diff options
author | Salt-Peanuts <hajimeokuda@gmail.com> | 2018-05-26 11:54:38 -0400 |
---|---|---|
committer | Drashna Jaelre <drashna@live.com> | 2018-05-26 08:54:38 -0700 |
commit | 6e867a7ecc3953c5ca2e97df986446e31ac96f03 (patch) | |
tree | f829da109c9c966706cf5cfd3951a1ab9566915e /keyboards | |
parent | 2d38f45009d0549b991ad798be0f2e35ece0934e (diff) |
Updated keymaps (#3056)
* Updated info and fixed minor errors
* Updated folder name; overdue updates to keymap and readme files
Updated folder name; overdue updates to keymap and readme files
* Updated tri-layer feature
* Revert "Updated tri-layer feature"
This reverts commit 59b8b85761740e24f671e10fceea869f06a33ade.
* Updated tri-layer on keymap
* Fixed typos
* Updated keymaps
Diffstat (limited to 'keyboards')
-rw-r--r-- | keyboards/kinesis/keymaps/insertsnideremarks/config.h | 1 | ||||
-rw-r--r-- | keyboards/kinesis/keymaps/insertsnideremarks/keymap.c | 554 | ||||
-rw-r--r-- | keyboards/kinesis/keymaps/insertsnideremarks/readme.md | 55 |
3 files changed, 266 insertions, 344 deletions
diff --git a/keyboards/kinesis/keymaps/insertsnideremarks/config.h b/keyboards/kinesis/keymaps/insertsnideremarks/config.h index 38d08b20c8..02eed310a1 100644 --- a/keyboards/kinesis/keymaps/insertsnideremarks/config.h +++ b/keyboards/kinesis/keymaps/insertsnideremarks/config.h @@ -7,6 +7,7 @@ // place overrides here #define PREVENT_STUCK_MODIFIERS #define TAPPING_TERM 175 +#define TAPPING_TOGGLE 2 #endif diff --git a/keyboards/kinesis/keymaps/insertsnideremarks/keymap.c b/keyboards/kinesis/keymaps/insertsnideremarks/keymap.c index 999e76ca3f..b318e1bea0 100644 --- a/keyboards/kinesis/keymaps/insertsnideremarks/keymap.c +++ b/keyboards/kinesis/keymaps/insertsnideremarks/keymap.c @@ -5,30 +5,32 @@ extern keymap_config_t keymap_config; enum kinesis_layers { - _CMODDH, // Colemak Mod-DH Matrix (default layer) + _COLEMAK, // Colemak (default layer) _QWERTY, // Qwerty - _COLEMAK, // Colemak _NUMBERS, // Numbers & Symbols _NUMBERS2, // Numbers & Symbols 2 (identical as _NUMBERS; basically used for tri-layer access to _ADJUST) _FUNCTION, // Function _FUNCTION2, // Function 2 (identical as _FUNCTION; used to allow for easier use of space and backspace while using function layer arrows) _NUMPAD, // Numpad - _CMODDHGM, // Colemak Mod-DH Matrix gaming/vanilla (no dual-role keys with layer access) + _COLEMAKGM, // Colemak gaming/vanilla (no dual-role keys with layer access) _QWERTYGM, // QWERTY gaming/vanilla (no dual-role keys with layer access) - _ADJUST // Adjust layer + _ADJUST, // Adjust layer, accessed via tri-layer feature) + _ADJUST2 // Second Adjust layer, accessed outside of tri-layer feature) }; enum kinesis_keycodes { - CMODDH = SAFE_RANGE, + COLEMAK = SAFE_RANGE, QWERTY, - COLEMAK, - CMODDHGM, + COLEMAKGM, QWERTYGM, + NUMPAD = TG(_NUMPAD), + ADJUST = MO(_ADJUST2), SPCFN = LT(_FUNCTION, KC_SPC), BSPCFN = LT(_FUNCTION2, KC_BSPC), ENTNS = LT(_NUMBERS, KC_ENT), DELNS = LT(_NUMBERS2, KC_DEL), CTLESC = CTL_T(KC_ESC), + ALTAPP = ALT_T(KC_APP), NKROTG = MAGIC_TOGGLE_NKRO }; @@ -52,13 +54,13 @@ enum { void dance_LAYER_finished(qk_tap_dance_state_t *state, void *user_data) { if (state->count == 2) { - layer_on(_ADJUST); - set_oneshot_layer(_ADJUST, ONESHOT_START); + layer_on(_ADJUST2); + set_oneshot_layer(_ADJUST2, ONESHOT_START); } } void dance_LAYER_reset(qk_tap_dance_state_t *state, void *user_data) { if (state->count == 2) { - layer_off(_ADJUST); + layer_off(_ADJUST2); clear_oneshot_layer_state(ONESHOT_PRESSED); } } @@ -78,82 +80,83 @@ qk_tap_dance_action_t tap_dance_actions[] = { }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { -/* Colemak Mod-DH Matrix -* (Defauit layer; keys separated by /: tap for first, hold for second; uses Space Cadet Shifts) +/* Fundtion Row Keys +/ (Identical across layers, unless otherwise noted; Numpad is a toggle; Adjust is mometary) * ,-----------------------------------------------------------------------------------------------------------. * | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst| * `-----------------------------------------------------------------------------------------------------------' -* ,-------------------------------------------. ,-------------------------------------------. -* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* | Tab | Q | W | F | P | B | | J | L | U | Y | ; | \ | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* |Esc/Ctrl| A | R | S | T | G | | M | N | E | I | O | ' | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* |SC Shift| Z | X | C | D | V | | K | H | , | . | / |SC Shift| -* `--------+------+------+------+------+------' `------+------+------+------+------+--------' -* | Ins | ` | [ | ] | | Left | Down | Up | Right| -* `---------------------------' `---------------------------' -* ,---------------. ,---------------. -* |Esc/Ctl| Hyper | | RAlt | RCtl | -* ,-------|-------|-------| |-------+-------+-------. -* | Space | Enter |App/Alt| | RGUI | Delete| Bspc | -* | / | / |-------| |-------| / | / | -* | Fn | Number| Bspc | | Tab |Number2| Fn2 | -* `-----------------------' `-----------------------' */ -[_CMODDH] = KEYMAP( + +/* Colemak +* (Defauit layer; keys separated by /: tap for first, hold for second; uses Space Cadet Shifts) +* ,-------------------------------------------. ,-------------------------------------------. +* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - | +* |--------+------+------+------+------+------| |------+------+------+------+------+--------| +* | Tab | Q | W | F | P | G | | J | L | U | Y | ; | \ | +* |--------+------+------+------+------+------| |------+------+------+------+------+--------| +* |Esc/Ctrl| A | R | S | T | D | | H | N | E | I | O | ' | +* |--------+------+------+------+------+------| |------+------+------+------+------+--------| +* |SC Shift| Z | X | C | V | B | | K | M | , | . | / |SC Shift| +* `--------+------+------+------+------+------' `------+------+------+------+------+--------' +* | Ins | ` | [ | ] | | Left | Down | Up | Right| +* `---------------------------' `---------------------------' +* ,---------------. ,---------------. +* |Esc/Ctl| Hyper | | RAlt | RCtl | +* ,-------|-------|-------| |-------+-------+-------. +* | Space | Enter |App/Alt| | RGUI | Delete| Bspc | +* | / | / |-------| |-------| / | / | +* | Fn | Number| Bspc | | Enter |Number2| Fn2 | +* `-----------------------' `-----------------------' +*/ +[_COLEMAK] = KEYMAP( // Left Hand - KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, - KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_B, - CTLESC, KC_A, KC_R, KC_S, KC_T, KC_G, - KC_LSPO, KC_Z, KC_X, KC_C, KC_D, KC_V, + KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, + CTLESC, KC_A, KC_R, KC_S, KC_T, KC_D, + KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_INS, KC_GRV, KC_LBRC, KC_RBRC, //Left Thumb CTLESC, ALL_T(KC_NO), - ALT_T(KC_APP), + ALTAPP, SPCFN, ENTNS, KC_BSPC, //Right Hand - KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_NUMPAD), MO(_ADJUST), + KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, NUMPAD, ADJUST, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS, - KC_M, KC_N, KC_E, KC_I, KC_O, KC_QUOT, - KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, + KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, + KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, //Right Thumb KC_RALT, KC_RCTL, KC_RGUI, - KC_TAB, DELNS, BSPCFN + KC_ENT, DELNS, BSPCFN ), /* QWERTY * (Keys separated by /: tap for first, hold for second; uses Space Cadet Shifts) -* ,-----------------------------------------------------------------------------------------------------------. -* | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst| -* `-----------------------------------------------------------------------------------------------------------' -* ,-------------------------------------------. ,-------------------------------------------. -* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* |Esc/Ctrl| A | S | D | F | G | | H | J | K | L | ; | ' | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* |SC Shift| Z | X | C | V | B | | N | M | , | . | / |SC Shift| -* `--------+------+------+------+------+------' `------+------+------+------+------+--------' -* | Ins | ` | [ | ] | | Left | Down | Up | Right| -* `---------------------------' `---------------------------' -* ,---------------. ,---------------. -* |Esc/Ctl| Hyper | | RAlt | RCtl | -* ,-------|-------|-------| |-------+-------+-------. -* | Space | Enter |App/Alt| | RGUI | Delete| Bspc | -* | / | / |-------| |-------| / | / | -* | Fn | Number| Bspc | | Tab |Number2| Fn2 | -* `-----------------------' `-----------------------' +* ,-------------------------------------------. ,-------------------------------------------. +* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - | +* |--------+------+------+------+------+------| |------+------+------+------+------+--------| +* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ | +* |--------+------+------+------+------+------| |------+------+------+------+------+--------| +* |Esc/Ctrl| A | S | D | F | G | | H | J | K | L | ; | ' | +* |--------+------+------+------+------+------| |------+------+------+------+------+--------| +* |SC Shift| Z | X | C | V | B | | N | M | , | . | / |SC Shift| +* `--------+------+------+------+------+------' `------+------+------+------+------+--------' +* | Ins | ` | [ | ] | | Left | Down | Up | Right| +* `---------------------------' `---------------------------' +* ,---------------. ,---------------. +* |Esc/Ctl| Hyper | | RAlt | RCtl | +* ,-------|-------|-------| |-------+-------+-------. +* | Space | Enter |App/Alt| | RGUI | Delete| Bspc | +* | / | / |-------| |-------| / | / | +* | Fn | Number| Bspc | | Enter |Number2| Fn2 | +* `-----------------------' `-----------------------' */ [_QWERTY] = KEYMAP( // Left Hand - KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, CTLESC, KC_A, KC_S, KC_D, KC_F, KC_G, @@ -161,11 +164,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KC_INS, KC_GRV, KC_LBRC, KC_RBRC, //Left Thumb CTLESC, ALL_T(KC_NO), - ALT_T(KC_APP), + ALTAPP, SPCFN, ENTNS, KC_BSPC, //Right Hand - KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_NUMPAD), MO(_ADJUST), + KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, NUMPAD, ADJUST, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, @@ -174,81 +177,29 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { //Right Thumb KC_RALT, KC_RCTL, KC_RGUI, - KC_TAB, DELNS, BSPCFN -), - -/* Colemak -* (Keys separated by /: tap for first, hold for second; uses Space Cadet Shifts) -* ,-----------------------------------------------------------------------------------------------------------. -* | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst| -* `-----------------------------------------------------------------------------------------------------------' -* ,-------------------------------------------. ,-------------------------------------------. -* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* | Tab | Q | W | F | P | G | | J | L | U | Y | ; | \ | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* |Esc/Ctrl| A | R | S | T | D | | H | N | E | I | O | ' | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* |SC Shift| Z | X | C | V | B | | K | M | , | . | / |SC Shift| -* `--------+------+------+------+------+------' `------+------+------+------+------+--------' -* | Ins | ` | [ | ] | | Left | Down | Up | Right| -* `---------------------------' `---------------------------' -* ,---------------. ,---------------. -* |Esc/Ctl| Hyper | | RAlt | RCtl | -* ,-------|-------|-------| |-------+-------+-------. -* | Space | Enter |App/Alt| | RGUI | Delete| Bspc | -* | / | / |-------| |-------| / | / | -* | Fn | Number| Bspc | | Tab |Number2| Fn2 | -* `-----------------------' `-----------------------' -*/ -[_COLEMAK] = KEYMAP( - // Left Hand - KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, - KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, - KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, - CTLESC, KC_A, KC_R, KC_S, KC_T, KC_D, - KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, - KC_INS, KC_GRV, KC_LBRC, KC_RBRC, - //Left Thumb - CTLESC, ALL_T(KC_NO), - ALT_T(KC_APP), - SPCFN, ENTNS, KC_BSPC, - //Right Hand - KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_NUMPAD), MO(_ADJUST), - KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, - KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS, - KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, - KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, - KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, - //Right Thumb - KC_RALT, KC_RCTL, - KC_RGUI, - KC_TAB, DELNS, BSPCFN + KC_ENT, DELNS, BSPCFN ), /* Number/symbol layer * (Multiple characters: single-tap for first, double-tap for second) -* ,-----------------------------------------------------------------------------------------------------------. -* | | | | | | | | | | | | | | | | | | | -* `-----------------------------------------------------------------------------------------------------------' -* ,-------------------------------------------. ,-------------------------------------------. -* | F12 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* | | 6 | 7 | 8 | 9 | 0 | | ^ | & | * | ( | ) | | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* | | 1 | 2 | 3 | 4 | 5 | | ! | @ | # | $ | % | | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* | | | . | / * | - _ | + = | | ` ~ | [ { | ] } | | | | -* `--------+------+------+------+------+------' `------+------+------+------+------+--------' -* | ( | ) | [ { | ] } | | | | | | -* `---------------------------' `---------------------------' -* ,---------------. ,---------------. -* | | | | | | -* ,-------|-------|-------| |-------+-------+-------. -* | | | | | | | | -* | | |-------| |-------| | | -* | | | | | | | | -* `-----------------------' `-----------------------' +* ,-------------------------------------------. ,-------------------------------------------. +* | F12 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 | +* |--------+------+------+------+------+------| |------+------+------+------+------+--------| +* | | 6 | 7 | 8 | 9 | 0 | | ^ | & | * | ( | ) | | +* |--------+------+------+------+------+------| |------+------+------+------+------+--------| +* | | 1 | 2 | 3 | 4 | 5 | | ! | @ | # | $ | % | | +* |--------+------+------+------+------+------| |------+------+------+------+------+--------| +* | | | . | / * | - _ | + = | | ` ~ | [ { | ] } | | | | +* `--------+------+------+------+------+------' `------+------+------+------+------+--------' +* | ( | ) | [ { | ] } | | | | | | +* `---------------------------' `---------------------------' +* ,---------------. ,---------------. +* | | | | | | +* ,-------|-------|-------| |-------+-------+-------. +* | | | | | | | | +* | | |-------| |-------| | | +* | | | | | | | | +* `-----------------------' `-----------------------' */ [_NUMBERS] = KEYMAP( // Left Hand @@ -301,27 +252,24 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { ), /* Function layer -* ,-----------------------------------------------------------------------------------------------------------. -* | | | | | | | | | | | | | | | | | | | -* `-----------------------------------------------------------------------------------------------------------' -* ,-------------------------------------------. ,-------------------------------------------. -* | F12 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* | | | | Up | | | | | | Up |Ctrl+Y| | | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* | |Ctrl+A| Left | Down | Right|C+A+Tb| | PgUp | Right| Down | Left | Home | | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* | |Ctrl+Z|Ctrl+X|Ctrl+C|Ctrl+V| Bspc | | PgDn | Mute | Vol- | Vol+ | End | | -* `--------+------+------+------+------+------' `------+------+------+------+------+--------' -* | | | | | | Prev | Play | Next | Stop | -* `---------------------------' `---------------------------' -* ,---------------. ,---------------. -* | | | | | | -* ,-------|-------|-------| |-------+-------+-------. -* | | | | | | | | -* | | |-------| |-------| | | -* | | | | |C+A+Tab| | | -* `-----------------------' `-----------------------' +* ,-------------------------------------------. ,-------------------------------------------. +* | F12 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 | +* |--------+------+------+------+------+------| |------+------+------+------+------+--------| +* | | | | Up | | | | | | Up |Ctrl+Y| | | +* |--------+------+------+------+------+------| |------+------+------+------+------+--------| +* | |Ctrl+A| Left | Down | Right|C+A+Tb| | PgUp | Right| Down | Left | Home | | +* |--------+------+------+------+------+------| |------+------+------+------+------+--------| +* | |Ctrl+Z|Ctrl+X|Ctrl+C|Ctrl+V| Bspc | | PgDn | Mute | Vol- | Vol+ | End | | +* `--------+------+------+------+------+------' `------+------+------+------+------+--------' +* | | | | | | Prev | Play | Next | Stop | +* `---------------------------' `---------------------------' +* ,---------------. ,---------------. +* | | | | | | +* ,-------|-------|-------| |-------+-------+-------. +* | | | | | | | | +* | | |-------| |-------| | | +* | | | | | | | | +* `-----------------------' `-----------------------' */ [_FUNCTION] = KEYMAP( // Left Hand @@ -343,9 +291,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, KC_END, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP, // Right Thumb - _______, _______, + _______, _______, _______, - LCA(KC_TAB), _______, _______ + _______, _______, _______ ), [_FUNCTION2] = KEYMAP( @@ -368,34 +316,31 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, KC_END, _______, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP, // Right Thumb - _______, _______, + _______, _______, _______, - LCA(KC_TAB), _______, _______ + _______, _______, _______ ), /* Numpad layer * (Left side duplicates layout from the Numbers layer, just with numpad output; right side layout close to PC numpad layout) -* ,-----------------------------------------------------------------------------------------------------------. -* | | | | | | | | | | | | | | | | | | | -* `-----------------------------------------------------------------------------------------------------------' -* ,-------------------------------------------. ,-------------------------------------------. -* | | NumLk| | | | | | Tab | NumLk| KP / | kP *| KP - | | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* | | KP 6 | KP 7 | KP 8 | KP 9 | KP 0 | | | KP 7 | KP 8 | KP 9 | KP + | | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* | | KP 1 | KP 2 | KP 3 | KP 4 | KP 5 | | | KP 4 | KP 5 | KP 6 | = | | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* | | | KP . |KP/KP*| KP- _| KP+ =| | | KP 1 | KP 2 | KP 3 |KP Ent| | -* `--------+------+------+------+------+------' `------+------+------+------+------+--------' -* | ( | ) | [ { | ] } | | KP 0 | , | KP . |KP Ent| -* `---------------------------' `---------------------------' -* ,---------------. ,---------------. -* | | | | | | -* ,-------|-------|-------| |-------+-------+-------. -* | | | | | | | | -* | | |-------| |-------| | | -* | | | | | | | | -* `-----------------------' `-----------------------' +* ,-------------------------------------------. ,-------------------------------------------. +* | | NumLk| | | | | | Tab | NumLk| KP / | KP * | KP - | | +* |--------+------+------+------+------+------| |------+------+------+------+------+--------| +* | | KP 6 | KP 7 | KP 8 | KP 9 | KP 0 | | | KP 7 | KP 8 | KP 9 | KP + | | +* |--------+------+------+------+------+------| |------+------+------+------+------+--------| +* | | KP 1 | KP 2 | KP 3 | KP 4 | KP 5 | | | KP 4 | KP 5 | KP 6 | = | | +* |--------+------+------+------+------+------| |------+------+------+------+------+--------| +* | | | KP . |KP/KP*| KP- _| KP+ =| | | KP 1 | KP 2 | KP 3 |KP Ent| | +* `--------+------+------+------+------+------' `------+------+------+------+------+--------' +* | ( | ) | [ { | ] } | | KP 0 | , | KP . |KP Ent| +* `---------------------------' `---------------------------' +* ,---------------. ,---------------. +* | | | | | | +* ,-------|-------|-------| |-------+-------+-------. +* | | | | | | | | +* | | |-------| |-------| | | +* | | | | | KP Ent| | | +* `-----------------------' `-----------------------' */ [_NUMPAD] = KEYMAP( // Left Hand @@ -422,82 +367,76 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { _______, _______, _______ ), -/* Colemak Mod-DH Matrix gaming/vanilla -* (No access to Function or Numbers layers; mainly used for gaming; double-tap the TD(ADJ) above LAlt to access Adjust layer) -* ,-----------------------------------------------------------------------------------------------------------. -* | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst| -* `-----------------------------------------------------------------------------------------------------------' -* ,-------------------------------------------. ,-------------------------------------------. -* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* | Tab | Q | W | F | P | B | | J | L | U | Y | ; | \ | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* | Ctrl | A | R | S | T | G | | M | N | E | I | O | ' | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* | Shift | Z | X | C | D | V | | K | H | , | . | / | Shift | -* `--------+------+------+------+------+------' `------+------+------+------+------+--------' -* | Ins | ` | [ | ] | | Left | Down | Up | Right| -* `---------------------------' `---------------------------' -* ,---------------. ,---------------. -* |Esc/Ctl|TD(ADJ)| | RAlt | RCtl | -* ,-------|-------|-------| |-------+-------+-------. -* | | | LAlt | | RGUI | | | -* | Space | Enter |-------| |-------| Delete| Bspc | -* | | | Bspc | | Tab | | | -* `-----------------------' `-----------------------' +/* Colemak gaming/vanilla +* (No access to Function or Numbers layers; mainly used for gaming; double-tap and hold TD(ADJ) above LAlt to access Adjust layer) +* ,-------------------------------------------. ,-------------------------------------------. +* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - | +* |--------+------+------+------+------+------| |------+------+------+------+------+--------| +* | Tab | Q | W | F | P | G | | J | L | U | Y | ; | \ | +* |--------+------+------+------+------+------| |------+------+------+------+------+--------| +* | Ctrl | A | R | S | T | D | | H | N | E | I | O | ' | +* |--------+------+------+------+------+------| |------+------+------+------+------+--------| +* | Shift | Z | X | C | V | B | | K | M | , | . | / | Shift | +* `--------+------+------+------+------+------' `------+------+------+------+------+--------' +* | Ins | ` | [ | ] | | Left | Down | Up | Right| +* `---------------------------' `---------------------------' +* ,---------------. ,---------------. +* |Esc/Ctl|TD(ADJ)| | RAlt | RCtl | +* ,-------|-------|-------| |-------+-------+-------. +* | | | LAlt | | RGUI | | | +* | Space | Enter |-------| |-------| Delete| Bspc | +* | | | Bspc | | Enter | | | +* `-----------------------' `-----------------------' */ -[_CMODDHGM] = KEYMAP( +[_COLEMAKGM] = KEYMAP( // Left Hand - KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, - KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_B, - KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_G, - KC_LSFT, KC_Z, KC_X, KC_C, KC_D, KC_V, + KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, + KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_D, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_INS, KC_GRV, KC_LBRC, KC_RBRC, //Left Thumb CTLESC, TD(ADJ), KC_LALT, KC_SPC, KC_ENT, KC_BSPC, //Right Hand - KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_NUMPAD), MO(_ADJUST), + KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, NUMPAD, ADJUST, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS, - KC_M, KC_N, KC_E, KC_I, KC_O, KC_QUOT, - KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, + KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, + KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, //Right Thumb KC_RALT, KC_RCTL, KC_RGUI, - KC_TAB, KC_DEL, KC_BSPC + KC_ENT, KC_DEL, KC_BSPC ), /* QWERTY gaming/vanilla -* (No access to Function or Numbers layers; mainly used for gaming; double-tap the TD(ADJ) above LAlt to access Adjust layer) -* ,-----------------------------------------------------------------------------------------------------------. -* | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PScr| SLck| Paus|Numpd|Adjst| -* `-----------------------------------------------------------------------------------------------------------' -* ,-------------------------------------------. ,-------------------------------------------. -* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* | Ctrl | A | S | D | F | G | | H | J | K | L | ; | ' | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* | Shift | Z | X | C | V | B | | N | M | , | . | / | Shift | -* `--------+------+------+------+------+------' `------+------+------+------+------+--------' -* | Ins | ` | [ | ] | | Left | Down | Up | Right| -* `---------------------------' `---------------------------' -* ,---------------. ,---------------. -* |Esc/Ctl|TD(ADJ)| | RAlt | RCtl | -* ,-------|-------|-------| |-------+-------+-------. -* | | | LAlt | | RGUI | | | -* | Space | Enter |-------| |-------| Delete| Bspc | -* | | | Bspc | | Tab | | | -* `-----------------------' `-----------------------' +* (No access to Function or Numbers layers; mainly used for gaming; double-tap and hold TD(ADJ) above LAlt to access Adjust layer) +* ,-------------------------------------------. ,-------------------------------------------. +* | = | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - | +* |--------+------+------+------+------+------| |------+------+------+------+------+--------| +* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ | +* |--------+------+------+------+------+------| |------+------+------+------+------+--------| +* | Ctrl | A | S | D | F | G | | H | J | K | L | ; | ' | +* |--------+------+------+------+------+------| |------+------+------+------+------+--------| +* | Shift | Z | X | C | V | B | | N | M | , | . | / | Shift | +* `--------+------+------+------+------+------' `------+------+------+------+------+--------' +* | Ins | ` | [ | ] | | Left | Down | Up | Right| +* `---------------------------' `---------------------------' +* ,---------------. ,---------------. +* |Esc/Ctl|TD(ADJ)| | RAlt | RCtl | +* ,-------|-------|-------| |-------+-------+-------. +* | | | LAlt | | RGUI | | | +* | Space | Enter |-------| |-------| Delete| Bspc | +* | | | Bspc | | Enter | | | +* `-----------------------' `-----------------------' */ [_QWERTYGM] = KEYMAP( // Left Hand - KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, @@ -508,7 +447,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KC_LALT, KC_SPC, KC_ENT, KC_BSPC, //Right Hand - KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_NUMPAD), MO(_ADJUST), + KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, NUMPAD, ADJUST, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, @@ -517,52 +456,74 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { //Right Thumb KC_RALT, KC_RCTL, KC_RGUI, - KC_TAB, KC_DEL, KC_BSPC + KC_ENT, KC_DEL, KC_BSPC ), /* Adjust layer -* (Enter/Number + Delete/Number2 under non-gaming/vanilla layers) -* ,-----------------------------------------------------------------------------------------------------------. -* | | | | | | | | | | | | | | | | | | | -* `-----------------------------------------------------------------------------------------------------------' -* ,-------------------------------------------. ,-------------------------------------------. -* | |CModDH|Qwerty|Colmak|CMoDGM| QWGM | |Numpad| | | | | RESET | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* | | | | | | | | | | | | | | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* | | | | | | | | |NKROTG| | | | | -* |--------+------+------+------+------+------| |------+------+------+------+------+--------| -* | | | | | | | | | | | | | | -* `--------+------+------+------+------+------' `------+------+------+------+------+--------' -* | | | | | | | | | | -* `---------------------------' `---------------------------' -* ,---------------. ,---------------. -* | | | | | | -* ,-------|-------|-------| |-------+-------+-------. -* | | | | | | | | -* | | |-------| |-------| | | -* | | | | | | | | -* `-----------------------' `-----------------------' +* (Enter/Number + Delete/Number2 under non-gaming/vanilla layers; Numpad is a toggle) +* ,-------------------------------------------. ,-------------------------------------------. +* | |Colmak|Qwerty| |ClmkGM| QWGM | |Numpad| | | | | RESET | +* |--------+------+------+------+------+------| |------+------+------+------+------+--------| +* | | | | | | | | | | | | | | +* |--------+------+------+------+------+------| |------+------+------+------+------+--------| +* | | | | | | | | |NKROTG| | | | | +* |--------+------+------+------+------+------| |------+------+------+------+------+--------| +* | | | | | | | | | | | | | | +* `--------+------+------+------+------+------' `------+------+------+------+------+--------' +* | | | | | | | | | | |