diff options
author | Alex Ong <the.onga@gmail.com> | 2018-08-29 10:08:07 +1000 |
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committer | Drashna Jaelre <drashna@live.com> | 2018-08-28 17:08:07 -0700 |
commit | 9bd6d6112d698ea5823b268983809fe3b8d98b26 (patch) | |
tree | a47b90c36bc7c976bd57b5d69bdba0e905bcfd66 /layouts/default/numpad_6x4 | |
parent | af5f59636eea83f66db6510f61510d31ee9dade4 (diff) |
Keyboard: xealous (#3731)
* Keyboard: HandWired/XeaL60
* Updated rules.mk
* Mapping for layout was flipped
* Figured out how to re-map bad pins.
* Updated Keymap
* Enabled audio, Forced NKRO
* Added QMK_KEYS_PER_SCAN
* Removed more unnecessary files, since split_keyboards are in main QMK branch already.
* Simplified rules.mk in rev1
* Removed i2c from matrix.c
* Re-formatted to 4 spaces per tab,
* Changed note for NUMPAD
* Added I2C support back!
* Fixed keyboard mappings. Both sides work
* Moved i2c configuration from keymaps/default/config.h to config.h
* Changed SCL_CLOCK to 400000L
* Added DEBUG_MATRIX_SCAN_RATE for future optimization efforts
* Removed row2col code to clean up matrix.c
* Scan rate from 2100 -> 4200 by using Nop instead of waiting 30us between columns.
* Further optimized column reading via optimized_col_reader.
* Immediate key-recognition
* Switched back to own implementation of SPLIT_KEYBOARD. Will optimize so that slave interrupts master.
* Moved scanrate debug messages to another file.
* Made matrix_scanrate.c compile if CONSOLE_ENABLE is off. Updated to latest i2c.c
* Latest i2c uses a few bytes for lighting information
* Optimizations in i2c.h to determine buffer size.
* Disabled a whole bunch of features. TODO: Test that keyboard still works fine.
* Minimum #define NO_ACTION's with still working keyboard
* Fixed matrix not working due to offsets not being respected
* Added numlock button for keymap.
* Use I2C_KEYMAP_START offset
* Removed serial, Backlight and RGB support
* Removed need for split_flags.
* Added audio on and off for numlock.
* Renamed from xeal60 to xealous, simplified build system.
* Used more shared split_common code.
* Updated audio code.
* moved tone_qwerty and tone_numpad to config.h. Removed keymaps/default/config.h
* Added more shortcut keys in _FN layer. Increased debounce to 6ms due to fencepost error.
* DF used with incorrect argument. Custom_keycodes no longer required.
* Fixed bug in update_debounce_counters which was resulting in no debouncing!
* Removed unnecessary #include
Diffstat (limited to 'layouts/default/numpad_6x4')
0 files changed, 0 insertions, 0 deletions