP_CLOSED;
+ }
+ } else if(uip_connr->tcpstateflags != UIP_CLOSED) {
+ /* If the connection has outstanding data, we increase the
+ connection's timer and see if it has reached the RTO value
+ in which case we retransmit. */
+ if(uip_outstanding(uip_connr)) {
+ if(uip_connr->timer-- == 0) {
+ if(uip_connr->nrtx == UIP_MAXRTX ||
+ ((uip_connr->tcpstateflags == UIP_SYN_SENT ||
+ uip_connr->tcpstateflags == UIP_SYN_RCVD) &&
+ uip_connr->nrtx == UIP_MAXSYNRTX)) {
+ uip_connr->tcpstateflags = UIP_CLOSED;
+
+ /* We call UIP_APPCALL() with uip_flags set to
+ UIP_TIMEDOUT to inform the application that the
+ connection has timed out. */
+ uip_flags = UIP_TIMEDOUT;
+ UIP_APPCALL();
+
+ /* We also send a reset packet to the remote host. */
+ BUF->flags = TCP_RST | TCP_ACK;
+ goto tcp_send_nodata;
+ }
+
+ /* Exponential back-off. */
+ uip_connr->timer = UIP_RTO << (uip_connr->nrtx > 4?
+ 4:
+ uip_connr->nrtx);
+ ++(uip_connr->nrtx);
+
+ /* Ok, so we need to retransmit. We do this differently
+ depending on which state we are in. In ESTABLISHED, we
+ call upon the application so that it may prepare the
+ data for the retransmit. In SYN_RCVD, we resend the
+ SYNACK that we sent earlier and in LAST_ACK we have to
+ retransmit our FINACK. */
+ UIP_STAT(++uip_stat.tcp.rexmit);
+ switch(uip_connr->tcpstateflags & UIP_TS_MASK) {
+ case UIP_SYN_RCVD:
+ /* In the SYN_RCVD state, we should retransmit our
+ SYNACK. */
+ goto tcp_send_synack;
+
+#if UIP_ACTIVE_OPEN
+ case UIP_SYN_SENT:
+ /* In the SYN_SENT state, we retransmit out SYN. */
+ BUF->flags = 0;
+ goto tcp_send_syn;
+#endif /* UIP_ACTIVE_OPEN */
+
+ case UIP_ESTABLISHED:
+ /* In the ESTABLISHED state, we call upon the application
+ to do the actual retransmit after which we jump into
+ the code for sending out the packet (the apprexmit
+ label). */
+ uip_flags = UIP_REXMIT;
+ UIP_APPCALL();
+ goto apprexmit;
+
+ case UIP_FIN_WAIT_1:
+ case UIP_CLOSING:
+ case UIP_LAST_ACK:
+ /* In all these states we should retransmit a FINACK. */
+ goto tcp_send_finack;
+
+ }
+ }
+ } else if((uip_connr->tcpstateflags & UIP_TS_MASK) == UIP_ESTABLISHED) {
+ /* If there was no need for a retransmission, we poll the
+ application for new data. */
+ uip_len = uip_slen = 0;
+ uip_flags = UIP_POLL;
+ UIP_APPCALL();
+ goto appsend;
+ }
+ }
+ goto drop;
+ }
+#if UIP_UDP
+ if(flag == UIP_UDP_TIMER) {
+ if(uip_udp_conn->lport != 0) {
+ uip_conn = NULL;
+ uip_sappdata = uip_appdata = &uip_buf[UIP_LLH_LEN + UIP_IPUDPH_LEN];
+ uip_len = uip_slen = 0;
+ uip_flags = UIP_POLL;
+ UIP_UDP_APPCALL();
+ goto udp_send;
+ } else {
+ goto drop;
+ }
+ }
+#endif
+
+ /* This is where the input processing starts. */
+ UIP_STAT(++uip_stat.ip.recv);
+
+ /* Start of IP input header processing code. */
+
+#if UIP_CONF_IPV6
+ /* Check validity of the IP header. */
+ if((BUF->vtc & 0xf0) != 0x60) { /* IP version and header length. */
+ UIP_STAT(++uip_stat.ip.drop);
+ UIP_STAT(++uip_stat.ip.vhlerr);
+ UIP_LOG("ipv6: invalid version.");
+ goto drop;
+ }
+#else /* UIP_CONF_IPV6 */
+ /* Check validity of the IP header. */
+ if(BUF->vhl != 0x45) { /* IP version and header length. */
+ UIP_STAT(++uip_stat.ip.drop);
+ UIP_STAT(++uip_stat.ip.vhlerr);
+ UIP_LOG("ip: invalid version or header length.");
+ goto drop;
+ }
+#endif /* UIP_CONF_IPV6 */
+
+ /* Check the size of the packet. If the size reported to us in
+ uip_len is smaller the size reported in the IP header, we assume
+ that the packet has been corrupted in transit. If the size of
+ uip_len is larger than the size reported in the IP packet header,
+ the packet has been padded and we set uip_len to the correct
+ value.. */
+
+ if((BUF->len[0] << 8) + BUF->len[1] <= uip_len) {
+ uip_len = (BUF->len[0] << 8) + BUF->len[1];
+#if UIP_CONF_IPV6
+ uip_len += 40; /* The length reported in the IPv6 header is the
+ length of the payload that follows the
+ header. However, uIP uses the uip_len variable
+ for holding the size of the entire packet,
+ including the IP header. For IPv4 this is not a
+ problem as the length field in the IPv4 header
+ contains the length of the entire packet. But
+ for IPv6 we need to add the size of the IPv6
+ header (40 bytes). */
+#endif /* UIP_CONF_IPV6 */
+ } else {
+ UIP_LOG("ip: packet shorter than reported in IP header.");
+ goto drop;
+ }
+
+#if !UIP_CONF_IPV6
+ /* Check the fragment flag. */
+ if((BUF->ipoffset[0] & 0x3f) != 0 ||
+ BUF->ipoffset[1] != 0) {
+#if UIP_REASSEMBLY
+ uip_len = uip_reass();
+ if(uip_len == 0) {
+ goto drop;
+ }
+#else /* UIP_REASSEMBLY */
+ UIP_STAT(++uip_stat.ip.drop);
+ UIP_STAT(++uip_stat.ip.fragerr);
+ UIP_LOG("ip: fragment dropped.");
+ goto drop;
+#endif /* UIP_REASSEMBLY */
+ }
+#endif /* UIP_CONF_IPV6 */
+
+ if(uip_ipaddr_cmp(&uip_hostaddr, &uip_all_zeroes_addr)) {
+ /* If we are configured to use ping IP address configuration and
+ hasn't been assigned an IP address yet, we accept all ICMP
+ packets. */
+#if UIP_PINGADDRCONF && !UIP_CONF_IPV6
+ if(BUF->proto == UIP_PROTO_ICMP) {
+ UIP_LOG("ip: possible ping config packet received.");
+ goto icmp_input;
+ } else {
+ UIP_LOG("ip: packet dropped since no address assigned.");
+ goto drop;
+ }
+#endif /* UIP_PINGADDRCONF */
+
+ } else {
+ /* If IP broadcast support is configured, we check for a broadcast
+ UDP packet, which may be destined to us. */
+#if UIP_BROADCAST
+ DEBUG_PRINTF("UDP IP checksum 0x%04x\n", uip_ipchksum());
+ if(BUF->proto == UIP_PROTO_UDP &&
+ uip_ipaddr_cmp(&BUF->destipaddr, &uip_broadcast_addr))
+ {
+ if (uip_ipaddr_cmp(&BUF->srcipaddr, &uip_all_zeroes_addr))
+ uip_ipaddr_copy(&BUF->srcipaddr, &uip_broadcast_addr);
+
+ goto udp_input;
+ }
+#endif /* UIP_BROADCAST */
+
+ /* Check if the packet is destined for our IP address. */
+#if !UIP_CONF_IPV6
+ if(!uip_ipaddr_cmp(&BUF->destipaddr, &uip_hostaddr)) {
+ UIP_STAT(++uip_stat.ip.drop);
+ goto drop;
+ }
+#else /* UIP_CONF_IPV6 */
+ /* For IPv6, packet reception is a little trickier as we need to
+ make sure that we listen to certain multicast addresses (all
+ hosts multicast address, and the solicited-node multicast
+ address) as well. However, we will cheat here and accept all
+ multicast packets that are sent to the ff02::/16 addresses. */
+ if(!uip_ipaddr_cmp(&BUF->destipaddr, &uip_hostaddr) &&
+ BUF->destipaddr.u16[0] != HTONS(0xff02)) {
+ UIP_STAT(++uip_stat.ip.drop);
+ goto drop;
+ }
+#endif /* UIP_CONF_IPV6 */
+ }
+
+#if !UIP_CONF_IPV6
+ if(uip_ipchksum() != 0xffff) { /* Compute and check the IP header
+ checksum. */
+ UIP_STAT(++uip_stat.ip.drop);
+ UIP_STAT(++uip_stat.ip.chkerr);
+ UIP_LOG("ip: bad checksum.");
+ goto drop;
+ }
+#endif /* UIP_CONF_IPV6 */
+
+ if(BUF->proto == UIP_PROTO_TCP) { /* Check for TCP packet. If so,
+ proceed with TCP input
+ processing. */
+ goto tcp_input;
+ }
+
+#if UIP_UDP
+ if(BUF->proto == UIP_PROTO_UDP) {
+ goto udp_input;
+ }
+#endif /* UIP_UDP */
+
+#if !UIP_CONF_IPV6
+ /* ICMPv4 processing code follows. */
+ if(BUF->proto != UIP_PROTO_ICMP) { /* We only allow ICMP packets from
+ here. */
+ UIP_STAT(++uip_stat.ip.drop);
+ UIP_STAT(++uip_stat.ip.protoerr);
+ UIP_LOG("ip: neither tcp nor icmp.");
+ goto drop;
+ }
+
+#if UIP_PINGADDRCONF
+ icmp_input:
+#endif /* UIP_PINGADDRCONF */
+ UIP_STAT(++uip_stat.icmp.recv);
+
+ /* ICMP echo (i.e., ping) processing. This is simple, we only change
+ the ICMP type from ECHO to ECHO_REPLY and adjust the ICMP
+ checksum before we return the packet. */
+ if(ICMPBUF->type != ICMP_ECHO) {
+ UIP_STAT(++uip_stat.icmp.drop);
+ UIP_STAT(++uip_stat.icmp.typeerr);
+ UIP_LOG("icmp: not icmp echo.");
+ goto drop;
+ }
+
+ /* If we are configured to use ping IP address assignment, we use
+ the destination IP address of this ping packet and assign it to
+ yourself. */
+#if UIP_PINGADDRCONF
+ if(uip_ipaddr_cmp(&uip_hostaddr, &uip_all_zeroes_addr)) {
+ uip_hostaddr = BUF->destipaddr;
+ }
+#endif /* UIP_PINGADDRCONF */
+
+ ICMPBUF->type = ICMP_ECHO_REPLY;
+
+ if(ICMPBUF->icmpchksum >= HTONS(0xffff - (ICMP_ECHO << 8))) {
+ ICMPBUF->icmpchksum += HTONS(ICMP_ECHO << 8) + 1;
+ } else {
+ ICMPBUF->icmpchksum += HTONS(ICMP_ECHO << 8);
+ }
+
+ /* Swap IP addresses. */
+ uip_ipaddr_copy(&BUF->destipaddr, &BUF->srcipaddr);
+ uip_ipaddr_copy(&BUF->srcipaddr, &uip_hostaddr);
+
+ UIP_STAT(++uip_stat.icmp.sent);
+ BUF->ttl = UIP_TTL;
+ goto ip_send_nolen;
+
+ /* End of IPv4 input header processing code. */
+#else /* !UIP_CONF_IPV6 */
+
+ /* This is IPv6 ICMPv6 processing code. */
+ DEBUG_PRINTF("icmp6_input: length %d\n", uip_len);
+
+ if(BUF->proto != UIP_PROTO_ICMP6) { /* We only allow ICMPv6 packets from
+ here. */
+ UIP_STAT(++uip_stat.ip.drop);
+ UIP_STAT(++uip_stat.ip.protoerr);
+ UIP_LOG("ip: neither tcp nor icmp6.");
+ goto drop;
+ }
+
+ UIP_STAT(++uip_stat.icmp.recv);
+
+ /* If we get a neighbor solicitation for our address we should send
+ a neighbor advertisement message back. */
+ if(ICMPBUF->type == ICMP6_NEIGHBOR_SOLICITATION) {
+ if(uip_ipaddr_cmp(&ICMPBUF->icmp6data, &uip_hostaddr)) {
+
+ if(ICMPBUF->options[0] == ICMP6_OPTION_SOURCE_LINK_ADDRESS) {
+ /* Save the sender's address in our neighbor list. */
+ uip_neighbor_add(&ICMPBUF->srcipaddr, &(ICMPBUF->options[2]));
+ }
+
+ /* We should now send a neighbor advertisement back to where the
+ neighbor solicitation came from. */
+ ICMPBUF->type = ICMP6_NEIGHBOR_ADVERTISEMENT;
+ ICMPBUF->flags = ICMP6_FLAG_S; /* Solicited flag. */
+
+ ICMPBUF->reserved1 = ICMPBUF->reserved2 = ICMPBUF->reserved3 = 0;
+
+ uip_ipaddr_copy(&ICMPBUF->destipaddr, &ICMPBUF->srcipaddr);
+ uip_ipaddr_copy(&ICMPBUF->srcipaddr, &uip_hostaddr);
+ ICMPBUF->options[0] = ICMP6_OPTION_TARGET_LINK_ADDRESS;
+ ICMPBUF->options[1] = 1; /* Options length, 1 = 8 bytes. */
+ memcpy(&(ICMPBUF->options[2]), &uip_ethaddr, sizeof(uip_ethaddr));
+ ICMPBUF->icmpchksum = 0;
+ ICMPBUF->icmpchksum = ~uip_icmp6chksum();
+
+ goto send;
+
+ }
+ goto drop;
+ } else if(ICMPBUF->type == ICMP6_ECHO) {
+ /* ICMP echo (i.e., ping) processing. This is simple, we only
+ change the ICMP type from ECHO to ECHO_REPLY and update the
+ ICMP checksum before we return the packet. */
+
+ ICMPBUF->type = ICMP6_ECHO_REPLY;
+
+ uip_ipaddr_copy(&BUF->destipaddr, &BUF->srcipaddr);
+ uip_ipaddr_copy(&BUF->srcipaddr, &uip_hostaddr);
+ ICMPBUF->icmpchksum = 0;
+ ICMPBUF->icmpchksum = ~uip_icmp6chksum();
+
+ UIP_STAT(++uip_stat.icmp.sent);
+ goto send;
+ } else {
+ DEBUG_PRINTF("Unknown icmp6 message type %d\n", ICMPBUF->type);
+ UIP_STAT(++uip_stat.icmp.drop);
+ UIP_STAT(++uip_stat.icmp.typeerr);
+ UIP_LOG("icmp: unknown ICMP message.");
+ goto drop;
+ }
+
+ /* End of IPv6 ICMP processing. */
+