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authorpeott-fr <70998091+peott-fr@users.noreply.github.com>2021-09-19 11:52:37 -0700
committerGitHub <noreply@github.com>2021-09-19 11:52:37 -0700
commit4e7801d4fbcdf571bc7a73d5f5234321480affb0 (patch)
treed83f5598e8f9f60f5fb38117087a02dbf4cedf64 /keyboards
parent4348e2ffc11533a384d0eea452c954e57fe7e44c (diff)
[Keymap] Adding my Mun keymap. (#14501)
Diffstat (limited to 'keyboards')
-rw-r--r--keyboards/rgbkb/mun/keymaps/peott-fr/config.h23
-rw-r--r--keyboards/rgbkb/mun/keymaps/peott-fr/keymap.c81
2 files changed, 104 insertions, 0 deletions
diff --git a/keyboards/rgbkb/mun/keymaps/peott-fr/config.h b/keyboards/rgbkb/mun/keymaps/peott-fr/config.h
new file mode 100644
index 0000000000..9719d17437
--- /dev/null
+++ b/keyboards/rgbkb/mun/keymaps/peott-fr/config.h
@@ -0,0 +1,23 @@
+/*
+ * ----------------------------------------------------------------------------
+ * "THE BEER-WARE LICENSE" (Revision 42):
+ * <https://github.com/Legonut> wrote this file. As long as you retain this
+ * notice you can do whatever you want with this stuff. If we meet some day, and
+ * you think this stuff is worth it, you can buy me a beer in return. David Rauseo
+ * ----------------------------------------------------------------------------
+ */
+
+#pragma once
+
+// No need for the single versions when multi performance isn't a problem =D
+#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
+#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
+#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
+#define DISABLE_RGB_MATRIX_SPLASH
+#define DISABLE_RGB_MATRIX_SOLID_SPLASH
+
+// 20m timeout (20m * 60s * 1000mil)
+// #define RGB_DISABLE_TIMEOUT 1200000
+#define RGB_DISABLE_WHEN_USB_SUSPENDED
+
+#define STM32_ONBOARD_EEPROM_SIZE 2048
diff --git a/keyboards/rgbkb/mun/keymaps/peott-fr/keymap.c b/keyboards/rgbkb/mun/keymaps/peott-fr/keymap.c
new file mode 100644
index 0000000000..66eaa144ec
--- /dev/null
+++ b/keyboards/rgbkb/mun/keymaps/peott-fr/keymap.c
@@ -0,0 +1,81 @@
+/*
+ * ----------------------------------------------------------------------------
+ * "THE BEER-WARE LICENSE" (Revision 42):
+ * <https://github.com/Legonut> wrote this file. As long as you retain this
+ * notice you can do whatever you want with this stuff. If we meet some day, and
+ * you think this stuff is worth it, you can buy me a beer in return. David Rauseo
+ * ----------------------------------------------------------------------------
+ */
+
+#include QMK_KEYBOARD_H
+#include "common_oled.h"
+
+enum keymap_layers {
+ _BASE,
+ _LHAND,
+ _FUNC
+};
+
+//Layers and special keys.
+#define SPC_LHND LT(_LHAND, KC_SPC)
+#define BSP_FUNC LT(_FUNC, KC_BSPC)
+#define DEL_FUNC LT(_FUNC, KC_DEL)
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /* QWERTY
+ * .--------------------------------------------------------------. .--------------------------------------------------------------.
+ * | Esc | 1 | 2 | 3 | 4 | 5 | ` | | = | 6 | 7 | 8 | 9 | 0 | - |
+ * |--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
+ * | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ |
+ * |--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
+ * | LCtrl | A | S | D | F | G | Home | | End | H | J | K | L | : | ' |
+ * |--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
+ * | Shift/(| Z | X | C | V | B | Play | | Mute | N | M | , | . | / | Shift/)|
+ * |--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
+ * | LCtrl | Win | Alt | MO(3) | L2/Del | Space | Space | | Bcksp | Bcksp | Left | Down | Up | Right | Ctrl |
+ * '--------+--------+--------+--------+--------+--------+--------' '--------+--------+--------+--------+--------+--------+--------'
+ * Encoder 1 Encoder 2 Encoder 3 Encoder 4
+ * .-----------------------------------. .-----------------------------------.
+ * | VolUp | VolDn | VolUp | VolDn | | PgUp | PgDn | PgUp | PgDn |
+ * |--------+--------+--------+--------+--------. .--------+--------+--------+--------+--------|
+ * | VolDn | VolUp | Next | Play | Prev | Touch Encoder Touch Encoder | RgbHuI | RgbHuD | RgbMdD | RgbTog | RgbMdI |
+ * '--------+--------+--------+--------+--------' '--------+--------+--------+--------+--------'
+ */
+ [_BASE] = LAYOUT(
+ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_GRV, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
+ KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_HOME, KC_END, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
+ KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MPLY, KC_MUTE, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
+ KC_LCTL, KC_LGUI, KC_LALT, MO(3), DEL_FUNC, SPC_LHND, SPC_LHND, BSP_FUNC, BSP_FUNC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_RCTL,
+ // Here we have the encoder setup. Encoder 0 clockwise, Encoder 0 counter-clockwise, Encoder 1 clockwise, Encoder 1 counter-clockwise , then right side
+ KC_VOLU, KC_VOLD, KC_VOLU, KC_VOLD, KC_PGDN, KC_PGUP, KC_PGDN, KC_PGUP, KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY, KC_MPRV, RGB_HUI, RGB_HUD, RGB_RMOD, RGB_TOG, RGB_MOD
+ ),
+ [_LHAND] = LAYOUT(
+ RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_SLCK, KC_PAUS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_PGUP, KC_PGDN, KC_TRNS, KC_TRNS, KC_INS, KC_HOME, KC_PGUP, KC_TRNS,
+ KC_LSFT, KC_CALC, KC_MYCM, KC_TRNS, KC_ENT, KC_BSPC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_DEL, KC_END, KC_PGDN, KC_RSFT,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGDN, KC_PGUP, KC_END, KC_TRNS,
+ // Encoders.
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
+ ),
+ [_FUNC] = LAYOUT(
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI, RESET,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
+ // Encoders.
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
+ ),
+ // Placeholder layer!
+ [3] = LAYOUT(
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ // Encoders.
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO
+ )
+}; \ No newline at end of file